r/gaming • u/SaveADay89 • 10h ago
How is the new Fire Emblem?
I'm a big fan of the fire emblem games, but I will admit that I didn't like engage. I found the combat to be as engaging as ever, but the anime tropes and characters were really annoying. I liked 3H, though. My issues is that I heard the new one is heavily skewed towards the out of combat activities, particularly the social features. Is this true?
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u/Ha_eflolli Android 7h ago
Except it's exactly the other way around, the Games are designed around the assumption that you DON'T reset when you lose a Character. That's like, half the reason you still keep getting new Recruits even super late into the Playthrough; so that they can fill up any potential gaps you have from anyone getting killed off prior.
This one I'm purely adding to what you said, but it feels especially weird considering the Games already figured that shit out too, so it's not like those two states are mutually exclusive - Whenever a Non-Protagonist Character is too important to the narrative to outright remove when killed, they just say they got too injured to keep fighting going forward, so that they can still appear in Cutscenes while also getting removed from your Roster.
Although I will say, Path of Radiance actually DID do this, there's several Chapters in the Game where some Dialogue does actually differ depending on if specific Characters are still alive or not.