r/CharacterActionGames • • 16d ago

Gameplay SSShowcase Wolverine, Max Difficulty, Endgame Level Combat Showcase

463 Upvotes

Feel free to ask questions about it, I’ve posted it here outside of a Wolverine subreddit to hopefully get some genuine opinions good or bad on what stands out, or fails to do so…and if you’ve played it, maybe some improvements you’d like to see.

Just opening up discussion, won’t get any bark from me. Appreciate it ahead of time.

r/CharacterActionGames • • Aug 29 '26

Gameplay SSShowcase Top 5 hack and slash games oat

492 Upvotes

r/CharacterActionGames • • 11d ago

Gameplay SSShowcase The combat is so much fun yall need to play

184 Upvotes

r/CharacterActionGames • • 6d ago

Gameplay SSShowcase Close enough, welcome back DMC

340 Upvotes

Using "Weapon Switch and Randomizer" mod by Grimpil on Nexus

This mod increased my enjoyment of the game by like tenfold lol, it allows you to do some pretty cool stuff.

I turned down my damage in the assist mode options so enemies don't die as quick so I can actually perform these in actual combat lmao

EDIT: The game is Control Resonant, I forgot to add lol

r/CharacterActionGames • • 7d ago

Gameplay SSShowcase Air juggling from Remedy themselves

304 Upvotes

And a vergil reference?

r/CharacterActionGames • • Aug 24 '26

Gameplay SSShowcase Made to be an "RPG", born to be a CAG. They need to set Nomura free.

187 Upvotes

r/CharacterActionGames • • Jul 03 '26

Gameplay SSShowcase Devil may cry 5 still remains the best CAG ever made

242 Upvotes

Rusty dante montage

r/CharacterActionGames • • Dec 21 '25

Gameplay SSShowcase [Wanted: Dead] Embraced the Jank and Locked tf in

545 Upvotes

r/CharacterActionGames • • 3d ago

Gameplay SSShowcase Combat Overhaul with Mods (Control Resonant)

167 Upvotes

Weapon switcher, increased attack speed, changed combo finisher moves to active abilities, and decreased damage output for longer combos. Game is even better now

r/CharacterActionGames • • Sep 05 '26

Gameplay SSShowcase God Hand inspired game Forastero releases its first trailer

331 Upvotes

r/CharacterActionGames • • Aug 15 '26

Gameplay SSShowcase I gotta say it does look pretty nice

273 Upvotes

Tides of Annihilation, should be launching sometime next year

I gotta it looks really polished (aside from voice acting), even more so than the Phantom Blade 0 gameplay we just got a few days ago, and that game is supposed to release in 2 months, it has to be close to release

Also it does remind me of FF16 for some reason

r/CharacterActionGames • • Oct 24 '25

Gameplay SSShowcase Action GOTY?

278 Upvotes

Some day 1 footage of when I was still gettin a feel for the game, but man I haven't had fun in a CAG like this since DMC 5

r/CharacterActionGames • • 14d ago

Gameplay SSShowcase Onimusha way of the sword is 100% a CAG

0 Upvotes

I seen a lot people calling this game a soulslike which is not true. Even if the bosses are souls inspired in the combat may not have air juggling or just different movesest and combos its still a cag fundamentally. There is a character and there is action and you slash through enemies in large groups.

r/CharacterActionGames • • 11d ago

Gameplay SSShowcase this is the raddest looking shit i've ever seen

178 Upvotes

r/CharacterActionGames • • Oct 23 '25

Gameplay SSShowcase "The key people left, the studio won't be able to make a good action game anymore" Platinum Games proved everybody wrong. I am having a blast with Ninja Gaiden 4

310 Upvotes

r/CharacterActionGames • • Apr 29 '26

Gameplay SSShowcase Maybe they should normalize to exploring more weapon options in CAGs like a basketball. What weapon would you like to see in CAGs?

224 Upvotes

r/CharacterActionGames • • 27d ago

Gameplay SSShowcase Its all about Dancing

54 Upvotes

r/CharacterActionGames • • 11d ago

Gameplay SSShowcase Urban Reign cool AF

396 Upvotes

r/CharacterActionGames • • 28d ago

Gameplay SSShowcase The blistering speed of Ninja Gaiden 4 is pretty satisfying to master.

179 Upvotes

Game really comes into it's own with challenge runs. Largely has to do with the game being tuned on the easy side with a ton of busted stuff, but a lot of the mechanics like the new parry system and dynamics like heavy enemies oppressively controlling space come together more holistically when you have less screen clear nukes laying about.

Master Ninja: Death Wish: No UT, No Berserk, No Indicators, No Items.

The Ninja Gaiden 4 Blue mod is also used to set the Purgatories to Master Ninja difficulty instead of the default Normal.

Higher Quality YouTube Link: https://www.youtube.com/watch?v=Q5IGpgewbSw

r/CharacterActionGames • • Aug 30 '26

Gameplay SSShowcase This game is super underappreciated...

167 Upvotes

r/CharacterActionGames • • Feb 12 '26

Gameplay SSShowcase I think this might be the best character action game i've played in years romeo is a dead man is god dam good; don't sleep on it!

100 Upvotes

the actual plot is an acid trip, the most suda51 game ever; the core gameplay feels like no more heroes but better though multiple weapons each unique in their own way

r/CharacterActionGames • • Jul 20 '25

Gameplay SSShowcase First post here! We're two devs working on a 2D character action game — Ghost Vanguard

311 Upvotes

r/CharacterActionGames • • Sep 30 '25

Gameplay SSShowcase Wuthering Waves is getting pretty dang crazy with combos and gameplay

150 Upvotes

Yes, it's a gacha. No, it's not really a character action game. But I wanted to share some gameplay because honestly, I would call it an open world CAG-lite.

The characters have been getting super flashy, and there are a lot of ways to juggle enemies. Although there is certainly style creep in newer characters, even the starter characters can pull off fun juggles together.

You can switch characters at any time with almost zero cooldown, and characters can also use intro skills when coming in if a meter is charged. The previous character finishes their attacks when the next one comes in.

There are also various 'summons,' some you transform into, or some you can call at any time even in the air regardless of your character being in an animation.

The movesets aren't very big, but the complete freedom of character switching and very inspired skill sets really push the game into being very fun, stylish, and constantly active.

r/CharacterActionGames • • Jul 17 '26

Gameplay SSShowcase I could play NG4 for the rest of my life and never get bored.

249 Upvotes

r/CharacterActionGames • • Mar 29 '26

Gameplay SSShowcase No one told me the Gameboy Advance had Character Action Games

354 Upvotes

So the game's name is Spyro: The Eternal Night (GBA)

The gameplay is essentially just Devil May Cry (I am not kidding). Spyro can use his melee attacks and its variations and most of those moves are just kind of ripped out from Devil May Cry itself. Up+B is basically High Time, Down+B being Helm Breaker, and Forward(2x)+B is Air Stinger but it connects to a combo.

Did I forget to mention that this game has Devil Trigger?? Yeah at some point in the game Spyro obtains some kinda Devil Trigger power which does the same thing in DMC where it enhances Speed and Damage. Then there are the elements which act as the Firearms and not Devil Arms. Limited but they possess different properties (I didn't get the electric element yet).