Hello r/indiegames
Just under 3 weeks from launching my massive deckbuilder - Into the Crypt.
It's a massive, multi-year project with many talented hands that have helped this get this far, and I really hope those of you that play deckbuilders to check it out!
The new demo will drop just around the time of Steam Next fest for you to try, which will have hundreds of updates on top of the existing one.
It's first-person blend of 2D/3D deckbuilding, it's 100% roguelike, and has a lot to offer.
Here's a list of many features, but a lot is left for you to discover as well:
- Solo and co-op. Full save system for both, multiple save slots. In Co-op, you play side-by-side, every encounter, and you can use your class's special benefit on your teammate, as well as potions, revive your ally.
- a monsterous roster of 150+ enemies (yes, the count has grown significantly!). These enemies have their own playstyle, actions, over 1500+ animations JUST from enemies alone!
These enemies have phases with multiple decks and playstyles.
- 3 classes fully decked out, with their own mechanics, synergies and builds, and alternate starting paths (for those that want even more variety in gameplay).
- A 'crypt mastery' system, which provides you with XP in every action you take during your run, unlocking various elements in subsequent runs.
- 60+ events: one-shot, multi-path, and multi-descent types.
- Solo/Co-op leaderboards, Steam achievements
- Typical run takes roughly 50% longer than a Slay the Spire run for comparison, which can be reduced ofcourse by experienced players.