r/turok • Hunter • 29d ago

Rage Wars Progress!!!

i seem to be missing a lot of recompiled functions.... so iv been on a slog of patching crashes dealing with the menus.
as you can see, i still have hiccups with rendering in the recomp.
but the fact that we are finally rendering graphics at all, after so long is a MAJOR WIN!

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u/Cathartic_auras 29d ago

Honestly, I think Night Dive would be happy that people would finally stop asking them to make it.

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u/Stefaman1984 29d ago

I wonder what the reason is for remastering the first 3 games but not Rage Wars and Evolution. Or maybe they will at some point...

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u/Cathartic_auras 28d ago

It was because they had access to game files for Turok 1&2 because they could reverse engineer them from the PC ports.

The only reason we got Turok 3 was because they managed to get in contact with an Acclaim dev that still had a copy of the N64 dev tools in his basement. Since Rage Wars only existed on N64 like Turok 3 I would imagine they would need the same thing.

Except Turok 3 was tons of work and they got lots of push back from people being mad about the price and not appreciating that it was significantly harder to build than Turok 1 & 2 together.

All that together means there is literally no reason for them to bother. They don’t have the materials, it would be expensive, and nobody would buy a mediocre, 30-year old arena shooter.

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u/Jurassic-Halo-459 28d ago

Is that also why the Turok 3 remaster never came with multiplayer? I noticed way back in the day that T3's multiplayer looked liked it was using many of the same assets as Rage Wars.

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u/Cathartic_auras 28d ago

That I don’t know, but it would make sense to me.