r/Kappachino • • Aug 01 '26

Blowup 2XKO is dead according to Riot NSFW

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277 Upvotes

r/Kappachino • • Jul 08 '26

Blowup Riot Dev trying to silence Avatar over Mike Z NSFW

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202 Upvotes

r/Kappachino • • Jan 16 '26

Blowup Reminder that Gootecks is a bitch NSFW

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262 Upvotes

r/Kappachino • • Jun 05 '26

Blowup 3 nobodies, final fantasy slop guest and no super edition LMAO NSFW

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187 Upvotes

r/Kappachino • • 25d ago

Blowup Tokon already has less players than Strive NSFW

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118 Upvotes

r/Kappachino • • Aug 20 '26

Blowup HEIST OF THE CENTURY, MY GOATS. 10 YEARS SUCKING RIOT GAMES DRY LMAOOO NSFW

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535 Upvotes

r/Kappachino • • Aug 07 '26

Blowup Half~ of Street Fighter's 24-Hour Peak Fridays NSFW

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85 Upvotes

The honor of the first post-release Steamchart is mine 🫡

Like a rite of passage. Welcome to the pile, Tokon.

r/Kappachino • • Aug 17 '26

Blowup FCK THEM KIDS -Tokido NSFW

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271 Upvotes

r/Kappachino • • Jul 07 '26

Blowup RetardEra: Mike Zaimont confirmed as a dev for Avatar Legends: The Fighting Game, Paramount kept delaying giving Irene Koh confirmation of Mike Z's involvement NSFW

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145 Upvotes

The DOOD in shambles, how will he defend playing the game to his favorite website?

r/Kappachino • • Sep 04 '26

Blowup RIP BROLYLEGS NSFW

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349 Upvotes

r/Kappachino • • Jun 27 '26

Blowup 1 NSFW

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145 Upvotes

r/Kappachino • • 23d ago

Blowup Lmao NSFW

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149 Upvotes

r/Kappachino • • Aug 30 '26

Blowup "Never tell the world your dreams." NSFW

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184 Upvotes

r/Kappachino • • 19d ago

Blowup 1 NSFW

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80 Upvotes

r/Kappachino • • Sep 03 '25

Blowup Richard Lewis cooks SonicFox for his "basics of resistance" as he takes the blood money for participating in Saudi's Evo. NSFW

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188 Upvotes

r/Kappachino • • May 25 '25

Blowup Bum’s reaction to Umisho being unbanned winning the whole thing NSFW

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276 Upvotes

r/Kappachino • • Aug 06 '26

Blowup Marvel Tokon is still unplayable on PC for a few reasons, mainly inherent micro stutters, full explanation in the thread. NSFW

167 Upvotes

So yeah, the PC port isn't fixed. Marvel Tokon is Arcsys' first Unreal Engine 5 game IIRC, and it shows. While they mostly had good UE4 PC ports with all their previous games such as Strive, Granblue or DBFZ, they clearly have problems with Tokon.

I'm gonna try to explain it to people who are not tech literate at all. What is a stutter/micro stutter? To put it simply, there's software you can use that displays a frametime graph whenever you play games. That graph shows you how smoothly your game is running. Ideally, for locked 60fps games, you want your frametime graph to look like that. The flat line indicates that your game is running smoothly. Enters Tokon, and this is what the graph looks like in this game while just standing still. Other examples from other players. You can clearly see the spikes, and each one of them corresponds to a stutter in game.

You may be wondering what that looks like while playing? Here's a good example on video. Basically, look at the traffic lights (or any other static background element) while Cap is going from side to side. You will notice these little skips that correspond to stutters that happen at a regular interval. Now, some players are admittedly more sensitive to stutters than others, however these aren't particularly small and they affect everybody. You can say "fine on my end" all you want but this is the reality of the PC port.

But that's not all. You may think this only affects you, but no. Every single stutter corresponds to dropped frames, and dropped frames equal rollback issues. This is a HUGE reason why the game feels like shit to play online. Everybody on PC is dropping frames no matter what PC they have, and it affects the online play.

Again, I can't stress this enough. You could be running a 5090 with a 9800X3D at the lowest settings and it'll still happen. No, doing the full shader warming step doesn't solve this issue, it's completely unrelated. It's a problem that Arcsys have to fix on their side, you can't do anything about it. You could use your own framerate limiter, such as RTSS, Nvidia and others to display a flat frametime graph. However, it doesn't actually solve the issue. Do the same test of running from side to side while looking at static background elements and you'll notice and the stutters are still there.

r/Kappachino • • Mar 03 '26

Blowup Total Blowup Tuesday (Highguard is shutting down permanently) NSFW

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134 Upvotes

r/Kappachino • • Jun 29 '26

Blowup Street Fighter 6 Devs Have No Current Plans to Make Any Major Adjustments to System Mechanics NSFW

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65 Upvotes

r/Kappachino • • Apr 29 '26

Blowup 214214P NSFW

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153 Upvotes

r/Kappachino • • Jul 22 '26

Blowup Game sucks! NSFW

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39 Upvotes

r/Kappachino • • Jul 30 '25

Blowup Based Vicious calls out Arslan NSFW

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308 Upvotes

r/Kappachino • • 25d ago

Blowup It has been a month, and the Active Tag Fighter fatigue has kicked in for Tokon NSFW

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53 Upvotes

r/Kappachino • • Aug 15 '26

Blowup istokonmatchmakingstillbroken.com NSFW

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111 Upvotes

But hey, at least the multi-layers of DRM and anti-cheat managed to delay datamining and mods for ~1 week?

r/Kappachino • • 16d ago

Blowup Sajam chews out the Avatar dev team (clickbait but he's completely right) NSFW

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116 Upvotes