r/OnceHumanOfficial • • Sep 02 '26

📚 Patch Note Version 3.0.5 Update Announcement | Sep. 2, 2026

37 Upvotes

Dear Metas,

We have scheduled server maintenance and an update for September 2, 2026, at 4:00 PM (PT). The maintenance is expected to last about 2 hours, but the actual server opening time may differ. Please manage your time wisely.

This update brings: Storage Search Feature, Fashion Dye Feature Upgrade, new RaidZone feature Portable Crafting, Lightforge Loot Crate Duskfire Breaker, Meta Pass Continuous Activation Rules Optimization, and other content along with recent bug fixes.

After this maintenance, all players will receive the following rewards: Starchrom ×1,000, Mitsuko's Mark ×100, Stardust Secret Crate: S14 (Epic) ×1, and Colorful Badge ×30!

The recent version update packages are larger, mainly because we are pre-loading map resources for the upcoming [Isles of Abyss] Scenario in stages, while also adding custom dye adaptations for certain Fashion Sets. To ensure more stable updates and displays of future content, some resources will be gradually delivered with recent versions. Thank you for your understanding, Metas. The next update will be on September 16, 2026, at 4:00 PM (PT). Please take note of the time.

Below are the details of this update:

Content/Feature Updates

Storage Search Feature Now Available

To make territory logistics management more efficient and convenient, we have added a "Search" feature to storage crates and storage Terminals. Now, simply enter a keyword in the interface to quickly locate the items you need stored in various crates. Say goodbye to the hassle of rummaging through boxes and easily manage your territory supplies!

Fashion Dye Feature Fully Upgraded

To allow Metas to express their individuality more conveniently and freely, we have fully optimized and upgraded the fashion dye feature:

1. Clearer Indicators: Now, all fashion items that support custom dye will have a special indicator added to the top-left corner of their icons. It's now easy to see at a glance which cosmetics can be customized!

2. Visualized Status: New indicators have been added to the cosmetics interface and fashion outfit interface when a dye preset is equipped.

3. Batch Management: A quick-access entry for batch managing dye presets for each part has been added under the fashion set tab, allowing you to coordinate your entire outfit's color scheme with one click and say goodbye to tedious operations.

4. New "Simple Mode": In the fashion set full body dye mode, we've introduced a brand-new simple mode. Turning off "Expert Mode" activates simple mode, allowing Metas to quickly dye the currently selected part as a whole.

[Image of Enabling Simple Mode]
[Image of Enabling Expert Mode]

5. After this maintenance update, the following fashion sets will have custom dye functionality added:

Tradewind Ace Set, Winter Serenade Set, Ember Reaver Set, Furutaka Demeanor Set, Dino Strike Set, Combat Medic Set, Blazing Speed Set, Heat Storm Set, White Reaper Set, Human Barricade Academy Set, Scarlet Dragon Set, Teddy Warrior Set, Crimson Fantasy Set, Wasteland Sheriff Set, Artiste Set, Punk Puppy Set, Radiant Abyss Set, Brave Gladiator Set, Aerial Set, Nightmyth Graffiti Set, Swiftwing Ranger Set, Golden Years Set, Steel Claw Raid Set, Black Rhinoceros Set.

We will continue to add custom dye support for fashion items in batches. Stay tuned.

  1. Added glove section partitioning for sets including Tideborn Dream, Stellar Elite, Midnight Kiss, Gilded Summer, and Stardust Mayfly.

RaidZone Adds Portable Crafting Feature

To make exploration and survival combat in the Wilderness more free and convenient for Metas, we have launched the new [Portable Crafting] feature.

  1. For items that originally required crafting at a campsite, you can now craft them on the spot by simply opening your backpack.

  2. The portable crafting entry is located in your backpack, and the operation is exactly the same as crafting at a workbench.

  3. The campsite remains, continuing to serve as a temporary respawn point and cooking area, providing Metas with a place to rest.

This feature will also be available in other modes in the future. Please stay tuned.

Custom Server Updates

  1. New Server Host Level "Excellent": Server hosts with an average daily engagement score of 200–599 per month will receive the Excellent level. This grants the privilege of a free 30-day server renewal for their current server size!

  2. Custom Servers Server Host Incentive Event Returns

Event Period: September 2 – September 29 (PT), longer than previous cycles to support server hosts in sustained management and growth! The subsequent “Revenue Carnival” event will refresh and reset the prize pool data on the 1st of each month, continuing until the end of 2026.

How to Participate: In the game, go to Custom Server > Community Creation Program > Event tab to view and participate in the server host exclusive revenue event.

Rules: In addition to the standard revenue sharing, a dedicated incentive pool has been established. During the event, server hosts simply need to focus on managing their servers and growing their "Engagement Score" to share in the exclusive dynamic bonus payouts from the overall net revenue of custom servers.

There's no upper limit on this dedicated incentive pool! The more the custom server ecosystem prospers and the higher your engagement score, the greater your final bonus! Server hosts, go build and promote your exclusive world!

  1. Custom Servers "Challenge Event" Launches

During the event, Metas who enter a total of 3 custom servers will receive the "Avatar: Prayer".

Metas can check their task progress by going to the Custom Server homepage > Event Center > Event tab, and claim rewards after completing tasks.

Custom Server hosts can also use features such as custom server covers, game mode tags, and server declarations to showcase their server's unique gameplay and attract more Metas to come and experience it.

Event Period: September 3 – September 16 (server time)

Come explore Custom Servers and discover more amazing worlds!

New Items in Shop

Lightforge Loot Crate: Duskfire Breaker Limited-time Launch

"The ember flame never dies, the breaker moves in silence. When the last glimmer of starlight is swallowed by darkness, only the destroyer comes riding through the dust."

Available: After the maintenance update on September 2 (PT)

Duskfire Breaker, the themed Lightforge Loot Crate brings the Legendary Vehicle Skin "Shadow Trace", Legendary Fashion Set "Sigh of Ember", Legendary Group Action "Thug Overture", Legendary Backpack Cosmetic "Crimson Thorn", and Epic Hype Melee Weapon Skin "Molten Heart". The breaker's momentum is set, only you can ignite this duskfire storm with your own hands.

• Lightforge Ingot packs are here to help! Starting from just 60 Crystgin, packs can be bought to immediately obtain Lightforge Ingots and other discounted items to boost your crate-opening journey! Go to Shop > Super Value Deal > Lightforge Deals tab to check them out. Don't miss these benefits!

For more details, check the Lightforge Loot Crate announcement: Lightforge Loot Crate Probability Announcement

New Items in Shop

Available: After the maintenance update on September 2 (PT)

• Limited-Time Offer: Starting at 17% off for the first week! Don't miss out!

The street imp is here! The Rare Fashion Set "Renegade Era" is now available for a limited time.

The Rare Facility Cosmetic "Pure White Courtyard Collection" and individual items "Fence: Pure White Courtyard," "Half Fence: Pure White Courtyard," and "Gate: Pure White Courtyard" are now available simultaneously, laying out a serene space for your Territory.

• Limited-Time Offer: Up to 20% off for the first week! Don't miss out!

Upcoming Combo Crate: Mirror Knight

"What the mirror reflects is neither you nor me, but another reality at the end of the abyss."

Release Date: September 9 (PT)

A brand-new Combo Crate is here! The Combo Crate [Mirror Knight] includes the Epic Hype set "Prism Mirror", the Epic Deviation cosmetic "Before the Frost", and the Epic Duo Action "Cipher" — all waiting for you to obtain!

• Low-Cost Surprise Draws: With the new blind box draw mechanic, each draw costs a fixed amount and grants a random reward. Duplicate cosmetics are automatically converted into exclusive blind box fragments that can be redeemed for rewards across events.

• Guaranteed Grand Prize: In Mirror Knight, "Prism Mirror" is guaranteed within a fixed number of draws.

Check the Shop's Combo Crate page for details; the exact availability period is subject to in-game announcements.

Optimization of Meta Pass Consecutive Activation Rules

Optimized the consecutive activation day rules for the Meta Pass. After the optimization, when the Meta Pass expires, the accumulated Lightforge Ingot claim progress will be retained; upon reactivation, the progress will continue to accumulate from the previous amount.

Experience Optimizations

Sign Up for Scenario Server

  1. The sign-up lock period has been shortened to 4 hours, giving Metas more time to sign up for preferred scenario servers.

Scenario Honor

To balance the difficulty of Scenario Honor, the following scenario rating metrics have been optimized:

  1. [The Way of Winter] Scenario: The score cap for submitting Chaosium Hearts has been raised to 200.
  2. [Prismverse's Clash] Scenario:
    1. In Faction War, every 50 Prism Energy obtained increases the rating by 25;
    2. The score cap for defeating players has been raised to 150.

First Person Mode

  1. Optimized the shadow rendering of characters holding weapons in first person mode.

Wilderness

  1. Parking lot points in the wilderness will now have a higher probability of refreshing with large garage-related facilities.

Vending Machine

  1. Vending machines now support trading facility-type items.

Controller

  1. Added shortcut key support for the territory hub interface on console. After this maintenance update, Metas can use the controller shortcut key "Y" in the territory hub interface to quickly perform territory upgrades.

Others

  1. We have received feedback from some Metas that the cushion interaction hint disappears too quickly, making it hard to know how to exit the cushion. After this update, the cushion interaction hint will remain visible until you leave.

Bug Fixes

Cosmetics

  1. Fixed an issue where self-luminous striplight effects on self-built furniture in territories could fail.

Deviation

  1. Fixed an issue where the cooldown calculation for the Deviation "Soul Summoner" Phantom Radiance Sparrow was incorrect. Now, the cooldown for releasing Phantom Radiance Sparrow has been adjusted to 0.5 seconds, significantly increasing the trigger frequency.

  2. Normally, each Deviation only provides one of three vulnerability types: "Weapon Vulnerability", "Status Vulnerability", or "Melee Vulnerability". We found that the Whalepup, positioned as a Status DMG Deviation, also contained a Weapon Vulnerability effect. To clarify the combat positioning of each Deviation and ensure the balance and standardization of the wilderness combat system, we have adjusted the Whalepup's vulnerability effect. After this maintenance update, its setting of "applying 15% Weapon Vulnerability to Metas and enemies" will be removed, and its Status Vulnerability value will be slightly increased. Its vulnerability effect will be fixed as follows: All damage dealt by the Whalepup applies 40% Status Vulnerability to the target for 5 seconds.

Territory Construction

  1. Fixed an issue where animals could pass through certain door and door frame structures while moving within a territory.

Vending Machine

  1. Fixed an issue where trait prompts could not be viewed when withdrawing Deviations from the harvest interface.

Others

  1. Fixed an issue where key icons displayed incorrectly in the Survival Manual interface.

  2. Fixed an issue where crashes could occur during loading on specific mobile device models.

  3. Fixed an issue where occasional crashes could occur on specific mobile device models due to weapon vibration resources.

  4. Fixed an issue where yellow notification dots appeared abnormally in certain situations.

Once Human Development Team

r/OnceHumanOfficial • • 19d ago

📚 Patch Note Version 3.0.6 Update Announcement | Sep. 16, 2026

63 Upvotes

Dear Metas,

We have scheduled server maintenance and an update for September 16, 2026, at 4:00 PM (PT). The maintenance is expected to last about 3 hours, but the actual server opening time may differ. Please manage your time wisely.

This update brings: Beast Riding Goes Live, Gardener Combat Improvements and Animal Ranching System Optimizations, Permanent Scenario Server Merge Plan, Isles of Abyss Pioneer Test, Lightforge Loot Crate "Moon That Lingers", combat balance adjustments, and more, along with recent bug fixes.

After this maintenance, all players will receive the following rewards: Starchrom ×1,000, Mitsuko's Mark ×100, Stardust Secret Crate: S14 (Epic) ×1, and Colorful Badge ×30!

This update size: PS5 launcher approx. 9.603 GB, PS5 in-game approx. 56 MB, XBOX launcher approx. 13.03 GB, XBOX in-game approx. 56 MB; PC launcher approx. 7.55 GB, PC in-game approx. 254 MB (Note: If Steam platform push is delayed, duplicate downloads may occur); Android approx. 1.8 GB, iOS approx. 1.8 GB (actual size may vary). We recommend updating over a Wi-Fi connection!

The next update is scheduled for September 28, 2026, at 4:00 PM (PT). Please take note of the time.

Below are the details of this update:

Content/Feature Updates

Beast Riding Goes Live, Gardener Combat Improvements, and Animal Ranching System Optimizations

In this version update, we will roll out a major overhaul to the Class system: the Beastmaster class will be fully revamped with the Beast Riding ability, and the animal ranching system will also see synchronized improvements to ranching rules and info display. Additionally, we will make balance adjustments to the Gardeners' combat capabilities.

I. Beastmaster Comprehensive Revamp

1. New Core Ability: Beast Riding

After this update, Beastmasters will gain a new core ability: Beast Riding.

Beastmasters can directly summon animals and mount eligible ones. Centered around summoning, riding, commanding, evolving, and trading, this update will systematically expand the Beastmaster's abilities.

2. Changes to the Animal Summoning Rules

In this update, we will simplify the animal summoning rules: Metas can use animal items directly from their backpack or hotbar to summon the corresponding animal; using the animal item again will recall the animal (summoning animals has a 10-second shared cooldown).

Regarding the summon count, since the Beastmaster's abilities have undergone a full overhaul, we originally planned for each Beastmaster to only be able to summon 1 animal at a time. However, after the change was announced in the Dev Blog, we received a large amount of feedback from Metas in the community, so we decided to keep the setting where Beastmasters can summon 3 animals simultaneously.

At the same time, we need to be upfront with everyone about the timeline for this adjustment:

  1. After the September 16 version update (PT): Due to version development and testing schedules, and to ensure version stability, when this iteration goes live, each Beastmaster will only be able to summon 1 animal at a time;
  2. After the September 28 version update (PT): This will be adjusted so that the Beastmaster can summon 3 animals simultaneously (the simultaneous summon limit for non-Beastmaster classes is 1).

This means that From September 16 to September 28 (PT), Beastmasters will still briefly be subject to the summon count restriction. We know this arrangement will continue to cause inconvenience during this period, and this is the result of our previous plan's lack of foresight. We offer our sincere apologies to all Metas.

Regarding animal summon rules, please note the following:

  1. Only adult animals with sufficient Energy (>20%) can be summoned.
  2. Summoned animals will default to an idle state, and Beastmasters can issue commands to them via Beast Whistle.
  3. Each time an animal dies, it will lose a certain amount of Energy.
  4. Non-Beastmaster classes can also summon animals with saddles equipped in the wild for riding, but cannot summon them inside dungeons or during combat.

3. Riding Rules

Bareback Riding

When encountering unoccupied wild animals in the wild, or summoning animals without saddles, Beastmasters can mount them directly through interactions.

Each bareback riding consumes a certain amount of character Stamina; Bareback riding is not possible when stamina is insufficient. Animals without saddles will resist the Beastmaster: while mounted, the animal's max stamina will be limited, its special abilities cannot be used, and the animal will attempt to break free.

Saddle Riding

After equipping an animal with a saddle, the beastmaster can ride it stably. Beastmasters can use saddle items from their backpack, drag the saddle onto the animal, modify the gear in the animal's details, or directly equip the saddle while the animal is anesthetized.

While riding, Metas can fire using weapons, perform melee attacks, and engage in gathering, interactions, using consumables, and using Deviation ability without special animations. Performing actions with special animations (such as opening weapon crates, teleporting, or switching worlds) will immediately dismount you.

4. Animal Mount Ability

For Beastmasters, the animal's special ability can be used while mounted with a saddle.

Triggered with the Ctrl key on PC, by tapping the dedicated button on Mobile, and with the R1+X/RB+A button combination on console.

*Non-Beastmaster classes cannot use animal special abilities or benefit from their effects. In the current version, the animals supported for riding are Deer, Boar, Bear, and Wild Buffalo. We will continue to expand the types of ridable animals in the future. Wild animals do not possess active/passive skills themselves; only Beastmasters can utilize these abilities when riding with a saddle.

5. Class Trait Adjustments

Beast Partner

When a Beastmaster approaches an animal, the animal will not flee or attack, and the Beastmaster can directly listen to the animal's thoughts and check its Stats and Traits. The Beastmaster can also use the Beast Whistle to issue commands to summoned beast partners, directing them to perform specific actions such as combat and gathering.

A Beastmaster cannot issue commands to animals that are more than 10 levels above their own level. Animals summoned using animal items default to a waiting-to-mount state and will only enter an assisting state after the Beastmaster issues a command via the Beast Whistle. Non-Beastmaster classes can also summon combat animals, but the summoned animals do not possess combat abilities.

The original three types of Beast Whistles will be merged into one. The whistle is no longer bound to a specific animal and only serves to command animals. Beastmasters will learn its crafting formula by default. The original red beast whistle will be directly renamed to "Beast Whistle" and retained; the other two types of whistles will not be uniformly recalled, and Beastmasters can actively use them to transform them into the new "Beast Whistle". This update will not uniformly recall old whistles, nor will it uniformly distribute new whistles.

Breeding Expert

Beastmasters can craft gene items to perform targeted modifications on animal genes, granting animals unique traits; they can also gradually improve the level of animal trait attributes through breeding and exploration.

This update will also adjust animal trait attributes, adding 7 new attribute groups and adjusting 2 existing attribute groups.

The movement speed bonus for animals while mounted is a separate stat from the movement speed bonus for animals in normal state. The default animal movement speed bonus does not apply to animals while mounted, but it still applies to animals summoned to assist in combat and exploration. (An animal's mounted state and combat state are separate behavioral states; traits that apply to the combat state cannot take effect in the mounted state.)

Wilderness Master

Beastmasters can craft and replace gear and saddles for animals, providing ability bonuses for animals in normal and mounted states respectively; they can also sell saddled animals to other Metas, allowing other classes to ride animals as well. When Beastmasters carry animals, they can also significantly reduce the animals' weight.

*Only Beastmasters can craft and replace animal gear and saddles. Metas of non-Beastmaster classes can only check the gear and saddles currently equipped on animals and cannot replace or change them, but they can still benefit from existing saddle effects. After a Beastmaster trades an animal wearing a saddle to another Meta, the ownership permissions for the corresponding animal and saddle will be adjusted accordingly.

  1. Class Starting Items and Default Formula Adjustments

Beastmasters start with the following items:

Starting Partner: Choose one animal from Deer, Boar, or Bear.

Beast Whistle: Issue commands to summoned Beast Partners.

Basic Saddle: Equip it on an animal to unlock mounting ability.

Beastmasters start with mastery of saddle, animal ranching, animal breeding, and tranquilizer throwing needle-related tech formulas without needing to unlock them separately. They also master the crafting formulas for tranquilizer throwing needles, animal troughs, and youngling huts .

7. Beastmaster Usability Optimization

Manual Feeding

To make it easier for Metas to ride animals in the wild, this update adds a manual feeding feature. After summoning an animal, Metas can interact with it to feed it manually. The feedable content matches the animal's preferred food.

Animals with insufficient Energy cannot be summoned. If a Meta attempts to summon such an animal through the backpack interface, the system will automatically open the feeding interface.

Please note: Animals in ranching state within a territory do not support manual feeding.

II. Animal Ranching System Optimization

This update will also synchronize adjustments to the animal ranching system, with the core objective of reducing daily maintenance burden and making ranching rules clearer.

  1. Simplified Ranching Maintenance Rules

In the current version, Metas need to simultaneously monitor multiple stats such as Tameness, Energy, and Hydration, which results in high maintenance costs and a lack of intuitiveness.

After this adjustment, the core judgment for animal ranching will focus on Energy:

(1) Animals will no longer have Tameness or Hydration stats.

(2) Rules for growth, breeding, byproduct production, and slaughter yields will all be governed by Energy.

(3) The "Docile" trait related to Tameness will lose its effect and be replaced with a new one—increasing the growth speed of younglings.

(4) Trait attributes will be unlocked sequentially when animals reach Lv. 20, 30, 40, and 50. Traits already unlocked before the update will not be affected.

(5) After this update, feeding Mixed Meat Feed, Mixed Grain Feed, or Mixed Herb Feed will only increase Energy.

After the adjustment, animal Energy will be divided into the following three tiers:

Energy Byproduct Production Slaughter Yields Youngling Growth Breeding Conditions
80% ~ 100% Efficient byproduct production Rewards large supplies Normal growth Breedable
20% ~ 80% Normal byproduct production Rewards Moderate supplies Normal growth Not ready to breed
0% – 20% Pause byproduct production Rewards small supplies Pause growth Not ready to breed

In simple terms, if you want animals to grow, produce, and breed steadily, maintaining a higher Energy level is more important.

  1. Animal Status Display and Offline Feeding Optimization

To make farming status more intuitive, the animal list will now include icons for Energy status, Courtship status, and Breeding Cooldown status. Breeding-related statuses will also be more clearly displayed in animal info, making it easier for Metas to quickly assess an animal's current production, growth, and breeding state.

This update also optimizes offline feeding logic so that animal food consumption during offline periods behaves as expected:

(1) Offline feeding only consumes items from the animal trough; items discarded on the ground will not be consumed.

(2) Body Boost Feed will not be consumed during offline periods.

  1. Animal Distribution Tracking

In response to popular demand from Metas, this update adds animal tracking to the World Map. All Metas can check the distribution of all animals in the current scenario under the World Map's [Filter - Resource Tracking] Tab. The relevant rules are the same as those for crops and ores tracking.

III. Gardener Combat Optimization

  1. Portable Planter Box and Biomechanical Crop Adjustments

This update will enhance the Gardeners' combat capabilities: the Portable Planter Box can now hold different types of biomechanical crops simultaneously, and the abilities of each biomechanical crop will also be strengthened, giving Gardeners stronger sustained damage and field control in combat. To ensure the enhanced strength remains within a reasonable range, we have simultaneously introduced a durability rule as a new usage cost.

Portable Planter Box Usage Rule Adjustment: Portable Planter Boxes loaded with different types of biomechanical crops can now be placed independently, with cooldowns calculated separately. This means Metas can deploy multiple biomechanical units on the field at the same time, enabling richer tactical combinations.

Portable Planter Box Durability Rule Adjustment: The Portable Planter Box will be adjusted to an item with durability, consuming a certain amount of durability with each use. This rule is a usage cost introduced alongside this ability enhancement, used to balance the strengthened biomechanical strength. When durability is depleted, the Portable Planter Box will be consumed along with the biomechanical crops inside.

Biomechanical Crop Grafting Rule Adjustment: After the update, the abilities of Balloon, Rainfall Reaper, Flare Bulbfly, Watcher, The Portal, and Agent biomechanical units will be strengthened and will no longer be differentiated based on grafted crops. Grafting different crops will only affect the cosmetic appearance of the biomechanical units, allowing Metas more freedom in cosmetic matching.

Biomechanical Crop Ability Adjustments (overall enhancements) are as follows:

Name Ability after adjustments
Biomechanical Balloon Upon placement, taunts nearby units. Explodes after a certain duration, dealing damage to targets within range based on the target's Max HP.
Rainfall Reaper Biomechanical Upon placement, provides Status DMG bonus to Summoners within a certain range, and periodically grants additional Status DMG bonus.
Flare Bulbfly Biomechanical Upon placement, provides Weapon DMG bonus to Summoners within a certain range, and periodically grants additional Weapon DMG bonus.
Watcher Biomechanical Upon placement, selects an enemy target within range and petrifies it.
The Portal Biomechanical Upon placement, firing at the Portal will teleport the user back to the Portal biomechanical unit.
Agent Biomechanical Upon placement, continuously attacks the nearest enemy target, dealing DMG based on the Summoner's Psi Intensity, with DMG increased based on the number of existing Agent Biomechanical units.
  1. Additional Notes on Usability Optimization

Portable Planter Box Display Optimization: Portable Planter Boxes loaded with different biomechanical crops will now be clearly distinguished on item pins.

Biomechanical Part and Facility Description Optimization: All Biomechanical Parts and Facilities will now have their functions and post-grafting ability effects detailed in their item descriptions.

For more information, refer to the dev blog: Dev Blog | Beast Riding Goes Live, Gardener Combat Improvements, and Animal Ranching System Optimizations + Dev Blog | Animal Summon Limit Adjustments for Beastmasters & Other FAQ about Class System

The Way of Winter & Deviation: Survive, Capture, Preserve Scenario Permanent Server Merge

Since the launch of permanent servers, we have received a lot of feedback regarding the permanent server experience, including issues such as low populations on some servers, Metas in the same scenario being scattered across multiple permanent servers, and returning players being assigned to different permanent servers where they cannot reunite with friends. Additionally, a considerable number of permanent servers have low active populations, making some game modes impossible to participate in or start. To truly bring Metas in the same scenario together in one world and make the permanent server experience more complete and lively, we hope to move forward with permanent server merges.

After the release of the "Permanent Scenario Server Merge Notice," we received a large amount of feedback and questions from Metas. The dev team is reviewing the scope of impact and plans item by item to ensure a better experience after the merge. After discussion and surveys with Metas, the permanent servers for the "The Way of Winter" and "Deviation: Survive, Capture, Preserve" will bring a better experience to Metas on permanent servers after merging, as the population is moderate and the gameplay mechanics will not be affected by an increased number of worlds. Therefore, we will proceed with merging the permanent servers for these two scenarios. For "Manibus" and "Endless Dream", as the population is relatively large and the mechanics are more complex, we will evaluate whether to proceed with server merges after refining the plan. During this period, we welcome suggestions from all Metas.

The permanent server merge plan has been updated as follows:

  1. "The Way of Winter": Will take place during the version maintenance on September 16 (PT) (covering North America, Europe, South America, Japan, Korea, Southeast Asia, and HK & MO & TW regions).
  2. "Deviation: Survive, Capture, Preserve": The South America region will proceed at 05:00 server time on September 17, and is expected to be completed within 1 hour. Other regions (North America, Europe, Japan, Korea, Southeast Asia, HK & MO & TW) will be handled in subsequent batches, with specific times to be announced in advance via official announcements.
  3. "Manibus" and "Endless Dream" permanent servers currently have no merge plans. If there are specific merge plans, they will be announced in advance via official announcements.

*Please note: To ensure data security during the server merge, some Metas may be forcibly logged out during the merge. Please wait a moment, and you can sign in again to continue playing once the merge is complete.

After the merge, when your character is migrated to the new permanent server, your character level, supplies, tech level, and more will be transferred to the new permanent server without any loss. The task progress on the original server will be uniformly reset to the scenario challenge tasks and rewards of the current new permanent server, ensuring a consistent experience for both veteran and new Metas after the merge. Your hive relationships will also be synchronized to the new permanent server. For specific merge rules and details, refer to the Dev Blog >>> Dev Blog | Permanent Scenario Server Merge Notice

[Update Preview] Character Customization and Hairstyle Dye Will Soon Be Free

The freedom of personal expression is an important part of the cosmetic experience in Once Human. To let Metas shape their image more freely, we will make the following adjustments to the character customization experience after the September 28 version update (PT). We'd like to give all Metas a heads-up:

  1. Free Reshape and Hair Dyeing: Facial and body reshaping, as well as palette hair dyeing, will no longer consume any items such as Chrysalis Tokens or Butterfly Dyes. Metas can visit the floor mirror in the territory at any time to freely reshape their face and body and change hair color without any item consumption requirements.
  2. Chrysalis Tokens and Butterfly Dyes Withdrawn from all Channels: Items already obtained will not become invalid. After the update, they can be converted into Colorful Badges (each Chrysalis Token converts to Colorful Badge ×120, each Butterfly Dye converts to Colorful Badge ×60).
  3. Price Reduction for Metamorphosis Token: The price of the gender-change item "Metamorphosis Token" will be reduced from 880 Crystgins to 300 Crystgins.
  4. Compensation for Recent Purchasers: Metas who purchased Chrysalis Tokens or Butterfly Dyes from the Shop using Crystgin or Colorful Badges within 3 months before the September 28 version update (PT) will receive a full refund of the currency spent at the time of purchase. Metas who purchased Metamorphosis Tokens during this period will receive a Crystgin refund of 70% of the price difference (580 Crystgins each). Compensation will be automatically distributed via in-game Mail after the version update, with no manual claiming required.

For the complete explanation of these adjustments (including conversion rules for existing items and compensation details), please check the Dev Blog >>> Dev Blog | Character Customization and Hair Dye Are Now Free

First Person Mode on Mobile Added Auto-Fire Setting: Bow Auto-Fire Charge

We've noticed that Metas who enjoy using bows have experienced pain points when auto-fire is enabled. To significantly improve the DMG per shot and combat feel of bows under auto-fire, after this update, a bow auto-fire charge option has been added to settings. When this feature is enabled, bow-type weapons in auto-fire will prioritize charging and will only automatically fire once fully charged.

New Survival Scenario: Isles of Abyss Coming Soon

With this update, we will launch the pioneer test for the new survival scenario, Isles of Abyss. Metas who signed up through the earlier recruitment can switch to the pioneer server via the button in the top-left corner of the scenario selection interface after the test begins.

Final Pioneer Confidential Test for the New Survival Scenario: Isles of Abyss.

This ocean world full of mystery and adventure awaits Pioneer Metas to explore and share feedback. We welcome you to join!

Test Duration: September 16 at 9:00 PM (PT), expected to last for 22 days.

This scenario will present Metas with a brand-new maritime survival challenge, featuring the complete Isles of the Abyss map. You will need to explore a cluster of scattered islands, gather resources amidst dynamic weather and day-night cycles, build facilities, and confront threats from the environment and mysterious enemies.

This is the final test for the Isles of Abyss scenario, with the overall test objective focusing more on the complete scenario experience. The current phase is planned as "Phase I: 5 days, Phase II: 17 days" (the phase duration for this test is only applicable to the test schedule; the final scenario phase cycle is subject to the official release version). We highly value your feedback, which will be used to refine future versions and deliver a better experience for Metas.

For more information, refer to the Dev Blog >>> Final Test Recruitment | New Survival Scenario: Isles of Abyss Coming Soon

Server Opening Schedule

The opening schedule for Manibus scenario servers in North America and Europe has been adjusted to every Tuesday and Saturday at 8:00.

RaidZone Updates

  1. Optimized the display of the entry icon for the portable crafting feature. Now, when there are completed items awaiting collection in the portable crafting queue, the icon will be highlighted.
  2. Fixed an issue where buildings could abnormally clip into the ground via design layouts in certain situations.
  3. Fixed an issue where "floating houses" could be abnormally built using the design layout mechanic.
  4. Fixed an issue where using design layouts could cause your own buildings to encroach into others' territory in certain situations.
  5. Fixed an issue where the maximum building height limit in a territory could be breached via design layouts.

Custom Server Updates

  1. Hyper Brawl is now officially live.

We have optimized the rules for gameplay area settings, making it easier for server hosts to configure and unleash their creativity. Details are as follows:

  1. Schedule gameplay areas to open at set times, with independent duration settings for each stage, making it easy to master opening rules.
  2. Each stage's area can be independently set to be moving or fixed.
  3. RaidZone on Custom Servers allows Vending Machines to list materials, tools, special items, Deviations, building settings, and other Items. Server hosts can set up independent supply redeem points.

Note: Due to changes in gameplay area settings, please reconfigure your area according to the new rules after the version update!

  1. Custom Server Tournament Series: "Hyper Brawl" Open Tournament begins

Servers: North America, Europe

The first Custom Server "Hyper Brawl" Open Tournament will begin on September 19 (Server Time)! Based on RaidZone, intense gunfights unfold within a continuously shrinking safe zone. Breakout through the qualifiers and face off against mysterious high-energy players in the finals to compete for the first-ever Custom Server Gun King title!

  1. From September 19 to September 21 (Server Time), limited-time battles will be held daily from 18:00 to 20:00. Rankings are based on kills, with 20 qualifying spots per round.
  2. On September 24 (Server Time), 60 Metas who advanced through the qualifiers will face 8 mysterious players, In this match among 68 players, all will compete for mysterious prizes and generous Crystgin rewards!

All PvP experts are invited to participate! For specific registration methods and complete rules, please stay tuned for upcoming official announcements.

  1. Some Cosmetics Now Shared with Custom Servers

Fashion cosmetics, weapon skins, and furniture formulas obtained through official server events, blueprint collection, and the Battle Pass normal version are now shared with Custom Servers. Please sign in to your Custom Server to check!

Due to the large volume of data, to ensure stability, territory collectibles, avatars, avatar frames, namecards, and namecard themes will also become shared with Custom Servers in a future version. Stay tuned!

  1. Server-wide Weather Modification Feature

Server hosts can now use the Server Host Privilege - Weather Control feature to modify weather effects server-wide, creating unique weather scenes for each server!

  1. Added Distributable Items

A new batch of Items has been added to the distributable Items on Custom Servers, includes:

  1. Items from the "Deviation: Survive, Capture, Preserve" Scenario, including Species Code, Skill Mutagen, Binding Grenade, Recovery Potion, etc.;
  2. Functional items: Load Handling, Chef's Knife, Backpack Expansion, etc.;
  3. Meat: Shellfish Meat, Rabbit Meat, Goat Meat, Raw Meat, Pristine Crocodile Meat, etc.;
  4. Deviated Plants: Deviated Wheat, Deviated Cabbage, Deviated Corn, etc.;
  5. Furniture Formulas obtained through wilderness exploration: Formula: Plate, Formula: Water Dispenser, Formula: Wood Cup Holder, etc.
  6. Animals: Buck, Doe, Boar, Wild Buffalo, Bear.

New Items in Shop

Lightforge Loot Crate: Moon That Lingers is now available for a limited time!

"The moon that lingers sends light afar, a single lantern illuminates a thousand homes."

Available: After the version update on September 16 (PT)

Moon That Lingers brings the Legendary Fashion Set "Hollow Moon Wayfarer", the Legendary Territory Collectible "Floating Lantern Wishes", and the Epic Hype Weapon Skin "Plum Blossom in Snow - SKS". With the bright moon overhead and the autumn wind as our messenger, may every mountain and sea along this journey echo back.

• The Territory Collectible "Floating Lantern Wishes" is a sky lantern style lamp stand. Interact with it to freely write on, light and release it. Along with fireworks, let your wishes be carried to the bright moon by the lantern light!

• Holiday Special: When the full moon brings reunion, the "Moon That Lingers" Lightforge Loot Crate offers a limited-time gift: Until the September 28 version update (PT), get 10% off for 10 consecutive draws! A 10-draw costs only 9 Lightforge Ingots. May good fortune shine as long as the moon!

For more details, check the Lightforge Loot Crate announcement: https://www.oncehuman.game/news/update/20240815/40780_1174367.html

New Items in Shop

Autumn color enters the garden, light and shadow become poetry. New arrivals are here!

Available: September 16, post-update (PT)

• Epic Hype Rarity Material Skin "Shadowlit Densewood" Material Pack. living in a dense forest like an elf? Lay out a woodland scene of dancing shadows and shimmering light!

The large material pack offers a limited-time 12% discount, and the expansion small pack can be purchased separately.

• Epic Rarity Furniture Pack "Faerie Glimmer". A room of faint light among grass and trees, quietly awaiting your return!

New arrival special, limited-time 28% discount.

• Rare Rarity Character Set "Phantom Zero". A touch of dangerous elegance in the dark night!

New arrival special, limited-time 22% discount.

The ride never stops, and a classic returns. Multiple popular vehicle skins make a limited-time return, sold directly in the Shop. Metas who once missed them can now claim them again and restart their own journey of speed!

•Epic Vehicle Skin "Astral Ride" returns for a limited time at up to 51% off, starting at just 480 Crystgins per item.

•Epic Vehicle Skin "Hop Hoopla" returns for a limited time at 50% off.

•Epic Hype Vehicle Skin "Gilded Night" returns for a limited time at 42% off.

New Shop Arrivals: Combo Crate

"Frostella covers the ground, moonlight reflects upon us. Let's share this radiant glow together."

Release Date: September 23 (PT)

Combo Crate: Veil of Moon is now available, featuring the Legendary Cradle Cosmetic "Veil of Moon", the Epic Hype Furniture Formula "Sunset Spotlight", the Epic Hype Solo Action "Moon's Soliloquy", plus more Cosmetics and Blind Box Fragments and other rich rewards!

Purchase all cosmetics with one click, or draw from Blind Boxes with a guarantee for the grand prize! Whichever method you choose, the total Crystgin price is the same. Duplicate cosmetics drawn will be converted into Blind Box Fragments, which accumulate toward redeeming the grand prize. Let the radiant moon follow behind you!

Follow-up New Arrivals

Release Date: September 23 (PT)

As families reunite, Mid-Autumn Gifts from past years return together.

• Rare Decoration Pack "Reunion Lantern Festival". Light up a bustling street-side Reunion Lantern Festival!

New arrival special, limited-time 22% discount.

• Also returning at a Limited-time Discount: the Mid-Autumn exclusive Epic Character Set "Golden Years" and Cradle Skin "Gilded Cage"! Don't miss out!

Meta Pass Subscription: New Channels Now Available

Available: After the version update on September 16 (PT)

To let more Metas conveniently activate and renew their Meta Pass, the following payment channels have been added. You may freely choose based on your platform and habits:

• Google Play Subscription: Supported for Meta Pass subscription and auto-renewal via Google Play. Billing and renewal are managed by Google Play.

• NetEase Loading Bay Subscription: Directly brings up the checkout in-game to complete subscription authorization without redirecting to external pages, making activation and renewal smoother.

• Official Website Purchase Subscription: You can also visit the official website via browser, which now provides a convenient entry point for activation and renewal.

Metas who have already activated their Meta Pass will not be affected in their existing benefits or renewal, and the renewal channel can be freely switched on the Meta Pass page. For more details, please check in-game.

Experience Optimizations

Mods

  1. A Guarantee mechanism has been added to Shiny Mods. After 5 consecutive failed transformation, the 6th attempt is guaranteed to succeed. The count starts from this Update onward; previous attempts do not count.

Cosmetics

  1. The Furniture "Golden Shore Pool" in the Furniture Pack "Summer Echoes" now supports swimming.

Events

  1. Optimized the Interface prompts for Cross-Platform Rewards. The guidance is now clearer and more straightforward, helping Metas complete tasks and claim rewards more smoothly.

Visional Wheel

  1. To ensure the production quality of new Visions, the end time of the Gravity Abyss Vision has been adjusted and postponed to November 18 (PT). A brand-new theme and gameplay await!
  2. Abyssal Essence now includes additional exchange counts for Stardust Secret Crate¡S14 (Epic) and Downstar/Aero Mod Crate¡Nightmare.

First Person Mode

  1. Optimized the camera switching logic. Metas can now directly interrupt a character's idle animation when switching to first person camera. Whether resting or under attack, camera switching will be smoother and more fluid, no longer slowed down by unnecessary animations.

Combat Balance Adjustments

In Once Human, the diversity of weapons and builds has always been a key part of the combat experience. We are always committed to maintaining the dynamic balance of the combat system, keeping combat gameplay fresh and strategic, and delivering a continuously evolving combat experience for all players.

The dev team has continued to receive substantial feedback from Metas requesting effect reworks and numerical adjustments for some weapons less frequently used. We plan to rework and adjust the mechanics of MG4 - Conflicting Memories in this update, and will continue to rework other weapons in subsequent updates. We will also adjust the Treacherous Tides Set in this update.

Since the release of the dev blog about balance, we have received much feedback regarding the adjustments to the Treacherous Tides Set. After reevaluating the benefits and user experience following the set adjustments, while keeping the direction of changes such as the 3-piece set DMG bonus shifting from Sanity to HP-driven, and the 4-piece set Shield enhancement, we will be reverting some of the DMG bonuses:

  1. The 2-piece set DMG bonus is restored from 10% to 12%.
  2. The 3-piece set's base Weapon and Status DMG bonus at 100% HP is increased from 0% to 8%, and continues to increase as current HP decreases, with the maximum remaining at 28%.

The final comparison of old and new effects is as follows:

Adjustment Details Before After
2-Piece Set When HP is below 70%, Weapon DMG and Status DMG +12%. When HP is below 70%, Weapon DMG and Status DMG +12%.
3-Piece Set The max HP effect from low sanity is decreased by 40%. Weapon and Status DMG +10% and further increases as your sanity drops, up to +28% (reached at 30% of max sanity). Low Sanity reduces Max HP by up to 60%. Weapons and Status DMG increase as HP decreases, with a minimum of 8% (reached at 100% HP) and a maximum of 28% (reached at 60% HP).

For more details, see the Dev Blog >>> Dev Blog | September Combat Balance Adjustment

Wilderness

  1. Optimized the Ancient One Echoite experience in the "Prismverse's Clash". If Echoite falls into water, it will float on the surface, and you can open and pick it up on the water surface.
  2. Metas who teleport, switch world, or respawn at the Worldstone will now have collision between characters removed for a certain time and range. This adjustment will effectively prevent congestion and blocking issues caused when multiple Metas appear at the same time.
  3. In the Manibus, Endless Dream, Evolution's Call, and Prismverse's Clash, Wild Buffalo have been added to the Chalk Peak Region.

Territory Construction

  1. Optimized the collision detection for some stairs structures within the territory when placed adjacent to each other, improving Metas' movement smoothness when traversing these connected stairs and reducing lag.
  2. We received feedback from Metas and have now increased the soundproofing of the Securement Pod. You will no longer hear the cries of the Behemoth from inside the pod, providing a quieter territory environment.

Vehicle

  1. Optimized the camera behavior when a passenger leans out and ADS while the vehicle is on a slope. The camera will now be positioned at a more reasonable horizontal level.

Dungeons (non-RaidZone only)

  1. Previously, the dungeon reward item "Weapon Body Liner Selection Crate" was incorrectly displayed in the "Weekly Rewards" Slot, causing some Metas to mistakenly believe that this item could be obtained every time they cleared a dungeon on hard difficulty or above, resulting in a misunderstanding. To avoid confusion, we have now moved the display of this Item back to the "Challenge Rewards".

\The actual obtain rules for this Item have not changed and remain "once per character per week". This adjustment only involves the Interface display position. We sincerely apologize for any confusion this may have caused.*

Social

  1. Optimized friend invitation flow on console, improving convenience.

Item

  1. The durability of the advanced recycling tool has been increased by 100%.

Mobile Storage Space Optimization

  1. If Metas notice abnormal storage space usage of the local Client (>30G), they can go to [Settings] - [Basic Setting] - [Memory Optimization] to optimize.

Note: This may take up to 1-15 minutes. During this time, please keep the client open and do not manually exit, as this may cause damage to the client. If you accidentally encounter client damage, you can try uninstalling the client and reinstalling it.

Others

  1. PC now supports Intel XeSS 3.0 and Frame Generation. You can enable this feature by going to Settings - Graphics - Performance - Performance Boost. Not only will you enjoy a more detailed and realistic Wilderness, but you'll also get a significant frame rate boost for a smoother, more fluid experience!

Bug Fixes

Cosmetics

  1. Fixed an issue where character facial features would clip through certain face accessories.
  2. Fixed an issue where planter skin was not correctly applied to Biomechanical facilities within the territory.

First Person Mode

  1. Fixed an issue where weapon scope lenses could abnormally turning black when the character was idle.
  2. Fixed an issue where some interactable Items outside the field of view could still be abnormally triggered for interactions. After the fix, visual and operation logic will be more realistic and reasonable.

Territory Construction

  1. Fixed an issue in build mode where Deviation interaction buttons were abnormally displayed, affecting the normal Build operation experience.

Others

  1. Fixed an issue on console where, in some cases, after modifying game settings (such as sensitivity), the settings would occasionally fail to save properly or would reset to initial values.

Once Human Development Team

r/OnceHumanOfficial • • 7d ago

📚 Patch Note Version 3.0.7 Update Announcement (September 28)

45 Upvotes

Dear Metas,

We have scheduled server maintenance and an update for September 28, 2026, at 4:00 PM (PT). The maintenance is expected to last about 2 hour (The actual server opening time may differ). Please manage your time wisely.

This update brings: the Limited-time Events [Golden Autumn Blessing] & [Frames of Wonder], new Custom Dye Sets, free Character Customization and Hairstyle Dye, territory Animal Targeted Breeding feature, Golden Autumn Cumulative Top-up Rewards, Lightforge Loot Crate autumn return, and more, along with recent bug fixes.

After this maintenance is complete, we will distribute maintenance rewards: Starchrom ×1000, Mitsuko's Mark ×100, Stardust Secret Crate·S14 (Epic) ×1, Dog Selection Crate ×1! Use the Dog Selection Crate to choose 1 of 3 limited Deviations: Labrador, Blackback, or Doberman (Deviation Level and Stability Level 3). Participate in the [Golden Autumn Harvest] event to also obtain a dog Deviation with Deviation Level and Stability Level 5! Metas, don't miss out.

This update size: PS5 launcher approx. 4.57 GB, PS5 in-game approx. 17 MB, XBOX launcher approx. 4.45 GB, XBOX in-game approx. 19 MB; PC launcher approx. 3.28 GB, PC in-game approx. 247 MB (Note: If Steam platform push is delayed, duplicate downloads may occur); Android approx. 517 MB, iOS approx. 541 MB (actual size may vary). We recommend updating over a Wi-Fi connection!The next update will be on October 21, 2026, at 4:00 PM (PT). The all-new ocean survival scenario [Isles of Abyss] is about to officially launch. Head to the event page to make a reservation and claim gifts. The all-new RaidZone ocean map [Isles of Abyss: RaidZone] will also be introduced. Please take note of the time, Metas.

Below are the details of this update:

Content/Feature Updates

Limited-Time Event: Golden Autumn Harvest Now Live

A golden autumn promise, a bountiful harvest shared by all!

Event Period: September 29 – October 14 (server time)

At 6:00 AM server time each day, you will automatically receive 1 Golden Leaf. Collect enough to reach the required stack to claim permanent Weapon Cosmetics and a Golden Autumn Deviation 5-5 Grade Selectable Gift Box for free (Open to choose one from: Labrador, Blackback, Doberman, Flame Essence - Golden Toad, Brave George, Rain Man - Youthful Heart, Whalepup, Soul Summoner).

*Attention: Labrador, Blackback, and Doberman are Mobile Official Release limited-time Deviations, making a limited-time return. Don't miss out!

Share the surprise: Participate in sharing to additionally unlock limited-time critter expressions!

\Rewards are shared across characters under the same account.*

Limited-Time Event: Frames of Wonder Now Live

Open your camera and capture the beauty of life together this golden autumn!

Event Period: September 29 – October 14 (server time)

At 6:00 AM server time each day, check-in photo tasks will be unlocked daily. Click the check-in photo on the event interface, head to the nearby designated location, and take a photo to check in to earn Stardust Secret Crate¡S14 (Epic), limited-time critter expressions, avatars, and other generous rewards!

During the event, Metas can visit Event Island to experience animal riding! After galloping across the vast lands, Metas will receive Animals' gift, including the limited recipe [Chaoshan Beef Hot Pot] formula.

During the event, a new limited-time Chaozhou Cultural Tourism Photo Commemorative Frame has been added. Come capture your wonderful Golden Autumn moments!

\Rewards are shared across characters under the same account.*

Custom Dye Fashion New Arrivals

In this update, a total of 23 fashion sets have unlocked the Custom Dye feature. Come unleash your creativity and mix your own exclusive colors!

The fashion sets with newly added dye options in this update are as follows:

Twilight Glory, Satin Bloom, Instant Morph, Heartbeat Rush, Whimsical Night, Vibrant Fighter, Holly Blessing, Cloudswept Dream, Golden Drifter, Butterfly Isle Labyrinth, Candy Whisper, Mirage Masquerade, Vermilion Cloud, Blazing Resonance, Shadowrunner, Garden Stroll, Holiday Battle, Nirvana Darkfeather, Indigo Mystic, Corner Starlight, Radiant Serenade, Umbral Cyberlight, Serene Swordheart.

*To ensure that every fashion set achieves the best quality after dyeing, we will continue to roll out dyeing support in batches. Stay tuned.

Free Character Reshaping!

"On the continent of Nalcott, expressing yourself has never been simpler!"

After the September 28 update (PT), facial and body reshaping as well as hairstyle dyeing will be completely free and will no longer consume any items. The items "Chrysalis Token" and "Butterfly Dye" will be withdrawn from the entire shop, and you can convert existing items in the backpack into Colorful Badges. Additionally, the price of the gender-change item "Metamorphosis Token" will be reduced to 300 Crystgin.

Furthermore, Metas who purchased the above items within 3 months before the update will receive corresponding refunds or price difference compensation, which will be automatically distributed via mail after the update.

For item conversion ratios and compensation details, please check the Dev Blog >>> Dev Blog | Character Customization and Hair Dye Are Now Free

New Feature: Territory Animal Targeted Breeding

To make it easier for everyone to breed their desired animal younglings, we are officially introducing the Animal Targeted Breeding feature in this update.

After the update, Metas simply need to interact with the "Youngling Hut" facility within their territory and select the "Targeted Breeding" option from the menu. Once in the breeding interface, Metas can manually select and add the parent animals to breed.

*Please note that after the update, a maximum of 5 Youngling Huts can be built in each territory. Youngling Huts cannot be built in the RV or on water territories in the upcoming scenario "Isles of Abyss".

Beastmaster Class Can Now Summon 3 Animals Simultaneously

Based on feedback from Metas, the Beastmaster can now summon 3 animals simultaneously (the simultaneous summon limit for non-Beastmaster classes is 1).

Additionally, after the update, the Beastmaster can use a single Beast Whistle to command multiple animals at once. Going forward, we will continue to optimize the behavior logic of summoned animals to make their responses to Beast Whistle commands more natural and reasonable.

Custom Server Updates

1. [Custom Server] Server Host Incentive Event Returns

Event Period: September  30 – October 30 (PT)

How to Participate: In the game, go to Custom Server > Community Creation Program > Event tab to view and participate in the server host exclusive revenue event.

Rules: During the event, server hosts simply need to focus on managing their servers and growing their "Engagement Score" to share in the exclusive dynamic bonus payouts from the overall net revenue of custom servers.

2. Custom Server Engagement Rewards

To thank Metas for your continued company and support of the Custom Server, we have optimized the reward unlock conditions. After the event update, you can claim all rewards by playing on the Custom Server for just 150 minutes! A lighter event with easier reward unlocks!

Event Period: October 1 – October 31 (server time)

During the event, sign in to the Custom Server and go to Events - More to participate in the "Custom Server Engagement Rewards" event. Accumulate the required playtime on the Custom Server to unlock Stardust Secret Crate·S14 (Legendary), Stardust Secret Crate·S14 (Epic), ​Starwish Tokens​, and many more rewards. The more time you accumulate, the richer the rewards!

Come play on the Custom Server and claim your exclusive gifts!

3. Added Custom Server sharing & quick enter feature.

Metas can share the Custom Server they are currently playing with others via image or link, inviting other Metas to join and play together. Invited Metas can click the link or scan the QR code to directly launch the game and enter the shared Custom Server to play.

4. Endless Dream scenario added new server settings parameters, giving you free control over the Dream Zone experience:

1) Configurable setting: Dream Zone weather effects.

2) Configurable setting: Debuff effects within the Dream Zone.

3) Configurable setting: Dream Zone Expansion.

4) New server host privilege: Quick clear for Deep Sleep and Light Dreamer.

5. Glory Raid adjustments:

1) To make things clearer for server hosts, the original [Special Drop Event] in RaidZone Mode - Scenario Settings has been renamed to [Glory Raid].

2) Added [Glory Raid] feature to Hyper Brawl - Scenario Settings. Metas can gain points by killing each other and looting, competing for rankings, further enriching the shrinking zone combat experience.

  1. Metas can now normally obtain Starchrom in various scenarios on the custom server through Explore, Scenario Challenge, Game Modes, and daily activities.

New Items in Shop

Golden Autumn Cumulative Top-Up Rewards — every purchase counts and stacks toward even more!

Endless benefits!

Available: After the version update on September 28 (PT)

During the event, all your Crystgin recharges, Recharge Gift Pack purchases, Meta Pass, and Battle Pass will accumulate towards your total recharge progress. Multiple spending avenues synchronize and accumulate, making it easy to sprint to higher tiers and claim generous feedback rewards step by step!

- Starter Bonus: Recharge any amount to claim an extra 30 Crystgin and 1 Combo Crate pull—surprises await right from the start!

- Guaranteed Rebate: As you reach higher cumulative recharge tiers, you can claim rewards across multiple tiers, earning both Crystgin and Lightforge Ingots in parallel.

- Cumulative Recharge Commemoration: Reach the highest tier to claim the Legendary Avatar: Shall We Go—let's set out into the world together!

Rewards stack with each tier—the higher you climb, the richer the rewards. For details, please visit the in-game Shop > Super Value Deal > Recharge Rebate tab.

Lightforge Loot Crate Autumn Return: "Autumn Gleam" Now Open!

The returning Lightforge Loot Crate makes a surprise comeback!

Available: After the version update on September 28 (PT)

The top three voted returning crates, Aureate Gala, Thunder Overlord, and Scorching Craving, are back as scheduled. Nightbloom Sect and Youthful Glory are also joining the return lineup. You can choose up to three of the five Lightforge Loot Crates to participate in, and there are extra collection challenge rewards as well. Collectors will not want to miss this!

- You can choose up to three crates to participate in. Once you log in, you will receive three crate opening keys, and you can choose any three crates to participate in. If you have not drawn from or purchased a crate yet, you can still switch your selection without using up an opening chance.

- Autumn Vault Collection Challenge: Collect cosmetics from the crates and complete all special collection challenges to earn exclusive rewards, including a Legendary badge "Autumn Gleam", and a charm that shows off your collector status!

- Returning crate collection progress: Based on how many Lightforge Collection items you have already collected from these crates, you can claim crate-exclusive themes, namecards, and a dyed version of the grand prize fashion set. Both new and veteran Metas who have collected Lightforge Collection items can claim these rewards, and doing so does not use any opening chances.

- The original draw probability, redemption cost, and guarantee system of each crate remain unchanged. Draw progress from previous runs is retained.

* Attention, veteran Metas: If you participated in previous loot crate events but found no records, please log in with the character used for those crates first to trigger inheritance!

* Attention, new Metas: The rules for returning crates may differ from the current Lightforge Gem Crates, so please check the individual rules for each crate.

- Returning support is here now, with four tiers of Lightforge Ingot Gift Packs available for a limited time!

Lightforge benefits are here to help! Get a Lightforge Ingot for as low as 60 Crystgin. The gift pack also includes a return limited lucky bag — open it for a chance to win up to 6,666 Crystgin!

After this version update, the shop has undergone a structural adjustment. During the event, you can visit the "Shop - Super Value Deal - Limited-time Gift Pack" tab to experience the new interface and purchase your favorite gift packs. All tiers have been unified into the new Limited-time Gift Pack page. Gift packs are available for a limited-time of 2 weeks, with a purchase limit of 1 per tier.

For more details, check the Lightforge Loot Crate announcement: Once Human Lightforge Loot Crate Probability Announcement

Shop New Arrivals: Golden Autumn Sports Season

"Autumn is perfect for outings — stretch your body and lift your spirits."

Available: After the version update on September 28 (PT)

Get your full sporty look in one go! The rare set "Aerobic Moment" features a pink sports top and high-waisted pants in a one-piece design, at 34% off during the New Arrivals period! Rare Parts like "Gentle Breeze" and more at super low prices, finishing with a soft satin skirt hem!

"Trendy toys and graffiti cover the weapon body — make a stunning entrance." Rare weapon skins "Trendy Factor - M416," "Trendy Factor - EBR-14," and "Trendy Factor - SKS" start as low as 180 Crystgin each. Purple and white patterns with metallic reflections — draw your weapon and steal the show.

Golden Autumn Discount Zone!

Love sports, love life — diverse hot items to fill your wardrobe and territory!

Event Period: After the version update on September 28 (PT)

The discount mega sale is here——! Led by the Epic Hype Theme Pack "Speed Mania" and the Epic Theme Pack "Ace Strike," along with the Epic Furniture Pack "Fitness Club" and more cosmetics all gathered in the Limited-time Deal. Let's refresh our lives!

Diverse discounts up to 35% off, available for a limited-time of 3 weeks. Head to Shop - Super Value Deal - Flash Sale tab to check all items in detail!

"Recharge Refund: Blazing Ring" Login Gift Pack is now available!

"The furnace is lit, and rewards arrive as promised."

Available: September 28 – October 14 (PT)

Purchase the gift pack to instantly receive the Epic Hype Facilities Cosmetics "Furnace - Blazing Ring" and 2,280 Crystgin! Sign in daily to get Blind Box Coins, Lightforge Ingots, and Crystgin — Super value luxurious rewards!

Easy Login: During the event period, your login days will accumulate whether or not you purchase a gift pack.

Extended Claim Period: After purchasing a gift pack, you'll have at least 21 days to continue logging in and collecting rewards. After the extension ends, any unlocked but unclaimed rewards will be sent to you via mail.

The all-new Lightforge Loot Crate: Nevermore Protocol is now available for a limited time!

"The flock sweeps the skies, the protocol is the proof."

Available: October 7 (PT)

The Nevermore Protocol themed Lightforge Loot Crate brings the Legendary Furniture Pack "Zero-Bound Hub," the Legendary Fashion Set "Dark Demon Hunter Set," the Legendary Cradle Backpack "Thornfeather Craving," the Legendary Void Wings Skin "Void Wings Skin: HX-37 Black Beak," and the Epic Hype Duo Action "In the Rain." The holographic hub commands the whole battlefield, and winged vehicles soar across the heavens—once the order is given, none can refuse.

Legendary Furniture Pack "Zero-Bound Hub": Dangerous items are archived and sealed immediately upon entry, letting high-risk energy sources each find their proper place, with order and safety both secured. Features multiple states including Normal and Alert, and Metas can switch the overall mode at any time.

For more details, check the Lightforge Loot Crate announcement: Once Human Lightforge Loot Crate Probability Announcement

Shop Theme Pack [Starpunk Chord] New Arrivals

"Starry night softly sings, plucking the plush season."

Release Date: October 7 (PT)

Epic Set "Violet Starpunk" pairs a star-patterned hoodie with lace shorts, sweet and cool in one frame; the Epic Deviation cosmetic "Collapse Meowster - Mini Wonder" has a black cat sitting atop a golden accretion disk, adorably irresistible! The Epic Duo Action "Heartstrings Plucked" and Rare Paint "Poem Fragment" are released simultaneously, with two dancing on stage, hitting the beat in perfect sync.

Limited-time Offer: The Theme Pack Limited-time Two-Week Special is now active, with sets discounted up to 15% off; Purchase the entire [Starpunk Chord] Pack to enjoy additional bundle discounts on top of existing savings, making it an even more super value deal!

Combo Crate [Chained Eclipse] Released

"Secrets, moonlight and chains make their entrance together."

Release Date: October 14 (PT)

The Combo Crate [Chained Eclipse] is now available, featuring the Epic Fashion Set "Bonebound Set," Epic facility cosmetics "Deviation Storage Crate - Obsidian," "Planter Box - Obsidian," "Weapon Rack - Obsidian," the Epic Parts "Frosted Lashes," and other abundant rewards!

Chains and tattered gauze create a style all their own. The "Obsidian Vault" arms your territory with obsidian patterns and a ghostly blue glow, while the winged scope adds an extra touch of mystery.

The Epic Fashion Set "Bonebound Set" and Epic facility cosmetic "Obsidian Vault" are available in the shop for a limited time at full price. They can be purchased separately, or get them at a discounted rate through the Combo Crate for even better value. Note: Shop purchases do not affect Combo Crate draws. Duplicate cosmetics obtained will be dismantled into a small amount of Combo Crate Fragments.

Limited-time Available: The Combo Crate is available for a limited 4 weeks. Check it out in the Shop - Combo Crate page. Don't miss out!

Experience Optimizations

Class

  1. Increased the plantable quantity for the Gardener class in the Wilderness. The number of outdoor plantable spots per Gardener class has been increased from 50 to 100.

Cosmetics

  1. Optimized the trail VFX and SFX of the vehicle skin "Shadow Trace".

  2. Optimized the preset body type parameters of the male template in Face Templates.

  3. The Face (face shape/body type, etc.) and Outfits (fashion/backpack, etc.) interfaces have been merged into the Presets entry in the Cosmetics interface. You can now switch directly between Outfits and Face editing without returning to the Cosmetics interface.

  1. Outfits now support saving the currently active Fashion Trait and Standing Action configuration.

  2. Optimized the sort rules of the Makeup interface. Unlocked Makeup will now be sorted to the front.

  3. Adjusted the function of the Floor Mirror in the territory. It will now directly enter the editing interface of the currently active Face Preset.

  4. To allow Metas to manage cosmetics combinations more conveniently and consistently, we have merged hairstyle dye data into the Outfits Presets for storage (current Outfits already include hairstyle information) and no longer bind it to Face Presets. After the update, newly saved Face Preset preview images will no longer include hairstyle and hairstyle dye data.

  5. Optimized the coloring effects of character eyebrows, beards, and eyelashes.

  6. Abyssal Touch Set adds a new tentacle storage form:

After the update, Metas who own the Abyssal Touch Set can go to the Actions page to equip "Abyssal Touch: Transformation". After playing this action from the Wheel in the Wilderness, the Abyssal Touch Set Top will switch to the mechanical tentacle transformation form. Play the action again to recover. This form-switching action works for any level and gender of the Abyssal Touch Set.

  1. Added Fashion Traits for the Music Frenzy and Extreme Heatwave Sets.

Events

  1. Adjusted the redeem rewards of the Astral Dewlets event. To better suit Metas' Explore needs, "Sanity Gummy" in the original redemption has now been replaced with "Malt Ale."

First Person Mode

  1. Optimized the animation transitions and VFX when gathering trees and minerals in First Person Mode.

Deviation

  1. Optimized the skill descriptions of Combat Deviations and added explanations of the special statuses caused by skills. Metas can now more clearly understand the specific values and combat abilities of each Deviation.

Territory

  1. Optimized the model performance of the "Coffee Maker" facility in territory and the "Coffee Maker" facility refreshed in the Wilderness.

Item

  1. Greatly increased the corrosion speed when the corrosive agent is activated, making it easier for Metas to use the corrosive agent to craft spoiled dishes.

  2. Optimized the description text of the Bait Box, making it easier for Metas to understand the specific rules.

  3. Expanded the mutagens available for fusing the Hydronaut Fish ¡ Evergreen trait. You can now use Salmon [Cosmoglow], Longnose Gar [Quicksilver], Mackerel [Jade], Arowana [Iridescence], Carp [Shimmergold], and Sea Bass [Crimson] to fuse the corresponding Evergreen trait Hydronaut Fish.

  4. Added an unlocked indicator for formulas, making it easier for Metas to determine the unlock status of formulas during trading.

  5. To prevent losses from attempting to obtain batteries when the battery max limit has been reached, the following actions cannot be performed when the battery max limit is reached: selling items in NPC shops, face-to-face battery trading, claiming battery earnings from online trading, and obtaining battery earnings from vending machines.

Settings

  1. Added a "120 Frame Rate Mode" switch to the graphics settings options on console. When your display device supports it, enabling this option provides a more stable and smooth frame rate experience.

  2. Added text size settings options for chat text and subtitle text on PC and console. You can go to Settings - Graphics - Font to complete the setup.

Others

  1. Now, when using a controller on console, items with a quantity of 1 can now be stored or retrieved one press at a time.

  2. Optimized the smoothness of controller menu navigation when switching selection/moving the cursor on console.

  3. Added a menu display range adjustment feature, making it easier to adapt the menu's display region ratio on screen.

Bug Fixes

Cosmetics

  1. Fixed an issue where the Plum Shadow Bath furniture item could not be used by three or more players simultaneously.

  2. Fixed an issue where dye did not work on the Golden Shore Pool furniture item.

Territory

  1. Fixed an occasional lag/frame drop issue when Metas approached the territory, moved within the territory, or teleported to the territory.

  2. Fixed an issue where territory construction could not use supplies from storage boxes in some cases.

  3. Fixed an issue where the wallpaper category displayed incorrectly for roof structures in Cosmetics Edit Mode.

  4. Fixed an issue where resource consumption was incorrectly calculated when multiple territories were connected and shared storage permissions. After the update, when Metas build in their own territory and move the [target building] to an adjacent friend's territory to construct it, they will consume their own materials.

Deviation

To ensure Metas have the most accurate information for tactical combos and calculating gains, we have conducted a dedicated review and correction of the skill descriptions for certain Deviations. Please note: the following changes do not include any numerical reduction, so Metas can rest assured.

  1. Fixed an incorrect description for Voodoo Doll's ultimate and applied a minor enhancement. The actual Status DMG Multiplier has been increased from 200% Psi Intensity + 10 to 250% Psi Intensity (based on the effect at Skill Rating 5), and the text has been corrected (the original text stated a Status DMG Multiplier of 500%).

  2. Fixed an incorrect description for Soul Summoner's ultimate. The Weapons Vulnerability text in the description has been corrected from 40% to the actual 34% (based on the effect at Skill Rating 5).

Once Human Development Team

r/OnceHumanOfficial • • May 07 '25

📚 Patch Note Once Human Version 1.5.2 Update Announcement

105 Upvotes

Dear Metas,

We have scheduled the Version 1.5.2 server maintenance and update for May 7 at 4:00 PM(PT). The maintenance is expected to last about 2 hours, but the actual duration may differ. Please plan your game time accordingly for the best experience.

This update includes a new radio track and standby mode, as well as optimizations and bug fixes. New scenarios and Visional Wheel cycles are also coming soon!

Below are the details of this update:

Content/Feature Updates

Nightmare Securement Silos Coming to Some Scenarios

Nightmare-difficulty Securement Silos are now available in The Way of Winter, Prismverse's Clash, and Evolution's Call. They will be unlocked in the A Glimmer of Hope, The Last Stand, and Divided World phases respectively. The reward rules for Nightmare difficulty are the same as those in the Manibus scenario. Additionally, Energy Link acquisition rates in Prismverse's Clash have been adjusted to match the other scenarios.

New Radio Track: For Ya

The hit song For Ya has been added to the Radio. You can listen to this track on their vehicle radios or the Hometown FM radio channel, or play it on any Jukebox. May all good things come for ya!

Standby Mode for Mobile

Mobile players will automatically enter standby mode after a period of inactivity, helping to reduce battery drain and performance load.

New Events

New Limited-Time Wish Machine Prize Pools

After the update on May 7, 2025(PT), the following new Wish Machine prize pools will be available for three weeks:

Ignis Dissolution: Includes the Legendary weapon blueprint: Boom! Boom!.

Herald of Courage: Includes the Legendary blueprint: The Last Valour.

Fire Master: Includes the Legendary gear blueprints: Hardy Gloves, Shelterer Hat, Shelterer Shoes, and Shelterer Mask.

New Shop Arrivals

1) Lightforge Loot Crate Reruns: Freezing Mist, Urban Oddities, Cloud Command (available after the maintenance)

Lightforge Loot Crate Reruns! Choose One to Open!

  • This rerun event brings new Lightforge Collection progress rewards for both new and returning players to claim! Progress rewards include: loot crate themes, namecrads, and a dyed version of the grand prize Fashion.
  • Choose one of three Lightforge Loot Crate themes (cannot be changed once drawn)!
  • The original draw probability, redemption cost, and guarantee system of each Lightforge Loot Crate remain unchanged. Draw progress from previous runs is retained.

Attention veteran Meta-Humans: If you participated in previous loot crate events but found no records, please log in with the character used for those crates first to trigger inheritance!

Attention, new Meta-Humans: The draw rules for returning loot crates differ from the current Lightforge Loot Crate. Every 30 draws guarantees one grand prize (will not be returned). Please read the event rules carefully!

  • Lightforge Loot Crates are now shared across characters under the same account! You can switch characters to participate in purchases.
  • Lightforge Loot Crate: Nightbloom Sect will be removed from sale on May 8 at 6:00 AM (server time).

"They float through the cold mist, like two feathers drifting in the air."

Lightforge Loot Crate: Freezing Mist returns, bringing the Ethereal Feathers fashion set (Legendary), Cold Breath Cradle skin (Legendary), and Sad Blossom - MPS5 weapon skin (Epic).

Only we remain, walking amidst the ruins.

"With great ambition, I fight."

Lightforge Loot Crate: Cloud Command returns, bringing the Bright Cloudlight fashion set (Legendary), Lumina - Sword weapon skin (Legendary), and Autumn Osmanthus territory collectible (Epic).

In this open expanse, I hold both soaring ambition and inner peace.

"I control the future, and the world moves to my command."

Lightforge Loot Crate: Urban Oddities returns, bringing the Doomsday Dominator fashion set (Legendary), Abyssal Mirror Cradle skin (Legendary), and LCD TV interactive furniture formula (Epic).

As always, we set the trend.

New Lightforge Loot Crate Fashion Animations

The Bright Cloudlight and Doomsday Dominator sets now feature animations that activate when firing, while the Ethereal Feathers set has an animation that triggers when rolling.

2) Shop Update: New Epic+ Material Skin Pack (available after the maintenance)

"Open the window and you'll see vines climbing along the walkway, with the May sky still holding onto the warmth of spring."

The Springtime Terraced House material skin pack (Epic) makes its debut! Spring is the most beautiful season!

3) New Epic Fashion Dyes (available after the maintenance)

"Take the most beautiful colors from all things and blend them into your attire."

The popular Radiant Abyss, Sleepy Panda, and Combat Medic fashion sets can now be dyed!

With four dye options per set, there are 12 dye variants in total to collect! Purchase them with Colorful Badges!

  • You must own the original fashion item to purchase its dyed variant.
  • To purchase Colorful Badges, navigate to Shop > Other > Cosmetic Token, or visit Lightforge Loot Crate > Redemption Shop.

For more details, visit the Shop or Closet interface and view the corresponding fashion item.

4) Future Shop Arrivals (available from May 15, server time)

"Carve bright orange lines. Stay fully immersed in virtual competition."

The Blazing Edge Dimension territory furniture pack (Epic) is coming.

Enjoy competitive gaming? Or an immersive audiovisual escape? A whole new world awaits you in this tiny room!

"When a smile appears, the world tilts in your favor."

The Gravitas fashion set (Rare) is coming soon.

Life's a breeze when you wear a smile!

"Let the flames consume everything."

The Inferno - KVD, Inferno - DE.50, and Inferno - SOCR weapon skins (Epic), plus their associated bundle, will be available for purchase.

Come on, burn it all!

Optimizations

Monetization Experience Optimizations

  1. Added a preview button for cosmetic effects in the Shop screen. You can click it to view character-exclusive standing actions/actions/trigger effects.
  2. Added a dye preview component in the Shop screen. You can click it to switch between different dyed versions and make quick purchases.

Wilderness

  1. Players can teleport to unlocked Teleportation Towers from any location.
  2. Players can teleport to a Securement Silo or dungeon after clearing it on any difficulty.

Meta-Humans will now unlock the teleportation feature upon clearing any scenario dungeon for the first time. Those who cleared dungeons before the update can unlock teleportation by clearing any dungeon again.

Items/Backpack

Improved how items crafted with self-selected materials stack. Items crafted after Version 1.5.1 will stack if their effects match, regardless of the crafting materials used.

Combat Optimizations

Added an Auto-Fire Delay setting to the mobile version. When enabled, after you aim at a target, there will be a brief delay before the weapon begins firing automatically.

Social

  1. Optimized the Nearby channel for communicating with other players. Players in the same Public Crisis Event are now visible to each other on the Nearby Players screen (excludes four-person dungeons such as Securement Silos, Monoliths, and Research Labs).
  2. Badges obtained through the Meta's Bounty and Starfire Journey events now support cross-character sharing.

Eternaland

  1. Adjusted the Controller's Resource Point cost to 0.
  2. Added the following rare fish drops: Rainbow Trout (Blue Porcelain), Koi Fish (Cloud), and Sunfish (Black Rose).

Settings

  1. Added a button to disable quick-use survival items on mobile. This can be configured separately for Blood Moons in the Settings.
  2. Added the following PC settings for improving performance:
    1. Simplified Visuals for Non-Teammate Players
    2. Same Model Display for Other Players
    3. Max On-Screen Player Count
    4. Max On-Screen NPC Count
  3. Added a character switch function to the Settings in the Android version.

Bug Fixes

Territory Construction

  1. Fixed an issue where the Radio would keep playing after exiting to the login screen.
  2. Fixed an issue where the name of a damaged Territory Purification facility would be displayed repeatedly.

Combat

  1. Fixed an issue where Deviants would become stuck if the building material they were standing on was removed.
  2. Fixed an issue where Deviants would rapidly appear and disappear from the field of view.
  3. Fixed an issue where the crosshair would still appear even if Crosshair Display was set to Never.
  4. Fixed an issue where Blunt DMG dealt no damage.

Trade

  1. Fixed an issue where unlinked Deviations would show the Linked icon when listed for sale at a Vending Machine.
  2. Fixed an issue where blueprint levels would occasionally revert to 1 star.

Dungeons

Fixed an issue where the Staroid Restrainer's initial progress was displayed as 0% after starting The Prime War.

Other

Fixed a display adaptation issue affecting the scenario selection screen on iPad devices.

 

Once Human Development Team

r/OnceHumanOfficial • • Mar 26 '25

📚 Patch Note Once Human Version 1.4.4 Update Announcement

78 Upvotes

Dear Metas,

We have scheduled the Version 1.4.4 server maintenance and update on March 26 at 3:00 PM (PT). As this update involves online server optimizations, the maintenance period is expected to be longer than usual, about 4 hours (actual duration may differ). After the maintenance, players will receive compensation rewards including Mitsuko's Marks, a Morphed Deviation of your choice, Canned Seafood in Oil, and Specialization Cleaner. Additionally, cross-character sharing will launch on March 28 (PT), at which time players will receive compensation rewards including Starchrom ×15,000, Phantom Cube ×2, and Wish Stone ×1.

This update includes cross-character sharing, the new Chrono Vault event, Lightforge Loot Crate: Nightbloom Sect, the removal of the Controller item, and other gameplay optimizations and bug fixes. Please plan your game time accordingly.

Since launch, we've been closely monitoring feedback from the community and working on fixes and optimizations.

Below are the details of this update.

New Content

Cross-Character Sharing

The highly anticipated cross-character sharing feature is here! Due to the feature's complexity, we will implement it in phases to ensure stability, with full implementation expected by March 28 (PT).

All systems and assets affected by cross-character sharing will be labeled as such in their respective descriptions. To activate sharing for certain assets, players must log in with all existing characters. Characters who have not activated cross-character sharing will be labeled as such in the server selection list.

For more information, refer to CROSS-CHARACTER SHARING - ASSET CONSOLIDATION RULES

* Due to the physical distance between servers for different regions, cross-character sharing is limited to characters within the same account and region. Characters in different regions cannot share assets.

1. Content shareable after the March 26 (PT) update:

Content: Mods, fashion items, stickers and actions (excluding stickers obtained from the Meta Pass), hairstyles and makeup, furniture cosmetics, namecard-related cosmetics, weapon skins, and recipes acquired during scenario exploration.

* After your characters' mods are consolidated, the total number of mods might exceed your Mod Backpack's capacity. Excess mods will be disassembled, prioritizing those with lower levels or attributes. All mod parts from the disassembled mods will be refunded. For more information, refer to CROSS-CHARACTER SHARING - ASSET CONSOLIDATION RULES

Method: Log in with each character to consolidate their assets, enabling them to be shared across all characters.

Eternaland Account Depot: On Eternaland, you can access the Account Depot from any stored item. Items from your Spacetime Backpack can be deposited into the Account Depot, enabling other characters to withdraw them into their own Spacetime Backpacks. You must then spend Resource Points to transfer these items into scenarios.

You can transfer items from your Scenario Backpack to the Account Depot at any time. Once transferred, they will be converted into Spacetime Backpack items. This action is irreversible, and the system will provide a double confirmation prompt. Please proceed with caution.

* Items that cannot be deposited into the Spacetime Backpack are also ineligible for sharing through the Account Depot. This limitation will be addressed in a future update.

2. Content expected to be shareable on March 28 (PT):

Content: Stellar Stairway, Wish Machine, Blueprint Collection, blueprints, blueprint fragments, Starchrom, Phantom Cubes.

Method: Log in with any character to enable sharing. Your account will adopt the data of the character with the highest Blueprint Collection level. Once completed, you will receive rewards including Starchrom and Phantom Cubes via in-game mail.

* All Keyword Effects will be reset, and an equivalent amount of Phantom Cubes will be refunded, allowing you to redeem new Keyword Effects of your choice.

Additional Notes:

  1. From March 26 to March 31 (PT), Wish Stones will be unavailable at the Challenge Shop. After synchronizing Wish Machine data for sharing, all existing Wish Stones will be lost. Lost Wish Stones will be reimbursed via in-game mail within 24 hours. Starting March 31 at 3:00 PM, Wish Stones will be available at the Challenge Shop again, with a purchase limit of 1 Wish Stone per account per month.
  2. After the March 26 (PT) update, the Returnee event will be limited to one character per account, and its Starchrom rewards will be temporarily suspended. If you log in after March 26(PT), any unclaimed Starchrom will be sent to you via in-game mail within 15 business days. An updated Returnee event, featuring refreshed rewards, will launch with Version 1.5.1. Stay tuned!

Furniture Dyes

After the March 26 (PT) update, you can dye furniture using the Furniture Dye interface at the Designer's Workstation in their territory. Stardust Dye, an advanced dye material, can be redeemed with Mitsuko's Marks at the Redemption Shop and is refreshed monthly.

Each furniture item has up to three dyeable areas, allowing you to customize each area as you wish. The material cost varies depending on the chosen dye options.

Once dyed, the furniture item will be sent to the Backpack, allowing you to place it in your territory.

* To unlock the Designer's Workstation, go to Memetics > Building > Designer's Workstation.

When the furniture dye feature launches, all players will have 11 basic dyes and one advanced dye, Gilded Marble, unlocked by default.

This update introduces 17 dyeable furniture items, including the American series. We plan to further expand the selection of dyeable furniture and introduce additional dye types over time. Starting in May, dyeing support for furniture at the Shop will be rolled out in phases. Stay tuned!

Puzzle-Themed Building Components

This update introduces new puzzle-themed building components: Passcode Lock, Clue Log, and Reward Crate! Unleash your creativity and turn Eternaland into a playground! These components can be purchased from Weber, the NPC merchant in Deadsville.

Anti-Type Effects

  1. To enrich the gameplay experience, players can now use Stardust Ingots to craft bullets and tactical items with anti-Deviant effects, or Control Units to craft bullets and tactical items with anti-humanoid effects. Stardust Ingots can be unlocked in the Memetics and crafted with Stardust Ore.
  2. Two new ammunition types are available: Suppression AP Ammo, effective against Deviants, and Penetration AP Ammo, effective against humanoids.
  3. All offensive tactical items can now be crafted with anti-type effects.

New Tactical Items

The following PvE-exclusive tactical items have been added: Shield Matrix, Mr. Wish's Rocket Launcher, and Wildfire Flamethrower.

For more information, refer to Development Update | Pollution Zone Revamp, Gameplay Tweaks, and Mod Conversion Adjustments

New Memetic Specialization Items

To enrich the tactical options available in The Prime War during the Manibus scenario, we have introduced new Memetic Specializations and their corresponding items: Red Plasma Rocket Warhead, Red Plasma Grenade, and Red Plasma Rounds.

For more information, refer to Development Update | Pollution Zone Revamp, Gameplay Tweaks, and Mod Conversion Adjustments

New Public Crisis Event: Paradox Space

Paradox Spaces are emerging across Nalcott. In these domains, the laws of space and time have unraveled, and mass, direction, and distance have lost all meaning.

To mend our fractured world, you must defeat the paradoxical beings, gather the crystals causing the spacetime anomalies, and banish the chaotic projections lurking within their depths.

The new Public Crisis Event: Paradox Space is now available in the Manibus and Evolution's Call scenarios. See you there!

New Events

Chrono Vault

We remember every moment spent and every battle fought across Nalcott!

The limited-time Chrono Vault event celebrates your past adventures and exploration with exciting rewards!

Event Period: March 26, after update – April 21 (PT)

Exclusive Chrono Badge Rewards

  1. Chrono Badges will be automatically distributed to players based on the combat duration, achievement progress, and social contributions of all characters on their account!
  2. Earn additional Chrono Badges by completing daily activity tasks and dungeon challenges!

Chrono Vault Reward Preview

The following cosmetics can be redeemed with Chrono Badges during the event:

▸ Wasteland Sheriff Set. This is my jurisdiction, and I call the shots!

▸ Coupe Paint: Vibrant. A vintage car needs an orange finish!

▸ Weapon Skin: Gem Symphony - MG4. This gem shines with the light of bygone days...

▸ Cradle Skin: Shimmering Shell. Only those who've explored the coast know its secret!

Check the game for more cosmetic rewards!

NOTE: The initial Chrono Badge allocation is based on the past scenario settlement data of all your characters. Scenarios that are ongoing or where your character did not reach Lv. 20 by the time of settlement are not included. Due to the volume of data involved, minor miscalculations may occur. Thank you for your understanding!

Crimson Moon: Dyeable Furniture Formulas

The Crimson Moon event introduces a range of unique dyeable furniture formulas. Once you've acquired a formula, you can recolor it using Stardust Dye, which can be redeemed with Rubies at the Redemption Shop.

The Exchange Shop has replaced Basic Dye Crate and Advanced Dye Crate with Stardust Dye, allowing you to redeem any amount as needed.

Wish Machine Prize Pools

After the update on March 26 (PT), the following new Wish Machine prize pools will be available for 3 weeks.

Bullseye Hunter: Includes the Legendary weapon blueprint: Bullseye.

Jaws Bomb: Includes the Legendary weapon blueprint: Little Jaws.

Old Huntsman: Includes the Legendary gear blueprints: Old Huntsman Boots, Savior Helmet, Savior Pants, and Savior Mask.

After the update on April 9 (PT), the following new Wish Machine prize pools will be available for 3 weeks.

Huntsman Gunner: Includes the Legendary weapon blueprint: Predator.

Money Rain: Includes the Legendary weapon blueprint: Raining Cash.

Oasis Gunner: Includes the Legendary gear blueprints: Oasis Mask, Bastille Helmet, Bastille Gloves, and Bastille Boots.

New Shop Arrivals

Lightforge Loot Crate: Nightbloom Sect (available from March 28, 10:00 AM server time)

The nine-tailed fox spreads its ink, bringing a fiery calamity upon all creation.

The limited-time Lightforge Loot Crate: Nightbloom Sect includes the 'Hellfire Howl' vehicle skin (Legendary), 'Nightbloom Raid' fashion set (Legendary), 'Vulpine Shadow - AWS.338' weapon skin (Legendary), 'Securement Unit - Shattered Enigma' facility skin (Legendary), 'Pyrohammer - Heavy Weapon' Lightforge Collection weapon skin (Epic), and 'Duel of Fate' duo action (Epic).

Danger lurks everywhere? This is our chance!

 * Lightforge Loot Crate: Sinful Blaze will be unavailable from March 27 at 6:00 AM (server time).

New Meta's Bounty!

"I left behind a little legend in this world..."

Meta's Bounty now features three new 1-star exploration challenges!

Create ranching and farming tales and record the stories of racing legends!

Future Shop Arrivals (April 3, server time)

"Redefine the boundaries between light and shadow, and create a custom art space."

The 'Artistic Doors & Windows Collection' furniture pack (Epic) is coming.

Mix resplendent styles from various themes to create a unique artistic space!

Future Shop Arrivals (April 10, server time)

"The electronic sheep will mistake our outlines for ghosts in cyber shells."

The 'Radiant Abyss' character set (Epic) and 'Aurora Hacker' theme pack (Epic) are coming.

Recompile the world with glitchy blue and neon pink!

Optimizations

Deprecation of Controllers

  1. After the update, the Controller item will still be available. You can redeem them at the NPC merchant Severin for the following items: Weapon Mod Crate, Keyword Suffix Mod Box, or Keyword Suffix Mod Box - Pro. Each account can redeem up to 10 of each reward type per week until May 30 (PT).
  2. After the update, mod crates that previously required Controllers will now provide their full rewards without needing Controllers.
  3. The Warband Shop and the NPC merchants Nisa and Severin will no longer offer Controllers. Where Controllers were previously obtainable from tasks and Public Crisis Events, they have been replaced with Stellar Planula at a 1:2 ratio.
  4. In game modes or loot crates that previously required a Controller to claim rewards, the drop rates for Deviations, Memetic Specialization Memory Fragments, complete weapons, and mod crates now match those of the former "full rewards". Drop rates for other rewards have also been adjusted accordingly. For more information, refer to Controller Changes Controversy and Preview Q&A | Planners' Urgent Response
  5. If you logged in within the last two months, you will receive a one-time compensation of Scenario Merit Coins based on the character with the most scenario settlements on your account. Refer to the table below for details. Scenario Merit Coins can be used to redeem Keyword Suffix Mod Self-Selection Crates and a cosmetic at the Challenge Shop under Scenario Challenge.
No. of Scenario Settlements Scenario Merit Coins
1 20
2 30
3 40
4 or more 50

Resource Balance

  1. To address player feedback on resources being relatively scarce in the early to mid-game while being overabundant in the late game, we have slightly optimized the resource balance of various scenarios. For more information, refer to Development Update | Pollution Zone Revamp, Gameplay Tweaks, and Mod Conversion Adjustments

Mod Conversion

  1. Added a tip indicating the level range of mods acquired after conversion.
  2. Increased the overall probability of obtaining high-level mods through conversion. Even when converting mods with the lowest initial level, there's now a possibility of obtaining mods with Epic attributes. Of course, the higher the combined initial level of the input mods, the higher the minimum rarity of the resulting mods, and the greater the chance of obtaining high-rarity mods!

Scenario

  1. To address player feedback, we have optimized the phases of Manibus, Manibus (Novice), The Way of Winter, and Evolution's Call. These optimizations only apply to servers launched after the update. Existing servers will not be affected.
  2. New dungeon difficulty levels have been added to Manibus (non-novice), applying to new and existing servers.
  • Once the Manibus phase is unlocked, players can challenge The Prime War at Apocalyptic difficulty through the same Staroid Restrainer used for Nightmare difficulty. Clearing Apocalyptic difficulty for the first time each week yields high-rarity mods, and subsequent clears will provide more rewards than Nightmare difficulty.
  • Once the Stardust Roar phase is unlocked, players can challenge Securement Silos at Nightmare difficulty. Clearing Nightmare difficulty for the first time each week yields high-rarity mods, and subsequent clears will provide more rewards than Pro difficulty.

NOTE: The first-clear rewards for the above difficulty levels can only be claimed once per account. They cannot be claimed by multiple characters on the same account.

For more information, refer to SCENARIO PHASE ADJUSTMENTS NOTICE

  1. The scenario exit cooldown has been removed. Scenario Exit Cards now have a purchase limit of one per week, while their pricing remains unchanged.

  2. Files for several NPCs from The Way of Winter have been added to the "Personnel Files" section of the Field Guide. These can be unlocked by engaging with the relevant NPCs. Furthermore, the "Regional Records" section now includes Red Sands and Blackheart Region.

Vehicles

  1. Wheelies: Wheelies and aerial spins have been optimized.

You can now not only maintain a wheelie while on the ground, but also gain a speed boost while doing so, leaving everyone else in the dust.

While in the air, your turning ability is slightly reduced, but your vertical spinning ability is significantly enhanced, allowing you to execute spins and other flashy tricks. Show off your aerial style!

Experience a thrill like never before as you speed across the land or glide through the air!

  1. Drifting: Drifting has been overhauled!

Just tap the brake key and turn to start drifting effortlessly. Then, hold down the handbrake key to keep drifting and conquer corners with ease!

Feel the intense grip of your tires and unleash their electrifying speed!

  1. Jumping: Vehicles can now execute jumps to overcome obstacles or to free themselves when stuck.

During a vehicle jump, you can press jump again to descend quickly, giving you enhanced control over your positioning.

  1. Vehicle Control:

Increased the time it takes for the camera to reset automatically on four-wheeled vehicles.

Cosmetics

  1. Optimized the trigger conditions for Meta-Humans' guarded stance in the wilderness. Only combat-related actions will trigger the guarded stance.
  2. Adjusted the duration of the guarded stance. Meta-Humans will now revert to the idle stance more quickly.
  3. Character Appearance:
  • Appearance presets are now available at the Cosmetics interface, allowing you to save up to 12 facial presets for both male and female characters. This feature lets you quickly adjust your appearance to match your outfit.
  • Gender change previews are now available at the Cosmetics interface. This feature allows you to preview the cosmetics and appearance presets of the opposite gender and simplifies the process of changing your character's gender.
  • Matching actions have been added to Legendary fashion sets. Existing sets will be automatically updated with actions, allowing you to equip them to your Expressions Wheel.
  1. Adjusted the details of some cosmetics, including:
  • Popular Bass Jacket
  • Default Avatar

Wilderness

  1. To enrich the gameplay experience, we have made some adjustments to how Pollution Zones work. For more information, refer to Development Update | Pollution Zone Revamp, Gameplay Tweaks, and Mod Conversion Adjustments

Dungeons

  1. Adjusted the affix entries related to weapon vulnerabilities in Hard and Pro-difficulty Securement Silos and Monoliths.

Trade

  1. Improved the appearance of the Harvesters' Market. Landmark structures have been added.
  2. Reduced the size of the area around the Harvesters' Market where territory construction is prohibited.
  3. Increased the spacing between Vending Machines in the Harvesters' Market.

Construction

  1. Optimized the rules for placing carpets. Carpets can now be placed directly under facilities and furniture without moving the latter.
  2. Facilities like Generators and Turrets can now be placed on natural terrain.
  3. Improved the descriptive text on the Generator's interface.
  4. Enhanced the rendering effects for territory placement during relocation. You can now view the foundation more clearly and adjust the height accordingly.

Eternaland

  1. Added an ordering function to the Island Shop, making it easier to manage your items.

Social

  1. Improved the Share feature. You can now share photos and screenshots to the chat channels.
  1. Added the ability to share information about in-game items. Currently, you can share information about items in the Item Backpack (including Deviations), gear blueprints, mods, and fashion items. To share, go to the corresponding interface and press Shift + LMB, or click the + button in the chat box.

Guidance

  1. Optimized the task navigation guidance. The system now recognizes elevators and ladders as possible routes.
  2. Added filtered resource tracking to the map. You can now track unlocked resources to locate nearby resource-rich areas in the wilderness.
  3. Optimized the event categories. The new categories are:
  • Recommended: Includes popular large-scale events.
  • Exploration Handbook: Includes Mayfly's Fantastic Journey.
  • Visional Wheel: Includes all Visional Wheel events, such as Crimson Moon.
  • More: Includes long-term welfare events, such as Astral Dewlets and Community Rewards.

Appearance Customization

  1. Improved the presentation of the appearance preset options.

Backpack

  1. Rosetta Access Cards can now be permanently discarded from the Backpack
  2. Gathering tools no longer need to be equipped to the hotbar. As long as you have the relevant tool in your Backpack, you will automatically switch to it when gathering.

Reporting System

  1. We have simplified the reporting process by removing the 'Description' module from ESC > Report.

Other

  1. In the 'Exit Game' pop-up window, 'Re-Login' has been renamed to 'Change Character'.

Bug Fixes

Cosmetics

  1. Fixed an issue that caused uneven skin color with the Dreamsilver set.
  2. Fixed an issue where the skirt in the Crimson Zero set would fold abnormally.
  3. Fixed an issue that caused visual errors when interacting with the Floor Mirror.

Vehicles

  1. Fixed an issue where Grenades did not destroy vehicle tires.
  2. Fixed an issue where explosion-type damage could not damage all vehicle parts simultaneously.
  3. Vehicles will now deal collision damage to other players in PvP mode.
  4. Fixed an issue where the warning not to drive your vehicle into the trading zone was triggered inaccurately.

Deviations

  1. Fixed an issue where the description of the Utter Delight potion was inaccurate. Utter Delight only works on Whims applied after its use.
  2. Fixed an issue where Lighten Your Mind sometimes failed to work.
  3. Changed the spawn locations of some wild Deviations in the Dayton Wetlands.

Combat

  1. Fixed an issue affecting the Light Strike animations of melee weapons.
  2. Fixed an issue where players would get stuck during the Aero Leap animation.
  3. Fixed an issue where additional shots would be fired while using Tap to Fire.
  4. Fixed an issue where the Shock Diffusion mod did not work.
  5. Fixed an issue where switching weapons after firing the Brahminy incorrectly triggered the new weapon's passive.

Wilderness

  1. Fixed an issue where the Energy and Hydration of animals in the player's territory would be incorrect if they were recalled after eating.
  2. Fixed an issue where breeding animals would not be visible in the wilderness.
  3. Fixed an issue where the buff from Roulette Dumplings would disappear upon entering or exiting a dungeon during a Blood Moon.

Audio

  1. Fixed an issue affecting the sound effects after canceling the capture of a Deviation.

Other

  1. Destroying a Large Crate or Private Storage Crate now results in stored items dropping in accordance with the scenario's storage facility drop rules.
  2. Fixed an issue where enabling Frame Generation would cause screen flickering.

 

Once Human Development Team

r/OnceHumanOfficial • • Apr 08 '26

📚 Patch Note Version 2.3.6 Update Announcement | Apr. 8, 2026

34 Upvotes

Dear Metas,

The server maintenance and update is planned for April 8, 2026, at 4:00 PM (PT) and expected to last about 2 hours (actual time may differ). Please plan your game time accordingly for the best experience.

The update size is approximately 28.98 GB on PC launchers, 442 MB on the PC client (NOTE: If the update is delayed on Steam, it may be downloaded more than once), 2.7 GB on Android, and 3.8 GB on iOS (actual size may differ). We recommend downloading the update over Wi-Fi.

This update brings new Tech system rules, a new Battle Pass and Stardust Secret Crate, a new terraforming feature for Eternaland, a shorter mod recovery period of 7 days, plus a range of optimizations and recent bug fixes.

As this maintenance includes a large amount of content, we will be sending special version maintenance rewards to thank you for your support of Once Human: Starchrom ×1,000, Mitsuko's Mark ×100, Stardust Secret Crate S12 - Epic x1, and Stardust Secret Crate S12 - Rare x3. After claiming the Stardust Secret Crates, you can open them from your backpack. You can also get more through the Battle Pass. Please check the Battle Pass for details.

Below are the details of this update:

Content/Feature Updates

New Tech System Rules

Since you arrived in Nalcott, the Tech system has been an essential part of survival and a major goal during exploration. However, the current Tech system mainly serves as a way to unlock abilities through leveling and does not fully deliver the experience or value it was meant to provide. With this Tech system overhaul, we hope to better reflect the survival experience of Metas in Nalcott and give each scenario its own distinct pace of progression.

Major Update: Complete Tech System Overhaul

The new Tech system completely changes the old progression pace, officially shifting from level-based unlocks to exploration-driven growth. Every trip out into the world can now lead to discoveries that truly matter!

  1. Tech Tree and Unlock Methods Updated

The Tech tree has been rebuilt around four core branches: Survival, Production, Combat, and Building. Characters now start with basic Tech unlocked by default, and future unlocks are no longer limited by scenario phase or character level. You can obtain new Tech in the following three ways:

  • Reverse Engineering: Collect facilities and items marked as "cultural artifacts" in the wilderness, then bring them back to the Synthesis Bench for reverse engineering. This can directly unlock crafting abilities or grant Tech Points, making progress much more efficient!
  • Tech Invention: Combine materials at the Synthesis Bench to conduct invention experiments. A successful attempt gives you both the formula and the finished item. Even if it fails, part of the materials will be returned.
  • Tech Point Allocation: Spend Tech Points to manually unlock the Tech you want. Tech Points can be earned by leveling up, repeating research, defeating Elite enemies, and more. (To reduce grinding, Tech Points can no longer be obtained from exploring Mystical Crates.)
  1. Specialization System Removed and Facility Enhancements Upgraded

The original Tech Specialization system has been completely removed! Its effects have now been fully integrated into Tech tree nodes, Tech enhancements, wilderness exploration, and the new facility enhancements

To help you gain full crafting capability earlier, we have removed some mid-tier crafting facilities, including the Intermediate Supplies Workbench, Intermediate Weapon Bench, Small Synthesis Bench, and Intermediate Stove. Their formulas have been merged into advanced facilities, and the unlock nodes for those advanced facilities have been moved earlier. At the same time, we have significantly upgraded the current facility enhancements:

  • Enhanced Electric Furnace: Sulfur Chemist, Petroleum Process, and Art of Stardust Decay will now be unlocked here.
  • Custom Disassembly Bench: Combines all disassembly enhancement effects.
  • Stardust Fusion Stove: Combines cooking-related enhancement effects, including Enhanced King of Cuisine and Permanent Save.
  • Enhanced Supplies Workbench: All effects have been further improved, and crafting time has been greatly reduced.
  • Power Generation Facilities: Increases to the facility limit are back and can now be unlocked through Tech level and enhancements.
  • Note: Some overly niche or balance-breaking specialization formulas have been removed. Any specialization bonus facilities you have already built will remain.
  1. New Tech Enhancement System

Raising your Tech level grants enhancement points, which can be used to enhance specific Tech and unlock extra effects. Enhancement results are fixed and cannot be reset, but enhancement effects can be traded, encouraging Metas to exchange what they have with each other.

Building and Facility Optimizations

  • Load and body type mechanics clarified: Default Load has been adjusted to 100. Body type now affects characters as follows:
    • Heavy Build: Load bonus +10, Movement Speed -5%
    • Normal Build: No change
    • Light Build: Load bonus -10, Movement Speed +5%

Combat and Gear Optimizations

  • No level requirement for gear: Gear is no longer restricted by character level. More high-quality lost gear will now appear in the wilderness, bringing more surprises during exploration. Your starting weapon has also been changed to the Rustic Crossbow.
  • Eternaland gear import rules adjusted: To make sure every Meta starts each scenario from a relatively fair position, gear brought in from Eternaland will now be automatically marked as "lost gear." It cannot be repaired, reverse engineered, or traded. The "All-Purpose Hand" will also be unable to repair lost gear inside a scenario.
  • Gear crafting simplified: Gear can now be crafted directly from materials, with no need for prefabricated components. New dedicated materials have also been added, such as Wood Weapon Body and Armor Lining.
  • Ammunition types simplified and output increased: Rifles, submachine guns, and light machine guns now all use medium-caliber ammunition. Advanced ammo formulas have been adjusted, and output has been greatly increased! To keep damage balanced, the HP of high-level enemies has also been slightly reduced. A new drink that boosts weapon damage has been added as well.
  • Tactical items reworked: Repeated item types have been streamlined, and the low, medium, and high tier split has been removed. Crafting formulas have also been adjusted.
  • Vehicle adjustments: Vehicle repair costs have been adjusted.

Wilderness Exploration and Gathering Optimizations

  • Ore streamlined: Tin ore and aluminum ore will no longer spawn in the wilderness. Two new metal ingots have been added and can be obtained by processing iron. The Deviation "The Digby Boy" will no longer collect tin ore. Tin and aluminum ore have also been removed from the outputs of the Mining Platform and Digger Biomechanical, and the output efficiency of other ores has been adjusted.
  • Tool adjustments: The number of gathering tool types has been reduced, tool gathering range has been adjusted, and the efficiency of high-tier tools when mining iron ore has been greatly improved.
  • Material unification: All tiered materials have been merged into a single tier.
    • Five types of fabrics including Shabby/Cotton/Carbon Fiber have been unified as Fabric.
    • Five types of parts including Rusted/Standard/Refined have been unified as Parts.
    • Five types of plastics such as Scrap/General/Fireproof have been unified as Plastic.
  • Scrap cleanup: The amount of useless scrap has been greatly reduced. All useless scrap is now standardized as Normal rarity and can be selected instantly for one-click disassembly at the Disassembly Bench.
    • New interactive scrap items: Footballs can be thrown to stun enemies, books can be read to gain Tech Points, and rescue bots can help recover the items you drop when you die!
    • The rewards and redeemable content of Deviations "Paper Doll," "H37," and "Wish Box" have been updated to match the new item categories.
  • Seed drop rate reduced: Wild seed drops have been lowered while still covering daily planting needs, helping free up backpack space.
  • Legacy item conversion: Legacy items will be marked automatically, and Metas can convert them into their corresponding new items at any time.
  • The Durability of the Gazocchio has been reduced.
  • While riding a bicycle, Energy and Hydration will now be consumed faster by default. Early-game tasks have also been adjusted to match the Tech tree changes.
  • Polluted Water output in Pollution Zones has been greatly increased.
  • Sea Rabbits now drop a new item, Neurotoxin, which can be used to craft tranquilizer needles.

A new reward system, the Stardust Secret Crate, is now live. Legendary Deviation skins are now available!

Stardust Secret Crate Rewards

With the Battle Pass S12 update, Metas can now enjoy the new reward system, the Stardust Secret Crate. It includes a wide range of rare cosmetics and valuable item rewards, including:

- New Deviation skins, with a chance to obtain Legendary Deviation skins!

- More than 50 cosmetic items for full personalization!

- Rare token rewards such as Lightforge Ingots, Lightforge Relics, Silver Keys, and Colorful Badges can also drop at random. See if luck is on your side!

- Rare Stardust Secret Crates can also drop practical rewards such as Starchrom, Mod Dust, and rare items!

\Rare Stardust Secret Crates can only be obtained through active play, and cannot be purchased in larger amounts. Higher-rarity Stardust Secret Crates do not drop any items related to supplies or stat progression.*

Stardust Secret Crate Rules and Drop Rates

Stardust Secret Crates are updated alongside each Battle Pass. The current one is Stardust Secret Crate S12.

Each season's Stardust Secret Crate includes its own limited items, which can only drop from that season's crate. Retired crates may return from time to time, giving Metas another chance to obtain them.

Stardust Secret Crates are divided into four rarities: Rare, Epic, Legendary, and Mythic. Rare, Epic, and Legendary crates each have 3 upgrade chances when opened, and may upgrade into a higher-rarity crate with even rarer rewards!

\You can skip the upgrade animation. The upgrade result will still be processed normally.*

Different crate rarities have different drop pools. Items and currencies related to supplies or stat progression only drop from Rare Stardust Secret Crates, and more of those cannot be obtained through paid methods. You can check the detailed drop list for each crate rarity in your backpack, or view the Stardust Secret Crate drop rate notice here: https://www.oncehuman.game/news/update/20260408/40780_1295185.html

How to Obtain Stardust Secret Crates

  1. Battle Pass: Each season's Battle Pass includes Stardust Secret Crates of different rarities. Raise your Battle Pass level to get them.
  2. Daily Battle Pass Exp rewards: Whether you log in or not, you can earn a set number of chances each day to obtain the Rare Stardust Secret Crate. From Monday to Thursday, you get 2 chances per day. From Friday to Sunday, you get 4 chances per day. These reset at 6:00 server time. As long as you have available chances, every 300 Battle Pass Exp earned lets you claim 1 Rare Stardust Secret Crate from the Battle Pass screen. These chances can stack up to 20. Once you have 9 or more available chances, double rewards will activate, letting you claim 2 Rare Stardust Secret Crates for every 300 Battle Pass Exp. This makes it easier to collect them quickly, so do not forget to claim them.

\ When a new Battle Pass begins, your available chances will not be cleared. Any unclaimed Rare Stardust Secret Crates will be sent later by mail. Purchasing Battle Pass levels with Crystgin will not increase the number of Stardust Secret Crates you can claim.*

  1. More ways to obtain them: Additional ways to get Stardust Secret Crates will be added in the future, including event rewards and currency exchange. Please keep an eye on in-game events and system updates.

Eternaland Terraforming Feature

Tired of the same old terrain? Want to flatten hills and build a grand palace, or establish highlands to create a sky garden? Now, the power to reshape the world is in your hands!

How to obtain it: Go to the Eternaland Shop and purchase the new Terrain Modifier.

Guide

  1. Place the Terrain Modifier in the hotbar.
  2. Switch to the Terrain Modifier to enter editing mode and transform the island's terrain.

Four Main Functions

Create: Create land out of nothing. Build a mountain with splendid views, or a bridge of earth across a valley. Anything is possible!

Delete: Excavate the terrain. Clear away obstructive landforms or create depressions.

Flatten: Great for perfectionists! Instantly flatten any area to create a perfect foundation for huge structures.

Recover: Made a mistake? Don't worry. Use this function to recover the terrain to its initial state.

Additional Notes:

  1. To protect the island's ecosystem and basic structure, water regions and areas near caves currently cannot be terraformed.
  2. If you play on mobile, please install the latest app version from the app store to make sure the feature works properly.

New Gardener-exclusive Formula: Gardening Shears

Good news for Metas who love nature! To improve the gathering experience for basic wilderness resources, we have added a new class-exclusive formula for Gardeners that is unlocked by default: Gardening Shears.

How It Works:

After crafting Gardening Shears at the crafting bench, you only need to keep them in your backpack for the effect to activate automatically. When gathering from trees and shrubs in the wilderness, your yield will be doubled!

Limitations:

Please note that because Gardening Shears prune more thoroughly, you will no longer get plant seeds while enjoying doubled resource output. If you are in the early stages of base building and need a huge amount of wood and plant fiber, these shears will be an excellent tool for getting started!

\ Because of the material adjustments, the types of materials that Gardeners can plant have also changed.*

RaidZone Updates

RaidZone Shrapnel Grenade Balance Adjustments

To make combat in RaidZone fairer and more strategic, we have made targeted balance adjustments to the Shrapnel Grenade.

  • Damage: Explosion damage has been reduced from 120 to 90.
  • Range: Explosion radius has been reduced from 5 meters to 3 meters.
  • Visual update: The warning ring shown when throwing a grenade has also been adjusted so it matches the actual blast radius more accurately.

RaidZone Territory Monitoring Added to Desktop Widget

In the dangerous world of RaidZone, territory security is more important than ever!

To help Metas keep track of what is happening at home anytime and anywhere, we have added a new "RaidZone" module to the device desktop widget.

You can now place this module directly on your phone or device home screen. Even when you are not in the game, you can still monitor your territory security in real time and stay one step ahead!

RaidZone Bug Fixes

Fixed an issue that allowed building inside the bounds of certain settlements.

Custom Server Updates

  1. Disabled settings: Max Uses of Specialization Memory Fragments and Specialized Cleaning Fluid Usage Count.
  2. New settings added:
    1. Disable microphones in Nearby Channel.
    2. Disable Deviations, disable firing weapons, and disable tactical items.
  3. Character deletion cooldown on Custom Servers has been reduced to 1 hour.
  4. The adjustable upper limit for starting Memetics Points has been increased to 2,000,000.

New Shop Arrivals

Lightforge Loot Crate Spring Return: Spring Revival Begins

Available: After the version update on April 8 (PT)

The top three voted returning crates, Ethereal Tide, Abyssal Finale, and Arcane Celestial, are back as scheduled. Beach Bash and Echo Vesperine are also joining the return lineup. You can choose up to three of the five Lightforge Loot Crates to participate in, and there are extra collection challenge rewards as well. Collectors will not want to miss this!

  • You can choose up to three crates to participate in. Once you log in, you can choose one right away. Each time you obtain any Lightforge Collection item from a crate, you will receive an extra crate opening chance, up to two additional chances in total. If you have not drawn from or purchased a crate yet, you can still switch your selection without using up an opening chance.
  • Spring Vault Collection Challenge: Collect cosmetics from the crates and complete all special collection challenges to earn exclusive rewards, including a Legendary badge and a Cradle Charm that shows off your collector status!
  • Returning crate collection progress: Based on how many Lightforge Collection items you have already collected from these crates, you can claim crate-exclusive themes, namecards, and alternate-color Fashion sets. Both new and veteran Metas who have collected Lightforge Collection items can claim these rewards, and doing so does not use any opening chances.
  • Returning Lightforge Collection cosmetics now feature rarity-exclusive traits!
    • Ethereal Tide now includes the added trait Afterveil, a high-speed burst effect.
  • The original draw probability, redemption cost, and guarantee system of each crate remain unchanged. Draw progress from previous runs is retained.

\ Attention veteran Metas: If you participated in previous loot crate events but found no records, please log in with the character used for those crates first to trigger inheritance!*

\ Attention new Metas: The rules for returning crates may differ from the current Lightforge Gem Crates, so please check the individual rules for each crate.*

For more details, check the Lightforge Loot Crate announcement: https://www.oncehuman.game/news/update/20240815/40780_1174367.html

New Battle Pass Serene Swordheart Arrives!

"The mind moves with intent, and the blade follows the heart."

Available: After the version update on April 8 (PT)

  • A new Battle Pass theme is here, with a huge selection of cosmetics waiting for you!

The Advanced Edition Battle Pass includes the Epic fashion set "Serene Swordheart," the Epic weapon skin "Gleaming Fang - SKS," and the Rare furniture formula series "Silver Sips." In a flash, all edges are subdued.

  • The Luxurious Edition is available at 10% off for a limited time, with exclusive cosmetics waiting for you!

Purchase the Luxurious Edition to instantly gain 15 Battle Pass levels and receive exclusive rewards, including the Epic territory collectible "Dubhe Screen," the Epic Cradle cosmetic "Source Chamber," and the "Serene Swordheart" themed avatar frame and namecard.

  • Battle Pass rewards have been upgraded to help you get the cosmetics you want!

With the launch of the Stardust Secret Crate reward system, Battle Pass rewards have been fully updated as well. Both the Standard and Advanced Edition Battle Pass now include Stardust Secret Crates of different rarities to help you obtain the cosmetics you want. The Advanced Edition Battle Pass also adds Lightforge Ingot rewards, making it easier to take part in the Lightforge Loot Crate feature. We hope your time in the game feels even more rewarding!

\ Future Stardust Secret Crates will continue to be updated together with the Battle Pass.*

Battle Pass Cosmetic S2 Nighttime Rose Returns for a Limited Time!

Available: After the version update on April 8 (PT)

They are back, all of them are back. After unlocking the S12 [Serene Swordheart] Advanced Edition Battle Pass, you can purchase the returning cosmetics and complete your collection without regrets!

  1. Missed the Advanced Edition? Buy the gift pack directly to get the core cosmetics from the Advanced Edition.

For a limited time, "Bloodmoon Rose - Stardust's Advent" will be available, including the Epic fashion set "Nighttime Rose," the Epic weapon skin "Dragon Dance - MPS7," the Rare furniture formula series "Commander's Lounge," and Silver Keys, all for a special limited-time price of 680 Crystgin!

  1. Looking for more rare treasures? Luxurious Edition-exclusive rewards and many more advanced cosmetics are waiting to be collected!

After unlocking the S11 "Shadowrunner" Advanced Edition Battle Pass, you can use Silver Keys to exchange for cosmetics from Nighttime Rose - Lost. Within 25 attempts, you are guaranteed to obtain all rewards, including the Epic Cradle cosmetic "Nightmare Cage" and the collectible "Luminous Sunflower."

  1. Standard Edition skins can be redeemed for free!

More cosmetic pieces can be exchanged with Silver Keys. Please check Battle Pass > Redeem Shop > Limited-Time Return.

Upcoming Shop Updates

Available: April 16, 6:00 AM (server time)

"A small space, a real sense of freedom, and total comfort."

The Epic furniture pack "Cozy Nook" is coming soon. Find a warm, peaceful corner of your own amid the noise of the city.

  • Limited-time offer: 14% off during the first week. Get this cozy and playful home setup for just 1,180 Crystgin. Don't miss it!

"Step into the gap where reality and illusion intertwine; fantasy has never felt so real."

The Phantom Light - SOCR, Phantom Light - HAMR, and Phantom Light - MPS5 weapon skins (Epic), as well as their Combo Gift Box, will be available for two weeks only. Give your weapons a stylish new look!

  • Limited-time offer: During the first week, each draw from the gift box costs only 30 Crystgin. Individual weapon skins are also 17% off during their first week. Come take a look!

"Those who chase the light will one day become light for others. Those who ride the waves will one day shape the tide."

The Rare set "Lightchaser" is now available. A new fashion star has arrived in the apocalypse!

  • Limited-time offer: Available for just 480 Crystgin during the first week. Be sure to check it out in Shop > Character > Fashion.

Experience Optimizations

Mods

  1. The guaranteed single recovery period for the Legendary Mod Selection Crate has been shortened to 7 days. This will take effect after its first recovery following release.

Shop

  1. Adjusted the layout of trait categories in the Fashion Trait interface and improved the grouped display of color-change traits.
  2. Added a quick option that automatically equips or removes the corresponding Fashion Traits when you equip or remove Fashion items.
  3. Switching between saved appearance presets no longer costs additional Chrysalis Tokens or Butterfly Dye. Appearance customization costs in the Floor Mirror have now been unified with those in the Appearance interface.

Visional Wheel

  1. We have noticed that the current description for the "Deviation Selection Crate" in the Visional Shop is not clear enough and has caused confusion for Metas. We sincerely apologize for this misunderstanding.
  2. To clarify, the Deviation level from the selection crate is random. It can be anywhere from Level 1 to the highest possible level, and it does not guarantee Level 3 or above. The phrase "with a chance for Skill Rating of 3 or above" was meant to say that there is a chance to obtain a Lunar Oracle Deviation with a Skill Rating of Level 3 or above. We understand that this wording was easy to misread. We will revise the related text to make the description clearer and more accurate. Thank you for your understanding and support. We will keep improving the game experience for everyone!

Wilderness

  1. You can now use Electric Drills and Explosives underwater.

Pollution Zones

  1. The cost of protection in Pollution Zones will no longer change based on the number of buildings. It will now use a fixed value based on the Pollution Zone level. This means Metas who enjoy building will see much lower protection costs in Pollution Zones.
  2. Improved V's guidance in Pollution Zones to reduce its impact on player movement and general gameplay.

Deviation

  1. Deviation fusion time has been adjusted to 5 minutes.

Scenario Honor

  1. Improved how the maximum score is displayed in Scenario Honor.

Bug Fixes

Other

  1. Fixed an issue where V's shadow projection displayed incorrectly.
  2. Fixed an issue where 3-star Green blueprints did not grant transformed appearances. For Green blueprints that have already been unlocked and upgraded to 3 stars, the transformed appearances have now been added directly to the appearance system.

Once Human Development Team

r/OnceHumanOfficial • • May 21 '25

📚 Patch Note Once Human Version 1.6.1 Update Announcement

84 Upvotes

Dear Metas,

We've optimized the PC client's disk usage. After installing the full update (approximately 73 GB, actual size may vary), the game will take up about 18–20 GB less space while delivering improved performance. Following the maintenance, all players, regardless of platform, will receive the following compensation: Furniture Formula: Pipe Wall Lamp, Starchrom ×1,500, Mitsuko's Mark ×200, and Colorful Badge ×100.

We have scheduled the Version 1.6.1 server maintenance and update for May 21 at 4:00 PM (PT). The maintenance is expected to last about 2 hours, but the actual duration may differ. Please plan your game time accordingly for the best experience.

This update brings Visional Wheel S1: Starfall Inversion and the exclusive Starfall Collection event, plus the Early Access launch of new PvP series Once Human: RaidZone and the Endless Dream scenario. Also included are various balance adjustments, optimizations, and bug fixes.

Below are the details of this update:

Content/Feature Updates

Visional Wheel S1: Starfall Inversion

Planned Period: May 21 – Late September(PT)

Affected Scenarios: Manibus (non-novice), Evolution's Call, Prismverse's Clash, The Way of Winter

Survival Environment and Gameplay Adjustments

1️⃣ The inverted star will generate gravitational tides from 9:00 AM to 9:00 PM (server time) daily, during which players will enter a unique low-gravity state known as Stellar Levity, allowing for higher jumps, extended airtime, immunity to fall damage, and significantly increased Load capacity.,

2️⃣ Explore and find Star Advent Loot Crates and Unstable Aggregates to acquire rare Gravity Crystals.,

3️⃣ Master a devastating plunge attack: use a melee attack in mid-air to quickly dash in your aimed direction. The plunge attack is available in all Visional Wheel scenarios.

Combat Updates

1️⃣ Added the Gravity Tide set, obtainable from Unstable Aggregates.

  • 1 piece: Increases jump height.
  • 2 pieces: Increases Magazine Capacity.
  • 3 pieces: Take reduced DMG from Deviants while airborne, and gain a DMG boost after mid-air movement.
  • 4 pieces: Even larger damage boost after mid-air movement.

2️⃣ Added the new Downstar mod suffix, obtainable from Unstable Aggregates. Equip it to gain stat bonuses when attacking enemies below you.

Survival Changes

1️⃣ Added the Gravity Neutralizer and Gravity Tuner survival items, plus new item formulas and food recipes.,

2️⃣ Added the Anti-Gravity Foundation component, allowing players to build floating structures.

3️⃣ While the gravitational tides are active, vehicles gain increased jump height, extended airtime, and do not lose Durability from high-altitude falls

4️⃣ Open Star Advent Loot Crates for a chance to obtain four types of gravity-warped animals and their skins, and six types of gravity-warped Deviations.

5️⃣ Schedule for Other Scenarios

  • After this update, servers with the Visional Wheel tag will automatically change to Starfall Inversion.
  • All Lunar Oracle phenomena will stop completely, and special items (such as Lunar Whispers) will no longer drop.
  • For more information, refer to the preview: Visional Wheel S1: Starfall Inversion

Early Access: Once Human: RaidZone and Endless Dream Scenario

On May 21(PT), we're launching Early Access for Once Human: RaidZone, a new PvP game series, and Endless Dream, a new scenario. You're invited to be among the first to explore this uncharted territory and witness the new dangers and possibilities reshaping Nalcott.

1️⃣ New Scenario: Endless Dream

If the apocalypse descends in a dream, would you be prepared to face it?

Gameplay Features:

  1. Full Map Access: All existing regions are accessible in Phase I. Explore Nalcott in its entirety—from the southern Broken Delta to Ember Strand in the north—right from the get-go.
  2. Dream Zones: Layers of nested Dream Zones encroach upon the wilderness, each featuring unique environmental traits and combat effects. As you venture deeper into the nightmares, their effects stack and multiply. As a Meta-Human, your mission is to purify these layered zones to reshape the environment and its rules. Construction is possible inside Dream Zones even without a Territory Terminal, allowing you to unleash your creativity and overcome the nightmare by any means possible.
  3. Player-Driven Progress and Multiple Endings: Dream Zones and Deviants will evolve as the scenario progresses, presenting ever-changing challenges. As Meta-Humans eliminate Eternal Dreamers, they will reduce the durations of Phases I to V, intensifying the scenario's pace and difficulty. Your collective efforts to purge the Eternal Dreamers will also decide the world's fate. Will the world be saved, or will you witness its ultimate destruction? The outcome rests entirely in your hands.

2️⃣ Once Human: RaidZone

In the wild, everyone is both hunter and prey. It's the survival of the fittest.

Meta-Human, you fight for yourself alone. Defeat your enemies, defy fate, and take on the world—or be destroyed. Once Human: RaidZone is a new series for players seeking pure and intense PvP action. Delve into the raid zone and fight to survive!

Gameplay Features:

  1. Skill-Based Combat: All characters start on equal footing, with no inherited supplies, blueprints, or mods. Once Human: RaidZone also features dedicated equipment and skill trees designed for competitive play. All weapons and armor must be acquired within the game realm—perfect for players who prefer a pure PvP experience.
  2. Hardcore PvP: In this hostile world, nowhere is safe. Your territory structures can be destroyed by rival Meta-Humans, and you remain vulnerable to attacks even when offline. Plunder is the law of the land, and defeat means losing your gear and supplies. To survive, you must band together with allies to fortify your territory with defensive installations and traps. Stockpile weapons, ammunition, and explosives to raid rival territories, but stay vigilant for ambushes and hidden traps. Combat Deviations also feature new abilities and mechanics, offering unique tactical advantages that add strategic depth. Will you be the last one standing?
  3. Make the Ultimate Choice: Ursula, your enigmatic Deviation companion, evolves alongside you, her power growing with every Realm Fragment you collect. When fully strengthened, she can summon the devastating Manibus, dealing tremendous area damage and opening a massive dimensional Hollow. However, wielding the Original Entity's power will also destabilize the realm and hasten the arrival of the settlement phase. You must choose whether or not to wield this catastrophic power. For more information, refer to the announcement: Devs Talk - Once Human: RaidZone and Endless Dream - Coming Soon to Early Access!

New Items

Added the Sanity Corrosion Capsule. It reduces your Sanity and can be crafted at any Stove.

New Events

Starfall Collection: Visional Wheel S1 Exclusive Event

Collect rare Gravity Crystals to unlock wonderful rewards, including new weapon skins, charms, avatars, collection items, and more.

  • There is a weekly cap on Gravity Crystals that count toward event progress. After reaching this cap, event progress will be limited.
  • During the event, Gravity Crystals can also be used to redeem items and rewards from past Visional Wheel seasons, but redemption limits apply. This can be done at the Past Shop.

New Limited-Time Wish Machine Prize Pools

After the update on May 21(PT), the following new Wish Machine prize pools will be available for 3 weeks.

Bounce Bear: Includes the Legendary weapon blueprint: Kumawink.

Critical Power Surge: Includes the Legendary weapon blueprint: Critical Pulse.

Gravity Dance Pants: Includes the Legendary gear blueprints: Tattoo Pants, Gravity Tide Helmet, Gravity Tide Top, and Gravity Tide Gloves.

New Shop Arrivals

1️⃣ Lightforge Loot Crate: Interdimensional Leap (available after the May 21 update, (PT))

"Traverse infinite horizons with limitless freedom!"

The limited-time Lightforge Loot Crate: Interdimensional Leap includes the Evernight Realm furniture pack (Legendary), Hyper Blitz fashion set, Caught in a Web cradle skin (Legendary), Fish Among Lotus Leaves territory collectible (Legendary), and Initialization - DBSG weapon skin (Epic). Heroes blitz into action amidst the city's vibrant chaos!

Special deals on Lightforge Canvas upgrade packs! These packs are available at the Redemption Shop after obtaining the Hyper Blitz set from the Lightforge Loot Crate.

  • Under the Hyper Blitz theme, two Lightforge Canvas packs will be available: Hyper Blitz: Ghost and Hyper Blitz: Spark, plus a discounted bundle!
  • The Hyper Blitz Lightforge Canvas packs launch alongside Lightforge Loot Crate: Interdimensional Leap and will be on sale for the same duration. More information can be found in the game.
  • Lightforge Loot Crate: Ethereal Tide will be unavailable after the version update.

2️⃣ Dyeable Furniture Packs! (available after the May 21 update, (PT))

Some items from the Neon Symphony, Afternoon Garden, and Sunny Coast Living Room furniture packs can now be dyed at the Designer's Workstation. Support for more furniture packs is coming soon. Furniture packs can be purchased from the Shop.

Mix and match various color combinations to show off your style, and make your territory stand out from the crowd!

3️⃣ Future Shop Arrivals (available from May 29, 6:00 AM server time)

"Burn, turn to ashes, then burn again—I shall remain until the world's end!"

The Collection: Ashen Finale theme pack (Epic Collection), Ashen Farewell theme pack (Epic), and Ember Reaver set are here!

  • The standard Ashen Farewell theme pack includes the Ember Reaver fashion set (Epic) and other Epic cosmetics.
  • The Collection: Ashen Finale theme pack is upgraded to Epic Hype! In addition to the standard content, it features the Frost Ember and Blazewind dye variants of the Ember Reaver set (Epic Hype), the Farewell Day - HAMR weapon skin (Epic Hype), and the Keep Swinging solo action (Epic), plus an exclusive namecard theme!
  • Ember Reaver includes an exclusive standing action, while its Epic Hype Frost Ember and Blazewind dye variants will feature an additional costume effect that burns with an undying flame.

"Take me back to the infinite wonder of childhood."

Channel the power of nostalgia with the Age of Innocence weapon skins (Epic)!

"My little carnival!"

New Epic and Epic Collection fashion parts are here! Get the adorable Fluffy Paw at just 60 Crystgin for a limited time! Plus, funky new helmets and jackets, and lots more! Set your alarms and be ready for the drop!

Optimizations

Monetization Experience Optimizations

  1. The Lightforge Loot Crate rules have also been improved for clarity.

Combat Optimizations

  1. Balance Adjustments
    • After analyzing current weapon usage statistics and community feedback, we've found that some weapon builds are not performing as intended, limiting players' strategic options. To promote weapon diversity and fair competition, we will implement the following adjustments.
    • We have observed that single-target builds are underperforming, while Critical Pulse and Hazardous Object lack effectiveness in PvP. To improve balance, we will implement phased adjustments to enhance their strength.
    • Reload Speed is currently capped, restricting the effectiveness of Reload Speed attributes in Calibration Blueprints for some playstyles. Hence, we're introducing the new Reload Efficiency attribute. More Details
  2. Added a Switch Weapons button for melee weapons to the mobile version.
  3. Improved the display of HP bars for the player and normal enemies when they have Force.
  4. Added an on-screen effect when the player's Force falls to 0 after being hit.

Vehicles

  1. Increased the protective performance of the Off-Roader's Classic skin.
  2. Improved peek-shooting from vehicle passenger positions:
    • Fixed an issue where the bullet impact point deviated from the crosshair, thus improving peek-shooting accuracy.
    • Adjusted the field of view when using peek-shooting. Previously, the field of view was too narrow.
  3. Improved the feel of bicycle and motorcycle flips:
    • Reduced the difficulty of performing vertical tricks with two-wheeled vehicles. Players can now perform death-defying flips more easily.
  4. Optimized vehicle combat:
    • Damage numbers are now shown when hitting enemies with vehicles.
    • A vehicle's remaining HP is now shown when it takes damage from enemies.

Construction

To make it easier for players to find locations to build or relocate their territories in the wilderness, we have added a visibility toggle for buildable areas. When in Construction mode, open the Visibility settings and enable 'Show construction area' to show buildable areas.

Instructions:

  1. Open the Build menu and select Visibility settings.
  2. In the Visibility settings, enable 'Show construction area' to show buildable areas or disable it to hide them.

Added separate Recent tabs for Structures, Facilities, Furniture, Prints, and Eternaland in Construction mode. In these tabs, components are sorted by frequency of use.

Added Load-Bearing Capacity, an indicator of structures' support strength. If it runs out, the structure will collapse. The support and connection of the wall will be more flexible.

Optimized the display of button text in the Furniture Dye interface.

Wilderness

  1. 1.Added a route recalculation tip for when the player changes the navigation destination too frequently.
  2. We've recently received feedback from many Meta-Humans about Rift Anchor icons not appearing on the world map, which affected the exploration experience. This issue has now been urgently fixed. We'll continue to improve Rift Anchor visibility and guidance in future updates.

Dungeons

  1. Optimized the completion rewards for the Public Crisis Event: Paradox Space. The rewards now include Keyword Suffix Mod Box - Stardust's Advent II.

Trade

  1. Harvesters' Markets are now safe zones where PvP is disabled.

Items/Backpack

  1. Increased Stellar Planula stack size to 10,000.,
  2. Increased Sproutlet stack size to 100,000.,
  3. Added a tip to alert the player when there are too many discarded items at their location. Any further items discarded will be permanently destroyed, so it is recommended to find a different area to discard them.

Tasks

  1. Optimized NPC interactions.,
  2. Journeys, scenario challenges, and commissions are now accessible from the Journey interface.

Eternaland

  1. Optimized the Eternaland category tab icons in the Build menu.,
  2. Added customizable visitor claim cooldowns to reward crates.

Reporting System

  1. Added a new report category: Maliciously affecting other players.,
  2. Descriptions are no longer required when submitting a report. Selecting a category will suffice.

Other

  1. Optimized the layout of the Deviant preview in Territory Purification on the mobile version.,
  2. Moved the Self-Destruct button from the sidebar to the Settings menu on the mobile version.,
  3. Improved the description of the item inheritance rules on the Scenario Sign-Up screen.,
  4. Added a feature to download settings from the cloud to the mobile version. Players can now download and apply settings from the cloud.,
  5. Added a Scenario tab to the Survival Manual. In this tab, gameplay tutorials are sorted by scenario.

Bug Fixes

Shop

  1. Fixed the display of red dots on the Lightforge Loot Crate screen.

Combat

  1. Fixed an issue where Deviants would rapidly appear and disappear from the field of view on the mobile version.,
  2. Fixed an issue where Deviants would become stuck if the building material below them was removed.,
  3. Fixed an issue where OTS could not be exited in some situations.,
  4. Fixed a display issue affecting the crosshairs when scoped in with a Tactical Optic during mid-range combat.,
  5. Fixed an issue where rescuing other players could be interrupted in some situations.,
  6. Removed the muzzle distortion effect when firing.,

Construction

  1. Fixed an issue where wilderness shrubs clipped into the territory.,
  2. Fixed a display issue affecting the Build screen.,
  3. Fixed a display issue affecting the Weapon Rack.,

Vehicles

  1. Fixed an issue where all motorcycle skins sometimes veered right during off-road riding.,
  2. Fixed an issue where the character would stop pedaling after drifting with a bicycle.,

Dungeons

  1. Fixed an issue where the Spider Eggs generated by the boss in the Arachsiam dungeon were difficult to hit.,
  2. Fixed an issue where teleporting out of The Prime War would send the player back to their territory.,
  3. Fixed an issue where character hair was not displayed during The Prime War.,

Map

  1. Fixed a mobile-specific issue: Resolved the problem where the progress bar would not display when teleporting to neutral camps.

Once Human Development Team

r/OnceHumanOfficial • • Aug 27 '26

📚 Patch Note Version 3.0.4 Bug Fixes | August 26, 2026

8 Upvotes

Dear Metas,

If you encounter any issues while playing, please contact us using the following methods:

PC: ESC - Support & Feedback - Submit Suggestion

Mobile: Map left-side menu - Headphones icon at bottom right - Suggestions - Submit Suggestion

If you're offline, you can also report issues via our official email: oncehuman@global.netease.com. We'll investigate as soon as we receive your message.

We've been gathering community feedback and actively addressing your concerns.

The following issues have been fixed:

  1. Fixed an issue where the Soul Summoner's ultimate failed to grant Metas the ability to summon Phantom Radiance Sparrow. After the fix, each time you land a weapon hit, there is a 15% probability of releasing a Phantom Radiance Sparrow, with a 0.5-second cooldown.
  2. Fixed an issue where the Phantom Radiance Sparrow fired by the Soul Summoner and the arrow rain released upon spawning dealt the wrong damage type. After the fix, they will correctly deal Weapon DMG.
  3. Fixed an issue where the Whalepup's skill description was incorrect. The skill actually deals Status DMG and will simultaneously apply Status Vulnerability.
  4. Fixed an issue where the hair VFX of the "Cosmic Hymn" set occasionally failed to display.
  5. Fixed an issue where the Bottom piece in "Tideborn Dream" displayed abnormal skin tones.
  6. Fixed an issue where Combo Crate was not displayed correctly in the Shop on mobile.
  7. Fixed an issue where hatch counts were not synchronized after linking friends and completing tasks in Surprise Egg.

The following issues are being urgently fixed. Progress updates will be shared with you via bug fix announcements:

  1. Issue where the female bottom material VFX in "Final Prayer" displayed abnormally, and where body curves were abnormal for certain body types.
  2. Issue where some players could not recall the animals they had raised after the season update.
  3. Issue where the reward interface would incorrectly pop up again after defeating enemies and claiming Loot Crate rewards in the beginner tutorial.

Once Human Development Team

r/OnceHumanOfficial • • Jun 30 '25

📚 Patch Note WONDER DAWN 2.0 ANNIVERSARY UPDATE PREVIEW - CLASS SYSTEM

77 Upvotes

Introduction

As an open-world survival game with crafting elements, Once Human's goal is to let players forge their own stories and adventures while exploring Nalcott. Only by supporting diverse playstyles, self-paced progression, and synergistic teamwork can we transform Nalcott into a land where every journey matters.

Initially, we pursued this vision through the Memetic Specialization system. However, long-term data has shown that its randomized mechanics and level-gated unlocks presented restrictions that encouraged min-maxing rather than freedom. Many players end up settling into meta builds, contrary to our goal of playstyle diversity. With this in mind, we're introducing a class system.

This isn't a traditional MMO class system. In Once Human, classes aren't rigid archetypes but specialized jobs that enrich your character progression and exploration of Nalcott.

The first classes available—Chef, Gardener, and Beastmaster—will be available for public testing after the July 3 update.

Classes

Each class has a core ability and three unique talents. The core ability fundamentally alters the gameplay rules, while the talents synergize with it to sharpen each class's distinct identity and role.

Chef

The Chef is inspired by real-life cooking, where novices follow recipes, experts refine them, and masters invent them. Breaking from the formula-based cooking system, Chefs can freely combine ingredients to create innovative dishes with dynamic effects. The Glutton talent allows Chefs to stack dish effects, maximizing their benefit from these culinary creations. To record and utilize their recipes, each Chef starts with two items:

  • Starting Item
    • Campfire Stove: A portable cooking facility that can be quickly deployed outside your territory. Fully solar-powered, it doesn't require logs or fuel to start making delicious dishes. You can also place dishes on the Campfire Stove for others to use.
    • Gourmet Atlas: Gourmet hunters use this to note down their creative recipes. All creative cooking dishes you've made will be recorded inside.
  • Core Abilities
    • Creative Cooking: Freely choose ingredients to craft unique dishes without being restricted by recipes. During creative cooking, there's a chance for a Success that grants the dish enhanced effects with longer durations.
  • Talents
    • Glutton: Can consume more food than normal to gain up to 2 food effects and 2 drink effects simultaneously.
    • Ingredient Scent: Has a sharp nose for ingredients, with a chance to obtain bonus ingredients when gathering from Fridges, Beverage Machines, and Food Crates in wilderness settlements.
    • Fine Cuisine: Has a refined palate. Consuming the same creative dish repeatedly will enhance its dish and ingredient effects and durations. Dishes that use different ingredients don't count as the same.

We will also revamp some existing dishes with redesigned ingredient combination effects and fewer repetitive buffs, so even non-Chef players can enjoy creative cooking!

Gardener

It's known that grafting crops with each other can completely transform their growth patterns. But in Nalcott, you can even graft crops with biomechanical parts. Picture this surreal scene: In a post-apocalyptic wasteland overrun by Deviants, a row of plants stand guard to protect their home. And Biomechanical crops aren't just useful in combat—they can produce and gather resources too. The Portable Planter Box also allows Gardeners to carry biomechanical crops with them, assisting them in both combat and gathering beyond the territory.

  • Starting Item
    • Portable Planter Box: Used to store biomechanical crops or cultivate seeds on the go.
    • Environment Detector: Tracks nearby environmental conditions when held in the hand.
  • Core Abilities
    • HP Sewing: Specializes in crops and biomechanics. Can graft crops with other crops or biomechanical parts to yield dual-stat crops or special biomechanical crops. Biomechanical parts are sometimes dropped by Biomechanical Deviants in the wilderness.
  • Talents
    • Environmental Expert: Deeply attuned to the natural world. Equipped with an Environment Detector that monitors environmental parameters in real time, and can craft items to restore and enhance soil conditions.
    • Portable Planting: Has a Portable Planter Box that can store biomechanical parts or process mature crops to mass-produce seeds.
    • Greenhouse Technology: Has a Greenhouse Module that can manipulate crop growth environments.

We will also add a Fertility parameter to the soil in the wilderness. Crops planted in fertile soil have a higher chance of yielding bountiful harvests. Growing crops reduces the soil's fertility, but it can be replenished with Soil Solution. Soil will also naturally recover fertility over time. (Low fertility does not result in lower yields, but high fertility will provide bonus effects.)

Beastmaster

In the past, animals in Once Human were just livestock for producing resources, offering no opportunity for interaction, companionship, and growth. But with the Beastmaster class, players can now understand animal conversations and communicate with them freely. On Nalcott, Beastmasters can unleash the full potential of their animal companions. Lead a pack of wolves into battle against Rosetta, have a grizzly bear help you fish for salmon, or use a rabbit's burrowing skills to unearth rare delicacies hidden underground.

  • Starting Item
    • Beast Whistle: Summons a Beast Partner to assist in exploration outside the territory. You can link an animal to your Beast Whistle in your territory.
    • Starting Partner: Pick your starting partner: Pongo, Misha, or Shiro.
      • Pongo: A green boar that excels at gathering. Can also forage for rare items.
      • Misha: A golden bear with a larger build than most, serving as a solid wall in battle.
      • Shiro: A white wolf that is a late bloomer with the potential to become an alpha. Capable of evolving through battles.
  • Core Abilities
    • Beast Partner: Uses a Beast Whistle to summon and command a Beast Partner to fight, gather, or mine. The Beast Partner can be changed in the territory.
  • Talents
    • Beast Whisperer: Understands the language of beasts. Wild animals will neither attack nor flee from the Beastmaster, who can also view wild animals' stats and traits.
    • Breeding Expert: Uses mutant genes to change animal traits and raise Beast Partners who can grow constantly.
    • Wilderness Master: Crafts gear for the Beast Partner to strengthen their combat, gathering, production, and growth abilities.

Notes

  1. Launch Time: The class system will enter public testing after the anniversary update on July 3.
  2. Availability: The class system will be available in all non-novice scenarios, excluding Once Human: RaidZone.
  3. You can choose your class in the wilderness after creating a new character on a server and completing the tutorial tasks. For existing characters, we will issue a unique item that allows you to change your class immediately.
  4. If you cannot decide on a class or prefer not to use the class system, you can choose the Freelancer class. The Freelancer class has no unique abilities, but will be given a class-change item.
  5. We will regularly refine and balance the class system based on your feedback, as well as add more classes. When that happens, we will issue class-change items to allow you to reselect your class.

Once Human Development Team

r/OnceHumanOfficial • • Apr 22 '25

📚 Patch Note Once Human Version 1.5.1 Update Announcement

78 Upvotes

Dear Metas,

We'll be taking the servers offline for maintenance on April 22 at 16:00 (PT) to roll out Version 1.5.1. Downtime is expected to last roughly three hours (the actual duration may differ). Please plan your play‑time accordingly. When maintenance ends, mobile pre‑download opens on the official site. Mobile login becomes available on April 23 at 17:00 (PT) with data shared between PC and mobile.

This update brings a new Bicycle vehicle, new reward events, optimizations, and bug fixes. New scenarios and the Visional Wheel will arrive in May. Stay tuned!

Below are the details of this update:

New Content

New Vehicle: Bicycle

Build a Bicycle in the Vehicle Garage (unlocked via the "Vehicle Garage" Memetic) and hit the stunt stage!

Solo Stunts: Let Your Creativity Soar!

Ride full throttle into the air and pull off insane spins and flips midair! Whether you're pulling 360s or extreme airtime, every trick you land could make you a legend!

Multiplayer Stunts: The Ultimate Test of Friendship!

Who says stunts can only be done solo? You can now stack up to 5 passengers on the back of your Bicycle for some completely unhinged group stunting action!

New Wilderness Character Standing Actions

We've added a new feature that lets you showcase your character's standing actions in the wilderness! You'll find this feature in the Actions tab, and it supports exclusive actions from Legendary cosmetic sets. We've also added a batch of universal standing actions to give you even more ways to express yourself.

New Construction Block Structures

Added half‑size square foundations, ceilings, and walls; roofs with shallower angles; lower stairs; and mirrored left‑right stair variants.

  • The changes are as follows:
  • Wood Stairs 03/04/05 are now Left-Side Wood Stairs 03/04/05.
  • Reinforced Stairs 03/04/05 are now Left-Side Reinforced Stairs 03/04/05.
  • Steel & Wood Stairs 03/04/05 are now Left-Side Steel & Wood Stairs 03/04/05.
  • Added Right-Side Wood Stairs 03/04/05, which will unlock alongside their left-side counterparts in the Memetics.
  • Added Right-Side Reinforced Stairs 03/04/05, which will unlock alongside their left-side counterparts in the Memetics.
  • Added Right-Side Steel & Wood Stairs 03/04/05, which will unlock alongside their left-side counterparts in the Memetics.
  • Half‑size materials unlock at the corresponding Small Support and Small Roof nodes.
  • Added 1/2 Wood Parapet, 1/2 Stone Parapet, 1/2 Concrete Parapet, 1/2 Small Parapet (Parapets 04/05/06).

New Features

New Blueprint Rating Rules for Novice Server Scenarios

When you finish a scenario and enter a novice server, blueprint star ratings are limited, and those limits are relaxed as the scenario advances. For example, R500 - Memento is capped at 3 stars in Phase 1, 4 stars in Phase 2, and 5 stars in Phase 3.

Once character data is shared across your account, veteran players who join novice servers could end up with a major stats advantage. To ensure fairness, we've introduced this restriction. That said, we understand the true strength of seasoned Metas lies not in numbers, but in their experience and skill. Since novice scenario servers are PVE-only and don't involve PvP combat, we sincerely hope all players can collaborate, grow together, and help build a welcoming community across Nalcott. Thanks for being a part of it!

New Item: Capybara Beans

Everyone's favorite capybaras are now carrying mysterious jelly beans, each with a surprise inside! Whether tame or wild, capybaras will occasionally drop Capybara Beans when idle. Try them out and discover their various effects!

New Feature: Team Lobby

We've added a new team lobby for squad sign-up! Now you can browse all active sign-up squads on your server, making it easier than ever to find the right squad to join.

New Events

Starfire Gala Available

To thank all Metas for sticking with us, the Starfire Gala event has officially been launched! Join to claim a wide range of rewards including exclusive cosmetics, blueprints, Starchrom, Deviations, Legendary mods, and more. Don't miss it!

To help returning and new players customize their look, this event also brings back select cosmetics from previous events. If you already own one, duplicates will be automatically converted into materials.

Event Period: April 24 – June 1 (Server Time)

1) Login Gifts

Log in during the event and instantly receive dozens of stylish cosmetic items for free!

2) Check-in Rewards

Log in across multiple days and earn amazing cosmetic rewards, as well as Legendary weapon blueprints, gear blueprints, and mods to power up your journey!

Note: As long as you activate the event by June 1, you'll still be able to complete login milestones and claim rewards anytime before August 10 (server time).

3) Torch Bearer

As you explore Nalcott, you'll collect Sparks. Donate them in the Torch Bearer event to ignite beacons of light and earn amazing Deviations to travel alongside you through this wild world!

4) Starfire Journey

Complete the Trailblazer certification to earn an exclusive honor badge! As a Trailblazer of Nalcott, you'll help guide new teammates across this stunning but dangerous land. In doing so, you'll also unlock a suite of rewards including the Trailblazer Badge, weapon skins, avatars, namecards, themes, actions, and more!

Note: The Trailblazer Badge can only be equipped by the character who first claims it, though its unlocked status will be shared across your account. Cross-character use will become available in the May 7 update  (PT), so choose carefully for now.

Mayfly's Exploration Guide Now available

Mayfly's Fantastic Journey may have ended in stardust, but a new dawn has begun! Introducing Mayfly's Exploration Guide, a new growth event designed to help new Metas find their footing in the wilds of Nalcott!

To make it easier for new Metas to participate, this event is available to all accounts created within 30 days before April 22(PT).

  • Tailored progression plan: A step-by-step guide to help beginners survive the apocalypse.
  • Generous rewards: Complete tasks to earn rare rewards and power up before disaster strikes.
  • Multi-path growth: Grow in all aspects and become a well-rounded survivor.

Returnee Event: Return to the Path of Meta-Human 2.0 Is Back!

A letter from Mr. Wish brings a special gift for returning Metas!

Event Period: Triggers upon login and lasts 28 days. Accounts that haven't logged in for over 14 days will qualify.

  1. Greeting Gifts

Mr. Wish has prepared a gift for returning Metas, containing a rare Deviation, an Asterism Crate and a Cosmetic Crate. Hope you enjoy it!

Claim your gift to kick off the Returnee event, and return to the path of the Meta!

2) Limited-Time Return Badge & Return Buff

Once the Returnee event is triggered, returning Metas will receive a limited-time badge, Mr. Wish's Love—a special mark of honor that can be displayed on your namecard!

Mr. Wish also grants returning players a powerful temporary buff: Mr. Wish's Favor. While this buff is active, teaming up with friends to complete dungeons or Public Crisis Events will earn you Mr. Wish's Collection ×1, up to 25 per week. Open it for a generous amount of Starwish Tokens and a chance to get the Chefosaurus Rex stickers! You can redeem Starwish Tokens for rewards in the Starwish Redemption Shop!

 

3) More Emblem Task Rewards Incoming

After triggering the Returnee event, complete Emblem Tasks to earn Return Emblems. Collect enough of them to unlock Starchrom rewards!

Return Emblems can also be redeemed for rare supplies to support your journey!

4) Daily Login Rewards for Returning Mayflies

Mr. Wish deeply appreciates your continued support. To thank you for coming back, he's prepared exclusive Returnee gifts.

Log in daily to claim awesome rewards such as a cool avatar, namecard, Wish Stones, and other gifts from Mr. Wish!

Mr. Wish has also cast a bit of magic to give returning players priority when selecting a server!

Note: The Returnee event can now only be activated by one character per account. Be sure to choose wisely!

Cross-Character Rewards

Official mobile release is just around the corner! After the release, log in on both PC and mobile with the same account to claim a vehicle skin Camo, the rare cosmetic Underwake Rise, Starchrom, and more!

Metas on Steam/Epic can now link their accounts to a NetEase Pass. Once linked, you'll be able to use your NetEase Pass to play your current character on mobile. Please note: the NetEase Pass must not have been previously used to register or log into Once Human.

Reborn: Once Human

Survive Together, Thrive Together!

Welcome, new Meta, to the land of Nalcott! We've prepared special rewards to help you get started, including the Legendary "Lonewolf" armor blueprints and Asterism. Be sure to log in to claim them!!

Event Period: April 22 – May 27  (PT)

Eligibility: Accounts registered after April 22, 2025  (PT)

Beginner Advancement

To help new you take on scenario challenges in Nalcott, reaching target levels will now grant Level Marks, which can be redeemed for amazing rewards to help you grow, including Legendary weapons and armor!

Eligibility: Characters created after April 22, 2025  (PT)

The Gather Friends & Accept Invitation event enters a new season, and the Starwish Shop is now open!

Dear Metas, after this update, the Gather Friends & Accept Invitation event enters a new season. The "Friendship Shop" will be renamed to the "Starwish Shop," giving you more ways to earn Starwish Tokens and redeem them for exclusive cosmetic rewards!

New Season Begins for Gather Friends & Accept Invitation

After this update, the Gather Friends & Accept Invitation event enters a new season!

In the new season, Gather Friends will become an account-wide event, meaning that all characters under the same account will share Starwish Tokens and the double bonus limit. Previous friend links will be cleared, and any unspent bonus points or Starwish Tokens will be wiped, so please redeem them soon!

Starwish Shop Now Open

Following the update, the Friendship Shop has been renamed as the Starwish Shop, featuring a new lineup of cosmetics. Item stock has been refreshed, and all previous purchase limits have been cleared.

You can access it via Shop → Other → Starwish Shop to redeem rewards using Starwish Tokens.

Starwish Tokens can be earned through the Gather Friends event, teaming up with returning players, and participating in the Starfire Journey event.

Note: Purchase limits in the Starwish Shop are shared across all characters under the same account.

Otherworldly Visitors Arrive

Dimensional rifts have opened, and guests from another world have appeared across Nalcott. Go check them out!

Log in during the event to earn a Deviation pet from another world—a loyal dog companion who will join you on your epic journey!

Event Period: April 23 – June 1  (PT)

The mysterious otherworldly visitor Aleksei has arrived. Find him in the Manibus or Evolution's Call scenario!

During the event, meet Aleksei and complete his tasks to earn rich rewards and his unique cosmetic—the Future Watcher Eye Patch!

Event Period: April 23 – July 14  (PT)

Wish Machine Prize Pools

After April 23 (PT), 2025, the following new Wish Machine prize pools will be available for 3 weeks.

Depth Charge: Includes the Legendary weapon blueprint: Jaws.

Brahminy Bounce: Includes the Legendary weapon blueprint 'Brahminy'.

Vulture Pyromaniac: Includes the Legendary gear blueprints: Shaman Vulture Top, Stormweaver Helmet, Stormweaver Pants, and Stormweaver Shoes.

New Shop Arrivals

Lightforge Loot Crate: Ethereal Tide (available from April 24, 10:00 AM server time)

Drift between consciousness and reality, and let dreams bring everlasting peace to your soul.

The limited-time Lightforge Loot Crate: Ethereal Tide includes the Afterveil vehicle skin (Legendary), Afterveil fashion set (Legendary), Spirit Echo - DE.50 weapon skin (Legendary), Bamboo Reflection territory collectibles (Legendary), Ascend Together duo action (Epic), and Skyrend - SOCR weapon skin (Epic).

The sea may devour all, but it also frees us.

The new Ode to Dust Battle Pass will be available after the update on April 23  (PT)!

"Clean up the battlefield."

The new Battle Pass includes the Ode to Dust fashion set (Epic), Luxury Item - ACS12 weapon skin (Epic), Mousse Capybara Cradle skin (Epic), Elegant Balcony furniture formula (Rare), and many more cosmetics!

Limited-Time Discount Event: Opens April 24, 10:00 – Ends May 7, 18:00 (server time)

24 popular items up to 90% off! Don't miss your chance to get your favorite looks!

Territory, character, and cradle skins—check in-game on April 24(server time).

New items hit the Shop, available after the April 22(PT) update.

"Shining Newbie is here!"

Purchase this to get 2,000% value back, including the Epic character cosmetic Fluffy Commander and the Epic cradle skin Roaring Pyro Dino. Limited to one purchase per account.

Weapon skin gift boxes also return for a limited time. Check the in-game Shop for more details!

Meta Pass Upgraded

The Meta Pass has been upgraded with 10% more Crystgin rebated, trials of popular cosmetics, exclusive chat stickers, and many more privileges! All original privileges remain unchanged! Additionally, the Meta Pass can now be shared between all characters on your account. Purchasing the Meta Pass with any character means all your characters can enjoy its privileges. More value, same price: still just $30!

1) Exciting Privileges Upgrade!

With the new Meta Pass, you'll enjoy the following premium privileges:

  • +10% Crystgin rebate upon subscription: Instantly receive 330 Crystgin when subscribing. More value, no extra cost!
  • Trial access to top-selling cosmetics in the Shop: While the Meta Pass is active, you'll be able to freely try out the following popular cosmetics: Nightmyth Graffiti Set, Dino Strike Set, White Reaper Set, Western Wildflower - KVD, and Ancient War - Baton.

Unlimited uses during the trial. Show off your unique style!

  • Daily Surprise: Starshine Coffer. In the new Meta Pass, the daily reward has been upgraded from Mitsuko's Mark ×10 to Starshine Coffer ×1. Each Starshine Coffer guarantees Mitsuko's Mark ×10, and may also randomly contain Lightforge Ingot ×1, Lightforge Relic ×1, or even more Mitsuko's Marks! Every 15 Starshine Coffers opened guarantees at least 1 Lightforge Ingot!
  • Unlock exclusive chat stickers: While your Meta Pass is active, you'll be able to use the exclusive "Gel" chat stickers to stand out from the crowd!
  • All previous privileges are still available and are now shared across all characters under your account.

2) Meta Pass Transition Rules

  • After the update, the Meta Pass will take effect account-wide. Once any character subscribes, all characters on that account will share the privileges.
  • After the update, remaining time across all characters will be combined into your account's current Meta Pass duration, and can now exceed the previous 180-day cap. (For example: if Character A has 100 days left, B has 150, and C has 30, your account's new total will be 280 days.) However, if the total time exceeds 180 days, you won't be able to purchase additional Meta Passes.

Note: You must log in with the character who originally subscribed to activate their remaining time.

  • After your current Meta Pass is upgraded, you will receive a Crystgin refund based on the remaining Meta Pass validity days of all your characters, as per the new version's Crystgin refund rules. For example, if you have two Meta Passes with 100 (equivalent to four Meta Passes) and 50 days (equivalent to two Meta Passes), your rebate will be 180 Crystgin.

Note: You must log in with each character to receive the Crystgin rebate for their existing Meta Passes.

  • All unclaimed Mitsuko's Marks from the old Meta Pass will be sent separately to each eligible character via in-game mail. After that, you can begin claiming the daily reward crate with any character, but limited to one per account per day.

This is a BIG update, one post is not enough to include all content. Please check out Part II here!

r/OnceHumanOfficial • • Mar 12 '25

📚 Patch Note Once Human Version 1.4.3 Update Announcement

72 Upvotes

Dear Metas,

We're planning a server maintenance and update on March 12 at 4:00 PM(PST). The maintenance is expected to last about 2 hours, but the actual duration may differ. Please plan your game time accordingly for the best experience.

This update introduces non-shutdown servers, Wish Machine grand prize selection, the new Spectral Hunt event, the new Lightforge Loot Crate: Youthful Glory, adjustments to the Journey system, and various optimizations and bug fixes.

Since launch, we've been closely monitoring feedback from the community and working on fixes and optimizations.

Below are the details of this update.

New Content

Non-Shutdown Servers

To allow you to experience scenarios at your own pace, we will introduce non-shutdown servers on March 12 (PST).

To allow you to experience scenarios at your own pace, we will introduce non-shutdown servers on March 12 (PST).

Features

  1. After the March 12 (PST) update, open servers will be converted into non-shutdown servers after their settlement phases. The conversion process takes approximately 2 hours, during which the server cannot be accessed.
  2. Active character data will be retained after the conversion to a non-shutdown server. Players can continue using their characters on the non-shutdown server, exit to Eternaland, or sign up for a new scenario.
  3. Note that inactive characters will not be retained on the non-shutdown server but will be sent to Eternaland. Currently, this applies to characters that have been inactive for at least 30 days. However, we plan to significantly ease this restriction in the next quarter to accommodate returning players.

For more details, visit: https://www.oncehuman.game/news/update/20250304/40780_1215949.html

Wish Machine Grand Prize Selection

After the March 12 (PST) update, grand prize selection will be enabled for the Echoes from the Rift prize pool at the Wish Machine.

How: Go to the Echoes from the Rift prize pool, and select Wishlist. You can then spend Wishstones to select a weapon blueprint. The next Legendary blueprint you draw will be guaranteed to match your chosen blueprint.

Once you draw your chosen blueprint, the Echoes from the Rift prize pool will be reset.

You can redeem Wishstones using Mitsuko's Marks at the Challenge Shop, or acquire them through events.

New Limited-Time Wish Machine Prize Pools

After the update on March 12 21:30 (PST), the following new Wish Machine prize pools will be available for 2 weeks.

Searing Burn: Includes the Legendary weapon blueprint 'Pyroclasm Starter'.

Doom Hunter: Includes the Legendary weapon blueprint 'Doombringer'.

Rune Burn: Includes the Legendary gear blueprints 'Fire Rune Boots', 'Blackstone Hood', 'Blackstone Jacket', and 'Blackstone Shoes'.

New Scenario: Harvesters' Market

To make trading more convenient, we are introducing Harvesters' Markets to the Manibus, Evolution's Call, and The Way of Winter scenarios. Additionally, the new Solar Power Vending Machine formula will be added to the Vending Machine Memetic. Solar Power Vending Machines can only be built in designated areas of the Harvesters' Market, with each player limited to one.

Vending Machines now also have the refrigeration function of Fridges, so they can keep food fresh for longer periods.

Stardust Chronicle

Players can navigate to Menu > Stardust Chronicle to view all game modes available in the current scenario, along with their descriptions. Map navigation is also available for certain game modes, making it easier for players to locate and access them quickly.

New Event

Spectral Hunt

Spectral Hunt, an event exclusive to Visional Wheel S0: Lunar Oracle, is on its way!

Event Period: March 12 (after update) – May 7

During Lunar Oracles, Morphic Deviants that resemble players will appear in settlements across the wilderness. These Deviants, known as Lunarspawn, will assume the appearance and absorb the abilities of any player they kill.

Lunarspawn grow stronger with each player they kill. Players must work together to hunt Lunarspawn and fill the progress bar, unlocking Lunar Whispers, themed cosmetics like namecards and eyewear, and many other rewards!

For more details, visit: https://www.oncehuman.game/news/update/20250306/40780_1216892.html

We've also updated the duration of Visional Wheel S0 and adjusted the ending times of some events.

New Shop Arrivals

Lightforge Loot Crate: Youthful Glory (available from March 14, 10:00 AM server time)

"Even if we must return to school, let's keep the fire of youth burning!"

The limited-time Lightforge Loot Crate: Youthful Glory includes the 'Crimson Zero' fashion set (Legendary), 'Sweet Bear Cub' Cradle skin (Legendary), and 'Classic Triangle Piano' Collection furniture formula (Epic). Gifted students, assemble and see where you rank!

Future Shop Arrivals (available from March 20, server time)

"Stay active to stay alive. Success demands persistence, and every drop of sweat reshapes your body."

The 'Fitness Club' territory furniture pack (Epic) is coming. Join our fitness alliance now!

The 'Western Wildflower' weapon skin (Epic) and corresponding bundle will also become available, along with the new and discounted 'Blackfire Skull' character set (Rare)! Just go to Shop > Cosmetics after March 20 (server time) to purchase them!

Optimizations

Hive System

  1. Added the Private Hive feature. If you enable this feature, your Hive will not be searchable by others. This option is disabled by default and can be changed by the Hive leader in the Settings.
  2. Added the option for Hive members to invite new members. When enabled, non-leader Hive members can invite friends to join the Hive without the leader's approval. This option is disabled by default and can be changed by the Hive leader in the Settings.

Events

Added a batch redemption feature to the 'Astral Dewlets' long-term event. Players can now redeem supplies in bulk.

Journey System

During this maintenance, we will optimize the Journey system by merging the location of Scenario Challenges and Commissions and simplifying the Scenario Challenge hierarchy. This is designed to help new players adapt more quickly to exploration, combat, and construction.

Changes will be made to the structure of Journey tasks and how rewards are issued, which may affect your current task and reward progress. Due to this, additional compensation will be included with the maintenance compensation.

Deviations

  1. Improved the effective range of lighting on Deviations. Deviations can now receive light from a two-story vertical range.
  2. Changed the acquisition methods for certain Deviations, as per the following table:

Manibus & Evolution's Call Deviations Obtain Method Adjustment

Deviation Obtain Method 1 Obtain Method 2
Butterfly's Emissary Obtain from open world exploration Securement Silo - SIGMA Battle Rewards
Festering Gel Rift Space-Ravenous Hunter Battle Rewards
Electric Eel Obtain from Fishing Players can purchase it from the Fishing Trader, limited to one purchase per character. The Deviation level is 1-1
Frog the Leaper Obtain from open world exploration
Disco Ball Obtain from Hales' Moving House
Gingerbread House Players have a chance to obtain from Morphic Crate
Buzzy Bee Obtain from open world exploration Securement Silo - PHI Battle Rewards
Pup Buddy Players have a chance to obtain from defeating Ede Players can purchase it from the Greywater Camp Trader, limited to one purchase per character. The Deviation level is 1-1
Fetch-A-Lot Bunny Players have a chance to obtain from gathering Dracaena and Bald Cypress Output from Domesticated Rabbits
Logging Beaver Obtain from open world exploration Players can purchase it from the Deadsville Trader, limited to one purchase per character. The Deviation level is 1-1
The Digby Boy Obtain by Collecting Silver Ore Obtain on First Collection of Tin Ore
Harveseed Rift Space-Treant Battle Rewards
Mr. Wish Securement Silo - SIGMA Hidden Level Battle Rewards
Lethal Rabbit Securement Silo - SIGMA Hidden Level Battle Rewards
Hug-in-a-Bowl Players have a chance to obtain when cooking Hug-in-a-Bowl
Grumpy Bulb Chance of Mutation from Planting Onions
Dreamcatcher Rift Space-Arachsiam Battle Rewards
Chefosaurus Rex Securement Silo - PHI Hidden Level Battle Rewards
Pyro Dino Securement Silo - PHI Hidden Level Battle Rewards
H37 Securement Silo - ALPHA Hidden Level Battle Rewards
Enchanting Void Securement Silo - THETA Hidden Level Battle Rewards
Dr. Teddy Securement Silo - THETA Hidden Level Battle Rewards Obtain from open world exploration
Polar Jelly In the Cargo Conquest gameplay, there is a chance to obtain when acquiring Sproutlet.
Atomic Lighter Securement Silo EX1 Battle Rewards
Space Turner Obtain from open world exploration Securement Silo EX1 Battle Rewards
Rebecca Astral Void-LEA Research Lab Battle Rewards
Strange Door Obtain from open world exploration Securement Silo - PSI Battle Rewards
Growshroom Chance of Mutation from Planting Mushrooms Players can purchase it from the Meyer's Market Trader, limited to one purchase per character. The Deviation level is 1-1
Rain Man Players have a chance to obtain from defeating Rainfall Reaper
Extradimensional Cat Obtain from open world exploration Securement Silo - THETA Battle Rewards
Artisan's Touch Players have a chance to obtain from defeating Weather Fourecaster Players can purchase it from the Tall Grass Trader, limited to one purchase per character. The Deviation level is 1-1
Masonic Pyramid Stronghold conquest rewards
By-the-Wind Players have a chance to obtain from using Controller to open Stardust's Advent
Party Monkey Players have a chance to obtain from Workshop Defense Rewards
Shattered Maiden Players have a chance to obtain from Workshop Defense Rewards Players can purchase it from the Blackfell Trader, limited to one purchase per character. The Deviation level is 1-1
Voodoo Doll Obtain from open world exploration
Atomic Snail Players have a chance to obtain from using Controller to open Stardust's Advent
Orb Lightning Obtain from open world exploration Securement Silo - ALPHA Battle Rewards
Mini Wonder Players have a chance to obtain from crafting Vortex Generators at the Supplies Workbench
Flame Essence Obtain from open world exploration
Lonewolf's Whisper Rift Space-Shadow Hound Battle Rewards
Zeno-Purifier Players have a chance to obtain from Weapon Crate
Snow Globe Securement Silo - PSI Boss Rewards
Upper World Spawn Securement Silo - PSI Boss Rewards
Nutcracker Rift Spack-The Forsaken Giant Battle Rewards
Mini Feaster Players have a chance to obtain from Mist Zones Rewards
Paper Doll Obtain from open world exploration Obtain from open world exploration

The Way of Winter Deviations Obtain Method Adjustment

Deviation Obtain Method 1 Obtain Method 2
Tar Pudding Rift Space-Treant Battle Rewards
ZapCam Rift Space-Secret Servitor Battle Rewards
Hydronaut Fish Securement Silo EX1 Boss Rewards
Invincible Sun Securement Silo - Delta Boss Rewards Players have a chance to obtain from defeating Chaosweaver-Fire
Snowsprite Securement Silo-Taurus Boss Rewards Players have a chance to obtain from defeating Chaosweaver-Ice
Ice Pot Securement Silo - PSI Boss Rewards
Gazocchio Players have a chance to obtain from defeating Dusken
  1. Increased the maximum stack size for Deviation output.

  2. Improved the display of Deviations obtained from Loot Crates. Deviations owned by the player will now be prioritized for display to ensure players don't miss their drops.

Wilderness

  1. Added a new Settings option to toggle the slow-motion camera when fishing.
  2. Optimized the visual effects for areas where fishing is not allowed.

Vehicles

  1. Improved the rules for parking vehicles in player settlements:
    • Large vehicles can no longer park in player strongholds in neutral areas. They must leave the stronghold within 15 seconds or be forcibly recalled.
    • Vehicles of all types can no longer park in trading zones. They must leave the stronghold within 15 seconds or be forcibly recalled. Additionally, vehicles cannot be summoned inside strongholds.
  2. Improved the protection that vehicles offer players. Some builds can no longer damage vehicle passengers when attacking vehicles.
  3. Optimized the physics of collisions between railroads and vehicles. Vehicles can now cross railroads more smoothly.

Guidance

  1. Added a new location guidance effect for Mimics. When a Mimic is nearby, Butterfly's Emissary will fly toward its location, guiding you to the hidden Mimic.
  2. Moved the Whisper feature to the function wheel. You can now long-press Tab to call up the function wheel and leave a Whisper. Crafting the Whisper item is no longer necessary, and the corresponding formula has been removed.

Other

  1. All references to "season" in the text have been changed to "scenario". For example, "Season Sign-Up" is now "Scenario Sign-Up".
  2. Optimized the performance when talking to Mitsuko in Victor Hammett's hut.

Bug Fixes

Cosmetics

  1. Fixed an issue where hidden fashion items would become visible again after the player switched armor.
  2. Fixed an issue where the player character would float when crouching while wearing high-heeled shoes.

Wilderness

Fixed an issue where, during a Monster Attack, other players would also trigger a Monster Attack when gathering water.

Trade

  1. Fixed an issue where some Memetic Specialization memory fragments could not be listed for sale on the Vending Machine.
  2. Fixed an issue where the Vending Machine's advertisement was not displayed correctly.

Vehicles

Fixed an issue where the suspension of the 'Pyro Glide' vehicle skin was lower than that of the original skin.

Combat

Fixed an issue where the weapon nickname was not displayed when the player was defeated by another player.

Other

Fixed an issue where tips would be incorrectly shown when creating equipment presets in certain languages.

Once Human Development Team

r/OnceHumanOfficial • • Apr 22 '25

📚 Patch Note Once Human Version 1.5.1 Update Announcement (Part II)

35 Upvotes

This the second half of the v1.5.1 patch note. Please check out Part I here!

Meta's Bounty Gets a New Update on April 23(PT)!

"Climb toward glory beneath the dawn!"

The Meta's Bounty S0 - Path of Dawn now features an exclusive honor war! Light up bounty trophies and accumulate Dawn Stars to receive milestone rewards, including three types of special furniture formulas: 1-star, 2-star, and 3-star.

All trophies lit up by completing bounties can be displayed individually on your honor wall. Interact with them to view trophy details and completion records—show off your achievements to fellow Metas!

New trophies have been added to Meta's Bounty. Go to Shop → Meta's Bounty to check out and unlock them.

Under the Exploration category, new trophies like Hearts United, Rewarding Trip, and Cleanup Master are now available. Go make your mark in Nalcott!

Under the Challenge category, new 2-star and 3-star trophies have been added for Secret Servitor, Arachsiam, and Shadow Hound. Defeat the Ancient Ones and prove your stregnth!

Future Shop Arrivals (May 10, server time)

Light spills across his face, and his powerful voice ignites the crowd.

The Epic set "Crimson Fantasy" and the Epic theme pack "Crimson Mood" will go live together. Make an impact with undeniable sound and presence!

"Light floods in, bringing a gorgeous view."

The Epic Small Building Panel Pack: Steel Frame Glass: Expansion I is here, covering all the new extended structures introduced in the April 22(PT) update!

Purchase the standalone pack to unlock 29 construction parts and build your dream space with ease!

"For all the fun moments."

New Epic Small Decoration Packs (Stacked Times, Frozen Moments, and Whim Time) are on their way! Build your own cozy, personal corner!

Optimizations

Scenario

  1. Adjusted certain NPC interactions in the The Way of Winter scenario.
  2. Added Visional tags to help you better identify Visional scenarios and track Visional transition times.
  3. Optimized the Claim All logic and task tracking prompts for scenario challenges.

Cosmetics

  1. Optimized facial customization options.
  • Added more parameters for detailed facial adjustments.
  • New free makeup options now available, including Eyeshadow, Lip Color, and Eye Shine.
  • Added the skin-smoothing feature.

2) Optimized body customization options.

  • Improved base male and female body models.
  • Enhanced skin texture and colors.
  • Expanded body customization parameter ranges.
  • Improved preset templates.
  1. Improved territory animations for male characters interacting with basic furniture (chairs, sofas, beds), and for female characters interacting with high stools.

Shop Experience Optimizations

  1. Improved Shop layout and category navigation.
  2. Added a Character Display feature. Click "View Character" on another Meta's namecard to see their appearance!
  3. Enhanced the UI of Latest News.
  4. Improved how feature entries are displayed in the HUD and menus.

Wilderness

  1. Added detailed temperature resistance descriptions to the stats screen.
  2. Body temperature fluctuations are now displayed on the main interface to help Metas anticipate hypothermia or heatstroke.
  3. Introduced four new causes of Blackout: Hypothermia, Heatstroke, Extreme Cold, and Extreme Heat.
  4. Slowed the HP loss during severe hypothermia and Sanity loss during severe heatstroke, giving Metas more time to respond.
  5. Environmental temperature changes caused by weather or movement now happen gradually, allowing Metas more time to avoid danger zones.

Vehicles

  1. The Small Garage's display feature has been optimized. Metas can now customize which vehicle model appears in the Garage Display page.

Backpack

  1. Added a "Resource Points" feature to the item inheritance list to support more strategic planning when switching scenarios.
  2. Added a "Quick Inherit" feature. Metas can now inherit items using preset plans or customize their own. Be sure to review the items to be inherited before confirming to make the most of your Resource Points!

Social

  1. Optimized the blacklist feature. Blacklisted players cannot send you voice or chat messages, friend requests, or team requests.
  2. Adjusted facility interaction permissions in territories to be disabled by default. Existing permission settings will remain unchanged. For those who haven't set permissions before, you'll need to re-enable them after the update.
  3. Added online status display to the Friends List.
  4. Added a "Nearby Players" list to the Regional Channel, based on your character's coordinates in the wilderness.
  5. If the Hive leader is inactive for 30 days, leadership will transfer to an eligible online member. Here's how the new leader is chosen:
    • The new leader must have been in the Hive for over 24 hours.
    • The new leader must have logged in within the last 30 days. Selection is based on level and the time they joined the squad. If levels are the same, the member who joined earlier will become the new leader.

Construction

  1. To improve territory selection for new Metas, the starting territory size in the Manibus (novice) scenario has been adjusted from 28.8 to 21.6. Other scenarios' territory sizes remain unchanged.
  2. Optimized water pipes and production facilities.

Detailed improvements include:

  1. Smart Output Management

The Water Pump and Rainwater Collection System now allow you to select their outputs. Available outputs are dependent on the resources of the current region.

Refining Facilities and Water Filters now feature conversion lists, making it easier to view and select desired outputs.

2) Automatic Part

Refining Facilities now support connection to Water Pumps. Water Tanks can be connected to water pipes, and Brewing Barrels can be linked to Water Tanks, enabling full automation from production to conversion to storage.

Water Tanks now support automatic intake and storage of Impure Acid, Acid, Barreled Crude Oil, Portable Mixed Fuel, and Barreled Premium Fuel.

Automatic Irrigation Facilities now only support Purified Water, and is fully compatible with automated setups.

3 Formula Integration and Adjustment

Brewing Barrel formulas have been streamlined: Corn Ale and Malt Ale have been moved to the Advanced Stove. Plant-based acid formulas have been moved to the Large Synthesis Bench. Brewing Barrels now only support the formula: Purified Water + Impure Acid = Acid.

4) Other Facility Adjustments

Refining Facilities and Brewing Barrels now support pipe connections.

Refrigerators now display both input materials and output results in the ice-making interface.

Compost Bins and Meat Driers now use queue-based crafting, allowing you to preview all craftable items.

The Stardust Water Pump and Icebreaking Water Pump have been renamed to Stardust Refinery and Cold Crystal Ore Refinery respectively, with their Memetics and descriptions updated accordingly.

5) Compensation Mechanism

Facility output calculations while players are away from their territory have been improved for greater precision and fairness.

After the update, any items remaining in affected facilities will be transferred to the temporary storage of the Vault for collection.

6) Usability Adjustments

To help Metas better manage production pipelines and understand final output flow, some production rules have been simplified. Facilities like the Rainwater Collection System now only produce one type of resource at a time. For facilities that originally produced multiple resources simultaneously, production time has been proportionally shortened to maintain overall efficiency.

Combat Optimizations

Optimized hit feedback marker style and effects: Enlarged the overall hit marker, adjusted the base style for Weakspot hits, and strengthened the hit feedback effect when defeating an enemy unit.

Trade

  1. Solar Vending Machines with items in the Harvesters' Market will now be reclaimed by the system after 120 hours of inactivity, up from the previous 72 hours.
  2. Motorcycles are now allowed to enter the Harvesters' Market.
  3. Adjusted the location of the Teleportation Tower in the Harvesters' Market in Manibus; it's now closer to the area where Vending Machines can be built.

Eternaland

  1. Adjusted the placement limit for storage facilities on Eternaland.
  2. Mail is now shared between Eternaland and the wilderness.
  3. Island Roaming has been optimized with improved auto-recommendation features to help Metas discover more interesting islands.
  4. Friend permissions now allow separate settings for storage access and facility interaction.
  5. Reward crates now support customizable claim cooldowns for visitors.

Other

  1. Optimized the gunfire sound of Primal Rage when firing with low magazine reserves.
  2. Improved the telekinetic object indicator and clearly differentiated its outline color from other item prompts.
  3. Added Clean Mode. Metas can toggle it on or off using the F9 hotkey.
  4. Added an Auto Take toggle in the Settings menu to enhance the looting experience.

Bug Fixes

Shop

  1. Fixed a visual issue with the outer wheel hub guard on the Hellfire Howl retro coupe skin.
  2. Fixed an issue where dyed versions of fashion items couldn't be unlocked after purchasing the base version.

Wilderness

  1. Fixed an issue where players knocked down by their own summoned hostile unit in the wilderness displayed the wrong cause of Blackout.
  2. Fixed an issue where certain fish displayed incorrectly inside the Fish Tank.
  3. Fixed a terrain rendering issue on 4K displays.
  4. Fixed an issue where Help actions from others during near-death could interrupt a Quit attempt, causing the player to remain in the near-death state indefinitely.
  5. Adjusted the visual effects of Dracaena shadows.

Territory

  1. Fixed an issue where animals would not eat or reproduce as expected.
  2. Fixed an issue where dismantling certain facilities with abnormal HP caused incorrect material returns.

Dungeons

  1. Fixed a missing yellow light warning in the Securement Silo - EX1.
  2. Fixed an issue where some normal difficulty dungeons had incorrect numbers of mod parts.

Combat

  1. Fixed an issue where dialogue options couldn't be properly selected when using a controller.
  2. Fixed an issue in Cargo Conquest where throwing an explosive while reloading with the Hazardous Object weapon did not break invincibility.

Eternaland

  1. Fixed a UI freeze caused by using the Folk Guitar item from the backpack.
  2. Fixed an issue where shop orders on Eternaland displayed in the wrong order.

Appearance Customization

Fixed a slider progress issue in the Appearance Customization interface.

Guidance

  1. Fixed an incorrect description of Starchrom in the tutorial text.
  2. Fixed an overlap between the activation description and progress text when the Staroid Matrix was inactive.
  3. The task filter has been updated: Securement Tasks and T-Man's Bounties are now merged under Side Story Tasks.

Audio

Fixed missing voice lines for certain tasks in the Manibus scenario.

 

Once Human Development Team

r/OnceHumanOfficial • • Aug 24 '26

📚 Patch Note Version 3.0.4 Update Announcement Part 1 | August 24, 2026

9 Upvotes

Dear Metas,

The server maintenance and update is planned for August 24, 2026, at 4:00 PM (PT) and expected to last about 2 hours (actual server opening time may differ). Please manage your time wisely. The update size is approximately 22.38 GB on PC launchers, 119 MB on the PC client (NOTE: If the update is delayed on Steam, it may be downloaded more than once), 677 MB on Android, and 685 MB on iOS (actual size may differ). We recommend downloading the update over Wi-Fi. The next update is scheduled for September 2, 2026, at 4:00 PM (PT). Please keep track of the time, Metas.

The console version will officially launch on August 25 at 11:00 AM (PT). Link your account to sync your data across PC and mobile, making it easiser to play on multiple platforms.

This update brings the Global Heat limited-time event, Achievement Trophy System, comprehensive first person upgrade, fashion set custom dye optimization, the Lightforge Loot Crate "Celestial Anthem", and various new content, along with recent bug fixes.

After this maintenance, all players will receive the following rewards: Starchrom ×1,000, Mitsuko's Mark ×100, Stardust Secret Crate: S14 (Epic) ×1, and Colorful Badge ×30!

Below are the details of this update:

Content/Feature UpdatesContent/Feature Updates

Global Heat Limited-Time Event Now Live

The Global Heat limited-time event is now open—easily earn multiple rewards:

  1. Global Heat: Starts at 11:00 AM (PT) on August 25. Metas across all platforms work together to accumulate Heat Points. Reach progress milestones to claim rewards including Starchrom, Stardust Secret Crate: S14 (Epic), the limited Vehicle Skin "Pyro Dino", and more.
  1. Bonus Check-in: Log in and check in daily to claim gifts such as Stardust Secret Crate: S14 (Legendary) and Lightforge Ingot. On the 7th day, an exclusive grand prize awaits—the Epic cosmetic "Azure Glint - Blade".

  2. Surprise Egg: Invite friends and stay active to accumulate hatch attempts for the Magic Egg. The Shiny Mod Selection Crate, the Epic cosmetic "Iron Fist Lord", and the Epic cosmetic "Azure Glint - Heavy Weapon" await you.

  3. Play with Friends: Gather Friends event has received interface optimizations, with milestone rewards reworked and new redeemable items added to the Shop. Includes generous rewards such as the Epic cosmetics “Crimson Alert” and “Loyal Guardian Headwear”.

  4. Returning Rewards: During the event, returning Metas can claim an exclusive gift pack containing a Shop coupon (100 off on purchases over 200), a Legendary Gear Blueprint selection (choose from three powerful weapon sets), and a Deviation Selection Supply Crate—all in one!

Achievement Trophy System is now live! Come unlock your exclusive trophy!

To enrich the adventures of all Metas and record every highlight you achieve in the game, we’ve simultaneously launched 35 challenging and fun new achievement trophies across all platforms in this update. Whether you’re a newcomer or a veteran Meta, you’ll find a challenge of your own on this achievement list!

Supported Platforms: Xbox, PlayStation, Steam, Google Play

Unlock Details: The achievement system will begin recording and synchronizing completion status after this maintenance update. Previously completed historical data will not be automatically loaded and applied.

First-Person Immersion Gets a Full Upgrade

We’ve received a lot of feedback asking for first person mode to support more actions and scenarios. In this maintenance update, the developers have carried out a large-scale expansion and rework of the underlying logic and presentation of the first-person perspective. From exploring the deep sea to gliding at high altitudes, from coordinated combat with Deviations to fierce melee fighting, we bring you an unprecedented ultimate immersive experience!

  1. Added Supported Scenarios for First Person Mode

To give Metas a more seamless and immersive experience while exploring Nalcott, we have greatly expanded the states and scenarios supported by first person mode:

  1. Land, Sea, and Air Exploration

a) Underwater Experience: You can now dive and explore underwater entirely from a first-person perspective, and all items usable underwater have been adapted with first-person use actions.

b) High-Altitude Glide: Now supports entering and exiting the glide state in first-person throughout, letting you experience the exhilarating rush of a lightning-fast dive!

2) Deviations in Combat

After the update, the battle skills of certain Deviations can now be used directly in first-person! This update has implemented most Combat Deviations, including Invincible Sun, Pyro Dino, Polar Jelly, and more (excluding some Deviations with special mechanics, such as Whalepup).

Going forward, we will continue to refine the performance of Deviation ultimates, further highlight the unique traits of each Deviation, and gradually support unleashing ultimates in first-person. Stay tuned!

a) Invincible Sun

b) Pyro Dino

c) Polar Jelly

3) Tactical Maneuvers and Interactions

a) "Aero Leap" and "Slide": You can now use "Aero Leap" and "Slide" in first-person at any time, with full support for flexible movement in all 4 directions, making your gunfight positioning even smoother.

b) Scene Interactions: Full support for first-person interactions such as climbing ladders, using ziplines, and opening doors with card swipes.

c) Shield Generator: We have specifically updated the first-person use animation for Shield Generators in RaidZone.

  1. Experience Optimizations

  2. Combat and Controls

a) Melee Feel Optimization: We greatly improved the camera bobbing when moving with a melee weapon in first-person mode, and adjusted the transition animations between melee attacks, making every swing feel more impactful.

b) Screen Shake Optimization: Improved the screen shake feedback logic in first-person mode. Screen shake intensity in first-person will now strictly follow the "Screen Shake Intensity" option in the Settings panel.

*Note: Metas who experience 3D motion sickness can lower this option as needed.

2) Wilderness Exploration

Climbing Experience Optimization: We've optimized the trigger timing of climbing actions in first-person mode, reducing stutter and significantly improving the smoothness of parkour and movement in complex terrain.

3) System and Settings

New "First Person Model Offset" setting: This new option has been added to the Settings panel, allowing you to adjust the distance between the weapon model and the screen edge in First Person mode. Whether you're a hardcore shooter Metas who prefers the weapon snug against the edge of your view, or a cosmetics enthusiast who wants to showcase more weapon details, you can now freely customize the optimal position of your weapon model on screen!

Fashion Set Custom Dye Optimization

1. Comprehensive overhaul of the dyeing consumption logic: Dyeing charges will be adjusted from "charging after dyeing individual sections" to "charging after dyeing individual components."

After the update, Metas can freely adjust the dyeing of each section within a component, freely mix and match their preferred color schemes, and are no longer constrained by "separate consumptions for each section." You can freely combine multiple colors on a top, and you can also adjust detail sections at any time.

* The color tier classification remains unchanged; charges will be calculated based on the highest-tier color used in the component, and mixing is supported.

2. Along with the optimization of the charging logic, we have simultaneously lowered the overall pricing for dyeing. After the optimization, the price of a full dye set has dropped by approximately 60% compared to the previous version, making customization more accessible and easier.

3. Currently, only a limited number of sets support dyeing. In the September update (UTC+8), we will gradually release more dyeable sets across more rarities, allowing more of your favorite Fashion items to be dyed in colors that are uniquely yours. Stay tuned!

4. For Metas who have already dyed your items, we fully understand that you have invested time and resources under the previous rules. To protect everyone's existing investment, we will uniformly refund the price difference after the August 24 update (PT). Your existing dye effects will not change—please rest assured.

Due to the differences between the old and new consumption rules, it is difficult to calculate the exact price difference for each set, so we will uniformly refund 60% of the currency consumed. Refunds will be automatically issued via in-game mail within 3 business days after the August 25 update.

For example: Before the August 25 update, Metas A consumed a total of 7200 Crystgins and 2250 Colorful Badges while dyeing. After the August 25 update, at the 60% refund ratio of consumed currency, Metas A will receive a price difference refund of 4320 Crystgins (7200 × 60%) and 1350 Colorful Badges (2250 × 60%).

* If you have any questions regarding the compensation you receive, please contact in-game customer service, and we will verify and handle them for you.

For more information, refer to the dyeing dev blog: https://www.oncehuman.game/news/devBlog/20260812/40781_1310887.html

Server Opening Schedule

To make it easier for Metas to play the Prismverse's Clash scenario, we will open 1 Prismverse's Clash Server every Saturday at 8:00 Server Time.

*If the number of sign-ups is too high, we will open additional servers.

Custom Server Updates

  1. Added in-game guidance on how to use Server Host privileges, Custom Server events, and the In-Server Shop.
  2. Added Server Host privileges:
    1. Server Hosts can send their location in the chat channel, and other players can click the coordinates to teleport.
    2. Delete server members' territories.
  3. Added an official website entry to the Server Settings page.
  4. Added entries for all Custom Server features to the mobile function menu, making it more convenient for you to enter the Custom Server.

New Items in Shop

Lightforge Loot Crate: Celestial Anthem is now available for a limited time!

"With the sea of stars as the backdrop, the flow of people never ceases. Cloaked in the echoes of the cosmos, sing a long song that spans light-years."

Available: After the maintenance update on August 24 (PT)

The Celestial Anthem Themed Lightforge Loot Crate brings the Legendary Fashion Set "Cosmic Hymn," the Legendary Furniture Formula "Spear Knight," the Epic Hype Mech Skin "Mecha Vanguard - EBR-14," and the Epic Hype Deviation Cosmetic "Light Chaser - ZapCam." Born in this celestial realm, flowing through this universe...

For more details, check the Lightforge Loot Crate announcement: https://www.oncehuman.game/news/update/20240815/40780_1174367.html

New Battle Pass Final Prayer Arrives!

"The bell tolls over the ruins, and the final prayer will guide the wanderers through the end."

Available: After the maintenance update on August 24 (PT)

A new Battle Pass theme update is here, with a sea of cosmetics for you to obtain! The Battle Pass Advanced edition brings the Epic Fashion Set "Final Prayer," the Epic Weapon Skin "Divine Judgment - ACS12", the Epic Solo Action "Consciousness Stream Creature", and multiple Territory Formulas, Namecards, Avatars, and other themed rewards.

• The upgrade progress bar rewards now include the Rare Deviation cosmetic "Tar Ambusher," unlocked with Battle Pass progress.

• The Advanced version upgrade progress bar adds the Epic Hype Deviation cosmetic "Gluttonous Hot Dog," unlocked with Battle Pass progress.

• The Luxurious Edition is 10% off for a limited time in the first week. Purchasing it immediately grants 15 Battle Pass levels and exclusive rewards.

S4 Battle Pass Cosmetic "Frosty Glory" Returns for a Limited Time!

The S4 Battle Pass cosmetic "Frosty Glory" is also returning! Head to the in-game Battle Pass return page to check the acquisition rules and reward details.

[Amethyst Reaper] Now Available for a Limited Time

A dim purple light cuts through the dark night as the reaper emerges from the shadows.

Release Date: August 24 (PT)

[Amethyst Reaper] Themed cosmetics are now available for a limited time, including the Legendary Cradle Skin "Fleeting Wings", the Epic Hype Fashion Set "Soul Reaper", and the Epic Hype Weapon Skin "Apostle - M416" among others.

• "Fleeting Wings" Exclusive Special Effect: When a Loot Crate is detected nearby or the pollution value exceeds your resistance, "Fleeting Wings" will display a special effect.

• Console Celebration Deal: To celebrate the console launch, the Amethyst Reaper Theme Pack is now 55% off for a limited time, and individual cosmetics are also discounted. The limited-time deal is live now—don't miss out!

Lightforge Legacy is now permanently open!

The all-new "Lightforge Legacy" is now permanently open, featuring territory cosmetic rewards. Territory cosmetics released at least one year ago will have a chance to join the Lightforge Legacy.

• Draw records from the Lightforge Legacy and the Limited Prize Pool are not inherited from each other, and guarantee progress is calculated independently.

• Drawing can reward you with the grand prize and multiple territory cosmetic rewards.

• In the Redeem Shop, you can redeem all Lightforge Collection Territory cosmetics for the corresponding period. The prize pool and items will be updated regularly. Please refer to the in-game page for details.

New Star Pack System Adjustment

Available: After the maintenance update on August 24 (PT)

The New Star Pack's selectable content has been streamlined: purchase now to instantly receive 60 Crystgin and choose two bonus rewards, easily embarking on your apocalyptic exploration journey!

• Selection Range Adjustment: The pack's selectable content has been streamlined, removing the 2 candidate rewards with the lowest selection rates. Metas now choose from a curated selection, making the process more focused and decision-making easier.

• Quick Select Pop-up: The Shop will provide new Metas with an exclusive recommendation pop-up that clearly displays the New Star Pack's pick-2-of-4 rewards and the purchase entry.

• Limited-Time Display: The recommendation pop-up will automatically appear only once. New Metas can view it within 2 weeks via the limited-time icon in the top-right corner of the Shop. After the icon disappears, the pack can still be found and purchased on the Shop > Super Value Deal > New Star Pack page.

For more Gift Pack content, optional cosmetics, and purchase rules, please refer to the New Star Gift Pack page in the in-game Shop.

Shop Item Adjustments & Some Cosmetics Removals

To restore a clean, simple experience for the Shop, we will make an overall adjustment to the Shop after the version update on August 24 (PT), including:

  1. We will withdraw items with lower purchase frequency to improve browsing and selection efficiency. For details on the withdrawn items, see >>> https://www.oncehuman.game/news/devBlog/20260819/40781_1311700.html

Please note that this removal does not mean these items are permanently gone. They will still be made available again in the future through occasional returns, the Wish Bazaar, and other ways. If any of the items being removed catch your eye, feel free to grab them while you can, and stay tuned for future Shop updates and events.

  1. Optimize the Shop's hierarchical structure by removing the original three-level category tabs and replacing them with top category filters.
  1. A new "Personal Hub" page has been added. After the update, you can click the button on the currency bar in the upper-right corner of the Shop to expand the Personal Hub, where you can view your current currency, coupons, wishlist items, subscribed items, and more in one place.

Meta Pass Subscription Now Live!

The Meta Pass subscription feature is rolling out across multiple platforms for your convenience. Enable auto-renewal for the first time and you can claim extra 80 Crystgins as a bonus gift!

• Subscription Channels: Due to differences in payment channels, the auto-subscription feature will first be enabled on selected platforms in this update and will gradually expand to more platforms in subsequent versions. Please stay tuned for future announcements. Whether your channel supports auto-subscription is subject to the actual display in the in-game Meta Pass interface and the corresponding payment channel.

• How to Enable: Go to the in-game Meta Pass interface, check the "Auto-Subscribe" option; select a payment channel that supports this feature to complete the purchase, and confirm the authorization as prompted on the page.

• Auto-Renewal: Once your authorization takes effect, your Meta Pass will be automatically renewed upon expiration according to the rules of the corresponding channel, and you will continue to enjoy Meta Pass benefits. The actual charge time, amount, and rules before and after renewal are subject to the display on the payment channel page.

• First Subscription Reward: The first time you successfully enable the Meta Pass auto-subscription, you will receive extra 80 Crystgins. Repeated subscriptions or subsequent auto-renewals will not grant this reward again.

• Manage Subscription: You can manage your subscription at any time through your payment channel. Canceling the subscription will not affect the benefit days you have already claimed and activated. The steps for managing subscriptions via the payment channel may vary. Generally, you can check and manage your subscription products through the payment channel's Account Settings > Subscriptions. If you have any questions, feel free to contact the payment channel or in-game Customer Service at any time.

Continue to Part 2 here: https://www.reddit.com/r/OnceHumanOfficial/comments/1vx0n6g/version_304_update_announcement_part_2_august_24/

r/OnceHumanOfficial • • Aug 18 '26

📚 Patch Note 📅 Update Schedule Notice

21 Upvotes

Dear Metas,

Due to version adjustments, the upcoming version update has been rescheduled to August 24(PT). Please also note that the Season 13 Battle Pass will officially end after the update on August 24(PT) — make sure to claim your rewards in time!

📌 The next update is scheduled for September 2(PT), after which will return to the regular bi-weekly update.

Thank you for your understanding and support!

Once Human Development Team

r/OnceHumanOfficial • • Feb 26 '25

📚 Patch Note Once Human Version 1.4.2 Update Announcement

36 Upvotes

Dear Meta,

We're planning a server maintenance and update on February 26 at 8:00 PM (PST). The maintenance is expected to last about 2 hours, but the actual duration may differ. Please plan your game time accordingly for the best experience.

This update brings a Cradle hiding feature, a new limited-time Wish Machine prize pool, the new 'Frontline Dispatch' Battle Pass, weapon balance adjustments, are various bug fixes.

Since launch, we've been closely monitoring feedback from the community and working on fixes and optimizations.

Below are the details of this update.

New Content

New Cosmetic Hiding Feature

A new toggle has been added to the Cosmetics screen, allowing you to hide your Cradle, the weapon on your back, and other fashion pieces and armor. You can hide each item by unchecking it in the Display Settings.

Selling Deviations from the Vending Machine

  1. Players can now trade Deviations in face-to-face transactions or via the Vending Machine.
  2. You can now sell multiple items per slot at the Vending Machine, which can be purchased separately.

 

New Wish Machine Prize Pools

New limited-time Wish Machine prize pools will be available after the update on February 26 (PST).

Each prize pool lasts for 3 weeks.

Brahminy Bounce: Includes the Legendary weapon blueprint 'Brahminy'.

Explosive Burn: Includes the Legendary weapon blueprint 'Boom! Boom!'

Sharp Bounce: Includes the Legendary gear blueprints 'Sharp Blade Pants', 'Bastille Jacket', 'Bastille Shoes', and 'Bastille Gloves'.

 

Event Adjustments

The end date of the 'Gather Friends' and 'Accept Invitation' events has been changed to April 24, 2025 (server time).

New Shop Arrivals

1. The new 'Frontline Dispatch' Battle Pass will be available after the maintenance on February 26 (PST)!

"I will delve into the abyss, bringing hope like fireflies in the dark."

The new Battle Pass includes the 'Frontline Dispatch' fashion set (Epic), 'Omni Track - MG4' weapon skin (Epic), 'Solar Crucible' Cradle skin (Epic), 'Wild Nook' furniture formula (Rare), and many more cosmetics!

New Gifting Feature:

• After the update, you will be able to gift Battle Passes to your friends!

2. Lightforge Loot Crate: Sinful Blaze (available from February 28, 10:00 AM server time)

"All evil faces its final reckoning in the purifying flames of punishment."

The limited-time Lightforge Loot Crate: Sinful Blaze contains the 'Inferno Judgment' fashion set (Legendary), 'Demon Expeller - R500' weapon skin (Legendary), and 'Furnace Core' territory collectible (Epic). Plunge the world into flames!

* After the update on February 26 (PST), the Lightforge Gem 20% Rate Up event for Lightforge Loot Crate: Dream Waltz will end, and the rate will return to normal. Refer to the Probability Announcement for more details.

* After February 27, 6:00 AM (server time), Lightforge Loot Crate: Frostshade will no longer be available. Please redeem any outstanding rewards before then!

* The upgraded and reissued content of Lightforge Loot Crate thank-you rewards will gradually be sent to your most recently used character via in-game mail. Thank you for your patience!

3. Future Shop Arrivals (available from March 6, server time)

"Gunfire and thorns dance in the interstices of dawn and dusk, hunting down all twisted anomalies."

The 'Camellia Chase' collection set (Epic) and 'Thorns of Judgment' theme pack will go on sale. Rescue, hunt, and rebuild order!

"Crimson glow reflects off blooming camellias, and the quiet whisper of time can be heard between the pages."

The 'Red Camellia Library' territory furniture pack (Rare) will also be available! Enjoy this cozy corner at the twilight hour.

Optimizations

Scenario Challenge

  1. Optimized the interaction and display effects on the Scenario Challenge screen.
  1. Optimized the Scenario Challenge guidance. When the scenario phase changes, V will offer a guide on unlocking Scenario Challenges.

  2. Changed the novice Scenario Challenge tasks for all Manibus scenarios that open after February 26 (PST). Tasks are now categorized into Guidance, Merge, and Collect. Complete the challenges to claim Mitsuko's Marks and an avatar frame!

NOTE: The novice Scenario Challenge tasks for Manibus scenarios opened before February 26 (PST) will not change. Optimizations to other scenarios are under development. We will update you on our progress in future announcements. Thank you for your patience!

Weapon Balance Adjustments

After analyzing combat performance and community feedback, we discovered that some weapon builds are not performing as intended, which limits the player's strategic options. To ensure weapon diversity and fair competition, we will make phased weapon adjustments, starting with the following:

  1. Hazardous Object

Attribute 2: Reloading Time -40%, and the reload action is replaced by throwing your weapon, consuming all ammo to deal Blast DMG to targets within 3m range equal to 50% + consumed ammo × 18% of Psi Intensity, capping at 450%→480%. The effect benefits from Unstable Bomber's DMG and range bonus, and deals 50%→40% to yourself.

  1. Hammerhead

Attribute 2: Hitting an enemy affected by Power Surge deals Shock Elemental DMG of 60%→80% of Psi Intensity to all nearby enemies affected Power Surge. (Damage to the main target is increased to 150%, or 100% if the main target is a player.)

  1. Memento

Attribute 3: Each shot has a 50% chance to consume 1 extra bullet and gain +80%→+100% Attack.

Attribute 4 (new): If a shot does not hit a target, the next reload will load 1 additional bullet (capped at 5).

  1. Fixed an issue in Prismverse's Clash where damage dealt by Deviations was not adjusted for PvP, resulting in excessively high damage.

Developer Notes

Building on our experience, future balance adjustments will adhere to the following principles:

1. PvE and PvP balance adjustments will be completely decoupled to prevent mismatches in strength.

2. We will avoid making drastic adjustments at once to minimize negative impacts on players' current builds and progression.

New blueprint conversion attempts will be issued after this update. Additionally, other weapon balance suggestions from the community are under consideration and will be gradually implemented based on their urgency. You can send us suggestions via Customer Support or the Co-Dev Feedback Platform.

Lunar Oracle

  1. Added a tip for lost Lunar Whispers. If the player blacks out during a Lunar Oracle, the amount of Lunar Whispers lost will now be indicated in the bottom-left of the screen.

Purification Mode

  1. Removed the limit of 40 rewards per week for Purification mode. The maximum number of Eclipse Cortexes and Chaotic Cortexes per Purification is now 10. After Purification, you will obtain both Asterisms and Stardust Source.

Construction

  1. Changed the water depth for construction from 10 meters to 1 meter.
  2. Added a second confirmation tip when demolishing a Thermal Tower.
  3. Changed the permission rules for farming facilities so that only friends with the Storage permission can interact with them.
  4. Added scroll wheel functionality to control snapping (in 90° increments) to another player's territory during relocation.
  5. Optimized the dimensions of 1/4 materials.

Vehicles

  1. Optimized the suspension model and suspension physics for motorcycles.
  2. Optimized the stability of vehicles while airborne.
  3. Added the ability to steer vehicles while airborne. You can now control the vehicle's angle and position more precisely before landing.

Wilderness

  1. Added new wilderness navigation shortcuts.
  2. Added a indicator bar for Stardust concentration.

Teams

  1. Adjusted the maximum number of players per Hive in Manibus to 16.

Backpack

  1. Added the ability to destroy bound items. Bound items can now be destroyed after being discarded. Destroyed items cannot be recovered, so proceed with caution.

Visual

  1. Optimized the visual appearance of scenic viewpoints in the volcanic region.

Audio

  1. Optimized the reload sound effect of the Brahminy.

Bug Fixes

Shop

  1. Fixed an issue where the Human Barricade Academy (M) fashion was not displayed correctly.
  2. Fixed an issue where the White Reaper (M) fashion was not displayed correctly.

Lunar Oracle

  1. Fixed an issue where if the player was defeated by a Deviant that spawned due to gathering during a Lunar Oracle, the wrong cause of death was displayed.

Wilderness

  1. Fixed an issue where the shelter next to a Teleportation Tower was in the wrong position.
  2. Fixed an issue where Weather Change tips sometimes appeared despite no actual weather changes.
  3. Fixed an issue affecting the location of loot crates in Sutherland.
  4. Fixed an issue affecting the gathering progress of logging and mining facilities.

Dungeons

  1. Fixed an issue where Super Anomalies did not spawn in some Securement Silos.

Territory

  1. Fixed an issue where for some body types, the character's hands and legs clipped while sitting.
  2. Fixed an issue where the character's eyes were open while asleep.
  3. Fixed an issue where the territory's angle changed after relocation.
  4. Fixed an issue affecting the gathering progress of logging and mining facilities.

Combat

  1. Fixed an issue where if some Deviants' corpses overlapped after death, their ragdoll physics would malfunction, launching them into the air.
  2. Fixed an issue affecting the size of some melee weapon skins.
  3. Fixed an issue where Ice Crystals had delayed spawning.
  4. Fixed an issue where the 'Bounty Hunter' Weapon DMG bonus did not stack.
  5. Fixed an issue where the 'Renegade' four-piece set's additional reload effect did not trigger when reloading from an empty magazine.

Vehicles

  1. Fixed an issue where the Vehicle Repair button conflicted with the Territory Repair function.
  2. Fixed an issue where alighting from a Motorcycle caused the player to fall underground in some situations.

Mods

  1. Fixed an issue where some Epic mods could be upgraded 5 times.

Guidance

  1. Fixed an issue where the panel in the bottom-left of the World Map did not display after holding 'X' multiple times.
  2. Fixed an issue where shadows drifted after selecting a custom pin and zooming.
  3. Fixed an issue where the World Map would mistakenly pop up after exiting a dungeon or teleporting.

r/OnceHumanOfficial • • May 13 '26

📚 Patch Note Version 2.3.8 Update Announcement | May 13, 2026

21 Upvotes

Dear Metas,

The server maintenance and update is planned for May 13, 2026, at 4:00 PM (PT) and expected to last about 2 hours (actual time may differ). Please manage your time wisely.

This update brings new weapons and gear, an overhaul of the Chef class, new optimizations to the Tech system, the start of Lightforge Loot Crate: Ember Conclave, an upgraded Meta Pass with better cosmetic try-on benefits, and various optimizations and bug fixes.

After this maintenance, all players will receive the following rewards: Starchrom ×1,000, Mitsuko's Mark ×100, Stardust Secret Crate: S12 (Epic) ×1, and Colorful Badge ×30.

Below are the details of this update:

Content/Feature Updates

No Escape from the Storm Clouds!: New Weapons and Gear

The following weapons and gear will be available in all scenario servers except RaidZone. New weapons and gear for RaidZone will be detailed in an upcoming announcement. Stay tuned!

To make combat more diverse and exciting, this update will bring new weapons and gear. We hope every Meta will enjoy the challenge and visceral firepower they offer while exploring and surviving in Once Human.

New Weapon: Assault Rifle - AUG - Electron Cloud

Wield the power of lightning with this weapon! Master the rhythm of reloading and firing to unleash devastating ion storms upon your enemies.

Core Mechanic: Attacks have a chance to apply Power Surge. The first weapon hit after reloading will create a spherical magnetic field at the target location.

Chaotic Storm: Applying Power Surge to a unit within the magnetic field will generate an Electric Orb that moves erratically. The Electric Orb rebounds upon hitting the spherical magnetic field, dealing Shock Elemental DMG to enemies hit.

Stat Buff: When equipped, this weapon increases all Shock Elemental DMG.

New Weapon: Compound Bow - The Burden of Betrayal

The perfect combination of sniping and AoE damage! This compound bow fully utilizes the Bounce mechanic to blow up groups of enemies with Explosive DMG when fully charged.

Extreme Bounce: Attacks are guaranteed to trigger Bounce, and the numbers of bounces and targets are increased.

Echo Tag: Reload Speed is increased. When Bounce hits a target, it applies 1 stack of Echo. When fully stacked, the target will be visually highlighted.

Explosive Charge: When fully charged, Bounce DMG and Crit Rate are increased. When Bounce hits a target, it deals additional Bounce DMG equal to the number of Echo stacks on the target, multiplied by a fixed factor. (There is a cooldown for triggering this on the same target. After triggering, a certain number of Echo stacks are removed from the target.)

Single-Target Specialization: If Bounce is triggered by a direct hit, but there are no other targets nearby, the number of bounces back to the original target is increased.

New Armor: Glide Pants

These bottoms are customized for high-mobility builds and will completely transform your combat pace!

Tactical Slide: When equipped, the basic evasive roll will be replaced with a slide. After sliding, Reload Speed and Movement Speed are temporarily increased.

Perfect for Archers: If you are currently wielding a bow, sliding automatically loads 1 ammo, and increases bow draw speed for a duration. Pair with Compound Bow - The Burden of Betrayal for fluid combos!

New Armor: Magnetic Moment Top

A powerful field control core for Status builds!

Gravity Field: When equipped, enemy units inflicted with Power Surge will be transformed into "magnets" that continuously pull in other enemies within a certain range. Pair with AUG - Electron Cloud to easily group enemies together and wipe the field.

Comprehensive Chef Class Optimizations

We've received lots of community feedback on the class system. This update will bring comprehensive optimizations to the Chef class. Details are as follows:

Core Abilities

Dish Management: Chefs can now receive cooking orders from other Metas via the Campfire Stove. By completing these orders, they will receive lots of character EXP, Star Chef Popularity, and Energy Links.

* Campfire Stove Management Rules: After placing a Campfire Stove, Chefs can sell basic and creative dishes they've unlocked at customized prices. They can also deploy Chefosaurus Rex and add ingredients to the Campfire Stove to fully automate cooking. Other Metas can place orders by interacting with the Campfire Stove or finding it on the World Map using the Vending Machine view. Completed dishes will be sent to the buyer via in-game mail. If the dish isn't finished within the allotted time, the payment will be refunded to the buyer via in-game mail.

* Star Chef Popularity Rules: Chefs can spend Star Chef Popularity at a Campfire Stove to upgrade their kitchen or redeem special items. There are two kinds of upgrades available:

Upgrades to Orders and the Campfire Stove (only applies to the Campfire Stove and system orders): Campfire Stove: Long-Term Storage, Campfire Stove: Capacity Expansion I and II, Order Upgrade: Quantity Increase I and II, Order Upgrade: Rarity Upgrade I and II, and Order Upgrade: Express Orders I and II.

Upgrades to Dish Effects (applies to all stoves owned by the Chef): Grilled Dish: Slow Roast, Frozen Cuisine: Intense Chill, Canned Goods: Mini Canner, Grilled Dish: Grilling Master, Stardust Dish: Shell Break, and Spicy Pepper.

Items that can be redeemed with Star Chef Popularity include: Star Chef Trophy (limited to one per character), Portable Fridge, and various basic and deviated ingredients (up to 99 of each ingredient per day).

Class Traits

  1. Ordering Terminal: To make food trading and distribution more convenient, Metas surviving on Nalcott have established Ordering Terminals at neutral settlements, Securement Silos, and some Strongholds. Chefs can rent an Ordering Terminal and link it to a Campfire Stove they have placed. Other Metas can then place dish orders through the Ordering Terminal during the rental period.

* Rental Rules: All Ordering Terminals start in an unowned state by default. Only Chefs can join an auction to rent an Ordering Terminal. Bids are made using Energy Links. The Meta who bids the most Energy Links will gain ownership of the Ordering Terminal for 7 days. After the rental period is over, the Ordering Terminal will revert to an unowned state, and a new auction will be held. If ownership conflicts arise due to a server merge or other reasons, the Ordering Terminal will revert to an unowned state.

Ordering Terminal Location Overview:

Please check out these posts to find out the exact ordering terminal location:

https://www.reddit.com/r/OnceHumanOfficial/comments/1tbvy5u/ordering_terminal_location_overview_eastern_region/

https://www.reddit.com/r/OnceHumanOfficial/comments/1tbvy8v/ordering_terminal_location_overview_northern/

  1. Creative Cooking: Chefs can freely choose ingredients to craft unique dishes without being restricted by recipes. During creative cooking, there's a chance for a Success that grants the dish enhanced effects with longer durations.

  2. Glutton: Chefs can consume more dishes at once and benefit from multiple enhancement effects (up to two food effects and two drink effects simultaneously). They also have refined palates for creative dishes, so eating the same creative dish repeatedly increases the potency and duration of its dish and ingredient effects (creative dishes with different optional ingredient effects are not considered the same dish). Chefs also have a chance to obtain extra ingredients from fridges, beverage machines, and food crates in wilderness settlements.

* Note: The Chef's original Glutton, Ingredient Scent, and Fine Cuisine traits have been merged into the Glutton trait.

Class Starting Items:

  1. Campfire Stove: A stove facility that can be placed in the wilderness or in a territory. After this update, new stock and order management features will be added to this facility, helping Chefs to manage dish orders.

  2. Gourmet Atlas: A field guide that records creative cooking recipes.

Note: After the update, duplicate Gourmet Atlas items in Eternaland will be deleted. Each Chef can only own one Gourmet Atlas.

Class Starting Formulas:

  1. Formula: Basic Recipe: Grants the recipes for Roasted Meat, Roasted Vegetables, Juice, Bread with Jam, Pumpkin Porridge, Fruit Soda, Corn Soup, and Fruit Tea, allowing you to craft these dishes.

  2. Formula: Advanced Stove: Allows you to craft the Advanced Stove.

  3. Formula: Creative Recipe: Allows you to perform creative cooking at a stove without recipe restrictions.

S4 Visional Wheel Preview

S4 Visional Wheel: Gravity Abyss will descend upon Nalcott on May 27 (PT).

Gravity Abyss Gameplay Preview

1️⃣ Gravity Loss Returns to Nalcott

The gravity loss mechanic adds a new dimension to exploration, combat, and construction, bringing new experiences and challenges to Nalcott. With gravity loss making its return, you can once again enjoy vertical navigation and exploration.

2️⃣ The Riftwalker Descends

In S4: Gravity Abyss, the colossal Riftwalker is the cause of the gravitational anomalies affecting Nalcott. Its emergence presents Metas with new opportunities and challenges.

When the Vision begins, the Riftwalker will soar through the sky, scattering mysterious artifacts in its wake. Metas who find these artifacts will receive generous rewards, including Abyssal Cores of various rarities. To open an Abyssal Core, you must spend Gravity Crystals, a unique currency. All information about the Abyssal Cores' contents is sealed within the abyss—an Abyssal Core could contain nothing, or make you instantly wealthy. You must decide whether or not to open Abyssal Cores based on your needs. If not, they can also be freely traded. The choice is yours!

3️⃣ The Riftwalker's Trial

After scattering artifacts, the Riftwalker will temporarily stop at a specific high-altitude platform. Courageous Metas can reach this platform through a rift and challenge the Riftwalker in a multiplayer co-op battle within a vertical space. Metas who pass the Riftwalker's trial will receive lots of challenge rewards.

For more details, refer to the Dev Blog: S4 Vision - Gravity Abyss Preview

Performance Upgrade! Worldstones' True Forms Revealed

Worldstones are not isolated structures, but colossal organic entities spanning multiple dimensions, which they connect via complex biometallic conduits.

Volunteers who step into their beam lattices will be drawn into their internal systems, using the conduits to instantaneously travel between realms. This process is immune to all forms of interference and is currently the most reliable form of interdimensional travel.

In the past, Worldstones were obscured by a cognitive barrier, causing all observers to perceive them as pristine and golden octahedral crystals. Following the irreversible shattering of the barriers, these grotesque entities' true forms—composed of concrete, metallic conduits, and biological tissue—have been revealed. Far from beautiful, they nevertheless strive to help every Meta.

Worldstone Performance Upgrade: The appearance of Worldstones has been improved to better fit Once Human's bizarre lore and atmosphere. Now, when approaching a Worldstone, you will have an immersive exploration experience that's more authentic and mysterious.

Not Unlocked: Cannot teleport, and cannot be set as a respawn point.

Unlocked but Not Activated: Can be set as a respawn point, but cannot teleport.

Activated: Can be set as a respawn point and can teleport.

New Tech System Optimizations

  1. Unlimited Exchange of Tech Enhancement Points: You can now go to Challenge Shop > Tech Shop and exchange 30,000 Tech Points for 1 Tech Enhancement Point. There is no exchange limit during a single scenario. (Note: When the scenario ends, the Tech system will be reset and all points will be cleared.)

  2. More Ways to Earn Tech Points: To help you quickly advance the Tech tree, Tech Point materials can be obtained by defeating Elites or Great Ones and clearing Securement Silos or Monoliths. Additionally, new Tech Point rewards have been added to the Scenario Challenge system.

  3. Return of the Portable Fridge: Due to popular demand, the Portable Fridge will be restored to the Tech tree, and its crafting formula's material consumption will be reduced! You can unlock it via reverse engineering, technological invention, or by spending Tech Points.

  4. Electric Furnace Crafting Upgrade: Tech enhancement nodes will be added to the Hybrid Electric Furnace, Stardust-Powered Electric Furnace, and Recycling Electric Furnace. Now, you can unlock Petroleum Process, Art of Stardust Decay, and Sulfur Chemist on the same furnace, massively increasing your productivity!

  5. More Items Purchasable with Old Currency: You can redeem semi-finished facilities and Recipe: Nalcott Easter Egg at the Old Currency Shop.

  6. Building Load Reduction: The load of items in the Backpack's Building tab (such as Rescue Bots, Electronic Scales, and Microwave Ovens, but not including facilities obtained through recycling) will be massively reduced to give you more space.

  7. Increased First-Clear Rewards for High-Difficulty Dungeons: When you clear a Securement Silo or Monolith on Hard or above difficulty, you will obtain a Weapon Body Liner Selection Box (up to one every 7 days) to help you upgrade your gear.

Makeup System Upgrades

  1. Customizable Eyelashes: A new Eyelash setting will be added to the Makeup interface, allowing you to choose from various eyelash styles and colors. Changing eyelash color does not consume any items.
  1. Interface Optimizations: Makeup items are now colored based on their rarities to make it easier to identify rare options. The Skin and Paint categories now have dedicated interfaces for clarity and ease of use.

  2. Interaction Optimizations: Optimized the navigation logic. After selecting View Makeup Preset, you will be sent directly to the corresponding preset.

New Territory Livestock Recall Function

Added a way to recall livestock in your territory. You can now recall lost animals to your current location.

Customizable Territory Lighting Fixture Colors

Your territory, your vibe! You can now set the color and brightness of some lighting fixtures in Construction mode. Whether it's cozy warm lighting or cyberpunk rainbows, your ideal atmosphere can now be easily achieved!

* Note: This function only changes the visual appearance of buildings and does not affect lighting checks for Deviations and others.

New Finished Furniture Disassembly Function (non-RaidZone only)

You can disassemble finished furniture! Some finished furniture and their dyed variants can now be disassembled to acquire their crafting materials at a Disassembly Bench. Build your territory as you wish without worrying about wasted materials!

[RaidZone] Updates

[RaidZone] New Territory Retention Mechanic

When you exit your current scenario, your territory buildings and facilities will no longer be automatically dismantled. Instead, these structures will enter an unowned state, standing quietly in the wilderness, becoming scenery for passing explorers. This also prevents situations where raiding Metas lose out on materials due to the raided Meta exiting the scenario during a raid.

* Don't worry: all collectibles in your territory will be returned after you exit the scenario.

[RaidZone] New Territory Occupation Dismantle Restriction Mechanic

To create a fair and strategic competitive experience, we are adding a dismantle restriction mechanic to territory occupations:

When the occupier successfully occupies another Meta's territory, they will be placed under a 3-minute dismantle restriction. During these 3 minutes, the occupier cannot dismantle anything in the occupied territory. This gives the defender valuable time to regroup and counterattack, while making territory contests more strategic!

[RaidZone] Experience Optimization

To make logistical cooperation among Hive members easier and more efficient, all Hive members with territory permissions can share crafting queues. Members with permissions will be able to claim other members' finished items from their facilities.

[RaidZone] Bug Fixes

Fixed an issue where the cooldown for joining a squad was not reset if a player left a squad and then changed to a different scenario server.

[Custom Server] Updates

[Custom Servers] New Weapon/Armor/Item Customization Function

A new customization function will be available in Custom Server > Server Settings > Gameplay Settings.

  1. Weapon Customization: Using existing weapons as bases, you can freely customize their basic stats, as well as design new weapon traits and bonus effects. With dozens of effects to mix and match, you can create a unique weapon of your own.

  2. Armor Customization: Freely set basic stats and armor effects across four dimensions, including Survival and Damage Output, with dozens of effects to mix and match.

  3. Item Customization: You can now change the names and effects of food and potions.

  4. General Feature: All customized content can be renamed and placed in loot crates or the Shop by the server host for players to obtain.

Server hosts, it's time to create an exclusive game mode that belongs to you!

* Customized Setting Limits: To ensure server data security and operational stability, there will be upper limits on custom server settings. The more customized content you add to the server, the closer you'll be to the limit. After reaching the limit, you won't be able to add more customized settings. Server hosts are advised to plan accordingly.

[Custom Servers] Server Host Incentive Campaign

To thank all custom server hosts for their contributions to the game's ecosystem, this update will bring a new incentive campaign. In addition to the standard revenue sharing, there will be lots of bonus rewards to claim!

How to Participate: In the game, go to Custom Server > Community Creation Program > Campaign tab to view and participate in the server host incentive campaign.

First Campaign: Revenue Bash

Period: May 13– May 27 (PT)

Rules: In addition to the existing revenue sharing, we're introducing an exclusive incentive pool! During the campaign, server hosts just need to actively manage their servers and grow their Activity Index to earn a share of the total net revenue from custom servers and receive dynamic bonus payouts.

Core Rewards: There's no upper limit on this incentive pool! The more the custom server ecosystem prospers and your Activity Index grows, the greater the bonus you'll earn! Server hosts, come build and promote your exclusive world!

New Shop Arrivals

Lightforge Loot Crate: Ember Conclave

"A dark past? A dazzling will!"

Available: After the update on May 13 (PT)

Lightforge Loot Crate: Ember Conclave includes the Fallen Abyss fashion set (Legendary), Wish Machine - Echo facility skin (Legendary), and Hellish Purgatory - TEC9 weapon skin (Epic Hype).

• The Fallen Abyss set has a special wing-spreading animation that triggers upon jumping. Break free from every law!

• Lightforge Ingot packs are here to help! Starting from just 60 Crystgin, packs can be bought to immediately obtain Lightforge Ingots and other discounted items! Go to Shop > Super Value Deal > Lightforge Rewards tab to view them. Don't miss out!

For more details, check the Lightforge Loot Crate announcement: https://www.oncehuman.game/news/update/20240815/40780_1174367.html

Combo Crate: Umbral Cyberlight

"Scan, infiltrate, exploit. Rewrite the secrets of the world!"

Available: May 21 (server time)

Combo Crate: Umbral Cyberlight is here, including the Umbral Cyberlight set (Epic Hype), AI - MPS7 weapon skin (Epic Hype), Duo Action: Ruby Welded Crown (Epic Hype), Sole Action: Alien Signal (Epic), Lightforge Ingots, and much more! Each blind box you open will also earn you Surprise Points and Crystgin rebates!

The following Combo Gift Boxes and their individual pieces will also return for a limited time: Noir Legacy (Epic), Starry Dream (Rare), and Faded Wings (Rare). For more information, go to Shop > Combo Crate.

Limited-Time Discount: Available for two weeks, don’t miss out! Low Crystgin cost per draw, with a chance to obtain a limited-time trial or permanent appearance.

Upgraded Meta Pass with Improved Try-On Benefits!

  1. Upgraded Free Weekly Rewards: Every Monday after 6:00 AM, you can go to the Meta Pass interface to claim an Epic (Purple) Stardust Secret Crate. Don't forget to claim your Secret Crate every week!

  2. Improved Try-On Benefits: After the update, a new Monthly Limited-Time Trial benefit will be added to the Meta Pass. This benefit features a selection of cosmetics that rotates monthly, helping you to stay ahead of fashion trends in Nalcott! The original cosmetic try-on feature has been renamed Standard Try-On and can still be used.

  3. Upgraded Daily Rewards: The daily reward you can claim after purchasing and activating the Meta Pass will be changed from a Starshine Coffer to an Epic (Purple) Stardust Secret Crate! If you activated your Meta Pass before May 13 (PT), we will compensate you with up to 15 Starshine Coffers based on the remaining days on the pass.

  4. Two Lightforge Ingots per Month: Every 15 days the Meta Pass is active, you can claim one additional Lightforge Ingot, for a maximum of two per Meta Pass purchase.

Experience Optimizations

Cosmetics

  1. Optimized the screen effect of the Afterveil vehicle skin when driving at high speed to deliver a smoother and more immersive driving experience with a stronger sense of velocity.

  2. Improved the quality of preview videos for fashion traits and other content.

Camera

  1. More Photo Actions: Beautiful moments in Nalcott won't be complete without the perfect pose! Static actions previously exclusive to photo preset templates can now be used independently! We'll also add a new batch of static actions, helping you capture more highlight moments.

Trade

  1. To satisfy your trading needs, the maximum price for items listed for sale at Vending Machines or the Online Trading platform will be raised to 9,999,999 Energy Links.

Class

  1. Increased the types of materials that can be farmed by the Gardener class's Material Cultivation ability. Gardeners can now farm the materials listed below in their territories. Also adjusted Material Cultivation's output to more reasonable levels.
    1. Added Material Types: Flight Stick, Power Cord, Climbing Rope, Tire, Engine, Jack, Connector Firmware, Launcher, Coat Hangar, Diode, Welding Machine, Steel Pliers, Custom Cable, Versatile Screwdriver Set, Oven Mitts, Fuse, and Gunpowder.

Combat

  1. To improve the combat experience of Sonivore encounters and provide fairer tactical gameplay, we are reducing the intensity of its mechanics. The Sonivore can now take damage, but it still cannot be permanently killed. Instead, when its HP is low, it will become stunned. While stunned, the Sonivore will continuously recover HP and cannot be damaged. After recovering, the Sonivore's aggro will be reset. Use this mechanic to gain valuable time to reposition.

  2. Optimized the notification when encountering a Hoarder. Now, each character will only receive a pop-up notification when encountering a Hoarder for the first time, with no pop-ups shown for repeated encounters.

Pollution Zones

  1. Optimized the wild planting interaction interface in Pollution Zones so it no longer prevents players from picking up items.

Bug Fixes

Cosmetics

  1. Fixed an issue that sometimes caused female characters' eyes to display incorrectly.

Territory Construction

  1. Fixed an issue where, when a player's territory was in certain regions, World information would be wrongly displayed in the World Map icon details.

  2. Fixed an issue where, after recycling a facility, the items refunded via in-game mail had the wrong stats.

  3. Fixed an issue where House Blueprints sometimes had incorrect previews and could not be used.

Redeem Shop

  1. Fixed an issue where the Mod Shop could not be opened in the Deviation: Survive, Capture, Preserve scenario.

Other

  1. Fixed an issue where the Molotov Cocktail sometimes had the visual effects of Inky Lotus - Invincible Sun.

Once Human Development Team

r/OnceHumanOfficial • • Jun 24 '26

📚 Patch Note Version 2.4.3 Update Announcement | June 24, 2026

7 Upvotes

Dear Metas,

The server maintenance and update is planned for June 24, 2026, at 4:00 PM (PT) and expected to last about 2 hours (actual server opening time may differ). Please manage your time wisely. The update size is approximately 7.88 GB on PC launchers, 251 MB on the PC client (NOTE: If the update is delayed on Steam, it may be downloaded more than once), 702 MB on Android, and 706 MB on iOS (actual size may differ). We recommend downloading the update over Wi-Fi.

This update brings: new survival facilities and fun Items, the limited-time Lightforge Loot Crate [Desert Oracle], the Custom Server Anniversary event and supplies distribution function upgrade, Collectible storage and Build logic optimization, and various other content and recent bug fixes.

After this maintenance, all players will receive the following rewards: Starchrom ×1,000, Mitsuko's Mark ×100, Stardust Secret Crate: S13 (Epic) ×1, and Colorful Badge ×30.

Below are the details of this update:

Content/Feature Updates

Wilderness Exploration New Arrivals: New Items and Facilities Arrive in Nalcott

\Only effective in non-RaidZone Modes.*

A new batch of practical survival facilities and fun Items are now scattered throughout Nalcott. Metas have a probability to obtain the following new Items/facilities while exploring strongholds:

  1. New Item: Soccer Ball

The passion of the soccer field reignites in Nalcott! As a consumable item, after use, you can place a soccer ball in front of you. You can kick the ball by attacking it or directly colliding with it as your character. Unleash your imagination and play a seven-day soccer match with your friends in all sorts of unexpected ways!

  1. New Facility: Incubator

Depositing a specified egg Item will start a countdown. After the countdown ends, if the incubation succeeded, you will obtain an animal with a random attribute; if it failed, don't be discouraged, you will receive a "Cracked Egg" that can be eaten directly to replenish energy.

*Note: To simulate realistic wear and tear, each Incubator has a usage limit. The facility will be scrapped once the limit is reached.

  1. New Facility: Bait Box

After placing a bait box in the wilderness, depositing food ingredients into it will attract nearby animals. Once an animal is attracted and the capture is successful, the Meta simply needs to return to the area near the bait box to withdraw it.

*Note: To maintain the ecological balance of the wilderness, each Meta can only place up to 1 bait box at a time. The bait box will disappear after 60 minutes, so remember to collect your prey in time!

  1. New facility: Hand-Crank Generator

No fuel required. Simply crank the stick manually to provide emergency electricity for your territory facilities.

  1. Facility Upgrade: Computer

We have made in-depth modifications to the "Whack-a-Mole" game mode inside the computer and added a full-server leaderboard feature. Come and challenge your reaction limits, let all server Metas admire your hand speed!

  1. New Item: Paint Bucket

Add some "color" to your apocalyptic life! This is a deployable Item. After being placed on the ground for a period of time, it will automatically explode, instantly covering all players within the explosion range with vibrant paint. Perfect for giving your friends a "surprise" during camp gatherings or group photos.

Second Anniversary Exclusive Celebration Event Reservation Opens

The Once Human Second Anniversary Exclusive Celebration Event is about to begin. Pre-registration will start on July 1st at Server time, with more mysterious game modes and abundant rewards on the way:

  1. The Celebration Reservation event will begin on July 1st at server time. All Metas can participate via the Event - Celebration Reservation Interface. By accumulating full-server reservation popularity and inviting close friends, you can obtain limited rewards such as a limited namecard & namecard theme, an evnet-exclusive Deviation, Stardust Secret Crate, and more!
  2. Beginner benefits will receive a boost during the same period. After signing in, go to Event - Exclusive Event- Beginner Gift to claim beginner -exclusive rewards, including a self-selected Legendary Rarity Gear Blueprint, a self-selected Deviation, Nalcott Pioneer Supplies, and more, helping you become a pioneer expert instantly!
  3. Returning player benefits are also essential. Starting July 1st at server time, Metas returning to Once Human can go to Event - Exclusive Event - Return to the Path of Meta-Human to claim Returning Player-exclusive rewards, including a self-selection Legendary Rarity Gear Blueprint, a self-selected Deviation Box, Supply Gift Packs, and other Gifts.

For more exciting events and benefit information, please follow the official announcements and social media!

[RaidZone]

[RaidZone] Disengagement Mechanism Optimization

  1. Now, in casual mode, characters will quickly recover their shield after being out of combat for a period of time.

[RaidZone] NPC Shop Price Optimization

  1. We have optimized the prices of some items, lowering the selling price of most goods and increasing the revenue from selling items. Metas can now earn more RaidZone Chips by selling items to merchants.
  2. Adjusted the selling prices of some materials to avoid issues such as the Sniper Rifle Body and Micro Circuit Board being priced too high.
  3. Merchants have also expanded their buyback services, with more items now available to sell for Chips, such as Repair Electric Drills, Fuses, Supply Cards, rare items, and other goods.

[Custom Servers]

[Custom Servers] Anniversary Celebration Event

The Custom Server 1st Anniversary benefit festival is now open, thanks to the participation and support of millions of Metas and tens of thousands of server hosts!

Starting June 24th (PT), passionate server hosts will host a series of events every weekend. You can head to the Custom Servers section to check and play on servers with "For You" Tag. Limited-time gifts are waiting for you to take home!

Sign in to Custom Servers starting June 24th (PT) to receive mail surprises for 3 consecutive days—don't forget to claim them from your mailbox!

From June 24th to July 30th (PT), all 30-day server rentals are half price. All Metas can purchase them via the official website or the rental entry in-game under Custom Servers. Additionally, from June 25th to July 9th (server time), the profit-sharing frenzy event will be synchronized, where you can share a cash bonus based on server activity! We welcome all Metas to experience the fun of being a "Server Host" and create your own gameplay and unique world!

The Custom Server monthly trial benefit will reset on July 1st (server time). Playing on Custom Servers will earn you exclusive decal rewards: Eat the Rainbow, Meta Pass Trial Card, Stardust Secret Crate - S13, and many more gifts await—join the celebration!

For more Custom Server anniversary retrospectives, cultivation plans, new content reveals, and benefit codes, obtain them through official social media channels!

[Custom Server] Optimizations

[Custom Servers] Supplies Distribution Feature Upgrade

  1. Optimized the quick distribution feature (formerly "Add Item"): Quickly distribute to yourself or a single specified Meta with one click.
  2. Added an advanced distribution feature: Supports multi-dimensional selection of recipients (online/registered/administrators/specified Metas, etc.), and allows saving templates for one-click reuse, making batch distribution more efficient.
  3. Added new distributable supplies: Recipes, Seeds, Pulse Power Device, Energy Raiser, Gravity Crystal, Anti-Air Missile Pod.

[Custom Servers] Hyper Brawl Feature Upgrade

  1. Hyper Brawl mode now features Stage configuration, allowing you to customize the duration and safe zone radius change rules for each stage. This enables diverse settings such as automatic zone shrinking/expanding and daily limited-time small area brawls.

[Custom Server] In-Server Shop Optimization

  1. Default purchase quantity for items in the In-Server Shop has been adjusted to 1.
  2. The Server Host can now purchase supplies from the In-Server Shop.

New Items in Shop

Lightforge Loot Crate: [Desert Oracle]

"Beneath the yellow sands, the oracle slumbers; only the fearless can hear the whispers of the desert."

Available: After the maintenance update on June 24 (PT)

The [Desert Oracle] themed Lightforge Loot Crate brings the Legendary Fashion Set "Dune Oracle", the Legendary Void Wings Skin "Moonstrider", and the Epic Hype Territory Collectible "Proudscale Warrior". The oracle At the desert's edge awaits the Metas to unveil it.

For more details, check the Lightforge Loot Crate announcement: https://www.oncehuman.game/news/update/20240815/40780_1174367.html

Super Value Selection Gift Pack Returns

"What? Purchase Crystgin and get a free cosmetic pack?"

Available: After the maintenance update on June 24 (PT)

A new Super Value Gift Pack is now available in the Shop! Choose freely, take what you need, with a maximum rebate ratio of 313%! Purchase a pack to immediately receive the corresponding tier of Crystgin, and freely select your desired cosmetics from a specified range! Each tier is limited to one purchase per account. Don't miss this benefit!

  1. Youth Selection Gift Pack: Purchase to immediately obtain 330 Crystgin, and choose one from multiple Grade C Fashion Sets or Lightforge Ingot ×3.
  2. Advanced Selection Gift Pack: Purchase to immediately obtain 860 Crystgin, and choose one from multiple Grade B Furniture Packs or Lightforge Ingot ×5.
  3. Luxurious Selection Gift Pack: Purchase to immediately obtain 1410 Crystgin, and choose one from multiple Theme Packs, Hype Sets, etc., or Lightforge Ingot ×8.

You can check the specific cosmetics within the selection range for each tier on the Shop - Super Value Deal - Super Value Gift Pack page. Cosmetics you have already obtained cannot be selected again.

Follow-up New Arrivals

"Frost dyes the long night, flowing gold lights the path home."

Release Date: July 1 at 3:00 PM (PT)

The "Radiant Night" Combo Crate is now available. It contains the Epic Hype Rarity Vehicle Skin "Gilded Night," the Epic Fashion Set "Radiant Serenade," the Epic Deviation Cosmetics "Shadow Order - Nutcracker," and many more cosmetics and Lightforge Ingot rewards! Opening the Blind Box also grants Surprise Points, rewarding a Crystgin rebate.

  • Surprise Draws, Better Cost-effectiveness: There is a probability to draw your desired grand prize early. Once drawn, rewards are removed from the prize pool and won't be drawn again. The total Crystgin value of all blind boxes is lower than purchasing each item individually, making every draw a great deal! You can also purchase all blind box cosmetics at once to get all rewards in one go and enjoy the same discount as the blind box.
  • Limited-time Offer: The Combo Crate is available for a limited 4 Weeks. Check it out in the Shop - Combo Crate page. Don't miss out!
  • Individual Item Purchase: All cosmetics, including "Gilded Night," "Radiant Serenade," and "Shadow Order - Nutcracker," are simultaneously available in the Shop. Metas who only want a specific desired cosmetic can go to purchase them separately. Some items enjoy limited-time discounts; please check the Shop for details.
  • Both Methods Can Be Participated In Simultaneously: Purchasing individual items in the Shop does not affect blind box draw progress; their prize pools are independent. If you draw a cosmetic via the blind box that you have already purchased in the Shop, the duplicate cosmetic will automatically be decomposed into a small amount of Lightforge Relic.

Follow-up Shop New Arrivals: Decoration Pack

"Stone carving, adding a touch of dignified elegance to your Territory."

Release Date: July 1 at 3:00 PM (PT)

The Rare Decoration Pack"Modern Stone Carving Art" is coming soon. Inspired by classic stone carving art, it will adorn your exclusive Territory.

  • Limited-time Offer: 17% off for one week only, just 480 Crystgin! Don't miss out!

Experience Optimizations

Collectible Storage and Build Logic

Territory Collectibles, as a symbol of glory and rarity for territory decoration, have always been beloved by the Metas. As the number of collectibles continues to increase, we have consistently received feedback from the Metas: they hope to simplify the management of Territory Collectibles, avoid occupying too much backpack space, simplify their placement logic, and prevent loss/inability to retrieve/inability to find them. Therefore, in this version, we have optimized the storage and build logic for Collectibles:

  1. Collectibles no longer occupy backpack space. Instead, like other cosmetics/formulas, they are bound to your account. The Collectibles tab in the Build interface will display the types of Collectibles owned by the current account and their available placement status.
  2. Collectibles can now be directly selected for placement from the collectibles tab in the Build interface, no longer requiring placement via the backpack.
  3. A single collectible is limited to being placed only once. When the available placement count is 0 and you attempt to build, a pop-up will appear asking if you wish to retrieve the already placed item and continue placing. Choosing to continue will retrieve the already placed collectible and place it in the current territory.
  4. If there are unclaimed collectibles in your Mmil, you will need to manually claim them from your mailbox.

Cosmetics

  1. Hairstyle/Headwear Color Palette Interface Optimization: Supports on-screen display and free switching between multiple exclusive color palettes.

Visional Wheel

  1. Optimized the combat experience in the Gravity Integrator mode. Deviations can now stand on the Gravity Integrator to participate in Combat.
  2. Fixed an issue in [S4 Gravity Abyss] where Echoite drops could get stuck in a Meta's territory.
  3. Reduced the Difficulty of Elite enemies in the [S4 Gravity Abyss - Aerial Hunt] combat mode.

Combat [Effective in non-RaidZone mode]

  1. Optimized the target acquisition logic for the Rosetta Heavy and The New Hire's Chaosium Ray. The ray's visual effect now matches its actual DMG area.
  2. Optimized the firing frequency of the Rosetta Heavy and The New Hire's Chaosium Ray, appropriately increasing the interval between two consecutive firings.

Other

  1. Modified the display logic for some Interactions during controller operation. When other interactable items are nearby, the action of collecting water will be unavailable.

Bug Fixes

Deviation

  1. Fixed an issue in Deviation: Survive, Capture, Preserve where the Zapamander's ultimate ability could kill Riftwalker Relics.

Combat [Effective in non-RaidZone mode]

  1. Fixed an issue where The New Hire's Chaosium Ray caused abnormal DMG.

Other

  1. Fixed an issue in the new player experience where Worldstones displayed abnormally.

 

Once Human Development Team

r/OnceHumanOfficial • • Jul 22 '26

📚 Patch Note Version 3.0.2 Update Announcement | Jul. 22, 2026

15 Upvotes

Dear Metas

The server maintenance and update is planned for July 22, 2026, at 4:00 PM (PT) and expected to last about 2 hours (actual server opening time may differ). Please manage your time wisely. The update size is approximately 7.7 GB on PC launchers, 218 MB on the PC client (NOTE: If the update is delayed on Steam, it may be downloaded more than once), 407 MB on Android, and 411 MB on iOS (actual size may differ). We recommend downloading the update over Wi-Fi.

This update brings: the territory construction snap point switching feature, appearance preset data sharing, item lock, a new RaidZone gameplay “Mental Pollution”, a complete Custom Server homepage revamp, the Lightforge Loot Crate summer return, and various other content, as well as recent bug fixes.

After this maintenance, all players will receive the following rewards: Starchrom ×1,000, Mitsuko's Mark ×100, Stardust Secret Crate: S13 (Epic) ×1, and Colorful Badge ×30.

Below are the details of this update:

Content/Feature Updates

New Snap Point Switching Feature for Territory Construction

To help Metas build their territories with greater ease, we’ve added a snap point switching feature in build mode for wall surfaces, ceilings, roofs, stairs, and pillars. Now, while building, Metas can flexibly switch between different snap points on PC using the shortcut key (Shift + mouse wheel) or on mobile by clicking the button (switch snap point), making it easy to achieve more precise building connections!

Appearance Preset Data Sharing

To let Metas more conveniently showcase their unique style across different scenarios and characters, we’ve fully upgraded the save mechanism of the character customization system and officially launched the account-wide appearance preset sharing feature!

  1. Cross-Character Sharing: Character customization data now supports account-level sharing. Whether a newly created character entering a new scenario or an existing character continuing to explore, you can directly load and use the shared appearance presets.
  2. Auto-Merge and Activation: After this update, each existing character under the same account will have their previously saved appearance presets automatically added to the shared list upon first log-in. (Note: Presets of characters that have not logged in will be temporarily archived. Simply log in to the corresponding character to automatically activate and merge them.)
  3. Capacity and Limit Rules:
    1. Under the same gender, the common save limit for sharing appearance presets is 12.
    2. Rest assured that presets added via the above-mentioned "character first log-in auto-merge" method are allowed to temporarily exceed the save limit of 12, and will not cause data loss.
    3. When the total number of your sharing presets exceeds 12, you can still use, edit, or delete existing presets normally, but you cannot actively add new presets until the total number drops to 12 or below.

“Item Lock” Feature Officially Launched — Say goodbye to accidental actions, protect your precious supplies!

Dear Metas, the brand new “Item Lock” feature is now live! From now on, no need to worry about precious supplies being accidentally discarded, sold, or disassembled!

  1. Metas can actively lock any lockable item. Once locked, the item will be fully protected: prevent accidental discard, accidental trade, and bulk disassembly.

*Note: Locking is based on item type. When you lock one item, all items with the same name that you own will be protected. Any future items of the same name will automatically inherit the locked status, making it a one-time setup. Lock/Unlock takes effect instantly, and an icon will appear at the top-left corner of the item icon, easy to identify.

  1. What Can You Do After Locking?
Conditions Protection Effects
Disassemble Locked items cannot be disassembled and will be automatically moved to the bottom. "Select All" will not accidentally select them.
Discard Single Discard: A secondary confirmation pops up, even a slip of the hand can be stopped. Batch Discard: Locked items are automatically excluded and will not enter the discard process.
Online Trading / Vending Machine Cannot List for Sale
Sold in NPC Shop Cannot Sell
  1. Controls
Platform Controls
PC Hover over an item in the backpack and press the shortcut key to switch lock/unlock.
Controller Switch with the corresponding function button.
Mobile Click "Lock/Unlock" in the Item "..." menu to switch.

RaidZone Updates

RaidZone New Gameplay "Mental Pollution" Launches!

  1. Some regions will Deviate into "Mental Pollution Zones". Currently, pollution zones are divided into 2 levels. The higher the pollution level of a region, the more severe the mental pollution you will suffer. Please make adequate preparations before exploring deeper.

  2. The original "Sanity" will be replaced with "Mentality". When in a pollution zone, Mentality will continuously decrease, and HP will also be lost! After leaving the pollution zone, Mentality will grdually recover. You can also counter mental pollution by sleeping at the camp, increasing pollution resistance, or consuming mental recovery dishes.

  3. To counter the harsh environment, all gear in the RaidZone will have a new "Mental Resistance" stat. When the total mental resist of all gear equipped by a Meta is lower than the minimum mental pollution value of the current pollution zone, mentality will begin to deplete. The larger the difference, the faster the mentality depletes.

  4. Added 4 survival gear: Anti-pollution Mask, Deep Isolation Set, Gas-tight Helmet, and Mental Shielding Suit. These gear provide better mental resistance but are relatively weaker in defense. This will test the tactical decisions of every Meta!

RaidZone Farming and Breeding Gameplay Upgraded

  1. During plant growth, maintaining optimal light and optimal irrigation may grant additional base yield, and there is a higher probability to harvest rare Deviated Plants, or even directly obtain RaidZone exclusive material!
  2. During livestock breeding, feeding preferred food will trigger surprising rewards with an extremely high probability, including double yield, higher quality milk and eggs, and a chance to obtain a combat goodie (containing gear, ammo, tactical items, tools, etc.).
  3. This Update will default unlock 10 new special food formulas in the RaidZone, including Hearty Pumpkin Meat Soup, Star Sprinter Drink, etc.
    1. Crafting Ingredients: Mainly rely on rare/deviated plants obtained from farming, and high-quality animal byproducts obtained from breeding.
    2. After consumption, it provides effects: significantly increased ore gathering efficiency, increased plant acquisition efficiency, max stamina boost, increased sulfur gathering efficiency, etc.
  4. While exploring the wilderness, there is a chance to find a rare item, the "Gardening Gloves." When equipped, plant gathering will always yield Deviated plants!
  5. Merchants have updated their buyback lists, now accepting special food and animal and plant products. Metas can sell these to merchants in exchange for a large number of RaidZone Chips.

*Since Meteor Fragments serve as consumables for the Meteor Summoner in RaidZone, the merchant's selling and buyback of Meteor Fragments disrupts the game loop logic. After this update, the sale and buyback of Meteor Fragments will be removed.

RaidZone New Rare Item: Telescope

Added a new rare item, the Telescope, which is a powerful reconnaissance tool for spotting enemies before you obtain a high-magnification scope. Metas can use the telescope to observe distant enemies.

How to Obtain: Chance to obtain through wilderness exploration.

RaidZone Deviation Balance Adjustments

  1. ZapCam: Increased the duration and scan range of high-speed capture, providing a longer-lasting and wider field of view when detecting and targeting enemies. As a balance, the cooldown has been extended accordingly, requiring more careful timing of its use.
    • Duration: 1.5s → 6.0s; Scan Width: 25m → 30m; Cooldown: 30s → 40s.
  2. Mini Wonder: We found that its control uptime in combat was too high. To ensure a healthy combat experience, we have reduced its duration and slightly increased its Cooldown.
    • Cooldown: 30s → 35s; Duration: 9s → 6s.
  3. Pyro Dino: Its suppression ability is currently too strong. To allow opponents reasonable room to dodge and counter, we have comprehensively reduced the flight efficiency of explosive fireballs, fire field residual time, and mind control duration.
    • Fire Field Burn Time: 13s → 5s; Flight Speed: 35m/s → 20m/s; Flight Lifespan: 5s → 3s; Mind Control Fire Dragon Duration: 30s → 20s.

Custom Server Updates

This update brings overall visual and functional upgrades to the Custom Server, making exploration clearer for Metas and display more effective for Server Hosts.

Custom Server Full Page Revamp

  1. Three Core Areas of the Homepage
    1. Homepage Recommendations: Divided into two sections: recommended quality servers and newly created quality servers. The new algorithm provides precise server recommendations, helping server hosts gain more exposure.
    2. Modes: Accommodates all Custom Servers, supporting full search and browse.
    3. My Servers: Centrally manage your characters across various Custom Servers, with clear cross-server switching and progress.
  2. Exclusive Display Benefits for Server Hosts
    1. Custom Cover Upload: Upload exquisite images to showcase the unique charm of your server.
    2. Exclusive Gameplay Tags: Add category tags to your server to help Metas quickly understand rules of the modes and join the world.
  3. The in-server Community Creation Program page has been fully revamped, supporting one-stop viewing of in-server data, revenue sharing and withdrawal, and server host events. The server host dashboard now presents data, level benefits, and official contact information more clearly, with a quick link to the official website's custom server main page for browsing various information.

Custom Servers Dungeon Custom Settings and Items

The gameplay mode plugin adds custom dungeons: You can edit the name, enemy difficulty, additional skills, Item drops, and access methods of existing dungeons in scenarios. Combined with custom weapons, this creates differentiated challenge and drop experiences.

New Armor: Ghost Link Hat/Vest/Pants/Shoes/Gloves/Mask, Wind Interpreter Cap, Ankh Mask.

New Custom Weapons and Armor: Ghost Link series, Wind Interpreter Cap, Ankh Mask, QBJ97, QBJ97 - Fiery Trees and Silver Flowers, SN700 - Finale.

Custom Server Benefit Event Begins

1. Experience Benefits: Challenge Gifts

During the event (Server Time: July 23 - August 20), search for "Custom Dungeon" tag on the Custom Server homepage to enter the corresponding Custom Server. Complete the two tasks: "Enter Custom Dungeons in 3 different Custom Servers" and "Complete any 1 Custom Dungeon from start to finish" Then go to the Custom Server - Event Center to check progress and claim Stardust Secret Crate S13 (Epic) ×1 and Battle Pass Exp Card ×1.

2. Server Host Incentive "Custom Server Call to Arms"

During the event (Server Time: July 23 - August 5), go to Custom Server > Community Creation Program > Event tab to participate. Based on the total log-in days of new and returning Metas within 14 days after their introduction during the event period, Worldcoin will be distributed. For details, check the in-event announcement.

Custom Server Hyper Brawl Gameplay Optimization

  1. Added the ability to change the center coordinates of each stage.

  2. You can use the World Map to preview the gameplay areas of each stage.

New Items in Shop

Summer Return of Lightforge Loot Crate: "Summer Wave" is Now Open! (Available after maintenance update)

Five crates: Golden Surge, Frostshade, Phaze Blitz, Astral Nexus, and Dream Waltz are returning. You can choose up to three to participate in. The original draw probabilities, redemption prices, and guarantee mechanism remain unchanged, and historical draw progress is inherited.

  • Participation rules: Once you log in, you can choose any one crate to participate. The first time you obtain any Lightforge Collection item from each crate, you will receive an extra crate opening chance, up to two additional chances in total. You can freely switch before drawing or purchasing without consuming an opening chance.
  • Collection Challenge: Complete all special collection challenges of Summer Wave to obtain the Legendary Badge and Cradle Charm.
  • Returning collection: Based on the number of Lightforge Collection items you have collected, you can directly claim the crate theme, namecard, and the grand prize fashion (dyed version) set. Both new and veteran Metas who meet the conditions can claim without consuming opening chances.

For more details, go to >>> Once Human Lightforge Loot Crate Probability Announcement

Keep Earning T-Crystgin!

The Limited-time Crystgin Rebate Event in the Shop is still ongoing—buy more to earn more rebates and keep the luck flowing!

Plus, four tiers of Lightforge Ingot Gift Packs are available for a limited time, starting as low as 60 Crystgin. Purchase them to receive a limited-return Lucky Bag, which can yield up to 6,666 Limited-time Crystgin! Head to Shop - Super Value Deal - Lightforge Benefits Tab to browse!

Future Shop Arrivals¡Combo Crate (available on July 29 [PT])

"The sea breeze brings summer's message!"

The Combo Crate "Letter From Ocean" is now available, containing the Epic Fashion Set "Letter From Ocean Set", the Epic Cosmetics "Little Swan", and more rewards. Cosmetics are also sold separately in the Shop and do not affect the crate draws; duplicate cosmetics will be converted into a small amount of Lightforge Relic!

Future Shop Arrivals (available on July 29 [PT])

"The breeze passes through the courtyard, spring lingers still."

• The Rare Furniture Pack "Spring’s Message" is available for a limited time, deck out your plants with a lively courtyard style! Up to 17% off during the launch period.

  • The Rare Facility Skin Pack "Skillful Gardening Collection" is available for a limited time, including "Planter - Box Fresh", "Planter - Polka Dot", and "Compost Bin Fresh", 10% off during the launch period.

Experience Optimizations

Button Adjustments

  1. To resolve the key binding conflict between fetching water near the seaside and summoning vehicles, the shortcut key for fetching water has been changed to H.

Shop

  1. Optimized the design blueprints of the Everlight Sea (Palace Complex): the internal space has been re-planned to enhance practicality while maintaining the building's aesthetic appeal and uniqueness.

Cosmetics

  1. Increased the upper limit of male characters' leg length. After the update, your current character's physique will not be affected. Interested Metas can experience it via the reshape feature.

  2. Added more diverse interaction poses for chair and sofa-type furniture.

Weapon Balance Adjustments

Since the launch of SN700 - Finale, its extreme single-target explosive Hit DMG has attracted attention and affection from Metas. However, we have also observed its negative impact on certain gamepkay, especially in multiplayer Alpha battles, where excessively high burst DMG within a short time may lead to the Alpha being quickly killed, affecting some Metas experience to participate normally in combat and obtain rewards.

To maintain relative balance among weapons and enhance the multiplayer game experience, we will adjust the SN700 Finale as follows:

  1. The maximum stacks of "Reverb" have been reduced from 5 to 4.

  2. Each stack of "Reverb" now increases the DMG of the last bullet from 4% to 5%.

Blueprint

Optimized the save logic and operation of design layouts:

  1. When saving a design layout, saveable types (Territory, RV) will be displayed based on the save objective.

  2. To save a design layout, you must be within the target territory or near the vehicle. Saving is not possible if you are out of range or too far away.

  3. The process of using a vehicle design layout is now: after applying the vehicle design layout, select the target in the scene to replace it.

Fishing

  1. Simplified the fishing interaction process.

  2. Adjusted the QTE control types and added a new continuous click action.

  1. Added 6 new variant fish: Salmon [Cosmoglow], Longnose Gar [Quicksilver], Mackerel [Jade], Arowana [Iridescence], Carp [Shimmergold], Sea Bass [Crimson].

Territory Construction

  1. Reduced the rarity and quantity of ingots required to craft and maintain some generators.

  2. Improved the info display for certain facilities. Now, outside build mode, you can directly see the power consumption of the facility via the info prompt.

Market Bounties

  1. Added multiple furniture formulas (including: Wire Mesh Parapet, Simple Sink, Wooden Frame Floral Still Life Painting painting). Complete Market Bounty tasks and open Rare Abode Chests for a chance to obtain them.

Others

  1. Optimized the interface display of some pages in the appearance reshape feature.

  2. Optimized the interaction experience for the decal interface in photo mode, vehicle sticker interface, and weapon sticker interface.

  3. Temporarily disabled the world-switching prompt near safe zones.

Bug Fixes

Cosmetics

  1. Fixed an issue where the tentacle floor VFX was occasionally missing when crouching with the Abyssal Touch Set.

  2. Fixed an issue where the Proudscale Warrior Collectible animation displayed abnormally on mobile.

Combat

  1. Fixed an issue where switching to the Finale after firing other weapons abnormally triggered Finale's hit detection.

  2. Fixed an issue where Reverb stacks were not immediately cleared when Finale reload starts.

Territory Construction

Fixed an issue where some items crafted at the designer's workstation would abnormally fail.

Social

Fixed an issue where the Fashion sharing page in the chat channel was displayed abnormally.

Backpack

Fixed an issue where items obtained from bulk opening gift packs sometimes could not be properly stacked in the backpack.

 

Once Human Development Team

r/OnceHumanOfficial • • Jun 03 '25

📚 Patch Note Version 1.6.2 Update Announcement On June 4th

29 Upvotes

Dear Metas,

We have scheduled the Version 1.6.2 server maintenance and update for June 4 at 4:00 PM(PT). The maintenance is expected to last about 2 hours, but the actual duration may differ. Please plan your game time accordingly for the best experience. This update brings Early Access for custom servers, testing for an enhanced version of The Way of Winter, the Visional Wheel S1 limited-time event Stargate Rush, a new item recovery feature, and several optimizations and bug fixes. Below are the details of this update:

Content/Feature Updates

Custom Servers - Early Access

Early Access for custom servers in Once Human has arrived! Custom servers are player-managed rental servers. Players can rent a server and customize its gameplay settings to create unique experiences. After the host opens the server, other players can join. This model is widely used in popular games and offers greater autonomy and variety to our players.

During Early Access, cosmetic items purchased from the Shop cannot be shared with custom servers. When custom servers officially launch on June 18 (PT), paid cosmetics will be shared across both official and custom servers.

Early Access Period: June 4 – June 17(PT) (Official launch scheduled for after the update on June 19)

This early access trial will adopt a limited sale + invitation-only model:

  1. Each region will have a limited number of available server rentals. The details will be shown on the rental page.
  2. Outstanding community members and players who previously participated in custom server tests will be invited to participate in this Early Access for free.
  3. Players who make purchases during the event will receive equivalent Crystgin rebates.

In most games, players must rent and configure custom servers on their own, which can be complicated. To simplify this process and mitigate risks associated with third-party hosting—such as security vulnerabilities, unstable performance, lack of maintenance, and cumbersome configuration—we provide official server rentals and offer reliable support at every step.

Renting a server for personal use is often more expensive than using official servers. This is because Once Human an online game that requires servers to handle complex processing tasks, open-world simulation, and data storage. However, personal servers typically host fewer players, resulting in higher costs on average. After internal discussions, we've decided to offer custom server rentals at cost price with no markup, ensuring players can access professional-grade service at a reasonable cost.

To rent a server: https://pay.neteasegames.com/oncehuman/topup

The in-game access point for renting a custom server may vary depending on the game version or platform partner.

For more information, see https://www.reddit.com/r/OnceHumanOfficial/comments/1l2c0oc/june_update_preview_custom_server_community_server/

The Way of Winter - Update Test

We're launching The Way of Winter scenario servers with the Update Testing tag, featuring an enhanced version of The Way of Winter with deeper survival mechanics and improved strategic depth. Details on the update are below.

The Way of Winter scenario with the Update Testing tag is not a new scenario, but an upgraded version of the existing The Way of Winter. During the initial testing period, both versions of The Way of Winter will co-exist. However, all subsequent The Way of Winter servers will exclusively feature the Update Testing tag.

  1. Updated Thermal Tower Mechanics: Thermal Towers are now large structures that can be built within your territory. You can share their effects with other players via their permission settings. They no longer take up large amounts of space in the wilderness.
  2. Updated Extreme Weather Mechanics: Extreme weather will now spread gradually across the wilderness as the scenario progresses. In each phase, new extreme weather effects will appear—not just temperature changes, but special regional effects that bring different survival challenges. If players don't deal with the extreme weather in time, the temperature impact will spread to nearby areas.
  3. New Public Structure - Chaosium Hubs: You can use a special item called the Chaosium Heart at Chaosium Hubs to reduce the level of extreme weather in an area. You can also summon the Chaosweaver and defeat it to dispel the temperature effects. Doing so will completely remove the extreme weather for that phase. Also, you can spend Raw Chaosium at Chaosium Hubs to gain special regional buffs to help you survive harsh environments.
  4. Updated Scenario Endings: The scenario ending is now tied to the number of times players clear the extreme weather. Work together to overcome the harsh conditions and secure a brighter future for the snowy realm!
  5. Other Optimizations: Improved the temperature-related prompts and transitions between regions, making it easier for players to understand and respond to temperature changes.

NOTE: This update test for The Way of Winter does not include expanded PvE content. All tasks, dungeons, Public Crisis Events, and other gameplay elements are also unchanged. Only the survival mechanics and strategic depth have been optimized. Please try the updated scenario and let us know your thoughts via social media or the Co-Dev Feedback Platform!

For more information, see https://www.reddit.com/r/OnceHumanOfficial/comments/1l2ckeg/june_update_preview_the_way_of_winter_scenario/

New Item Loss Prevention and Recovery Features

  1. Many players have reported losing items during scenario transitions. We've found that this is primarily due to the Spacetime Backpack becoming full during scenario settlement, causing excess items to be lost. To address this issue, we are optimizing the scenario settlement process so that items will no longer be sent to your Spacetime Backpack or Temporary Backpack upon leaving a scenario. Instead, they will stored in the Transit Storage, which has ample capacity to hold all your items from the scenario. You can then manually transfer items to your Spacetime Backpack as needed.
  2. If you lost items before this fix, please contact the in-game Customer Support. Due to the high volume of data, be sure to include detailed information about the lost items to help our team locate and restore them.
  3. We've also introduced a new item recovery feature, allowing you to retrieve personal items (such as collectibles) left in other players' territories. This feature is only available in PvE scenarios.

For more information, see https://www.reddit.com/r/OnceHumanOfficial/comments/1l2c72k/june_update_preview_crossseason_settlement/

New Events

Visional Wheel S1 Limited-Time Event: Stargate Rush

As the Vision descends, Stargate Rush begins! Period: June 5 – June 19 (server time)

The inverted star unleashes its gravity tides, lifting racetracks of passion and glory into the sky!

Team up with the one and only V and soar freely through the air at extreme speeds, carving your dazzling legacy into Nalcott's skies! Collect reward rings during the event to unlock an awesome new V skin, the Zero Gravity namecard theme, and many more rewards!

New Limited-Time Wish Machine Prize Pools

After the update on June 4 (PT), the following new Wish Machine prize pools will be available for 3 weeks.

Doom Hunter: Includes the Legendary weapon blueprint: Doombringer.

Outer Power Surge: Includes the Legendary weapon blueprint: Outer Space.

Striding Hunter: Includes the Legendary gear blueprints: Tactical Combat Shoes, Gravity Tide Bottom, Gravity Tide Mask, and Gravity Tide Shoes.

New Shop Arrivals

Lightforge Loot Crate: Dusk Echo (available after the June 4 update, PT)

"Is it an echo of quantum entanglement, or the herald of eternal dusk?"

New Void Wings cosmetics are here! The herald from beyond the skies brings the blessings of dusk. Lightforge Loot Crate: Dusk Echo includes the Quantum Echo fashion set (Legendary), Dusk Herald Void Wings skin (Legendary), Quantum Fission - HAMR weapon skin (Legendary), and Torrent Bastion territory collectible (Epic Hype). Spirits reunite in nirvana, existing eternally in a quantum state...

Lightforge Loot Crate: Choose 1 of 3 will be removed from sale after the maintenance.

Future Shop Arrivals (available from June 12, 6:00 AM server time),

"A box full of fluffy surprises!"

A new blind box is here! Which adorable plush companion will be yours?

  1. Blind Box: Plush Tales costs only 40 Crystgin each! Each one contains a random plush toy furniture item, with a chance to get a hidden variant!
  2. Finished plush toys from the Plush Tales series can be gifted to friends. Bring a little fluffiness into their territories and hearts!
  3. You can dismantle excess finished plush toys from the Plush Tales series into corresponding Blind Box Coupons and fuse them into Blind Boxes.
  4. Test your fate and luck! All kinds of fluffy surprises are waiting to be taken home!

"The stadium's rhythm follows this ace strike!"

The Ace Strike Theme Pack (Epic) and Tradewind Ace Set (Epic) will also be available. This is youth! This is victory!

"Step into an eco-aesthetic research center woven from natural greens and futuristic whites."

The Cloudrest Grelen furniture pack (Epic) is coming! A post-apocalyptic lifestyle with the fusion of plants and technology!

Optimizations

Once Human: RaidZone - Early Access Optimizations

  1. Moved Wish Stones from the Consumables tab to the Special tab in the Backpack.
  2. Improved the storage of completed buildings. You can now deposit buildings constructed during a match into built Storage Crates.
    1. NOTE: You cannot store buildings in scenarios other than Once Human: RaidZone.
  3. Optimized the lockdown method for restricted areas.,
  4. Added skin support for the Rustic Crossbow. To maintain balance, the ADS zoom ratio has been standardized for all crossbows equipped with the Iron Sight weapon accessory, ensuring consistent magnification whether or not a skin is applied.,
  5. Reduced bullet spread by 10% for all weapons. Reduced horizontal recoil by 20% for all weapons. Reduced vertical recoil by 10% for pistols, rifles, and light machine guns. Reduced vertical recoil by 20% for SMGs. Reduced visual recoil for fully automatic weapons.,
  6. Reduced horizontal gliding speed by 15%. Reduced sprint stamina cost by 50%. Increased movement speed when downed by 100%.,
  7. Adjusted the bullet-loading and ready-to-fire timings when reloading to better match the character's reload animation.

Endless Dream - Early Access Optimizations

  1. The highest-level Light Dreamers now only drop Pro-rarity mod selection crates.
  2. Optimized the lightning strike environmental effect. After lightning destroys certain ores, it will directly produce the corresponding metal ingots.,

Monetization Experience Optimizations

  1. Optimized the displayed sorting on the Weapon Sticker and Weapon Charm interfaces.

Visional Wheel

  1. Gliding now interrupts continuous fire, ADS, and OTS inputs. You must press the respective button again to reactivate these actions.

Wilderness

  1. Improved the camera while performing low-gravity jumps, making it easier to observe from the air.

Construction

  1. Changed the PC shortcut for water and electricity management to the J key to prevent accidental disconnections during batch collection.,
  2. Interacting with a production facility now opens the output selection list by default.,
  3. Added an option to establish a territory after entering Construction mode in the wilderness. Available in Once Human: RaidZone and scenarios where players can have multiple territories.,
  4. The Disassembly Bench's quick select feature now remembers the last selection.,
  5. Optimized the issue of frequent jittering when snapping structures during placement preview.

Combat Optimizations

  1. Improved the auto-fire settings in the mobile version. Due to player feedback regarding confusion over multiple toggles, the auto-fire toggle has been removed from the Settings. Now, the Auto-Fire button in the combat HUD serves as the master toggle. The button's visibility can be adjusted in the custom layout settings. We've also added separate auto-fire and delay settings for the Standard, OTS, and ADS views. All auto-fire settings will be reset after this update, so remember to reconfigure them.,
  2. Reduced the animation amplitude and camera shake frequency for all weapons when idle in first-person view.,
  3. Reduced the camera shake frequency for all weapons when idle in OTS view.,
  4. Added destructible vehicle windows. Glass components on vehicles can now be shattered in PvP combat and repaired at a Garage or with Electric Drills.

Dungeons

  1. Fixed an issue where damage blocked by Stardust Barriers was not counted toward scoring during The Prime War in the Manibus scenario.

Tasks

  1. Adjusted the main story task for crafting Reality Resetol to make its process more logical.

Trade

  1. Vending Machines can now remember and autofill the last listed information for each item.

Social

  1. Optimized the team matching and recruitment features, and added a dedicated Recruitment channel and panel. All recruitment information (including teams and Hives) will be consolidated in the Recruitment channel. The Recruitment panel can be accessed from the Recruitment channel.

Other

  1. Optimized the reward claim status prompts on the Scenario Challenge interface.,
  2. The Scenario Challenge interface now remembers your last accessed category tab.,
  3. Upgraded the rarity of Mitsuko's Marks to Epic.

Bug Fixes

Once Human: RaidZone - Early Access

  1. Fixed an issue where finished structures such as Mining Platforms, Logging Platforms, Irrigation Facilities, and Grow Lights could not be built or disassembled at the Disassembly Bench. However, this issue may still affect items obtained before the update. In this case, please discard the affected items.

Endless Dream - Early Access

  1. Fixed an issue where the Eternal Dreamer - Siren's radars sometimes spawned too close to its main body.,
  2. Fixed an issue where the eyeballs summoned by the Eternal Dreamer - Arachsiam did not match the main body's level.

Shop

  1. Fixed an issue where the player character's original body shape was not be accurately restored after returning to normal weight. After the update, you will need to save your character customization setup again. As compensation, all players will receive a Chrysalis Token via in-game mail.,
  2. Fixed an issue that affected the girth of character ankles.

Wilderness

  1. Fixed an issue where stealth-related bonuses from certain animal hides did not take effect as expected.

Territory Construction

  1. Fixed an issue where the Storage Crate screen did not immediately update after sorting items in the mobile version.,
  2. Fixed an issue where some items could not be deposited through Merge Items.,
  3. Fixed an issue where some House Blueprint materials could not be replaced through the Material Replacement feature.,
  4. Fixed an issue where the Corrosion status of other players' territories was displayed incorrectly.

Trade

  1. Fixed an issue where Vending Machine transaction logs sometimes did not display.

Dungeons

  1. Fixed an issue where players were teleported to the wrong location in Securement Silo - EX1 in the mobile version.,
  2. Fixed an issue where no prompt was displayed when a Public Crisis Event in another World was blocked by a Dream Zone.

Combat

  1. Fixed an issue where health bars sometimes did not display correctly.,
  2. Fixed an issue that occurred when switching from a tactical item to a melee weapon in the mobile version.

Other

  1. Fixed an issue where the game would crash in specific locations.,
  2. Fixed an issue where the UI touch zones could become misaligned on devices with unusual resolutions, such as the Huawei Mate 70.

Once Human Development Team

r/OnceHumanOfficial • • Feb 12 '25

📚 Patch Note Once Human Version 1.4.1 Update Announcement

54 Upvotes

Dear Metas,

We're planning a server maintenance and update on February 12 at 8:00 PM (PT). The maintenance is expected to last about 2 hours, but the actual duration may differ. Please plan your gameplay accordingly for the best experience.

This update introduces the 'Folk Guitar' instrument, the exclusive Visional Wheel S0 event 'Crimson Moon', the limited-time 'Lightforge Loot Crate: Dream Waltz',optimizations and bug fixes. In this notice, we'll also preview some of the changes coming to mod drops.

Since launch, we've been closely monitoring feedback from the community and working on fixes and optimizations.

Below are the details of this update.

New Content

New Instrument

The Folk Guitar is a new instrument whose formula can be purchased from the NPC shops at Deadsville in the east and Camp Igloo in the north. After purchasing the formula for 2,000 Energy Links, you can craft the Folk Guitar at the Supplies Workbench.

https://reddit.com/link/1inlpgl/video/vn0kz8j4unie1/player

New Event

Crimson Moon - Visional Wheel S0 Exclusive Event

Strange Rubies have appeared in scenarios affected by the Lunar Oracle. Collect them to unlock valuable Crimson Moon rewards, including luxurious skins and Collection furniture!

Event Period: February 12, after update – April 24 (PT)

Rubies can be collected by killing Deviants and gathering materials in the wilderness, then used to redeem weapon skins, furniture formulas, and other rewards at the Ruby Shop. After Lunar Oracle reaches Phase 3 in March, you can even dye furniture formulas to give your furniture a splash of creative color! Stay tuned to our official announcements for the actual start date!

There’s a weekly cap on the number of Rubies you can earn. If you do not reach your limit in a given week, the excess capacity will roll over to the next week. You can stack this excess for up to 4 weeks.

New Shop Arrivals

  1. Lightforge Loot Crate: Dream Waltz (available on February 14 at 10:00 AM server time)

"A golden lake woven with love and dreams. Silver swans glide gracefully across it."

Lightforge  Gem  Rate  Up  is  back  for  a  limited  time!  From  February  12 (PT) (after  update)  to February  26 (PT) (before  update),  the  Lightforge  Loot  Crate:  Dream  Waltz  will  feature  a  20% increased drop rate for Lightforge Gems! During this period, the drop rates for other rewards will be lowered accordingly. For more details, check the in-game interface.

The limited-time Lightforge Loot Crate: Dream Waltz contains the 'Dreamsilver' fashion set (Legendary), 'Golden Vow' Cradle skin (Legendary), and 'Ballroom Nightwish' Collection duo dance action (Epic).

Let's weave a dreamlike waltz with golden hearts aflame with love!

 

  1. New Shop Arrivals (available after the update on February 12 (PT))

The 'Saddleback Caprice' character set (Fine) and 'Guilt Pact' Cradle skin (Epic) are coming to the Shop to heat things up in this cold weather.

Also arriving are the 'Wish Machine - Colorful Collection' facility skin pack (Fine), 'Solo Ball' solo dance action (Epic), and 'Stars Beyond' makeup preset (Epic).

Let our love burn throughout the world!

  1. Future Shop Arrivals (available on February 20 server time)

"A long and sweet serenade echoes through our homeland..."

The 'Winter Serenade' Collection set (Epic) and 'Heartbeat Serenade' theme pack are coming. Have fun with your beloved!

The 'Splattered Paint' weapon skin (Fine) and its weapon bundle will also arrive. To learn more, visit the in-game Shop.

Optimizations

Preview of Mod Drop Changes

After the maintenance on February 26 (PT), Lifeforce Boost and Tactics Amplifier glove mods will no longer drop in dungeons or from mod crates.

Public Crisis Events

Reduced the time needed to complete the 'Dig to Hell' and 'Dig to Hell - High Risk' Public Crisis Events.

Construction

Campsites placed in the wilderness are now automatically recalled after a set amount of time.

Threat Alert

Added a new threat alert with a 3D arrow pointing toward the threat. Players can choose between this and the 2D alert

under Threat Alert on the Settings screen.

Difference between 2D and 3D alerts:

Developer Notes

We encourage all players to explore the Settings screen. Settings you haven't seen will be marked, along with their category tabs. You may discover some new ways to play that you previously overlooked. If you have any suggestions, please send them to us via the feedback channels to help us further improve the game.

Bug Fixes

Shop

Fixed an issue where Red Plum Wall Painting was not unlocked after purchasing the Advanced Battle Pass.

Visional Wheel

Fixed an issue where Lunar Oracle's buff countdown was displayed incorrectly.

Combat

  1. Fixed an issue where the weapon model held by the character was not the same as the currently equipped weapon.

  2. Fixed an issue where the HP bar was sometimes displayed incorrectly.

Deviations

  1. Fixed an issue where Nutcracker's aim was incorrect when attacking enemies on lower ground in the player's territory.

  2. Fixed an issue where Pyro Dino's angle of attack was too high to lock on to enemies in the Secret Servitor dungeon.

Vehicles

Fixed an issue where vehicles sometimes could not be summoned.

Memetics

  1. The 'Supplies Workbench: Healing Boost' Memetic now applies to Sedative Activators and Quick Sedative Activators.

  2. The 'Supplies Workbench: Forest Hunter' Memetic now applies to new arrow types.

Territory

  1. Fixed an issue where territories could sometimes be relocated onto roads.

  2. Added a tip message when trying to connect a zipline that is overly long.

Public Crisis Events

Fixed an issue where the player would sometimes get pushed underground by the elevator in the 'Battleship Blockade' Public Crisis Event.

Events

Fixed an issue where dungeon team ranking rewards could not be opened, resulting in lag.

Field Guide

Fixed an issue where some Field Guide fragments could not be interacted with.

Camera Mode

Fixed an issue where clicking in Camera mode would cause the game to crash.

Controller

Fixed an issue where, when using a controller, placing building skins would trigger the Relocate Structures function.

Other

  1. Fixed an issue where the game would sometimes freeze if the player switched Backpack tabs while their HP was continuously changing.

  2. Fixed an issue where the character held the weapon incorrectly during the Carnival of Doom cutscene.

 

Once Human Development Team

r/OnceHumanOfficial • • Aug 13 '25

📚 Patch Note Version 2.1.1 Update Announcement | Aug. 13, 2025

51 Upvotes

Dear Metas,

The Version 2.1.1 server maintenance and update is planned for August 13 at 4:00 PM (PT) and is expected to last about 2 hours (actual time may differ). Please plan your game time accordingly for the best experience. The update size is 2.7 GB on PC, 319 MB on Android, and 304MB on iOS. We recommend downloading the update over Wi-Fi.

This update includes new Memetic formulas, scenario recommendations, new ammunition and armor for RaidZone mode, Battle Pass: Satin Bloom, Lightforge Loot Crate: Eclipse Cinder, and various optimizations and bug fixes.

After this maintenance, all players will receive the following rewards: Starchrom ×1,000, Mitsuko's Mark ×100, Starwish Token ×300, and Detoxident ×3. Below are the details of this update:

Content/Feature Updates

New Memetic Formulas and Adjustments

To improve the construction mechanics, we've added the following formulas to the Memetics system:

  1. Gun Port Wall: Obtain by unlocking Stone Door & Window in Memetics.
  2. Straight Ladder: Obtain by unlocking Basic Furniture Ⅰ in Memetics.
  3. Rolling Shutter Door: Obtain by unlocking Reinforced Door & Window in Memetics.
  4. Iron Mesh Wall: Obtain by unlocking Small Enhanced Support in Memetics.
  5. Iron Mesh Floor: Obtain by unlocking Small Enhanced Roofs in Memetics.

The above Memetic formulas are available in both Once Human and Once Human: RaidZone.

Collectible Transfer Feature on Mobile

We've added a way to transfer collectibles on the mobile version. You can now transfer collectibles in your Backpack to another character on the same account. For more information, go to your Backpack and click a collectible.

Scenario Recommendations

To help you find the scenario that suits you best, we've added scenario recommendations to the scenario sign-up interface. Recommended scenarios will be pinned to the top and bear the Recommended tag.

New RaidZone Content

1️⃣ To spice up the combat in RaidZone, we've added the new tactical item: Inferior Bomb. The Explosives tactical item can no longer be crafted or obtained, but you still use the Explosives currently in your possession. The Inferior Bomb may randomly disarm some time after being thrown. If that happens, you can either pick it up and throw it again or rearm it at its current spot. But be quick, because other Meta-Humans might get to it first!

2️⃣ New Ammunition

a) Burning Arrow
Ignites hostile targets on hit and deals increased damage to wooden structures. Cannot be retrieved. Unlock Incendiary Blast in Memetics to obtain its formula.

b) Incendiary Grenade
After detonation, creates a short-lived, small-area fire zone that continuously deals high damage to nearby targets and structures. Effective against facilities and wooden structures. Can be found in the wilderness.

c) Rocket Launcher Incendiary Warhead
After detonation, creates a long-lasting, large-area fire zone that continuously deals high damage to nearby targets and structures. Effective against facilities and wooden structures. Unlock Rocket Launcher in Memetics to obtain its formula.

3️⃣ New Armor Mods

a) Heavy Duty Helmet and Heavy Duty Full Set
Unlock Heavy Duty Set in Memetics to obtain these formulas.

Heavy Duty Helmet: A helmet that occupies both the head and face armor slots when equipped. Provides a basic bonus to basic maximum Force.

Heavy Duty Full Set: A top that occupies the torso, legs, gloves, and shoes armor slots when equipped. Provides a basic bonus to maximum Force and increases Maximum Load.

b) Stormweaver Helmet and Stormweaver Full Set Unlock Stormweaver Set in Memetics to obtain these formulas.

Stormweaver Helmet: A helmet that occupies the head and face armor slots when equipped. Provides a higher bonus to maximum Force.

Stormweaver Full Set: A top that occupies the torso, legs, gloves, and shoes armor slots when equipped. Provides a higher bonus to maximum Force and increases Maximum Load.

c) Gas Mask Hood

A helmet that occupies the head and face armor slots when equipped. Passive: Slowly restores HP and Force when Energy and Hydration are above 60. Unlock Gas Mask Hood in Memetics to obtain its formula.

d) Tactical Combat Shoes

Armor for the shoe slot. Passive: Increases Movement Speed and makes you less detectable by non-player units. Unlock Tactical Combat Shoes in Memetics to obtain its formula.

e) Shaman Vulture Top

A top that occupies the head and torso armor slots when equipped. Passive: Grants DMG reduction against tactical items and immunity to Burn effects from Incendiary Blast. Unlock Shaman Vulture Top in Memetics to obtain its formula.

f) Watcher Helmet

A helmet that occupies the helmet and mask armor slots when equipped. Passive: Cannot aim down sights. Reduces Movement Speed and increases hip-fire accuracy. Provides a higher bonus to maximum Force. Can be found in the wilderness.

4️⃣ Added the Burning Arrow formula to the Incendiary Blast Memetic node.

5️⃣ Changed the bullet formula obtained when unlocking the Rocket Launcher Memetic to Rocket Launcher Incendiary Warhead. The previous formula, Rocket Warhead, now has an independent Memetic node that can be unlocked after Advanced Explosive.

New Custom Server Features

  1. Added Manibus - Lunar Oracle, The Way of Winter - Lunar Oracle, Prismverse's Clash - Lunar Oracle, Manibus - Starfall Inversion, The Way of Winter - Starfall Inversion, Prismverse's Clash - Starfall Inversion, and Endless Dream - Starfall Inversion to the available scenarios. Try out the Visional Wheel features now!
  2. You can now customize scenario phase durations.
  3. The server host can now distribute mod crates, calibration blueprints, some construction formulas, and consumable items.
  4. The server host can now distribute rewards to all online players at once.
  5. Expired custom servers will no longer be displayed on the server list.

New Events

New Limited-Time Wish Machine Prize Pools

After the update on August 13 (PT), the following new Wish Machine prize pools will be available for 3 weeks:

  • Ignis Dissolution: Includes the Legendary weapon blueprint: Boom! Boom!.
  • Herald of Courage: Includes the Legendary blueprint: The Last Valour.
  • Fire Master: Includes the Legendary gear blueprints: Hardy Gloves, Shelterer Hat, Shelterer Shoes, and Shelterer Mask.

New Items in Shop

Battle Pass: Satin Bloom

"The rose is not only a flower, but also a honeyed whisper. The cedar is not only a tree, but also a misty breeze."

Launch Time: After the update on August 13 (PT)

The new Battle Pass includes the Satin Bloom fashion set (Epic), Fragrant Haze - M416 weapon skin (Epic), Blossom Whispers Cradle skin (Epic), and Platinum Gallery furniture formula (Rare). Turn inspiration into poetry, blending nature into every creation. Check out the new skins!

Lightforge Loot Crate: Eclipse Cinder

"In the interstices of light and shadow, do you see truth or fantasy?"

Launch Time: After the update on August 13 (PT)

Lightforge Loot Crate: Eclipse Cinder includes the Iridescent Vestige fashion set (Legendary), Lost Spark - MPS5 weapon skin (Legendary), and Designer's Workstation: ZapCam facility skin (Epic Collection).

Devour the light and vanish into shadow!

Upcoming Shop Updates

"Hide countless tricks in silence, decide fate in an instant."

Available: August 21, 6:00 AM (server time)

The Edge of Kage theme pack (Epic), Instant Morph character set (Epic), and Light Pivot Cradle skin are coming.

Ephemeral form, infinite edge!

Enjoy 20% off the Edge of Kage theme pack for two weeks after launch! Go to Shop > Character > Theme Pack to view the discount.

The Undercurrent - KAM, Undercurrent - MPS5, and Undercurrent - SN700 weapon skins (Epic) and their bundle will be available at a discount.

Enjoy 20% off the Undercurrent weapon skin bundle for two weeks after launch! Go to Shop > Prep > Bundle to view the discount.

The Household Storage Crate facility skin bundle (Rare) is coming, containing Storage Crate: Safe, Storage Crate - Suitcase, and Storage Crate - Storage Box. Go to Shop > Territory > Facility Skin to choose your preferred skin. Keep your home tidy and stylish!

Optimizations

Scenario

  1. Shortened the settlement phase of Manibus (Novice), Manibus, The Way of Winter, Endless Dream, Prismverse's Clash, and Evolution's Call from 28 days to 14 days. By popular demand, these servers will be converted into permanent servers more quickly.
  2. This change only applies to servers that open after the maintenance on August 13 (PT). Existing servers are not affected and will retain their current settings.
  3. Reduced the number of World merges for scenarios.
  4. Added the Manibus, the Nightmare dungeon to Endless Dream permanent servers.
  5. Removed the Scenario Exit Card from the Challenge Shop. Exiting scenarios is now handled by the new Early Exit feature, with the following rules:
    1. You can only use Early Exit 10 times per month. This limit is shared across all characters on the same account.
    2. The Early Exit limit resets every 1st day of the month at 6:00 AM (server time).
    3. Using Early Exit will consume a Scenario Exit Card or Mitsuko's Marks, prioritizing the former.
    4. During each month, the first six Early Exits will cost the same amount of Mitsuko's Marks, after which the cost will increase progressively with each exit. This is to prevent frequent exits from impacting the player experience. Alternatively, Early Exit costs one Scenario Exit Card, regardless of count. Please check the exit cost on the Early Exit interface and plan accordingly.
  6. No Visional Wheel scenarios are scheduled for opening after this maintenance. For more information, refer to the Server Opening Announcement

Resource Transfer Optimizations

  1. Newly created characters now have Eternaland Supply Points when entering a non-novice scenario.

Construction

  1. To give you more creative freedom in constructing buildings, we've decided to deprecate the load-bearing capacity rules for structures. (Only applies in Once Human. The original rules are retained in RaidZone mode.)
    1. Ceilings, stairs, doors, and windows no longer deduct load-bearing capacity.
    2. Load-bearing capacity no longer applies to Construction mode and will not be displayed.
  2. Added information about grafted crops to the display panel for biomechanical facilities.

Monetization Experience Optimizations

  1. Renamed the Take a Bath effect to Bathe. Effect: Restores 5% HP and 25 Sanity per second.
  2. Changed the effect of Starry Cloud Bed to: Restores 3% HP and 15 Sanity per second.
  3. Added the effect of the Recreational Beach Chair to the Colorful Mood Chair, Gray Lazy Sofa, and Dimensional Lounge Chair. The effect has been renamed to Short Break. Effect: Restores 1.5% HP and 5 Sanity per second.
  4. Optimized the special effects of the White Enigma, Ruined Lumina, and Nightmare Bringer fashion sets to reduce visual obstruction during combat.

Combat

  1. Optimized the visual feedback when bullets may be obstructed by cover to the side or below while using hip fire, OTS, or scope.

Dungeons

  1. Removed Get Toughened from the weekly mutations for Securement Silo - PSI and Securement Silo - PSI [Divergence +0.5] by popular demand.

Guidance

  1. Added an illuminated guide at the entrance of Securement Silo - PSI in Vena Fjord to make it easier to find.
  2. Optimized the fade effect when enabling or disabling the radar on the World Map in Endless Dream.

Renamed Items

  1. Renamed Small Energy Pack to Basic Shield Generator.
  2. Renamed Large Energy Pack to Intermediate Shield Generator.
  3. Renamed Emergency Energy Pack to Advanced Shield Generator.

Bug Fixes

Shop

  1. Fixed an issue where character skin color was incorrect on some preset templates.
  2. Fixed an issue affecting the appearance of the Oasis Mask.
  3. Fixed an issue causing clipping or incorrect colors on some fashion pieces.
  4. Fixed an issue where skin color in the Fashion Showcase was sometimes incorrect.
  5. Fixed an issue affecting the tire orientation of the Golden Radiance vehicle skin.

Trade

  1. Fixed an issue where Body Enhancement Feed could not be deposited in the Vending Machine for sale.

Combat

  1. Fixed an issue affecting the appearance of the burning effect on the ground and buildings hit by a Flamethrower.

Vehicle

  1. Fixed an issue where hitting another player with a vehicle would ignore their Shield while in PvP.
  2. Fixed an issue where the vehicle engine sound effect could not be heard from afar while in PvP.

Social

  1. Fixed an issue causing Hive data errors after entering another permanent server.

Other

  1. Fixed an issue where Tiny Bear Balloon experienced loading delay in situations with many players.

Once Human Development Team

r/OnceHumanOfficial • • Mar 11 '26

📚 Patch Note Version 2.3.4 Update Announcement | Mar. 11, 2026

15 Upvotes

Dear Metas,

The server maintenance and update is planned for March 11, 2026, at 4:00 (PT) and expected to last about 2 hours (actual time may differ). Please plan your game time accordingly for the best experience. The update size is approximately 10.1 GB on PC launchers, 64 MB on the PC client (NOTE: If the update is delayed on Steam, it may be downloaded more than once), 241 MB on Android, and 251 MB on iOS (actual size may differ). We recommend downloading the update over Wi-Fi.

This update includes a preview of upcoming adjustments to how Starchrom/blueprints are obtained, new Custom Server features, the limited-time Lightforge Loot Crate "Ravenous Gear," mod drop improvements, and a range of other optimizations and recent bug fixes.

After this maintenance ends, you will receive Starchrom ×1,000, Mitsuko's Mark ×100, Starwish Token ×300, and Colorful Badge ×30, plus 3 Mod Compensation Crates (open to randomly obtain one Level 14-17 mod).

Below are the details of this update:

Content/Feature Updates

Preview: Changes to Starchrom and Blueprint Acquisition

Dear Metas, Starchrom and blueprints have always been at the heart of Once Human, but the current system still has several problems. Blueprint acquisition is too restrictive, the progression paths are too complicated, and the Wish Machine draw system is hard to understand. Because of that, we plan to adjust how Starchrom and blueprints are acquired after the March 25 update (PT), so you can obtain and develop gear more easily and more freely, and spend more time enjoying exploration and combat.

Here is a preview of the main changes:

1️⃣ Blueprint system overhaul: Use Starchrom to activate and upgrade directly (takes effect after the March 25 update, PT)

  1. Simpler blueprint unlocks and upgrades
    1. Blueprints will now be activated directly from the Blueprint screen using Starchrom. You will no longer need to draw and combine blueprint fragments. Both weapon and armor blueprints can be unlocked directly with Starchrom, with costs varying by type. Blueprint upgrades will also be handled directly on the Blueprint screen using Starchrom. The expected Starchrom cost to unlock and upgrade blueprints will remain the same. This change is mainly meant to make the rules simpler and the process clearer.
    2. You will still be able to use the Blueprint Conversion feature to transfer star levels between blueprints of the same rarity.
  2. Wilderness reward updates
    1. In the wilderness, exploration points, crates, and other sources that previously awarded blueprint fragments will now award Starchrom directly. This includes mysterious settlement treasures, first-clear dungeon rewards, tasks, and other gameplay sources. All blueprint fragment rewards will be replaced with an equivalent amount of Starchrom.
  3. Blueprint Shop will close
    1. With blueprint acquisition being fully streamlined, the Blueprint Shop will be removed. If you plan to use it, please spend your Starchrom accordingly before the update.
  4. Stellar Stairway system changes
    1. Stellar Stairway and Asterism will be removed. Sources that previously awarded Asterism and Asterism Crates will now award Starchrom and Starchrom Crates directly. The monthly Starchrom acquisition rules will remain unchanged. You will be able to check the Starchrom cap for the current cycle on the Blueprint screen.
    2. Starchrom earned from events, the Battle Pass, Collection Level, and similar sources will not count toward the monthly Starchrom cap.
  5. Conversion of existing materials
    1. Once these blueprint-related changes go live, affected items in your backpack will be automatically converted at equivalent value. Details are as follows:
      1. Blueprint Fragments: Converted into different amounts of Starchrom based on rarity and slot. Formula: Starchrom = Fragment Exp × 1.85
      2. Asterism: After the Stellar Stairway adjustment, the current month's Asterism acquisition rate will be directly converted into the current month's Starchrom acquisition rate. Any unclaimed Stellar Stairway Starchrom Crates will also be converted directly into Starchrom.
      3. Wish Stones will be converted into Mitsuko's Marks.

2️⃣ Wish Machine rework: The Wish Machine is one of Once Human's signature features, and as developers, we also love how it looks and feels. But using it to draw blueprints is clearly too complicated, especially for newer players. So we plan to rework the Wish Machine while keeping the mini-game interaction and the fun of random rewards, and shift its focus to activity rewards instead. This rework is expected to go live after the April 22 update (PT).

  1. Wish Machine draws will be temporarily disabled after the March 25 update (PT)
    1. After the March 25 update (PT), the Wish Machine will be temporarily disabled, and it will no longer provide blueprint fragments. It will also no longer be unlocked through Memetic Points. Metas who have already obtained the Wish Machine formula can still build it.
  2. New activity rewards will be added to the Wish Machine on April 22 (PT)
    1. After the April 22 update (PT), the Wish Machine will offer a new set of activity rewards that do not consume Starchrom. By taking part in daily gameplay and completing activity tasks, you can earn draw chances and get useful supplies and cosmetic rewards. The Wish Machine formula will also be unlocked by default, making it easier to build whenever you need it.

If you have any questions, please send us feedback through the feedback platform (https://www.oncehuman.game/grfkpt/). We look forward to hearing your suggestions.

Securement Pod Interaction Upgrade

To make managing secured Deviations more flexible, we have added a Split and Withdraw button to the Securement Pod.

New Territory Asset Category

A new territory asset category has been added to the Appearance Gallery.

Building support increased in RaidZone Mode

To make building in RaidZone easier to understand, we have increased structure support so it is easier to build multi-level territories, and removed the old system where pillars provided support. Foundation support has been increased from 3 to 7, allowing buildings up to 7 floors tall. We have also removed pillar support inheritance to prevent unlimited height.

New Custom Server Features

  1. Mobile now supports settings for Memetic Restriction and RaidZone Echoite bonus drops.
  2. Server hosts can now set the Deviation level and attributes found in RaidZone weapon crates and storage crates.
  3. When "building costs no materials" is enabled, collectible furniture will not follow that rule. Its cost will still depend on how many you own.

New Shop Arrivals

Lightforge Loot Crate "Ravenous Gear" is now available, with a limited-time discount on the Ultra vehicle.

"Violence is rehearsed, wear is calculated, destruction becomes the path of evolution."

Available: After the March 11 maintenance update (PT)

The "Ravenous Gear" Lightforge Loot Crate features the Ultra vehicle skin "Voidstar," the Legendary fashion set "Bloodthirsty Mecha," the Legendary weapon skin "Doom's Embrace - SOCR," and the Legendary territory collectible "Skyguard." Born for destruction, made whole by destruction...

  • "Voidstar" comes with two signature features: an exclusive permanent trail with a black hole effect, and a devouring transformation effect triggered while speeding at high velocity. At top speed, all things converge, all things are destroyed, and all things are reborn!
  • Limited-Time Offer: The Ultra Legendary vehicle skin "Voidstar" is 16% off for its first release, costs 10 Lightforge Gems. It will return at full price in future returns.

For more details, please check the announcement >>> https://www.oncehuman.game/news/update/20240815/40780_1174367.html

Upcoming Shop Updates

Available: March 19, 6:00 AM (server time)

"The world is an ocean, offering boundless vision."

The Epic theme pack "Island Cruise," the Epic outfit set "Golden Drifter," the makeup preset "Ember," and more will go on sale at the same time. Free as the sea!

  • Limited-time offer: the "Island Cruise" theme pack is 22% off for its first week, and the "Golden Drifter" outfit set is 15% off for its first week. Don't miss the one-week sale!

"A modern and minimalist new storage solution."

The Rare facility cosmetic bundle "Minimalist Storage Bundle" is coming soon. The goal of organizing is simple living.

  • Limited-time offer: The bundle and individual facility cosmetics start at 17% off during their first week. Check them out under Territory - Facility Cosmetics!

"Time only begins to flow when the last grain of sand falls."

The Shifting Sands - KVD, Shifting Sands - DE.50, and Shifting Sands - EBR-14 weapon skins (Epic), as well as their Combo Gift Box, will be available for a limited two-week run! Give your guns a stylish look!

  • Limited-time offer: the gift box and individual skins are 17% off for their first week. Limited-time draws cost only 30 Crystgin each!

Meta Bounty Update

"Three, two, one. Freeze!"

Available: After the March 11 maintenance update (PT)

New medals have been added to Meta Bounty. Go to Shop > Meta Bounty tab to check out and unlock them.

Under the Challenges category, two new rewards have been added: "Trophy: Always Watching You" and "Iron Trophy: Beyond Surveillance." When eyes meet, time stands still.

Experience Optimizations

Mod Drop Optimizations

  1. The gameplay reward details screen now shows Legendary crate types.
  2. A guarantee system has been added to random mod drops across all levels to improve the drop experience.

Shop

  1. Adjusted the Shining Newbie Pack sale slots and added a Super Value Deals section.
  2. Optimized the quantity selection pop-up when purchasing certain shop items.

Tasks

  1. Removed the "Open Exploration Notes" task from the scenario journey in Endless Dream.

Construction Sharing

  1. Optimized the category and filter display on the Construction Sharing management screen.

Pollution Zones

  1. Optimized monster respawn frequency in the Illusory Pollution Zone to improve the combat experience.

Deviation “Invincible Sun” Mechanic and Value Adjustments

We’ve noticed that in the open world multiplayer environment, the fire zone created by the Deviation “Invincible Sun” can intermittently cause server lag due to its high-frequency stacking mechanic, impacting combat smoothness for all Metas.

To resolve performance issues while ensuring this Deviation’s core combat value—“quickly applying max stacks of Burn”—remains intact, we’ve made the following adjustments to its detection logic and values:

  1. Spawn logic optimization: Meteors can now be used normally in tight spaces, improving adaptability across different terrains.
  2. Value balance adjustments:
    1. Burst DMG Boost: The direct-hit DMG Multiplier for meteors has been increased from 900% to 1100%.
    2. Fire zone duration: Reduced from 10 seconds to 8 seconds.
    3. Fire zone Burn application: Adjusted from “apply 1 stack every 1.5 seconds” to “apply 2 stacks every 3 seconds.”
    4. Meteor count: The maximum number of periodically spawned meteors has been adjusted from 5 to 4.
    5. Fire zone damage: The single-tick DMG Multiplier of the fire zone has been significantly increased from 400% to 800%.

Market Bounties

  1. Now, once your character reaches Level 50 or completes the Market Bounties tutorial task, you can summon V to quickly open the entrance and join more easily.

Online Trading

  1. Please note that you can no longer purchase items while your character is dead.

Item

  1. Optimized the icons for plant seeds so they are easier to tell apart.

Bug Fixes

Shop

  1. Fixed an issue where the female outfit "Blazing Resonance" could display incorrectly on some devices.
  2. Fixed an issue where the female top "Origin Zero" could display incorrectly when paired with certain bottoms.

Events

  1. Fixed an issue in Unstable Secure where armor acquisition tasks were counted incorrectly.

Class

  1. Fixed an issue where the Greenhouse Core could be incorrectly saved into a blueprint.

Combat

  1. Fixed an incorrect trigger condition description for Pathfinder and Pyroclasm Starter. It now correctly reads "when a shot hits."
  2. Fixed an issue where Pathfinder's charged form did not properly reduce Frost Vortex cooldown on hit.

Deviation

  1. Fixed an issue where Invincible Sun had an incorrect battle skill multiplier.

Territory Construction

  1. Fixed an issue where item rarity would not display when scrolling rapidly in the disassembly screen.

Camera

  1. Fixed an issue where locally saved photos could disappear after logging in again.

Tasks

  1. Fixed an issue in the Manibus scenario where commissions could unlock incorrectly under certain conditions.

RaidZone Mode

  1. Fixed an issue where the Armed Patrol Unit's HP bar could display incorrectly at long distance.
  2. Fixed an issue where crates on the ship near the edge of the Ship Graveyard settlement could not be interacted with.

Other

  1. Fixed an issue where equipping too many badges could block the invitation code.

Once Human Development Team

r/OnceHumanOfficial • • Aug 05 '26

📚 Patch Note Version 3.0.3 Update Announcement

1 Upvotes

Dear Metas,

The server maintenance and update is planned for August 5, 2026, at 4:00 PM (PT) and expected to last about 2 hours (actual server opening time may differ). Please manage your time wisely. The update size is approximately 15.55 GB on PC launchers, 143 MB on the PC client (NOTE: If the update is delayed on Steam, it may be downloaded more than once), 1.2 GB on Android, and 1.2 GB on iOS (actual size may differ). We recommend downloading the update over Wi-Fi. The next update is scheduled for August 24, 2026, at 4:00 PM (PT). Please keep track of the time, Metas.

This update will bring the following: Limited-time themed event “Block Adventure”, new monthly challenges and mod acquisition methods for the permanent server, online trading updates and optimizations, Lightforge Loot Crate "Dreamtide" , refined feature "Set personal loading screen", custom server territory settings optimization and exclusive building features, various other content, and recent bug fixes.

After this maintenance, all players will receive the following rewards: Starchrom ×1,000, Mitsuko's Mark ×100, Stardust Secret Crate: S13 (Epic) ×1, and Blind Box - Block General Store ×1.

Below are the details of this update:

Content/Feature Updates

Limited-Time Themed Event "Block Adventure"

Period: August 5 – August 23 (PT)

  1. Block Adventure: The event starts every half hour. Metas can enter Wish Island and defeat block-ified animals to accumulate progress. Once progress is complete, you can challenge the boss, "Block Wanderer." Upon victory, you have a chance to obtain a random Morphed Deviation (one of the following: Zapamander - Pink Block, Nutcracker - Dark Block, or Dr. Teddy - Guardian Block), Armor Mod Crates, Mod Dust, and other generous rewards! Each Meta can claim boss rewards 3 times per day, with a maximum of 12 claims.

  2. Bonus Sign-In: Check in daily during the event to collect block-themed gifts such as the Blind Box - Block General Store, a Block Deviation Selection Gift Pack, and the Weapon Charm "Block Imp" and more.

The doors to the Block World have opened—Metas, come join in!

Online Trading Updates and Optimizations

  1. The item Purchase feature has been added. Metas can submit orders to buy an item and pay a certain number of batteries. Sellers who have the corresponding item can match the order to receive the corresponding batteries (the tax rate is the same as the Marketplace).
  1. Significantly reduced the bind time for materials and consumable items purchased via online trading.

  2. The watched items list is now shared across all online trading modules, with the cap raised to 20.

  3. Online trading now supports listing:

1) Iron Ingot, Alloy Steel Ingot;

2) Formula: Target Dummy Competition, Formula: Bartender Table, Formula: Plate, Formula: Coaster, Formula: Home Jukebox, Formula: Modern Toilet;

3) Salmon [Cosmoglow], Longnose Gar [Quicksilver], Mackerel [Jade], Arowana [Iridescence], Carp [Shimmergold], Sea Bass [Crimson];

4) Animals.

Permanent Server: New Monthly Challenge and Mod Acquisition Methods

  1. Added the Monthly Challenge to Scenario Challenge. Complete Challenge Tasks to claim rewards such as Mitsuko's Mark.

  2. New Mod acquisition method: complete Scenario Challenge - Challenge Objectives, then go to the Scenario Honor interface to unlock Mod rewards.

Rules for claiming Mod rewards:

1) Shiny Mod rewards are account-level and shared by all characters.

2) After unlocking and claiming via Scenario Honor or Monthly Challenge objectives, a 30-day reset countdown will begin.

3) After the countdown ends, rewards can only be claimed again once the unlock conditions are met.

"Set personal loading screen" Feature Is Back Online

This feature is now back online. Metas can now set images from your Album as the loading screen, creating a more personalized loading page.

After setup is complete, the selected image will be displayed as the loading screen.

Link your account in advance and enjoy seamless cross-platform play as soon as the console version goes live!

Once Human's console version officially launches on August 25, 10:00 (PT)! Complete your account linking now, and you can sign in directly on launch day, perfectly synchronizing your existing characters and data.

Important Notes:

1. Cross-Platform Sync: Once linked successfully, your game progress will be fully synchronized across PC, mobile, and console.

*Special Note: If, during linking, you find that both pre-linked platform accounts have characters, you can only choose one account to overwrite and link. All characters on the overwritten account will be discarded. If you wish to keep characters from both accounts, please switch to or create a new account before proceeding. Be very careful before making your choice!

2. Order of Operations: It is recommended that you complete the linking before your first sign-in to the official console version.

3. Guide:

1) Sign in to the PC or mobile version of the game where you currently have characters.

2) PC: Go to Settings interface -> Account -> Link Account.

Mobile: Go to Settings Interface -> Bottom of the interface -> Link Account.

3) Follow the instructions to complete the account linking, and confirm the linking successful prompt.

If you encounter any issues during linking, Metas can contact official customer service or submit feedback on the feedback platform at any time. See you on console!

Battle Pass Schedule Adjustment

Due to adjustments to the version maintenance plan, the current battle pass will end after maintenance on August 24 (PT), and a new battle pass will begin. Please note the end time of the current battle pass and prepare in advance.

RaidZone Experience Optimization

Optimized the placement logic for design layouts. If a design layout contains structures with overlapping, abnormal collision, or snapping issues, it cannot be placed.

Custom Server Updates

1.Territory Settings Optimization: Initial territory count has been adjusted to new server member territory quantity limit. You can now set the territory quantity limit (1–100) for the server host, administrators, and regular members separately, and the server territory cap has been adjusted to 5,000.

  1. Added Exclusive Building Feature

1)  A tab and custom server exclusive buildings have been added to the Build feature. Large preset buildings and decorative facilities such as the Rosetta Research Center, radar, farmland, hospital, and restaurant can be placed directly, making it easy to quickly set up the environment.

2) Added a new setting "Can build Custom Server exclusive buildings or not". The Server Host can now decide whether server members can place custom server exclusive buildings.

  1. Fixed an issue where the player was incorrectly logged into another character on the same account after a death replay finished.

  2. Fixed an issue where entering a dungeon after enabling the unlimited ammo setting caused the setting to stop working.

New Items in Shop

Lightforge Loot Crate: Dreamtide is now available for a limited time!

"The tide fades, dreams surface, and the midsummer sea brews starlight into foam."

Available: After the maintenance update on August 5 (PT)

The Dreamtide-themed Lightforge Loot Crate brings the Mythic Void Wings Skin "Enchanted Butterfly", the Legendary Vehicle Skin "Cyan Ripple Mirage", the Legendary Fashion Set "Tideborn Dream", the Legendary Territory Collectible "Prismatic Drift", and the Epic Hype Weapon Skin "Azure Enigma - SN700". May this midsummer dream of blue-and-white swimwear stay with you through every rise and fall of the tide.

"Enchanted Butterfly" Mythic Trait: Butterfly wings shimmer with a myriad of shifting colors, flickering bright and dim. As you glide, graceful butterfly silhouettes flutter and circle around you.

"Cyan Ripple Mirage" Exclusive Benefits: Transform at full speed—dolphins ride the waves in a circling cruise, with dreamy water sparkles shimmering around.

"Tideborn Dream" Exclusive VFX: Touching water blooms into splashing waves, and while swimming, trailing streams of light and dazzling bubbles drift along with you.

Lightforge Ingot Gift Boxes are here to help! For as little as 60 Crystgin, you'll instantly get Super Value Lightforge Ingots, lucky bags, and limited cosmetics! Head to Shop > Super Value Deal > Lightforge Rewards tab to check them out now!

For more details, check the Lightforge Loot Crate announcement: Lightforge Loot Crate Probability Announcement 

New Arrivals in the Shop after the August 5 maintenance update (PT)

"Every brick and tile brims with childlike wonder—the Block World Crossover has arrived!"

The Block World has invaded Nalcott! From territory construction to the weapons at your side, blocky fun runs throughout:

Epic Furniture Pack "Block Cozy Bedroom" and Facility Skin Pack "Block Workshop" are now available at limited-time discounts—build a pixel industrial style territory from function to decoration in one stop! Plus, the Rare Furniture Blind Box "Blind Box - Block General Store" costs only 20 Crystgin per pull, letting you collect playful knickknacks one by one. You can also pick up the "Block World Territory Collection" to collect the whole set of pixel goodies with one click—the full pack is an even better value.

Epic Hype rarity Deviation Cosmetic "Ruins Portal - Strange Door" is now available in the Shop, and comes with matching orange, green, and purple Strange Door Facility Skins for a fun territory experience! The Epic rarity Deviation Cosmetic "Rainbow Crew - The Digby Boy" has the energetic pixel squad moving in and getting to work!

Epic Weapon Skins "Block Light - Blade" and "Block Light - Heavy Weapon" — carry a diamond edge into every Sortie.

Limited-time discounts: Each cosmetic is on sale for a limited time, and bundles save you even more! Head to the Shop now for details!

Shop New Arrivals: August 12 (PT)

"A tipsy glow isn't for getting drunk—it's to hold onto summer's echo a little longer."

The "Midsummer Fizz" Theme Pack is now available, featuring the Epic Fashion Set "Tipsy Night Set", the Epic Action "Disco Night", and other cosmetics. Grab the bundle at a limited-time 14% discount!

The Epic Hype Rarity Furniture Pack "Summer Echoes" is now on sale at a discount—have a blast in the super-large pool!

Shop New Arrivals: August 19 (PT)

More summer Fashion Parts are also now available for direct purchase in the Shop, along with more returning Weapon Skins and ultra-low-price Gift Boxes!

Wish Bazaar: Weekly Gift! (Open every Thursday to Sunday)

Enter the Wish Bazaar for the first time each week to claim the current opening gift for free—receive rewards such as the Stardust Secret Crate and limited-time Shop discount coupons!

The Wish Bazaar refreshes with random Super Value items every day and resets its prize pool every week—there's always something new. You can even pay to refresh and unlock personalized gifts. Show up on time to reap good luck!

Experience Optimizations

First Person Mode

  1. Optimized the transition performance between actions such as rolling, reloading, held-item switching, and firing.

  2. Optimized the bolt-pulling action performance of weapons, and fine-tuned the reload sound effects for certain weapons, further enhancing the mechanical feel of firearms and the immersion of shooting.

  3. Optimized muzzle fire VFX and bullet trajectory VFX, and significantly reduced view obstruction from strong light and smoke when aiming down sights (ADS), helping Metas lock onto targets more precisely in complex firefights.

  4. Adjusted the placement of some interaction buttons and optimized the on-screen control prompts, reducing visual interference with exploration.

Tech

  1. Enhanced the status display for unlocked and locked techs on the Tech interface, making it easier to distinguish the status of each tech.

  2. Optimized the display of the Reverse Engineering settlement interface. Multiple reverse engineering results are now merged into a single display instead of repeatedly triggering animation alerts.

  3. Added an overview of upgradeable techs. You can now check all techs that can be upgraded via the Advanced Tech button on the Tech interface.

Fishing

In the July 22 version update (PT), we adjusted bait usage strategies based on considerations of the overall fishing ecosystem and the pace of obtaining some special fish. Since the previous announcement did not adequately explain this, some Metas continued fishing with the original strategy after the update and raised questions about actual output efficiency. We sincerely apologize for the confusion this has caused, and would like to provide additional clarification here.
After the adjustment, when Metas fish with the Crankbait, there will be a 15%–35% probability of obtaining special fish such as Electric Eels. The exact probability will vary depending on the water area.

Scenario Honor Rating Adjustment

We observed that Metas were finding it difficult to obtain scenario ratings from Prismverse's Clash, so we've adjusted the rating rules: when you obtain 50 or more Prism Energy, every 10 Prism Energy earned will increase your rating metric by 1.

Wilderness

  1. Non-RaidZone areas: Slightly increased the drop count of Detoxident in the wilderness.

  2. Optimized the teleportation behavior of Worldstones. A teleport animation will now trigger when you are near a Worldstone or when teleporting to one.

  3. Optimized the teleport restrictions in the Mirror Pollution Zone. Teleportation is now only disabled when load exceeds a certain value.

Territory Construction

The Deviation: Survive, Capture, Preserve scenario now supports equipping skins on Deviations placed in territory securement units.

Shop

  1. The Old Currency Shop is now live for the Deviation: Survive, Capture, Preserve scenario. You can visit the Verdant Arena to redeem rewards.

  2. The cap for obtaining batteries by selling items to NPC shops in the Manibus, The Way of Winter, and Endless Dream scenarios is accumulated and shared across camps. Unlock the Worldstone of the camp corresponding to the NPC to accumulate.

Vehicle

When summoning a vehicle, flight mode is now supported, allowing you to adjust the summoning position and parking orientation of the vehicle more flexibly and precisely.

Photo

Optimized the display of cloud albums. Cloud albums now support cross-character sharing.

Item

  1. Optimized ”How to Get“ descriptions for certain items.

  2. For non-RaidZone only: You can now equip or stow the swim ring by toggling the item use switch.

Others

  1. Optimized the display of the World interface, making it more convenient to view more worlds.

  2. Optimized the display of the weapon skin interface in the cosmetics and field guide interfaces.

  3. Optimized the notifications for survival stats: Energy, Hydration, Sanity, and Stamina will now be more noticeable when at low values.

Bug Fixes

Cosmetics

Fixed an issue where the Twilight Feast Night Furniture Pack was incorrectly displayed as unlocked in the field guide.

Appearance Preset

Fixed an issue where Chrysalis Tokens were consumed abnormally when saving appearance presets in certain cases.

First Person Mode

Fixed an issue where shadows of character models, held weapons, and cradles would not correctly display or hide in accordance with the hide option in Settings. Shadow visibility will now strictly follow the Metas' custom settings.

Combat

  1. Fixed an issue where using the "M416 - Silent Anabasis" to shatter the first ice crystal would not trigger the extra bonus of Frost Elemental DMG.

  2. Fixed an issue where firing ice spikes with the "SKS - Pathfinder" would not trigger the stacking effect of the Helmet Mod "Precise Strike".

  3. Fixed an issue where the description of the weapon "Recurve Crossbow" did not match its effect.

  4. Fixed an issue where the duration of the Helmet Mod "Quick Toss" did not match its description.

  5. Fixed an issue where the description of the Shrapnel Mod "Shield Breaker" did not match its effect.

  6. Fixed an issue where equipping "Cowboy Boots" would not trigger "United We Stand" from the Fortress Warfare Mod.

  7. Fixed an issue where the description of "DMG Bonus against Great One Shield" did not match the actual effect when using AP Ammo.

Shop

Fixed an issue where some gathered items and food could not be sold in the Shop.

Others

Fixed an issue where animal information could not be viewed in the vehicle and chat sharing interfaces.

Once Human Development Team

r/OnceHumanOfficial • • Jul 09 '26

📚 Patch Note Version 3.0.1 Update Announcement | July 9, 2026 (Part 1)

15 Upvotes

Dear Metas,

We have scheduled server maintenance and an update for July 9, 2026, at 4:00 PM (PT). The maintenance is expected to last about 3 hours, but the actual server opening time may differ. Please manage your time wisely. The update size is approximately 22.58 GB on PC launchers, 165 MB on the PC client (NOTE: If the update is delayed on Steam, it may be downloaded more than once), 1.9 GB on Android, and 2.2 GB on iOS (actual size may differ). We recommend downloading the update over Wi-Fi.

This Update brings: the grand opening of the Second Anniversary Celebration "Dreamy Maelstrom," along with the simultaneous debut of major content like the new RaidZone gameplay "RaidFest," First Person Mode, the free dye system, and special Anniversary Shop offers. The dream has arrived; Nalcott awaits your return!

After this maintenance, maintenance rewards will be distributed: Starchrom ×1000, Stardust Secret Crate·S13 (Epic) ×1, Mitsuko's Mark ×100, Colorful Badge ×30, and Anniversary Draw Ticket ×2! The Anniversary event is about to begin, and we're gifting you two Anniversary Draw Tickets. After the maintenance update, you can use them at the event interface. More generous rewards can be obtained by participating in anniversary events. Gather your companions and join this carnival!

Below are the details of this update:

Content/Feature Updates

The Second Anniversary Celebration "Dreamy Maelstrom" Grand Opening

The dream begins, two years together. In the blink of an eye, Once Human has accompanied all Metas through its second year. Thank you for your support, feedback, and companionship along the way, and thank you to every one of you still adventuring in the world of Nalcott.

On this second anniversary, the commemorative celebration "Dreamy Maelstrom" is about to begin! We have prepared a wealth of content including a new gameplay, limited-time Deviations, anniversary check-in, surprise draws, returner and newcomer gifts, and more. May this dream bring all Metas a journey that is lively, bountiful, and truly unforgettable.

Event Duration: Starts after the July 9 (PT) update and continues until July 30 server time.

I. Dreamy Rift

The Rift Space tears through the sky, monstrous tides surge forth—a brand new anniversary special gameplay begins! Metas can select enhancement abilities with each wave to gain overclock power and face hordes of enemies. Clearing waves rewards Armor Mod Crates, Anniversary Draw Tickets, Starchrom, Mod Dust, and more. Reach the top of the cross-server leaderboard for exclusive honors to contest!

II. Dreamy Companions

Three Deviations arrive with the dream—the anniversary limited "Crimson Insight: ZapCam", the RaidZone expert "Mr. Wish - Penguin Hope", and the new rideable member "Behemoth".

[Anniversary Limited] Crimson Insight: ZapCam

The limited-time Morphed ZapCam for the 2nd anniversary is here! The familiar little guy dons a brand new crimson cosmetic, with its reliable strength intact and an even more dazzling appearance. During the anniversary, Metas can bring it home through events like the Dreamy Rift and Rift Eggs.

[RaidZone Expert] Mr. Wish - Penguin Hope

A mysterious visitor from the Mr. Wish family has also come to join the anniversary! Originally a little penguin adopted by Once Human in the real world dimension, it is a "demolition expert" from the polar regions. Due to the appearance of the Rift Space, Penguin Hope unexpectedly crossed dimensions and arrived in Nalcott, morphing into a peculiar form and gaining unique abilities! Metas can secure it through anniversary events and the RaidZone mode, embarking on a new journey together!

[New Member] Behemoth

"Beneath a body built of cardboard and crayons beats the heart of a battle beast that never retreats."

The brand-new rideable Combat Deviation "Behemoth" is about to make a dazzling debut in this anniversary! As a battle vanguard, Behemoth can fight autonomously, and Metas can also ride it directly, actively unleashing a breath skill to turn all enemies before it into ashes! Metas can obtain it through anniversary events and wilderness gameplay.

III. Dreamy Check-in

During the event, Metas only need to log in daily and complete the check-in to receive the brand-new legendary blueprint "QBJ97 - Fiery Trees and Silver Flowers" featuring high-frequency triggering of the Unstable Bomber + extra missiles to help you instantly eliminate Deviants! Additionally, there are anniversary-exclusive rewards like Lightforge Ingots, the furniture formula "Pounding Heart Neon," Mr. Wish - Penguin Hope, and more! Just a tap each day, surprises accumulate, effortlessly bringing home this second-anniversary sentiment.

IV. Dreamy Wave

During the event, Metas can earn tuning attempts through daily active gameplay and one-time challenge tasks. By "tuning" between channels to collect signals and fill the progress bar, reaching a full 180 points allows you to claim the grand prize! Each signal crate reliably produces Starchrom and Stardust Secret Crate - S13 (Rare); after reaching specified total progress nodes, you can also claim the anniversary set "Heartlit Rain Set", the avatar frame "A Birthday," Shiny Mods, and other gifts.

V. Rift Egg

During the event, don't forget to invite both old friends and new companions back to the continent of Nalcott to join the grand celebration. Once the event begins, each Meta will receive 3 "Rift Eggs." By completing friend invitations and staying active together, you can accumulate hatch progress for the eggs, gradually hatching anniversary surprises one by one.

Gather friends and maintain daily active to accumulate hatch attempts for the egg, hatching them one by one to reveal surprises like the "Phantom Thief Bow" Skin, Deviation Selection Boxes, Shiny Mods, and more.

VI. Wish Wheel

Earn draw tickets in the Dreamy Rift and RaidZone tasks to spin the wheel. Every 15 spins guarantees a cosmetic reward—including the themed Furniture "Rosetta Protocol", the Vehicle Skin "Trendy," and the Weapon Skin "Stacked Realm" series (KAM/TEC9/MPS7) await your draw.

VII. Hourly Resonance

Head to the campaign island daily at server time 10:00-12:00 and 19:00-23:00 to join the collective dance. Light up the entire venue's heat to claim random gifts like a Deviation, a Legendary Food Gift Pack, a Stardust Secret Crate, and other exquisite rewards.

VIII. Anniversary Surprises

On July 10th, server time 20:00-22:00, several online lucky players will be randomly selected every 15 minutes to receive Lightforge Ingot ×10. The winning results will be displayed in the server-wide marquee announcement, letting all Metas witness this good fortune together. Remember to be online on time—perhaps the next lucky one to be blessed by the entire server will be you!

Metas, also keep an eye out for the mysterious anniversary passcode announced on official social media. Enter it in the chat channel to claim a Stardust Secret Crate - S13 (Epic), Starchrom ×1000, and a random level Mr. Wish- Penguin Hope. Let the whole server celebrate and share the luck!

IX. Reunion Gifts

The Anniversary isn't just for the Metas who have been journeying together all along; it also welcomes every old friend returning after a long absence and every new companion just setting foot on Nalcott. During the event, we will prepare exclusive reunion gifts for returning and newly arrived Metas, helping everyone join this 2nd anniversary celebration more easily. This is undoubtedly the best time to embark on your Once Human journey—don't miss it!

1. Anniversary Gift for Returning Metas:

The anniversary-limited "Reunion Gift" will grant a corresponding amount of Starchrom based on the duration of absence, along with special rewards: a self-select legendary gear blueprint (choose from 3 powerful weapon sets), a Deviation selection box, and Nalcott pioneer supply.

2. Anniversary Gift for New Metas:

We have also prepared a starter pack for Metas visiting Nalcott for the first time: a self-select legendary gear blueprint (choose from 3 sets), a Deviation selection box, and Nalcott pioneer supply. Gear, companions, and supplies are all arranged to help you quickly enjoy the adventure.

The 2nd Anniversary Celebration is about to begin. The lights of the dream have been lit, and the lively stage is set. We thank every Meta for your companionship, feedback, and support along the way. Next, let us meet again in [Dreamy Maelstrom] and embark together on a lively, bountiful, and unforgettable dream journey!

Check the Dev Blog for more Anniversary Game Mode content>>> https://www.reddit.com/r/OnceHumanOfficial/comments/1ukjbnp/dev_blog%E4%B8%A8the_second_anniversary_celebration/

First Person Mode is Now Live

Applies to: Once Human, RaidZone

Ready to see the perilous lands of Nalcott from a whole new perspective? In this update, we're officially launching the highly anticipated First Person Mode! Metas will see through their own eyes, grip their firearms, wield melee weapons, explore for supplies, and use items, experiencing the immersive sense of presence and ultimate immersion that leaps off the screen.

In First Person Mode, the following core actions are now supported with an always-on first-person camera:

  1. Basic movement, jumping, and climbing;
  2. Weapon operation and use, Melee Attacks, and various throws;
  3. Use of items such as Medicine and Food;
  4. Resource gathering and collecting supplies in the wilderness with bare hands, Pickaxe, or Electric Chainsaw/Electric Drill.

Melee attack

To ensure a thrilling combat experience even with the restricted first-person perspective, we have completely redesigned the first-person operation and slashing actions for all usable melee weapons:

  1. Mobile Combat: All melee weapons support slashing while moving, allowing for more flexible positioning!
  2. New actions: Based on various weapon traits, brand new first-person attack animations have been crafted.
  3. Light and Heavy Attack Adjustments: Light attacks retain the original experience of consecutive multi-hit combos; Heavy strikes are now adjusted to charge by holding the button and releasing to unleash the attack, with the impact feeling fully upgraded!

*Note: If you prefer the original third-person melee experience, all operations remain unchanged in third person mode, so rest assured.

Continue to part 2: https://www.reddit.com/r/OnceHumanOfficial/comments/1urlupk/version_301_update_announcement_july_9_2026_part_2/

r/OnceHumanOfficial • • May 27 '26

📚 Patch Note Version 2.4.1 Update Announcement | May 27, 2026

17 Upvotes

Dear Metas,

The server maintenance and update is planned for May 27, 2026, at 4:00 PM (PT) and expected to last about 2 hours (actual time may differ). Please manage your time wisely. The update size is approximately 21.75 GB on PC launchers, 184 MB on the PC client (NOTE: If the update is delayed on Steam, it may be downloaded more than once), 2.7 GB on Android, and 3.4 GB on iOS (actual size may differ). We recommend downloading the update over Wi-Fi.

This update introduces Visional Wheel S4: Gravity Abyss, the new Shop feature: Wishlist, combat balance adjustments, and several recent bug fixes.

After this maintenance, all players will receive the following rewards: Starchrom ×1,000, Mitsuko's Mark ×100, Stardust Secret Crate: S12 (Epic) ×1, Colorful Badge ×30, and Blueprint Conversion Attempt ×3.

Below are the details of this update:

Content/Feature Updates

Visional Wheel S4: Gravity Abyss Arrives

The shadow of Aberrant Progeny is fading, yet the skies of Nalcott have never truly known peace. The laws of gravity are being quietly torn asunder, and a behemoth from the abyss has set its gaze upon this land. The Visional Wheel turns once more. Are you prepared to seek your own answers in the weightless sky? The all-new Visional Wheel S4, "Gravity Abyss," is about to begin.

In the sky, a massive rift is slowly tearing open: an omen of the Riftwalker‘s descent. This behemoth soaring through the skies warps the surrounding gravitational field, twisting the physical laws of the world below. Regions of gravitational imbalance, like breaths from the abyss, drag everything toward the sky. Metas call this phenomenon the "Gravity Abyss"—a place without falling, only endless ascent, and the unknown dangers waiting at its peak. In this Vision, Metas will clash fiercely over the Riftwalker.

Expected Duration: Starts after the May 27 maintenance update (PT). The end time will be announced later.

Available Scenarios: Manibus (excluding novice), Evolution's Call, Prismverse's Clash, The Way of Winter, Endless Dream, Deviation: Survive, Capture, Preserve

After the update, servers with Visional tags will automatically switch to S4 [Gravity Abyss], concluding the [Aberrant Progeny] vision. Related special items will no longer be produced.

S4 Gravity Abyss New Gameplay

Gravity Imbalance

When the Vision begins, the inverted star emerge once more, and the Gravity Imbalance effect will envelop certain Stronghold regions. Metas can check the these locations through map pins. Explore the corresponding regions for a chance to obtain Mods, Gravity Crystals, and other rewards.

Riftwalker Relic

After the Vision begins, the Riftwalker will soar over the wilderness, scattering mysterious artifacts from the sky: Echoite Broken Relics and Riftwalker Relics. Their drop locations will be marked on the map, where Metas can head to contest them.

Riftwalker Relic offers substantial rewards but also presents greater challenges. Whenever a Meta approaches a Riftwalker Relic, elite enemies will be summoned, and the relic will begin to slowly ascend. Only by defeating the enemies will the relic's ascent stop. They contain generous rewards such as Mods, Morphed Deviations, and Abyssal Cores.

Aerial Hunt

Fifteen minutes after the Vision begins, the Riftwalker will traverse Nalcott, simultaneously appearing above three random Settlements on the map. The failed airship platform that once attempted to secure the Riftwalker will manifest above these Settlements. Metas can enter the platform for combat via the summoned portal, or directly teleport there by clicking the pins on the map.

The Riftwalker possesses multiple combat forms, requiring close coordination from Metas to defeat it. Metas who successfully overcome the Riftwalker's trial will receive even rarer rewards.

Gravity Integrator Mode

Metas can obtain the [Gravity Integrator Formula] through this game mode, unlocking the tense and exciting Gravity Integrator challenge. The higher the Gravity Integrator ascends, the richer the rewards become.

Floating Building

Metas can obtain the [Anti-Gravity Foundation Formula] in the wilderness. After learning the Formula, they can initiate Floating Building, and its construction consumes Gravity Crystals.

Weightless Item

Metas can obtain the [Energy Raiser Formula] through wilderness exploration. After crafting it at the Supplies Workbench, it can be used in non-weightless regions to grant Weightless ability. The Energy Raiser only functions during the Vision's active period.

Game Mode Rewards

Abyssal Core

The Abyssal Core is a rare crystallization of the Riftwalker, with a chance to obtain it in the Riftwalker Relic and Aerial Hunt Game Modes. Abyssal Cores are categorized into three rarity tiers: Epic, Legendary, and Mythic. Higher rarity yields rarer rewards upon opening, which may include Shiny Mods, Abyssal Essence, high-Level Morphed Deviations, and other rare rewards.

Metas can also choose to consume varying amounts of Gravity Crystals to perform different levels of resonance. A deeper of level resonance has a chance of granting double rewards! Abyssal Cores can also be freely traded among players. Whether you opt for steady gain or take a bold gamble is entirely your choice.

Abyssal Essence

Abyssal Essence is an exclusive item that has a chance to drop from opening Abyssal Cores. After collecting Abyssal Essence, you can visit the Event - Visional Redemption - Redeem Shop to redeem precious rewards such as Lightforge Ingots, selected Shop Fashion/Furniture/Weapon Skins, Shiny Mods, top-tier Deviations, and more!

Morphed Deviation

In S4 [Gravity Abyss], all Morphed Deviations and Mods from the Visional Wheel S1 will return. Additionally, we will introduce brand new Morphed Deviations, offering Metas a richer collection and customization experience.

This time, three brand new Morphed Deviations will be added: The Digby Boy - Gravity Abyss, Atomic Lighter - Gravity Abyss, and Zapamander - Gravity Abyss.

The Starfall Inversion Deviations from S1 will also return together, and Metas can obtain them through various modes.

New Mods

S4 will introduce the new "Aero" Suffix Mod, while the Downstar Mod will return as well. The Downstar Mod provides a strong advantage when fighting across elevation differences, whereas the Aero Mod can be activated in any aerial state (including jumping), offering superior flexibility and stability. When acquired, these Mods let Metas select the one that suits their needs.

In this Vision event, we will also release Armor Shiny Mods for the first time, which Metas can obtain through the Abyssal Core.

New Event

Click the "Event Interface - Visional Wheel" page to participate in the current vision campaign. The following content will be available:

Gravity Abyss: Metas can learn about the basic rules for this Vision through this event.

Abyssal Collection: By collecting Gravity Crystals to earn Progress, you can obtain rare rewards such as Territory Collectibles.

Vision Collection: Collect all Visional Suffix Mods and Morphed Deviations to obtain rewards like Weapon Skins.

As the Visional Wheel spins once more, new aerial challenges, exploration objectives, and growth rewards will gradually unfold. We look forward to all Metas embracing new battles in the weightless skies, and welcome everyone to continue sharing your experiences with us through the Community and Feedback Platform (https://www.oncehuman.game/grfkpt/). Thank you for your ongoing support. Let's meet again in the "Gravity Abyss."

Server Opening Schedule

To allow you to choose whether or not to participate in the Visional Wheel without changing servers, after this update, new servers will include both a Normal World and a Visional World. Visional events will only happen in the Visional World and will NOT affect the Normal World. You can switch between the Normal World and Visional World based on your preference.

New Shop Feature: Wishlist Now Available!

The new Wishlist feature is now live. Mark the items you want!

  1. Add items to your Wishlist: When browsing unowned cosmetics or items in the Shop, you can add them to your Wishlist by tapping the star button on the left or the secondary button in the purchase pop-up. The Wishlist has a capacity limit. If you obtain an item, it will be removed from your Wishlist automatically.

  2. Privacy settings: Tap the star button in the top-right corner of the Shop to view and manage your Wishlist. You can also choose who can see it: Private, Public, or Friends Only.

  3. View friends' Wishlists: If a friend has public Wishlist items, a special Wishlist icon will appear on their namecard. Tap it to view their Wishlist and send a gift with one click!

  • Gifting has been improved, making it easier to send the right gift!
  1. Improved friend list sorting: When sending a gift, friends who have added the item to their Wishlist and friends who are eligible to receive the gift will be shown first. No more struggling to find the right friend!

  2. Personal messages: A text field has been added to the gift confirmation screen. When sending a cosmetic gift, you can also include a personal message!

  3. Duplicate gift prevention: The system will automatically check whether a Wishlist item has already been purchased or owned. If your friend already owns the item, it will no longer be shown to others. If a duplicate gift is detected when your friend claims it, the duplicate item will be returned, and Crystgin will be refunded based on the purchase price or the deducted pack price.

  • Gift history added: Tap History in the top-right corner of the gifting screen to view detailed records of all gifts sent and received between you and your friends, including time, item, and user.

Meta Pass Monthly Try-On Update

Meta Pass try-on benefits have been fully improved. Starting June 1, server time, the Monthly Limited-Time Trial cosmetics will rotate, helping you stay at the forefront of Nalcott fashion!

Combat Balance Adjustments

We remain committed to maintaining dynamic combat balance, preserving freshness and strategic depth to deliver an evolving battle experience. This update includes the following adjustments:

  1. We have identified the following issues with the recent weapons and gear:
    1. AUG - Electron Cloud lacks flexibility when repeatedly generating magnetic fields, making target switching less efficient.
    2. For Compound Bow - The Burden of Betrayal, Echo DMG is a core part of its damage output, so Crit Rate has a major impact on its consistency.
    3. Compound Bow - The Burden of Betrayal deals too much burst damage against Metas.
    4. Glide Pants consume too much Stamina, while their buff duration is too short.
      1. Based on these issues, this update will adjust and improve the effects of AUG - Electron Cloud, Compound Bow - The Burden of Betrayal, and Glide Pants.
  2. Optimized the effects of P90 - Holographic Resonance and R500 - Memento.

For more information, see the https://www.oncehuman.game/news/devBlog/20260521/40781_1301130.html

To ensure a smooth transition, we will issue 3 Blueprint Conversion Attempts to all players after this update.

Chalk Peak West Terrain Adjustment and Territory Relocation Notice

To prepare for the development and expansion of the Western Isles region, we plan to adjust and optimize the border area west of Chalk Peak in the June 10 update (PT).

To protect the territories Metas have worked hard to build, and to prevent issues such as territories floating or sinking underground after the terrain changes, all territories in this area will be packed up after the June 10 update (PT). Once your territory is packed up, you will need to relocate it manually. Please plan ahead and move your territory to a safe zone.

Please see the red area in the image below for the affected area:

Nalcott continues to expand, and new survival challenges are on the horizon. Thank you for your understanding and support. We look forward to fighting alongside you again in unknown waters.

[RaidZone] Updates

[RaidZone] Bug Fixes

  1. Fixed an issue where explosive damage was abnormal.

  2. Fixed an issue where gliding could not be activated during high-altitude melee combat.

[Custom Server] Updates

  1. Custom Servers now support a new RaidZone Mode event setting: Special Drops.
    1. Gameplay: When the event is active, killing non-Hive members will cause them to drop Honor Points. Collect and store Honor Points in your Territory Terminal to improve your Hive ranking.
    2. Customizable settings:
      1. Set the event start and end time.
      2. Set the number of Honor Points dropped per kill and the drop rate.
      3. During the event, set the daily drop period and server login time to control development and combat phases.
  2. As the Visional Wheel rotates to Gravity Abyss, Custom Server scenarios related to Starfall Inversion will also update to Gravity Abyss. A new configurable scenario will also be added: Deviation: Survive, Capture, Preserve - Gravity Abyss.
  3. Custom Server setting optimization: the custom drop quantity limit has been adjusted to 20.
  4. Custom Server Hyper Brawl optimizations:
    1. Improved the display of Hyper Brawl areas.
    2. Increased the maximum radius of Hyper Brawl areas.
  5. Custom Item feature optimization: Custom weapons and armor can now be repaired and disassembled.
  6. Custom Server distributable supply adjustments:
    1. Added a new supply item for the Endless Dream scenario: Nightmare Light Source.
    2. Old mod crates have been removed. New mod crates are now available, including Downstar, Downstar Deviant Energy, Aero, Aero Deviant Energy, and other mod crates.
    3. New seed items are now available, including Cucumber Seeds and Onion Seeds.
    4. New distributable weapons for scenarios outside RaidZone Mode: Compound Bow - The Burden of Betrayal and AUG - Electron Cloud. New distributable weapon for RaidZone Mode: AUG.
    5. New custom weapons added: Compound Bow - The Burden of Betrayal, AUG - Electron Cloud, and AUG (RaidZone). You can now use buffs to add The Burden of Betrayal and Electron Cloud traits to custom weapons.

New Items in Shop

Limited-time Lightforge Loot Crate: Blooming Vows

"Make a blooming vow for eternity and celebrate your perfect day!"

Available: After the update on May 27 (PT)

The Blooming Vows themed Lightforge Loot Crate includes the Legendary furniture pack "Magnificent Gala", the Fashion set "Oathbound Dream", the Cradle skin "Tranquil Slumber", the weapon skin "Blood and Dream - AUG", and the Epic Hype Deviation cosmetic "Floating Star - Polar Jelly".

For more details, check the Lightforge Loot Crate announcement: https://www.oncehuman.game/news/update/20240815/40780_1174367.html

  • Magnificent Gala includes a variety of special interactive furniture, such as flowers, archways, and stage corridors. Multiple visual effects help create the perfect wedding scene. It also includes a playable harp with a unique performance animation. Invite your friends and family, and hold a grand ceremony in your territory!
  • The Lightforge gift box is here to help! A special discounted direct-purchase pack is now available in the Shop. Buy it to receive great-value Lightforge Ingots, plus a bonus Lucky Bag with a chance to win prizes such as Crystgin and Lightforge Ingots. Go to Shop > Super Value Deal > Lightforge Benefit and don't miss out!

New Items in Shop

"Who says the apocalypse can't be fun?"

Available: After the update on May 27 (PT)

The Epic "Carefree Carnival" decoration pack brings back the joy of childhood:

It includes the Bubble Blower, which creates dreamy bubbles; the Air Seat, which lets you float in midair; the Yellow Top, which spins when you sit on it; and the rideable Balloon Flower Cart. There is also a hidden surprise: a Large Tree decoration with moving eyes! Turn your territory into a playground and take fun photos with your friends!

• Limited-time sale: This decoration pack will be available for 2 weeks only. Don't miss this Children's Day celebration!

Wish Bazaar is back

"Grand opening, great fortune! Tell Mr. Wish whatever you desire!"

Opens after the May 27 maintenance update (PT).

The bazaar stalls are open again with new surprises. Each Meta will see a unique selection of items and discounts. Check what lucky deals you get!

  • Random items: During the 2-week event, the Wish Bazaar refreshes daily with a chance to offer three types of discounted items.
  • Wish Bazaar exclusives: Limited-time exclusive furniture may appear at discounts starting at 30% off.
  • Regular Shop items: Items released at least one year ago and still available in the Shop may also appear with random discounts, as low as 70% off!
  • Prize pool refresh: New chances every week! Making a paid purchase can also give you another item refresh!
  • The bazaar prize pool resets automatically every week! Check out new items at 06:00 server time.
  • Your first purchase in each bazaar prize pool grants 1 extra prize pool refresh. You can gain up to 3 extra refreshes per week. Huge discounts? Rare cosmetics? Let's see who has the best luck!

Follow-up New Arrivals

"Let's paint the sky with joy!"

Available: June 4 (server time)

The "Skyward Adventure" Combo Crate is now available. It includes the Legendary Void Wings skin "Flying House Balloons," the Epic Hype Duo Action "Soft Whispers," the Rare set "Leaping Chorus," and many more cosmetics and Lightforge Ingot rewards. Opening Combo Crates also grants Surprise Points. Reach 150 points to receive a Crystgin rebate.

Take flight with a balloon in hand and enjoy unmatched freedom!

"The music festival is ready. Let's light up the stage!"

The Epic Hype furniture pack "Phantom Resonance" is now available in the Shop at a limited-time discount.

The giant piano keys support multiplayer interaction and play sounds when stepped on, making them the perfect audio-visual centerpiece for any territory party. More fun stages, music players, and stage backdrops are also available. Step into the spotlight and fill the party with music and laughter!

  • Limited-time offer: 15% off during the first week after release.

The Epic Combo Gift Box "Deconstruction Reforge," the Rare Combo Gift Box "Dimensional Breach," and their individual cosmetic items are returning for a limited time. Go to Shop > Combo Crate to check them out!

Limited-Time Discount: Available for two weeks, don’t miss out! Low Crystgin cost per draw, with a chance to obtain a limited-time trial or permanent appearance.

Experience Optimizations

Tech (non-RaidZone only)

  1. Increased the chance of obtaining high-rarity gear when exploring strongholds.

  2. Improved item sorting in the backpack and updated the rarity of some items.

  3. Some Metas have accidentally disassembled valuable gear. To better protect your items, a second confirmation prompt will now appear when disassembling Epic or higher-rarity gear.

Fishing

  1. Metas can now earn Fishing Coins by fishing. Speak with NPC Margerie to enter the Shop and exchange them for the following avatars: First Edge, Back and Fully Loaded, and Lead of Pack.

* Metas in RaidZone Mode must go to Once Human Mode to exchange Fishing Coins in the Shop.

Bug Fixes

Cosmetics

  1. Fixed an issue where some Fashion skins displayed incorrectly.

Tech (non-RaidZone only)

  1. Fixed an issue where the Portable Fridge could not be invented correctly in some cases.

  2. Fixed an issue where reverse engineering at the Tech Research Bench could fail to start in some cases.

Combat (non-RaidZone only)

  1. Fixed an issue where the Bounce keyword would not trigger in certain cases.

  2. Fixed an issue where the Portable Crossbow blueprint description did not mention the bow draw speed increase.

  3. Fixed an issue where Compound Bow - The Burden of Betrayal, when fully charged, could incorrectly trigger Echo damage calculation and display "Immune" after a Bounce hit on a target with 0 Echo stacks.

Territory Construction

  1. Fixed an issue where Deviations could not be stored through Storage Terminal Single Mode in certain cases.

Blueprints

  1. Fixed an issue where tapping the Starchrom source link on the Blueprint Enhancement screen could open the wrong page.

Vehicle

  1. Fixed an issue where players who were not in the driver's seat could lean out and shoot through walls to hit indoor targets.

Backpack

  1. Fixed an issue where the Y key could not be used to view animal information in the backpack.

Once Human Development Team