r/baldursgate • • 1d ago

Original BG1 New Player BG EE and BG 2 EE

You have guessed correctly seasoned veteran!!

I a unseasoned CRPG player don’t know a single thing about Dnd or Baldur’s Gate. Now in truth I started playing on my own for a day or two, around 10 hours or so. But i have restarted the game like 5 times also because a gnoll one shot me, and i don’t understand my character or what dual and multi class mean, or what do i do when i level up, or weapon specs, or spells and what the difference is between a wizard and a sorcerer is. And things like that. I have gone until the beginning of Act 2 but i haven’t finished the quests of act 1. And is there any info about damage i do to enemies or how i. An find weakness.

Thanks for any help i can get.

3 Upvotes

16 comments sorted by

12

u/xscott71x 1d ago

Read the manual

3

u/Trouveur 1d ago

This. It's in the game directory.

6

u/Allan-the-Bald 1d ago

Used ranged weapons and avoid melee until you have a few hit points and get your armour rating lower. Keep your health topped up by potions and at temples. Spells that disable opponents (eg sleep and blindness) are also useful.

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u/Funny_Funky_Wizard 1d ago

BG1 nd BG2 heavily rely on the AD&D 2e rules from 1989. I can only advise you to get the booklet(!) that was delivered with the game back in the day which should explain a lot. But I could also explain a little more here.
Races. There are various races in BG like humans but also demihuman races like dwarves elves etc.

Then there are classes (Fighters, Paladins, Mages). And larger groups of classes: Warriors for example and then there are kits. Kits describe which kind of fighter for example you are. SO if you are a Samurai for example you are basically a certain kind of fighter and a warrior. Same goes with Wizards, which contain mages, specialist wizards according to their schools and certain kits.

Then there is dual classing and multiclassing. Multiclassing is only possible if you're playing a demihuman. Dual Classing can only be done by humans.

Some Groups, classes, kits are restricted to which weapons or armors they can use. Barbarians for example can not use Plate Armor despite being Warriors. When multiclassing or dual classing these restrictions interact with the other class you chose.

You have to memorize spells during rests to be able to cast then. Vancian magic is a term to describe this in a good way. https://www.reddit.com/r/rpg/comments/13edey5/what_is_the_difference_between_non_vancian_magic/

Furthermore it is mandatory to pause the game in battles to give your group orders how to proceed.

Finding traps is another important aspect.

Beyond that I can only recommend this link here and if reading is not your thing, there are still various YT videos available dealing with this topic. https://forums.beamdog.com/uploads/FileUpload/05/81c68bc0f572253a76ca721cb81f6a.pdf

2

u/Low_Ear_7665 1d ago

Read the manual. It will help you about game mechanics.

Most recent DnD games like BG3 having different rules in comparison with games like BG1 and BG2 that using older DnD rules.

In the beginning you need to be more cautious because you start with very few hit points, especially if you play mage and with a simple hit you die. So as people say avoid melee, use ranged weapons, wear armor to have more possibility to avoid being hit and when you increase experience by completing quests or killing enemies you increase your level and have more hit points.

Don't forget to join npcs. They will help you because you need a party with npcs having different roles to advance smoothly.

The rest you can learn alone playing those wonderful games.

2

u/Rineux I've done had enough of this 1d ago

„I have restarted the game like 5 times“

One of us! One of us!

1

u/sarantinesail 1d ago

A Multi-Class character selects two classes at character creation and splits the XP between them as they level up. Only non-humans can Multi-Class.

A Dual-Class is only available to humans and can be done at any time. You will start over as your new class, and continue as that throughout the game. However, once you exceed the level of your previous class you can all its abilities, for example as a Dual-Class Fighter/Mage who switched to Mage at level 7 you would regain the melee can abilities of a level 7 fighter as level 8 Mage.

Levelling doesn’t present you with a lot of choices in Baldur’s Gate. Generally, you want to pick a main weapon type you will be using and put as many proficiency points into it as possible as you level up. Different classes have different caps on how many proficiency points they can have invested in a single weapon.

The main difference between Mages/Wizards and Sorcerers is how they learn spells. Sorcerers learn their spells innately on level up, and can cast those spells in whatever combination as long as they have available slots. However they learn far less spells overall than a Mage. A Mage learns spells from scrolls, and can know far more than a mage. However they have to prepare their spells in advance and assign them to slots. So Mages are more adaptable and Sorcerers more focused.

If this is your first time ever with this type of game I would recommend playing a Paladin, Fighter, Cleric or Fighter/Cleric. Those classes are going to give you the early game power and survivability you need to learn the game.

Final piece of advice would be to look at the auto-pause settings in the options. At the very least pausing when you spot an enemy is enormously helpful.

Ultimately, as unapproachable and strange as the game may seem it was designed to be fun and honestly isn’t that difficult once you get the hang of things. So stick with it and don’t get put off!

1

u/No_Communication2959 1d ago

You want thac0 and AC to be low when you look at your stats. So, a 10 is better than a 20.

You want stats and thief abilities to be high.

That'll get you through most things.

Cursed items require a priest or temple to remove, so I dont recommend just putting things on until you know what they are.

Save often.

1

u/AbortionBulld0zer 1d ago
  1. Oneshots in the beginning of the game can happen, just the nature of the balancing and rng.

  2. Wizards and sorcs are very similar in their mechanics. In dnd sorcs usually utilize charisma, wizards are using intelligence. The main difference is that wizards can get spells through spell scrolls, while sorcs have to lvl up to get to a new spells. It's mostly a flavour thing, but wizards have a lot more spells, though sorcs have more insteresting subclasses.

  3. Dual class iirc is unique to humans and I honestly wouldn't bother for now. In short, you're temporary downgrading your character for a boost later on. Multiclass - means you're progressing multiple classes at once, but the lvl progressing is slower(since you're sharing xp between 2 classes). There are some combinations (Kensei+wizard for example) which have huge benefits from multiclassing.

  4. Leveling up honestly not a big deal in terms of builds in early dnd. You're just getting lvlup stats and new spells.

  5. I assume there is a manual which describes enemies, etc. But I've played it through trial and error, and it's really not necessary. I'd suggest enable rolls in options, so you can kinda feel enemies armor class.

1

u/madfiddlerresistance 1d ago

https://pihwiki.bgforge.net/Baldur%27s_Gate:_Tales_of_the_Sword_Coast has lots of good info about races and classes and companion NPCs (and more). Probably a decent number of spoilers in there, as a warning.

1

u/Worst-Eh-Sure 1d ago

Multiclass - A single character plays as and builds experience of 2 classes at the same time. So if you are a mage/cleric, if you earn 10 experience for that character than 5xp goes to the mage class, and 5 to the cleric class.

Dual class - experience only goes to 1 class at a time. But it’s odd. So let’s say you choose mage first, you play the game get experience and build your mage up to level 10. Then you decide to hit that dual class button. Now you select cleric. Now your level 10 mage is but a lowly level 1 cleric. You continue playing and once your cleric hits level 10 (maybe 11, I can’t remember if it happens on they are equal or the new class exceeds the old one) you get all your mage stuff back. Skills, spells, all of it. So for the rest of the game the cleric class still gets experience while the mage class for the character is forever stuck at 10. Dual class requires a bit of research and planning ahead.

1

u/Acrobatic_Skirt3827 1d ago

Google gamebanshee bg1. It includes info about fighting a variety of enemies. There are also a lot of YouTube videos about classes, companions, spells, what have you. Daveorn and RedJoy are particularly good.

Berzerker warriors are a good class to start with as the berzerk ability makes you immune to certain effects like fear, which make you lose control. If you get killed, reload. Many of the encounters are scripted, so you know what to expect after a while.

2

u/gskwirut 18h ago

Echoing reading the manual. Also biggest tip I would give is that ranged weapons are very strong in the first game but fall off hard during the second. Summons are OP during both games.

0

u/Opposite-Ad320 1d ago

Make a berserker, barbarian, or inquisitor. If you aren’t taking Keldorn make an inquisitor. The double lvl dispell trivializes a lot of encounters without needing to know which dispell you need to cast

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u/[deleted] 1d ago

[deleted]

1

u/alannmsu 1d ago

What a weird take. BG was my first “real” video game of any sort. Sure, I reloaded a bunch, but it was an incredible journey.