r/ftlgame • u/Someonelse3712 • 7h ago
My collection of FTL weapons that I made from perler beads
2 pictures with different lighting. For scale, the glaive beam is the longest one at 1ft 3.6in
r/ftlgame • u/Kixthemuricanslug • May 24 '25
FTL Multiverse 5.5 has officially released! For a full changelog of features visit the download page on the MV forums linked below!
You can download it from the Multiverse Forums here: https://ftlmultiverse.boards.net/thread/155/multiverse-base-version-stars-stripes
FTL Multiverse Discord: discord.gg/ftlmultiverse
Installation Guide: https://ftlmultiverse.miraheze.org/wiki/Installing_Multiverse
Updating Guide: https://ftlmultiverse.miraheze.org/wiki/Updating_Multiverse
r/ftlgame • u/Cassalien • May 23 '24
There will be a set of Show Matches happening over on Holoshideims Twitch Channel, kicking off at 17:00 CEST (5pm, UTC+2)

There are two sets of Best of 3s planned for the day.
The first Match will be Crowrevell vs Sleeping Dragon, which will be brought to you by Rand118 and Holo himself. First to win two Matches will take the Series. Both Crow and SD are with Pause players, with Crow being a participant in the first Iteration of the FTL Masters Edition. He made it to the Semi Finals, where he lost to NecroRebel who eventually ended up finishing second place in the Event. For SD, this is his second Show Match appearance.
Due to us having a hard cap on time, we will start the second Series at 20:00/20:30 CEST (8/8:30pm UTC+2).
The second Series will be played by Holo and NecroRebel. This Match will be brought to you by The_Farb and Crow. To many of you, Holo doesn't need an introduction. He has won a mind bending 124 consecutive runs of FTL on Hard, No Pause random ships, no repeats. He also had win streaks of 117, 92, 71, 70 and many more (you get my point). NecroRebel recently returned to FTL with our recent Show Match and we are happy to have our runner up of the first Tournament. Necro also completed the Cycle in Hard, No Pause multiple times.
For this Show Match, we have reworked our scoring formula and the linked video will explain everything you could possibly want to know about it.
We hope that it will be a great Show and we love to see all the people enjoying the content so far. The Main Event will be back this year and as always, if you want to receive pings for all updates in regards to future Tournament activity or give us feedback, feel free to join the Discord, select the FTL Role. As the driving force behind this, I am always about any sort of feedback because I want to bring you the best possible experience.
Thank you for your attention and have a great day/week <3
r/ftlgame • u/Someonelse3712 • 7h ago
2 pictures with different lighting. For scale, the glaive beam is the longest one at 1ft 3.6in
r/ftlgame • u/EXTRAVAGANT_COMMENT • 10h ago
r/ftlgame • u/Druvanade • 15h ago
I've swiped over these tiles three times now, and they're still alive somehow, with shields down too
r/ftlgame • u/jimminian95 • 11h ago
In my defense they shot first. They also seem to have an overabundance of oxygen, a major fire hazard
r/ftlgame • u/DoNotSummon227 • 13h ago
I was struggling hard with Rock A at first... then this happened.
Sorry about low picture quality.
r/ftlgame • u/Mountain-Cat123 • 12h ago
First screenshot = after the first boss fight
Second screenshot = defeat in the second boss fight
Thank you again everyone who responded to my first post the other day!
I enabled AE and got the engi cruiser to the final fight and lost really closely. Then I saw that I have another ship and tried that one.
I got obliterated and I don't think drones would've helped me here.
The main issue here was that my shields got killed. After that everything fell.
I learned that cloaking has a really long cooldown (longer than the drone attacks).
And I learned that a defense drone can stop my hacking.
But that's probably not everything I can learn, right?
r/ftlgame • u/EXTRAVAGANT_COMMENT • 14h ago
r/ftlgame • u/KniazheVash • 1d ago
r/ftlgame • u/tuatramxo5 • 19h ago
"Powerful drone that continually attacks the enemy ship."
Type: Drone
Cost: 50
Rarity: 2
Power: 2
AE: No
Speed: 15
Effect: Continually attacks the enemy ship with a single laser blast, usually slower than normal shield recharge (10% fire chance)
r/ftlgame • u/Eclipsemaster8 • 1d ago
Started a new game and the game decided to say hello
Hacked shields event and hacking hits my weapons...
r/ftlgame • u/Worldly-Mud-2600 • 1d ago
r/ftlgame • u/acrosounder • 1d ago
Has this happened to anyone else before? I have played over 2k hours and never seen this.
r/ftlgame • u/Becky_Lemme_Browse • 1d ago
Ref post - https://www.reddit.com/r/ftlgame/comments/1wvghnv/a_very_flaky_run_on_normal_mode_a_story_in_3/
I was playing my very next run on the slug C on normal difficulty (I am new to the game, ~140 hrs) and I get the premium version of the fully automatic garbage truck tank. Since this ship is already OP(starts with hacking and MC), I was able to get a full reactor, full weapon, full shield, max hacking,max cloaking, mind control Flakkenwerfer wunder-weapon. (Picked up a scrap recovery arm in sector 2/3 as far as I remember).
For the first time in my FTL experience I felt pity for the flagship. I wish some of this luck bleeds over to my real life as well. May RNGesus bless you all and a very Happy Weekend !!
r/ftlgame • u/BigsterCabbage • 1d ago
Went to Finnland to visit my sister and saw this on an app and immediately had to think of the Mantis Queen xD
r/ftlgame • u/Adventurous_One_5956 • 1d ago
I beat the flagship a few times on easy advanced edition, so I moved to normal.
I am still struggling to see when I should fee from a fight or not. Like yesterday during sector 1, I got into a rebel fighter ship who immediately shot a missile towards my sheilds and had a drone shooting at my sheild. I should of probably flee but I thought I could have my mantis and the oxygen draining guy, destory weapons or kill the crew before I took too much extra damage.
r/ftlgame • u/tuatramxo5 • 1d ago
"Breaches through the enemy hull and randomly ionizes systems."
Type: Drone
Cost: 65
Rarity: 4
Power: 3
AE: Yes
Health: 125 HP
Speed: 18 (when moving through space)
Effect: Periodically emits an ion blast that deals 3 ion damage to the system and stuns enemy crew, then moves to a different system. Stun lasts for 6 seconds.
Blocked by Zoltan Shields, Cloaking, and can be shot down by Defense Drones
Cooldown: Varies between 8.2 and 10 seconds. (Will skip its cooldown if it attacked a blast door or a door locked with the Lockdown effect beforehand)
Takes 1/2 damage from weapons and zoltan explosions
r/ftlgame • u/nPrevail • 1d ago
I am struggling so bad with this achievement... I've had so many restarts!
The worst part about it too is when you're in the middle of battle, and the other ship decides to "hack" a system, which forces all the doors to close, causing the rooms to fill with O2 again...
Meanwhile, you're trying to fight the other ship...
I'm even thinking of skipping this one and just playing a casual game, but something about Lanius breaches makes these rounds fun. I figured that since I'm doing a Lanius cruiser, I might as well do the challenge...
Any tips on accomplishing this one? it's the last achievement I need to get 100%...
r/ftlgame • u/Mountain-Cat123 • 2d ago
I've played 38 runs so far.
First 5 on normal: failed at sector 5.
Then 2 on easy: first I lost in sector 7, second I won.
Then 5 on normal with engi A. Lost all because I found no offensive weapons (I think). Will revisit later.
Since then I've played with kestral A on normal.
I always (think I) know why I'm losing.
However I've been against the boss twice lately and I don't know, why I lost (or rather how to prevent this).
First time I lost to the second configuration of the rebel ship.
The second time I lost to the final configuration of the boss ship:
I had 3 laser weapons (8 shots which I fired simultaneously, but the shots kept missing when i was through the shields) + 1 rocket which basically did't hit at all. I had one defensive drone. I had max shields, teleporter, cloak. Went for the weapons with my teleporter. But then those teleported bombs just killed my shields and I got overwhelmed and lost.
Questions:
(1) Is there an effective way to defend against those teleported bombs?
(2) How much luck is needed in this game? Can you win even if you don't find good weapons? My engi runs suggest "no".
(3) When I get boarded, I just run to the medbay and open all doors and windows to other rooms. Is it that simple or am I missing something?
(4) When should I enable AE?
-----
Well, I typed this all up and then won my 39s run.
I had 11 shots of burst laser and it felt like going through butter with a hot knife. (see question 2).
For the bombs I just hammered the teleport pad with lasers. Not sure, if that is the right approach, but it worked, since I also killed rebels that way. (see question 1)
Screenshots of the boss fight attached.
It's a great game, but I don't like the Engi ship so far.
r/ftlgame • u/Andr3wtime • 2d ago
r/ftlgame • u/DoNotSummon227 • 2d ago
I'm just curious what other people would have done. I had a fully maxed Lanius A, with Cloaking, Mind Control, Hacking, and Battery. Everything was fully upgraded besides Engines, which were level 5 and I put more scrap into it later, but didn't need to.
At the exit beacon in Sector 7, I was gifted a third Burst Laser 2. I had Flak 1, 2 of the Burst Laser 2, and a Breach Bomb 2 equipped, with 45 missile parts in storage.
So my question is, what weapon loadout would you have used?
I didn't end up changing my loadout because I really liked my current setup, but I'll admit, auto-firing 3 Burst Laser 2s was really tempting. Flak 1 is amazing though. And I didn't want to give up Breach Bomb 2, because even with the slow recharge, getting 3 system damage and hull breach almost guaranteed is super useful. I didn't want my missile stockpile to go to waste.
It was an easy win, but I couldn't help wondering what other people would have done instead.