r/killzone • u/ghoste11even • 6h ago
Fan Art Drum mag update!
This looks so much better! And it spins inside 🫡
r/killzone • u/Co2-UK • 28d ago
Good news!
r/killzone • u/HarraReeves_ • Sep 01 '22
There are events weekly for KZ2, join here: https://discord.gg/a8sY6vhyca
r/killzone • u/ghoste11even • 6h ago
This looks so much better! And it spins inside 🫡
r/killzone • u/DyneAmmo • 12h ago
After my last video of Lancer HAVAA engaging Helghast in 1-3, I tried doing something similar in 1-4 with lancers. Another discovery after 20 years. The funny thing is guerrilla made complete working AI for both ISA vehicles just to use them once in the first level and not even properly.
r/killzone • u/Lord_Kumatetsu • 20h ago
This comes from the same user that first leaked the 2D God of war game. He also contributed with MP1st's Killzone report (People Can Fly's involvement)
Hey everyone
Based on what I've heard/gathered, SIE recently opened its doors to licensing agreements and are accepting multiple game pitches.
That's why there are many rumors all of a sudden.
Titles I'm aware of:
Sly Cooper
Ape Escape
Killzone
The "licensing agreement" titles based on Sony-owned properties will funded and published by PlayStation Studios, but developed by external studios.
Not what happened with the Bandai licenses where was mostly ports.
That is correct
Some even supported/supervised by their OG Studio (Killzone Project or Sons of Sparta)
Original post by: u/AngieK22
r/killzone • u/trepan0603 • 1d ago
r/killzone • u/DyneAmmo • 1d ago
After some messing around in PCSX2 I found out that the friendly vehicle in level 1 phase 3 can engage the Helghast
r/killzone • u/Royal_Patience8592 • 2d ago
r/killzone • u/Mad_lens_9297 • 3d ago
r/killzone • u/walli9636 • 3d ago
I’ve heard on the grapevine in the past couple of weeks that there could be a new game in development?!?!
Would love to see this …. Or a remaster of Killzone 3!?!
Anybody else heard anything & thoughts?
r/killzone • u/Soldado_Helghast • 4d ago
r/killzone • u/Fit-Let-8980 • 4d ago
What the title says. Recorded with the ROG Ally software so low quality and less framerate, sorry.
Little bonus clip at the end.
r/killzone • u/Zweetprot • 4d ago
r/killzone • u/Arkham500 • 4d ago
Note: This is NOT including elite soldiers like Pilots or Shadow Marshals, or any vehicles or large space fleets.
This is strictly between the average grunts on each side.
r/killzone • u/Livid_Reality9150 • 6d ago
I was bored so I made a
1.) Patch for the Helghast Police
2.) An arm brassard for the Helghast Military Police
This took me a long time to put together and get all the details looking right, but I’m really happy with how it turned out. I’d love to hear what the community thinks of it.
r/killzone • u/TosikNo-1 • 6d ago
r/killzone • u/serventofgaben • 6d ago
the Helghast are able to survive on Helghan because of breathing masks and genetic mutations. However, the ISA troops in Killzone 2 and 3 have neither of these things and they are able to survive Helghan's environment just fine.
r/killzone • u/TomiokaGiyuu19 • 6d ago
r/killzone • u/PhatDeth • 6d ago
Loading a saved game
Normal countdown to start.
Elimination screen?
What is happening?
Do i need to buy a operator skin to play the game?
😆 🤣 😂
r/killzone • u/PhatDeth • 6d ago
Loading a saved game
Normal countdown to start.
Elimination screen?
What is happening?
Do i need to buy a operator skin to play the game?
😆 🤣 😂
r/killzone • u/Syrax911 • 6d ago
I have seen a lot of people wanting to play as the helghasts in the campaign but i think otherwise.
Don't get me wrong, narrative-wise i see them as the protagonists, they have the underdog reputation, the sad backstory and the badass look.
However, game-wise, I'd rather play as the ISA because:
I love fighting the variety of different enemy units of the Helghast from their snipers to shocktroopers to commandos, etc. They also have such a good design that you can look at and obsessively inspect those dead bodies lol.
Nothing's more immersive than seeing those terrifying glowing lenses in the fog of war as they get closer and closer at you menacingly while hipfiring at that sta-52.
You don't just kill some enemy soldier, you're killing a soldier who lived in a harsh planet because they have been wronged and fucked off by your own government. Making every kill feel heavy.
r/killzone • u/Fit-Let-8980 • 7d ago
-THIS IS A WORK IN PROGRESS WITH NO RELEASE DATE YET-
Hey all, quick update on all the progress of the modded version of Mercenary. I'll just list all recent updates and added features:
-Added playable tanks: ingame models were present, the driving works via custom code, still a couple things to polish.
-Added playable Exoesqueletons, usable by both bots and the player, very good implementation without too many hassle.
-All Killzone 3 maps working, some better than others, most looking dcent already. Still need to add the objects with physics, improve lighting.
-Custom maps from other games working (On the screenshots you can see the map Under from Command and Conquer Renegade, also added Colony from Titanfall 2 but it's giving a lot of trouble due to the quality difference between TF2 and Mercenary in textures and polygon count)
-Fully custom weapons, weapon sounds, stats, animations, effects...
-Working mounted turrets, only usable by the payer for now.
-Primary and secondary guns equippabe on both the primary and secondary slot, meaning you can now carry 2 primaries or 2 secondaries as you please.
FAQ:
-Will it work on VITA Hardware? +No, only the simple memory overrides and executable patches could (in theory) work. For example: FOV mod, Post processing off, more players per match. None of it is guarranteed and I wont be personally working on the VITA version, however the mods will be open source, so if anyone wants to try to port them to the VITA they will be able to.
-Release date? +None for now until its fully playable to a decent standard. My aim for the version 1.0 is to have all Killzone 3 maps working and looking good.
-What emulator is this? +A moddified version of Vita3k+ still not avalible to the public. If you want to try to play Mercenary on the emulator try base Vita3K+, however it working or not will depend on different factors like your hardware (It wont work on AMD hardware).
That's pretty much all for now, I'll be happy to answer your questions in the comments and I'm also looking for mod ideas, if you have any please let me know, they might be possible to implement!
Cheers