r/LegendOfMana • • 8d ago

News Recent changes and new member to the mod team

44 Upvotes

Hello everyone,

Just wanted to post an update on some recent changes that have been happening in the community.

First and foremost, we have a new moderator to the group. Please welcome u/Phonis! Phonis comes to us as a major player in the Legend of Mana speed running community and is a big resource in that space. I'm happy to have him as part of the team and personally excited to help bring in the speed running community to see some of the awesome work going on that side of Fa'Diel!

Another change I wanted to note is the sub has got a bit of a facelift. I was in talks with the mods in the few of the other Mana & Square Enix subs and thought it might be good to get a consistent theme between the series. Big thanks to u/Mana-Dyluck for his work on that end.

Also wanted to shout out u/Pestilence_Bisquee for the card duel giveaway. Really cool to see the set out in the wild. Jealous of the winners but congrats all around.

That's about it on the latest goings on from our end. Thanks to everyone for being the great community you are.


r/LegendOfMana • • May 22 '26

Community Rules update to the new times

49 Upvotes

Hey all,

Been a long while since I've had to post anything as, for the most part, things have been pretty stable and humming along just fine. That said, I was taking a look at some admin stuffs and wanted to at least update some rules to the new times we are in. A lot of these should be really straight forward but at the very least wanted to get the FYI out there...

  • Post relevancy
    • Pretty obvious on this one but just spelling it out. Please keep topics aligned to the sub we are in.
  • Tag spoilers appropriately
    • Updated. Long and short of it is please no spoilers in the title and please mark spoilers in the post. Yes, it's an old PSX game. Yes, it was remastered in 2021. Still, please just be nice to the people discovering it for the first time.
  • No NSFW/Spam posts
    • Not that kinda sub.
  • Artist credit
    • If you are making a post that has fan art in it, please also include credit back to the original human artist in said post, even if the original artist is you. Either in the title or post body is preferred.
  • No Generative AI
    • I'll admit this is a bullish move on my part and I am more than happy to open it to a vote if people are so inclined. Save for a couple of posts, this has not been a problem on this sub BUT I know the topic itself is enough to invite untold amount of vitriol from both sides. I'm personally not super into that. For now not an explicit rule itself but will break it out if it becomes an issue.

..again, most of these are just spelling out the obvious bits and getting it more in line with other subs of this kind. If there is anything of note I may be missing, happy to hear it out. In the mean time, stay excellent.


r/LegendOfMana • • 7d ago

Merch The collection thus far!

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112 Upvotes

A few more items on the way before my collection hunting shifts to my other favorite PS1 titles. I feel like it’s pretty complete as is, there’s still some other things I’d love to add though.

A little backstory on why LOM and how it got to this point. Way back in the ancient times of the 1990’s I was but a wee lad in grade school. My brother, being 10 years older than I, was an rpg and mecha game fanatic. We both loved the PS1 and it’s hundreds of gems and staple titles alike. I wasn’t allowed to play much when he was on though, as most of the titles he had were single player games. Legend of Mana however, as you guys know, has a two player option. After much side line watching he threw me a controller, and the rest is history.

I don’t get along with him much these days, so this lovely jrpg, with it’s phenomenal music, art style, and colorful characters, brings me back to the days when him and I bonded over one of the best consoles of all time.

Thanks for tuning in,
Cheers!


r/LegendOfMana • • 7d ago

Discussion Feeling silly about being surprised

12 Upvotes

I am playing though legend of mana again. like I love to do. And i knew that there was like one or two polter box monsters in gato ghettos, but to my surprise my early game self was able to get drops of sun and moon crystals when killing them. I have never had that luck before and had no idea they could drop it so early game. Curious... Do you guys have any surprise they drop something early game?


r/LegendOfMana • • 8d ago

News Legend of Mana for PS1 has been reverse engineered!

95 Upvotes

Hey everyone! I wanted to share something I've been working on that I hope other people might find interesting. About a year ago, I started working on a decompilation of the original PS1 version of Legend of Mana, and I recently reached a pretty huge milestone: The US version is now 100% matching. 🎉

If you've never heard of decompilation before, the simplest explanation is that I took the compiled programming code from the original game and reconstructed it into readable source code. And when I say 100% matching, I mean that the reconstructed source code can be compiled back into the same machine code as the original US PS1 game. That means, there's no bugs or differences at all. It looks like a perfect replica.

That doesn't mean I've completely analyzed or understood every single piece of the game yet. There's still plenty of cleanup, documentation, naming, and analysis to do. But a lot of the code is already very readable and understandable, so it's possible to look at the source and see how many of LoM's systems actually work.

I'm currently working on doing the same thing for the JP version of the game as well. I've also been experimenting with a native PC port based off of this. That's still very early, but the game currently gets through the intro/title flow, starts a new game, and gets as far as placing the mailbox down.

⚠️ This project isn't a ROM and doesn't distribute Legend of Mana's artwork, music, maps, or other copyrighted game data. In order to use anything in the project, you have to actually own the game.

If you are interested, you can check it out below. And if you want to share this with other fans, feel free to do so. GitHub: https://github.com/celophi/lom-decomp

Also, I'm really not good at YouTube videos, but here is a quick demo of me running automated tests on a possible port: https://www.youtube.com/watch?v=tnCtgiWyxc0 A few questions people might have:

Q: Why do this? Honestly, I really liked LoM especially as a kid, and I think it's a game with a lot of potential to be even better. Having the source code opens up possibilities that would otherwise be extremely difficult. That said, this project ended up taking a lot more time and effort than I originally envisioned when I started it about a year ago.

Q: What can we actually do with this? This makes changing the game much easier than traditional modding. Instead of trying to patch machine code, you can change the actual C source code and rebuild the game. So if there's something about Legend of Mana you don't like or something you've always wished worked differently it can potentially be changed. Don't like how golems work? Change them. Want the player to move faster? Change the movement speed. Want different combat mechanics, balance changes, quality-of-life features, or entirely new behavior? Those kinds of changes become much more practical when you can modify the game's source code directly.

Q: Why the PS1 version instead of the remaster? The PS1 version is much more practical to decompile. Games 26 years ago were built with much simpler tools. Modern games have many more layers involved, which makes reproducing their code this precisely much harder. It's also the original implementation of LoM, which makes it especially interesting to preserve and understand. And choosing the PS1 version doesn't necessarily mean giving up the improvements from the remaster. For a separate project, it would be possible to use the original PS1 game logic as the foundation while using assets and artwork from the remaster, assuming those assets are provided from a legally owned copy. That could potentially give you the original game's logic with the remaster's higher quality visuals.

Q: I'm a dev, can I make my mod right now? Yeah go for it! There's no modding framework yet though, but you can modify the code, and then with other tools build a PS1 image that can be loaded into an emulator.

Thanks for reading this giant post, and have a great day!! ☀️


r/LegendOfMana • • 8d ago

Question/Help Salvage an immunity ring

5 Upvotes

So I was following the recipe here

https://www.reddit.com/r/LegendOfMana/comments/oaqb3v/beginners_guide_to_tempering/

And it wasn't working out. I've got a save after the sulfur x3 step. What do I need to do to salvage it?

currently have

power 9 dex 7 magic 3 all other stats -1

essences are aura 1 Undine 4

elemental defense against Salamander and dryad

status defense against everything except darkness and paralysis what else do I need to temper into the item to get 20 all stats and avoid bed of thorns


r/LegendOfMana • • 17d ago

News Ongoing sale on Mana titles on the eShop - LoM is 60% off

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24 Upvotes

r/LegendOfMana • • 18d ago

Review Legend of Mana Review

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ign.com
33 Upvotes

The IGN Review by Seth Macy was pretty accurate IMO.


r/LegendOfMana • • 19d ago

Merch Shout out to the homie Pestilence!

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26 Upvotes

These are phenomenal. 🙏🏼


r/LegendOfMana • • 20d ago

Merch Another shout out to Pestilence!

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36 Upvotes

Received my cards today as well!! Including a pic of all the cards, plus my current collection. :))

Domina is my happy place, so I'm so happy to get that card and all the relevant characters there.🥰

Thank you again, u/Pestilence_Bisquee. This has truly made my day!


r/LegendOfMana • • 20d ago

Merch Thanks, Pestilence!

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30 Upvotes

I have a Lil' Cactus to put with my stuffed Lil Cactus and a Golem to put with the Golem bag I made for my Heroine cosplay from years ago! Thanks u/Pestilence_Bisquee!


r/LegendOfMana • • 21d ago

Merch The Legend of Mana Card Duel Master Set Showcase

63 Upvotes

It’s here!
Every single card from The Legend of Mana TCG, Card Duel. Photographed by me and edited using a generic editor. 150 total card plus the final rule card that’s given in each booster pack. Not shown is the 3 unique card backs for the cards. If anyone is curious I’ll send them a DM with those photos as well as the starter deck and booster box pics.

It’s been a journey, and I’m happy to share this with all of you. This will be my last Card Duel post as this is pretty much it! Unless I come across anything new or have more cards to give away, which I do, you’ll see other posts of items in my collection soon for this beloved jrpg.

Hope you enjoy, cheers!


r/LegendOfMana • • 22d ago

Merch Huge shoutout to Pestilence!

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85 Upvotes

Wanted to give a big thanks to Pestilence on here! He’s helped me with so many cards for my Mana collection. He didn’t have to help me at all but we’re both huge mana fans and he knew I was collecting it as well. It’s because of him I was able to obtain my biggest chase Elazul and I’m also that much closer to completing the set!(Also there are over hundred cards I didn’t picture that he sent as well)


r/LegendOfMana • • 22d ago

Fanart Today's NintenDoku is about the Mana series

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17 Upvotes

If yall interested you can play it here:

https://www.n-puzzle.com/en/nintendoku


r/LegendOfMana • • 23d ago

Help Stat Cheats for Co-op With Custom Character

7 Upvotes

I've been playing Legend of Mana in co-op for a bit, with each of us using our custom character. I'm player 2 so I don't always get to use my character, and when I do I can't change her equipment or STs.

In order to keep my character's power on the same level as my buddy, I would've had to play through the game on my own as well, to unlock new moves, STs, and shops. I didn't want to do that so I looked around for game shark codes to save me some time and let me stick to experiencing the game with my friend.

I found codes online for all the STs and infinite money, but not for instantly unlocking any weapons or armour. I wasn't able to figure out codes for unlocking them either, but I developed codes to set some of your equipments' stats which works for me.

Here they are (activate and try switching weapon/armour if nothing changes):
Set equipped weapon's damage (replace ?? with how much damage you want)
8004363C 00??

Set blunt defence for armour in slot 1 (replace ?? with how much defence you want)
8004367C 00??

Set slash defence for armour in slot 1 (replace ?? with how much defence you want)
8004367E 00??

Set pierce defence for armour in slot 1 (replace ?? with how much defence you want)
80043680 00??

Set magic defence for armour in slot 1 (replace ?? with how much defence you want)
80043682 00??


r/LegendOfMana • • 27d ago

Merch LOM Card Duel winners and more free cards!

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81 Upvotes

Helllllooo again!
Thank you to everyone for being so patient while I take care of sorting and packing these cards. It’s been a very busy past week with my daughters birthday party and close friends wedding. I have great news! The winners have been randomly chosen, please view the image above or list below.

Scruffy66
Faeriefae
Ninewenn
Mataxia
Theorecoricalwzrd
Nekojo
Theawesomeviking
Dynamakoto
Archreaper95
The-red-comet00
PasosOlvidados

Sorry if the spelling is off! If you’ve won please DM me your preferred address/P.O Box and name. These will be shipped out this week, so Friday at the latest but I can push it if you happened to be busy.

Lastly, I have even more cards to give away! They aren’t anything fancy or a regular npc/world/monster etc. I have about 60-70 small 3-5 card envelopes for whomever wants them. All you have to do is as above, send whatever address and name you’d prefer to my DM and they’ll be shipped soon! Privacy is important, so your info will be erased after the cards are sent out.

(No need for any payment at all, if you receive a message from anyone but me disregard that entirely.)

Thanks everyone, stay tuned for a full showcase video of every card in the set!


r/LegendOfMana • • 27d ago

Merch It looks like the Mana Ikebukuro Pop Up Shop ran out of Legend of Mana keychains

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24 Upvotes

For those who haven't heard, Tokyo's Ikebukuro Station is currently hosting a pop-up shop celebrating the Seiken Densetsu/Mana series' 35th anniversary (running Sept. 2–15).

Japanese fans have been sharing a lot about it on Twitter/X, and one thing that's come up recently is that the Legend of Mana and Dawn of Mana acrylic keychains have already sold out. Just 4 days into the event. Link to X : https://x.com/souka0225/status/2096503055537893438


r/LegendOfMana • • Sep 02 '26

Question never forget the first trick. What do you think is the best weapon??

87 Upvotes

r/LegendOfMana • • Sep 01 '26

Merch I‘m selling LoM Gacha figures

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59 Upvotes

I pulled them all on my last trip in Japan.

If anyone is interested please send me a dm 🤝


r/LegendOfMana • • Aug 29 '26

Merch Legend of Mana Card Duel Giveaway

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99 Upvotes

I’ve got way too many cards and not enough people that I know to enjoy them. 11 stacks of random assorted cards based on worlds, monsters, bosses, and characters. Gave a variety and not just a few cards.

If you’d like some leave a comment and I’ll pick 11 people at random in about a week and message you once pulled some names from a hat. One pack has both main character holo cards for one lucky fan! A few are bigger stacks, and the bulk of them are filled with an artifact and its corresponding characters/monsters that are in that world.

Thank you all for sharing this lovely card game with me, and good luck!


r/LegendOfMana • • Aug 27 '26

Smithing Wizardry I missed this game so much (also baby's first tempering recipe)

49 Upvotes

I've been replaying this game for the first time in almost 12 years, and I've fallen in love with it all over again. You have no idea how many screenshots I've been taking. It's like I wanna capture absolutely everything I can.

...I'm also impressed at how badly I screwed up my map the first time around. I've used the exact same location as I did last time, but organized my placement/quest order to get all the material tiers and whatnot. It may have taken a few false starts to get there, but hey, I got there eventually!

It's not perfect - I can't get all the quests this way, and I should've swapped Mindas and Jungle in order to get Chitto - but in terms of system engagement and making a map that still looks nice, I couldn't be happier. Feels like I've really been able to get the best of both worlds, and it's made the internal story I've been telling feel all the more compelling this way. And I've still got plenty of quests left to play anyway!

(but seriously digging into tempering and crop-farming, and actually looking for eggs and spirits, has been so much easier this time around lmaoooo)

-----------

Anyway, I've been messing around with various weapon recipes, both to vary up my gameplay and also to get a crash-course in tempering. It's still a little confusing and arcane to me, but I think I've gotten a hang of the absolute basics, which feels pretty good to say. That said, I've stuck with pre-made recipes up until now, and haven't tried to modify any of them.

So before Daena and I went to clock Escad and Irwin over their heads, I wanted to try and do some tempering experimentation, and come up with a recipe I could reasonably call my own.

Specifically, I wanted to come up with an "endgame"-level weapon that I could (hopefully?) take into Nightmare mode on NG+1. And after much experimentation and messing around in the Mana Forge, this was the result:

shoutouts to ECBs

The "main" recipe was based on a recipe from this GameFaqs thread, only expanded on and modified through what I learned from tempering guides.

It was expensive (you'd need to make at least two or three Wind Caps to afford the crystals), but on the whole, I'm really happy with how I did. For a while, I was stuck at ~280 ATK, but adding an early Mercury and another Chaos Crystal near the end was enough to push me over the 300 mark, which I was really excited about. I'm sure there's more ways I could toy with it, but from a raw power perspective, I'm more than satisfied. :U

All of the materials needed are also easily collected (either from material shops or from spirit encounters), which was the most important factor for me. The most troublesome ones are probably the Bumpkins and Lilipods, and with two orchards and plenty of seeds, those aren't too hard to get either.

Anyway, enough of me rambling. Here's the import code for Mana Forge, if anyone's interested!

"4

8

10 22 23 12 23 14 18 23 16 20 97 23 23 9 21 23 24 11 32 13 17 15 19 24 23 23 63 63 63 60 71"


r/LegendOfMana • • Aug 21 '26

Question Searching for the best unvoiced stories

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3 Upvotes

r/LegendOfMana • • Aug 20 '26

Merch Legend of Mana Card Duel complete set!!!

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139 Upvotes

Hi all! It’s been only a few hours from my last post but I couldn’t wait to share. I’ve completed the full set of Legend of Mana Card Duel!!

My previous account on here was compromised due to me using the same password for a lot of things ( I know, rookie mistake, but I’m a busy dad these days). I had showcased my binder and quest for about a year on collecting this game. I picked up some cards back in 2001 from a flea market and they’ve been boxed in an attic since last year. I didn’t expect to get so lucky, but here I am!

After I sort out some extras to help a few friends I’ll be making some small sets to give away so you can start your own quest if you want to start collecting, or just have a piece of Mana history to enjoy. Anywho, heres my collection in parts with some of the photos I printed to place inside. That gaps are for said photos, and I might even add more since it a huge binder for 150 cards.

It’ll be a week or two before I make a final video showing off all 150 cards. I want to forever document everything myself from this amazing lot of beloved art we’ve all come to adore( Seikens Sheexy has already beat me to it, congrats man!)

Cheers!


r/LegendOfMana • • Aug 19 '26

Merch Found 4 boxes of LOM Card Duel boosters!!!

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89 Upvotes

r/LegendOfMana • • Aug 18 '26

Merch New mana pop up shop

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47 Upvotes