r/secretofmana • u/AnthonyBulcao • 13h ago
Fanart [OC] My acrylic painting of the Moon Palace from Secret of Mana
I love this game. I painted this a long time ago.
r/secretofmana • u/manaredux • Feb 25 '21
If this link doesn't work anymore, please let the mods know...
r/secretofmana • u/AnthonyBulcao • 13h ago
I love this game. I painted this a long time ago.
r/secretofmana • u/Cold-Reputation-4848 • 2d ago
I'm not the creator of this pixel art. The were made by Square Enix team for collabs between Mana games and Final Fantasy Brave Exvius, the mobile game. I just made them infinite loops.
Back then, they were "vision cards", items only certain characters could provide and that gave big stat boosts. Those cards used those cute little animations.
r/secretofmana • u/Brilliant-Pickle-661 • 2d ago
Just a game where you play as all the characters especially with visions of mana released two years ago, I would love to see a 3D hack and slash or some kind of game where you have multiple visions from the multiple games. Because I always wondered if that’s possible to make a game like Dissidia, Fate Extella, or even better Hyrule Warriors.
Because it’s unfair with how Seiken Densetsu has been treated through the years! This weird strange fantasy world that you don’t see allot in games. Also Seiken Densetsu is not that complicated to make a game like this. But what do you guys think? Because I would love to see an offline game like the ones I mentioned where you have all the characters with their own animations and such. Along with a dlc, or something!
r/secretofmana • u/TheologyOfficial • 4d ago
Today is the day it ends...
The 3.5 hour Megamix of ALL 45 Secret of Mana Remixes I have made over the past four years premieres on YouTube at 11:00AM CST! I'll be tuning in late because I'm getting fillings at the dentist lmao but I'll be in the chat eventually haha.
Persevere. It's worth it! And thank you to EVERYONE who supported me on this journey, especially my wife! Love you, boo.
I hope you guys enjoy! I repeat, this took me FOUR YEARS and I didn't use AI ONCE. LFG!
r/secretofmana • u/Mana-Dyluck • 4d ago
They want to poll their fans’ interests, and desires. Please let them know about your love for everything Mana.
r/secretofmana • u/grog_thestampede • 5d ago
Mana Beast Tattoo I got a few years ago… you guys can tell right?… right? ☹️
r/secretofmana • u/Mana-Dyluck • 5d ago
r/secretofmana • u/Mana-Dyluck • 6d ago
r/secretofmana • u/Ikacprzak • 15d ago
So for class accessories in Sword of Mana, to unlock it I need to level up a class 40 consecutive times? So if I want a general crest I need to pick 40 warrior levels then decide on a class?
r/secretofmana • u/karmakosmik1352 • 16d ago
I just finished Final Fantasy Adventure and I'm genuinely baffled by how good this game is for a 1991 Gameboy title, two years before Link's Awakening was released (and even a few months ahead of A Link to the Past). For a GB title it is quite epic in length and also the story is really good for such an early title.
Must have been mindblowing, being a GB kid in the early ninties playing this game. I noticed that several gameplay ideas were introduced here which I actually attributed to later games, such as the use of a whip to overcome pits (similar to ALttP hookshot), or riding the trolleys while hitting levers to adjust track switches (I don't remember, was that first in the Oracle games or already in LA?) - so this title was really innovative at the time.
I do have a question though (mild spoiler warning here):
While playing the game I kept wondering what aspects did the developers adopt from FF I-III, which were released earlier, and which aspects actually were created for FFA in the first place and only then exploited for FF? I read that Square worked on this game here *before* the first FF was released - around 1987 - but then put it on hold for some years. It was initially supposed to be a five-disc Famicom Disc System title, which turned out to be too ambitious. When I saw the Chocobos, the Moogles, the Airship, etc. I wondered if the (initially planned) FFA actually did it first, or if Square took those from FF when the made the Gameboy adoption.
Do you folks know about this?
r/secretofmana • u/theretrogamingnerd • 19d ago
r/secretofmana • u/Darkloit • 23d ago
If yall interested you can play it here:
r/secretofmana • u/AstroverseDimensions • 24d ago
r/secretofmana • u/TheologyOfficial • 26d ago
Hi! I have posted in here before but it’s been a minute haha
I’m Theology. Over the past four years, I’ve remixed all of Secret of Mana into various genres of EDM (without using AI… I ain’t no scrubbbb haha).
This set was recorded live in Minneapolis in April, and it showcases the third album I released in the series.
I think some of you may dig it!
On October 1st, I’ll release the mega mix of all 45 songs… the culmination of all four years of my efforts. Stay tuned!
r/secretofmana • u/Monkey-style • Sep 04 '26
My daughter don't understand why I tell her to play with that only outside and not inside the house
r/secretofmana • u/Mana-Dyluck • Sep 04 '26
r/secretofmana • u/Mana-Dyluck • Sep 03 '26
r/secretofmana • u/Adventurous-Emu4266 • Aug 24 '26
So i have Legend of Mana, Secret of Mana, Visions of Mana and Trials of Mana. I wanted to know if there is a set order to these games, and is there any older game that i am missing that i should play to get the context or is this like persona where each game is a standalone, there was also this mobile game I saw that's also on the psvita, Adventures of Mana and another game called echoes of mana, how do i go about it?
r/secretofmana • u/Crenk85 • Aug 23 '26
Greetings!
Can anyone point me in a direction on where I can find stat increase percentages for obscure things like “inflicts significant damage against fish/plants” I’ve been control group testing level 2 perks for fish/plants(Load Axe) and insects/rough skinned monsters(Power Gloves).
Popoi
LVL 18,
Str:20
Power Glove/ Atk: 26
So far, standard damage vs enemy specific perk damages is consistently ranging between a 7-9% increase. This is consistent between characters and charge type and critical hits.
Reg 30: against insects 32.
Crit. 60: against insects 64.
2x charge 56: against insects 60
2x charge crit. 82: against insects 88
It would be cool if there was a place that broke down how strength combined with attack churns out to a specific hit point value. Maybe I’ll have to write one if not.
I have to say the word significant damage panning out to be under 10% damage buff feels a bit underwhelming but who knows how that changes as the orbs advance. Thanks in advance for any replies from other stat nerds.
r/secretofmana • u/kbn22 • Aug 21 '26