r/WebGames • • Feb 14 '22

Find-A-Game Megathread!

289 Upvotes

Forgot the name of a game but want to play it again? This is your place to find it! Please be as descriptive as possible to help others remember what you're looking for.


r/WebGames • • Mar 20 '26

Looking for opinions on AI made web games

29 Upvotes

Should we allow it?

Just ban the slop?

does anyone care


r/WebGames • • 53m ago

[PZL] Think in Odds — a daily probability puzzle: which tennis-match order gives better odds?

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• Upvotes

I made Think in Odds, a free daily probability puzzle game. This released puzzle asks you to choose the order of three tennis matches when you need two consecutive wins: you have a 70% chance against your teacher and a 30% chance against a champion, independently each match. Would you put the champion in the middle?

Make a guess, use progressive hints if you want, then explore the worked explanation. It plays directly in your browser with no account or download. New puzzles arrive at 8 p.m. Eastern, and earlier puzzles stay in the archive.

I would appreciate feedback on whether the hints and explanation make the reasoning click.


r/WebGames • • 13m ago

Glyphport - Ascii City

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• Upvotes

Basically GTA7. ascii city life sim. (press "p" to pee)


r/WebGames • • 15m ago

Footie: A five-a-side football management game

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• Upvotes

Footie is a simple five-a-side football management game I'm developing in my spare time. Create your club, draft a squad and compete in a season against other teams. Completely free and no ads.

Planning to add multiplayer. Happy for any feedback.


r/WebGames • • 4h ago

[PZL] Rally Sleuth - a daily logic puzzle: work out who overtook whom, lap by lap

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rallysleuth.com
2 Upvotes

r/WebGames • • 4h ago

can-u-read? A speed reading daily game that goes upto a 1000 WPM !

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2 Upvotes

canuread.com is a speed reading RSVP game (Rapid Serial Visual Presentation), which goes upto a 1000 WPM !

In Word Hunt mode , you have to find the green word, among the fast moving words. The sentences and words change daily. In Speech Race mode, you have to correctly say the entire sentence , but the sentence will move fast

and you can practice using the practice mode


r/WebGames • • 1h ago

Test your strategy and game iq with Mara!

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stratiq-ar7.github.io
• Upvotes

r/WebGames • • 1h ago

[ADV] A Short Sail: sail a little boat as a tabby cat and deliver the island mail

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• Upvotes

You're a tabby cat with a little boat: deliver letters and parcels between small islands, fish by day and night, and make friends with the islanders. No combat, no timers. It runs in a desktop browser with keyboard and mouse or a gamepad, and progress saves in your browser.

I'd love to hear how the sailing feels!


r/WebGames • • 2h ago

Jar Pop — collect candy, build combos, and push your luck (EN/ES)

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1 Upvotes

Play in your browser
How much candy can you collect before your jar pops?

  • Draw or bank: draw another card for more points, or bank to stop drawing.
  • Duplicates pop your jar: draw a number you already hold and lose your round points—unless a recipe saves you.
  • Build your candy recipe combo: pick one recipe at the start of each of the first three rounds. Boost your score, protect your jar, or disrupt opponents. Banked players can still be attacked!
  • Collect seven different numbers: end the round immediately and earn 2 bonus stars.
  • Win with stars: round rankings award stars. Most stars after six rounds wins; total points break ties.

Play against three computer opponents. Free, no signup or download. Desktop and mobile · English / Español.

I'm the developer and would love to know: would you play another match? Gameplay analytics is optional.


r/WebGames • • 11h ago

[RPG] Fate Forged Heroes: Free turn-based fantasy RPG, summon heroes, farm gear, climb the arena.

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4 Upvotes

Hi! I've been building Fate Forged Heroes on my own: a turn-based hero collector inspired by RAID: Shadow Legends, but 2D, free and playable right in the browser (phone or PC, no download).

  • 54 heroes across 7 essences, each with 3 skills (more heroes comming)
  • A 10-chapter campaign on 5 difficulties, 25 Boss Hall bosses, Towers of Essence
  • Gear sets to farm and upgrade
  • A PvP arena that you play by hand (the server checks every fight)
  • Guilds with a daily guild boss

There is no real-money shop. I'd love honest feedback: what's confusing, what's fun, where you got stuck.

Im in need of some serious testers, to help me further develope the game!

Edit, since there are a lot of AI Haters out there: I'm using using AI for some parts, especially designing the sprites, but also to put my thoughts, and text into propper translated english sentences. I rather work on the gameplay and strategic things of the game and making it an interesting game, rather than spending days on end drawing sprites.


r/WebGames • • 7h ago

[HTML5] Samurai Vengeance - parry-based action platformer, 1000 stages, free, no sign up

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samuraivengeance.com
2 Upvotes

Dev here. I built this as a single HTML file over the past few months. Canvas 2D, vanilla JS, no engine.

The whole game is built around one mechanic. Hold parry as an arrow reaches you and it flies back at the archer who fired it. Hold it as a blade comes down and the attacker staggers wide open. Mistime it and you take the hit. Everything else, the three hit katana chain, the invincible dash, the Ki meter, exists to give you something to do in the window the parry opens.

1000 stages across ten chapters, with a two phase boss every tenth stage. From stage 8 onward roughly every seventh stage rewrites a rule of the run: everything gains a ranged attack, or you take double damage and earn double coins, or enemies start arriving from above.

No sign up needed. There is a "Play as Guest" option on the first screen and progress saves in your browser. Signing in is only for the leaderboard and syncing across devices.

Runs in any modern browser. Touch controls work on phone in portrait and landscape.

https://samuraivengeance.com/index.html

Fair warning, anyone who played it before last week hit a hard freeze at the first boss. A killing blow drove the boss health below zero and the health bar tried to draw a gradient from a negative number, which killed the render loop mid frame. That is fixed.


r/WebGames • • 3h ago

[INC] Guildlands – pixel art multiplayer idle RPG with clans and a player-run market

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guildlands.com
1 Upvotes

Guildlands is a multiplayer idle RPG with pixel art that runs

right in your browser, no download needed.

- Create your character: 15 classes and 6 races

- Gather and craft: mining, fishing, herbalism, cooking, alchemy,

fletching and more

- Join a clan and play with friends, or go solo at your own pace

- Trade in a market where players set the prices

Inspired by classic MMOs like Tibia and Argentum Online, but

built so you can make progress even with just a few minutes a

day. The market runs on Solana, but you don't need a wallet to

play: just sign up with an email.

I'm part of the dev team. Any feedback is very welcome!


r/WebGames • • 3h ago

ODDO

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wearenativenature.io
1 Upvotes

Hey everyone! 👋 I’m an independent creator based in Vancouver, building our first game in public.

ODDO is a free browser-based tic-tac-toe game set in the Becoverse, Native Nature’s original comic universe.

ODDO has four difficulty levels—Easy, Medium, Hard and Prime—with timed rounds, character reactions, seasonal progression and leaderboard competition. There are also opportunities to earn Native Nature rewards through eligible challenges.

The aim is to make something accessible for casual players while offering tougher strategic challenges. I also want younger players to have opportunities to practise spotting patterns, planning ahead and learning from mistakes.

The game is still in development and open for testing.

If you have 3–5 minutes, I’d appreciate feedback on whether the difficulty feels fair, whether controls respond well on your device, and whether the progression makes you want another round. Bug reports and honest criticism are welcome.

It's Free to Play!

Involvement: I’m the founder of Native Nature and the creator building ODDO. I design the screens, develop the game and its rules, and test each update. The characters and setting come from our original story canon. I’m sharing the development publicly so player feedback can help shape the next version.

Thanks for supporting a small Vancouver brand taking its first steps into indie gaming! 🎮🇨🇦


r/WebGames • • 3h ago

I reworked my browser escape room’s prologue based on your feedback — would love to hear what you think!

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1 Upvotes

https://afterhours.comet.systems/

Thanks so much to everyone who checked out my browser escape room yesterday!

Some of the feedback was that the prologue's puzzles felt too simple and didn't really feel like an escape room. After playing through it again, I agreed. It was missing those little "aha!" moments I enjoy in real-life escape rooms.

So I reworked how the prologue plays. You can now collect items, combine them, and use them on objects around the room.

Since it's only the prologue, the puzzles themselves are still short. What I really want to know is whether this way of playing feels right. Is collecting, combining, and using things fun, or does it feel clunky? Anything that felt confusing or tedious would help a lot.

Your feedback helped me notice things I'd missed while working on it. Thanks again for taking the time to play and share your thoughts :)


r/WebGames • • 3h ago

BoardwalkBoss — Pre-Launch

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boardwalkboss.com
1 Upvotes

Boardwalk Boss is an Atlantic City casino resort simulator with three ways to play:

Owner Mode — Run The Boardwalk Resort & Casino, make operating decisions, manage departments, review financials, build projects, and compete in the market.

Career Mode — Build a career inside the resort, complete monthly work, grow your role, and earn promotions.

Casino Mode — Plan a casino trip, explore the resort, join Boardwalk Rewards, and play Slots, Video Poker, Blackjack, Baccarat, Roulette, Craps, Bingo, and Scratch-Offs.

The game is currently in beta and actively being improved.

Use this community to:

  • share feedback and screenshots
  • report bugs
  • suggest features
  • discuss strategies
  • post Owner, Career, and Casino experiences
  • follow development updates

Play here: boardwalkboss.com

Boardwalk Boss is free to play and does not offer real-money gambling or cash prizes. Casino Mode contains simulated gambling and is intended for adults 18+.

Thanks for being here early. Your feedback can directly shape what gets built next.


r/WebGames • • 4h ago

Paleo Days — prehistoric hunting & survival demo

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paleodays.itch.io
1 Upvotes

r/WebGames • • 4h ago

Number Merge — a daily tile-merging puzzle with the same starting game for everyone

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1 Upvotes

I'm the maker of this version of Number Merge. Swipe or use the arrow buttons to combine matching tiles; daily mode gives everyone the same starting game. You can play without an account, with optional sign-in for the leaderboard.

This post was prepared with AI assistance.


r/WebGames • • 10h ago

Abstractle: describe today's word without describing it: metaphor beats definition

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abstractle.com
3 Upvotes

Wordle meets creative writing, kind of. Describe a target word without describing it literally - metaphors and illustration over objective description. You're scored on 2 metrics: Accurate (did it come through?) and Poetic (did you evoke it instead of defining it?). Free, no sign-up. Curious what people write.


r/WebGames • • 9h ago

Escape-the-Castle: Browser daily puzzle. Looking for ruthless playtesters

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escape-the-castle-7d1bbd.web.app
2 Upvotes

Heya! Beginner indie dev here, looking for feedback (harsh or not!).

I’m trying to create a daily puzzle game and stumbled upon some cool mechanics, now disguised as a knight trying to make it out of a dungeon alive.

I’ve build the first 10 “tutorial” levels, and I want to find out if they are actually fun - have potential - or if I should move on to another project altogether 😅

Please spend 2-5 minutes checking it out and comment here with your thoughts.

It is browser based, no sign up, no ads, no install. Just click and play.

Happy to play your game in return, drop a link.


r/WebGames • • 6h ago

I'm building a browser MMO with a 2-million-star galaxy >> Echoes Beyond <<

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playechoesbeyond.com
0 Upvotes

I've been working on Echoes Beyond, a persistent browser strategy game built around one idea:

What if the galaxy itself was the game board?

The game takes place in one shared galaxy containing 2 million stars. But the galaxy isn't simply displayed to everyone from the start.

It has to be explored.

Starting from a single system, fleets can venture into unknown space and gradually reveal new systems. As empires expand and claim territory, their borders become visible on the map.

So instead of looking at a static list of coordinates, the goal is to make the galaxy feel like an actual place that changes over time.

There is also:

• Resource production and research
• Fleets and trade routes
• PvE and PvP
• NPC Factions
• Custom empire colours and emblems
• A persistent shared world
• Free to play
• Runs directly in the browser

The alpha is launching soon, and registration is already open.

playechoesbeyond.com
Discord: discord.gg/tgjPa9u62

I'm the developer, so happy to answer questions or talk about the technical side of building a persistent browser MMO.


r/WebGames • • 9h ago

CapsuleDeck: a free collectible card game where every video game becomes a card

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capsuledeck.com
2 Upvotes

r/WebGames • • 10h ago

[STRAT] Manafest - Your new favorite card game.

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playmanafest.com
2 Upvotes

r/WebGames • • 6h ago

I made a free fantasy card game you can play in your browser called Realmbreak

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realmbreak.com
1 Upvotes

Hey everyone, I'm the solo dev behind Realmbreak. It's a fantasy card battler that runs right in your browser on PC or phone, nothing to download.

You pick a Legend and build a 40 card deck around them. Your Legend also has an ability you can use every round, and their Champion levels up in the middle of the match once you hit its goal (Very similar to how legends of Runeterra PVP used to operate with that mechanic in particular)

About the art, I want to be upfront: the card art is AI generated. I know a lot of people don't like that and I get it. I plan on incorporating real art into the game later if people end up liking it but for now I just don't have the money.

It also currently has an open market where players can sell cards they pull as well as tournaments that happen every weekend.

Currently I am working on a beta but I would love any feedback on it.


r/WebGames • • 10h ago

Daily Salami – a daily puzzle where you get a 2D slice of a 3D object and have to guess what it is

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dailysalami.com
2 Upvotes

My girlfriend made this. Every day there's a new mystery object, and all you get is what it looks like sliced, salami style. You work out what the object is from the cross-sections.

I'll pass along any feedback thanks!